Nevada21 Posted June 13, 2020 Posted June 13, 2020 1 hour ago, mcdyn said: can someone help me how do i solve this problem? even after wearing the dress, lobotomites are still hostile Pretty sure you have to finish the quest line to upgrade the Social Engineering Dress to Mk.IV. Just go to the computer next to the container where you got it, spawn the creature to have sex with in the room behind the door, leave, re-equip the dress and spawn the next creature and repeat until you run out of upgrades (I remember there being a message when you get the last upgrade). 1
mcdyn Posted June 14, 2020 Posted June 14, 2020 6 hours ago, Nevada21 said: Pretty sure you have to finish the quest line to upgrade the Social Engineering Dress to Mk.IV. Just go to the computer next to the container where you got it, spawn the creature to have sex with in the room behind the door, leave, re-equip the dress and spawn the next creature and repeat until you run out of upgrades (I remember there being a message when you get the last upgrade). now it work, thanks 1
animeproblem Posted June 14, 2020 Posted June 14, 2020 i just downloaded this mod and the sexoutslavery.esm is missing and i do not know where to get it from
dborg2 Posted June 14, 2020 Posted June 14, 2020 51 minutes ago, animeproblem said: i just downloaded this mod and the sexoutslavery.esm is missing and i do not know where to get it from SexoutSlavery is from Sexout itself.
animeproblem Posted June 14, 2020 Posted June 14, 2020 22 minutes ago, dborg2 said: SexoutSlavery is from Sexout itself. okay i found that out i still cannot find the esm i don't know if im just stupid and its blatantly obvious but i still can't find it never mind apparently i just missed a folder in my mod manager
mrgg34g Posted June 20, 2020 Posted June 20, 2020 on the gotta catch em all mission for Christina Morales dont have option to capture her, even done her unmarked quest
throwaway49 Posted June 24, 2020 Posted June 24, 2020 I keep getting the red triangles on the Goodsprings whores. I only downloaded the Tryout meshes and textures.
suaowilliam Posted June 24, 2020 Posted June 24, 2020 2 hours ago, throwaway49 said: I keep getting the red triangles on the Goodsprings whores. I only downloaded the Tryout meshes and textures. Did you install SCR properly?
RitualClarity Posted June 24, 2020 Posted June 24, 2020 18 hours ago, suaowilliam said: Did you install SCR properly? Doubt it.. he/she is likely missing the collars that are added to the NPCs (if I remember correctly :P) That is part of the SCR Resources pack.
Content Consumer Posted June 28, 2020 Posted June 28, 2020 I'm having a bit of a problem. I'm trying to complete Walk of Shame, and when I bring Sunny to Eddie, he forces sex with me as usual, but when he calls Scrambler over, nothing actually happens. EDIT: Okay, after some testing, I figured out the problem and a solution. Apparently, the problem is because Eddie's "get up from chair" animation is quicker than Scrambler's "stop leaning against the wall" animation. Eddie fucks me, and about a second later Scrambler fucks Sunny, which means Scrambler is still having sex (or lying on the floor if rape KO timer hasn't ended) when Eddie tells him to start, so he's registered as an invalid actor. This problem propagates, because it appears that the next to target me is the one currently targeting Sunny, so this will happen again and again. The solution is to disable the victim KO timer and set the rapist KO timer to something like 5 seconds, giving the player enough time to stand up, run into the next room, and wait for the rapist to slowly walk in. I think a better solution might be to split the rapists into two separate lists - that is, Eddie and Scrambler plus half the others, and in a second list the other half the powder gangers in the building - and have these scripts happen simultaneously, one list for Sunny and one list for PC. That way no actors will be trying to be used twice at the same time. Just a suggestion anyway. Weird though, this is the third time I've done this quest and I haven't seen this behavior before. Hopefully the 25 in the yard won't have any similar problems, but IIRC that's just an incremented counter and smalltalk should be my friend there. Spoiler I'm having a bit of a problem. I'm trying to complete Walk of Shame, and when I bring Sunny to Eddie, he forces sex with me as usual, but when he calls Scrambler over, nothing actually happens. Weird thing is, it was actually working fine before today - I had just done that very quest a couple of days ago, and it progressed through the whole thing normally - and the only thing I changed was that I just updated SCR (I had been using an older version without realizing it). Also, I can get Eddie's quest to take care of Chavez now. I'm not sure if that's a bug, because I can't recall if I could do it before, but I seem to vaguely remember having to do the whole yard scene with 25 slavefucks before being able to. I don't know if it matters, but Scrambler goes for Sunny at the same time Eddie goes for me, so maybe he's being blocked somehow? I dunno if any of these logs help, but here they are anyway. Various logs.zip And here are the before Eddie sex and after Eddie sex showquestvariable outputs for the quest, I dunno if that helps either. Spoiler . BEFORE talking to Eddie AFTER talking to Eddie, he tells Scrambler to come over, but nothing happens. . And here's my load order. At this point, I'm basically just flooding y'all with paperwork in the hopes that someone can point to something. Load Order.txt
Loogie Posted June 28, 2020 Author Posted June 28, 2020 Having the rapist KO timer being larger than the victim KO timer is just a generally good thing to do with Sexout. Also, Sunny doesn't have a list. The encounter supports up to 7 companions, and each companion is assigned a slot and sex scene fires if the slot is filled. The scripts need an event like dialog or a quest updating to fire off of, so starting the events separately isn't possible. 1
drunken toad Posted June 28, 2020 Posted June 28, 2020 Whenever the legion slave collar is equipped, I see it briefly and then it disappears. It looks like a thin metal collar with a chain on the front. Any idea how to fix this? I'm using T6m body included with sexout.
Content Consumer Posted June 30, 2020 Posted June 30, 2020 I've just been to Primm, and am having problems with the powder gangers there. The ones outside are fine, but the ones in the Bison Steve are hostile. I checked, and for some reason they aren't added to the sexout primm powder ganger faction. I seem to recall reading that wearing faction armor causes this, but I've never worn any faction armor in this game yet (unless the Powder Ganger slave outfit counts, but I never got the popup message saying that I was wearing faction armor). I know you're supposed to be able to wait for three days elsewhere and the cell resets (and therefore the NPCs) but I'm both lazy and impatient. So I figured I'd... well, basically just come here and complain.
Loogie Posted June 30, 2020 Author Posted June 30, 2020 You're the first person to report that. I'd imagine you're using conflicting mods.
RitualClarity Posted July 1, 2020 Posted July 1, 2020 On 6/29/2020 at 7:59 PM, Content Consumer said: I've just been to Primm, and am having problems with the powder gangers there. The ones outside are fine, but the ones in the Bison Steve are hostile. I checked, and for some reason they aren't added to the sexout primm powder ganger faction. I seem to recall reading that wearing faction armor causes this, but I've never worn any faction armor in this game yet (unless the Powder Ganger slave outfit counts, but I never got the popup message saying that I was wearing faction armor). I know you're supposed to be able to wait for three days elsewhere and the cell resets (and therefore the NPCs) but I'm both lazy and impatient. So I figured I'd... well, basically just come here and complain. 17 hours ago, Loogie said: You're the first person to report that. I'd imagine you're using conflicting mods. It is a conflict. I had a problem with that as well. It was something to do with an mod for Bison Steve hotel. I forget the mods name. Iti changed the Powder Gangers inside.
Content Consumer Posted July 1, 2020 Posted July 1, 2020 3 hours ago, RitualClarity said: It is a conflict. I had a problem with that as well. It was something to do with an mod for Bison Steve hotel. I forget the mods name. Iti changed the Powder Gangers inside. Possibly YUP, the NPC fix. It loads after Tryout, I can't think of anything else in my load order altering the Bison Steve. I made a hacky mod that bypasses it by duplicating the Primm Powder Ganger faction, putting the Player in it (modifying player record) and adding it to all associated scripts. I'm just about 95% sure that it *will* cause eventual problems in Primm, but it does fix the issue. In case anyone else is interested: Primm hostile powder gangers fix.zip But again, I can't recommend that anyone actually use it unless they're having the same problem and are desperate for a potentially problematic solution.
mrgg34g Posted July 1, 2020 Posted July 1, 2020 on the "gotta catch em all" mission for captuing Christina Morales, she dont have option to capture her when try to talk to her, even done her unmarked quest and still dont have an option to capture her
RitualClarity Posted July 1, 2020 Posted July 1, 2020 45 minutes ago, mrgg34g said: on the "gotta catch em all" mission for captuing Christina Morales, she dont have option to capture her when try to talk to her, even done her unmarked quest and still dont have an option to capture her Nice nfo.. not much can be done. You did everything... Jokes aside... there is no info .. no load order (in case there is a known conflict ) and other possible things ( like error codes if available) etc. This mod has been heavily reworked and tested by dozens if not more people. I doubt someone could find a but in the actual game now. however, it is a Bethesda game so still possible Most likely a conflict or missed or error quest marker... This is the most common cause of such errors followed by an overloaded game (too many mods) for a mod that has been around and tested, and worked/tweaked on as much as this one has.
mrgg34g Posted July 2, 2020 Posted July 2, 2020 On 7/1/2020 at 8:07 AM, RitualClarity said: Nice nfo.. not much can be done. You did everything... Jokes aside... there is no info .. no load order (in case there is a known conflict ) and other possible things ( like error codes if available) etc. This mod has been heavily reworked and tested by dozens if not more people. I doubt someone could find a but in the actual game now. however, it is a Bethesda game so still possible Most likely a conflict or missed or error quest marker... This is the most common cause of such errors followed by an overloaded game (too many mods) for a mod that has been around and tested, and worked/tweaked on as much as this one has. Spoiler FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm TribalPack.esm MercenaryPack.esm ClassicPack.esm CaravanPack.esm GunRunnersArsenal.esm Sexout.esm SexoutSlavery.esm SexoutCommonResources.esm SexoutPregnancyV3.esm SexoutOffSpring.esm Maternity Pack Overkill.esp SexoutTryout.esm SexoutWorkingGirl.esp T6M Equipment Replacer NV.esm PipboyRemover.esm NVWillow.esp UnethicalDeeds.esm SexoutStore.esm Kidnapped by Fiends.esm SexoutSpunk.esp josexysleepwear.esp The Mod Configuration Menu.esp delilah.esp SexoutTryoutResistanceClean.esp SmallerTalk.esp Sexout-Wear-And-Tear.esp SexoutBreeder.esp UDeedsExtension.esp SexoutSexAssault.esp SexoutSS_C.esp SexoutWillow.esp zzjayHairsFNV.esp SexoutSS_C_Revised.esp AdvancedMedicalScanner.esp Sexout-kidnapped-by-fiends.esp SunnyCompanion.esp Total active plugins: 41 Total plugins: 46
RitualClarity Posted July 2, 2020 Posted July 2, 2020 Good, now at least there is some info for someone to review. I am out of date on what is working with what so I can't help much but load order and such is essential to help make sure at least the basics have been done correctly. bests of luck If there are any changes or alterations that you did custom. Ilike edits and such. also mention those.
dborg2 Posted July 3, 2020 Posted July 3, 2020 9 hours ago, mrgg34g said: Reveal hidden contents FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm TribalPack.esm MercenaryPack.esm ClassicPack.esm CaravanPack.esm GunRunnersArsenal.esm Sexout.esm SexoutSlavery.esm SexoutCommonResources.esm SexoutPregnancyV3.esm SexoutOffSpring.esm Maternity Pack Overkill.esp SexoutTryout.esm SexoutWorkingGirl.esp T6M Equipment Replacer NV.esm PipboyRemover.esm NVWillow.esp UnethicalDeeds.esm SexoutStore.esm Kidnapped by Fiends.esm SexoutSpunk.esp josexysleepwear.esp The Mod Configuration Menu.esp delilah.esp SexoutTryoutResistanceClean.esp SmallerTalk.esp Sexout-Wear-And-Tear.esp SexoutBreeder.esp UDeedsExtension.esp SexoutSexAssault.esp SexoutSS_C.esp SexoutWillow.esp zzjayHairsFNV.esp SexoutSS_C_Revised.esp AdvancedMedicalScanner.esp Sexout-kidnapped-by-fiends.esp SunnyCompanion.esp Total active plugins: 41 Total plugins: 46 I checked SexoutBreeder (newest version) and SexoutTryout, and they seem to have a conflict with 4 dialogs, all related to PrivateMorales @Loogie, Can it be that @mrgg34g 's issues are caused by this? And if so, do we need to make a patch for this? 1
Loogie Posted July 3, 2020 Author Posted July 3, 2020 7 hours ago, dborg2 said: I checked SexoutBreeder (newest version) and SexoutTryout, and they seem to have a conflict with 4 dialogs, all related to PrivateMorales @Loogie, Can it be that @mrgg34g 's issues are caused by this? And if so, do we need to make a patch for this? Possibly. If that's not it, I bet it's that tryout resistance mod. It's odd that Tryout and Breeder would have dialog conflicts considering neither requires the other. 1
dborg2 Posted July 3, 2020 Posted July 3, 2020 3 hours ago, Loogie said: Possibly. If that's not it, I bet it's that tryout resistance mod. It's odd that Tryout and Breeder would have dialog conflicts considering neither requires the other. We are both editing the same dialogs from Fallout New Vegas itself. You are adding a package, and I put in a check that a particual quest from Breeder hasn't started yet. Mostly my mistake, because I didn't realize your 'Gonna Catch Them All' quest existed. 1
Loogie Posted July 4, 2020 Author Posted July 4, 2020 20 hours ago, dborg2 said: We are both editing the same dialogs from Fallout New Vegas itself. You are adding a package, and I put in a check that a particual quest from Breeder hasn't started yet. Mostly my mistake, because I didn't realize your 'Gonna Catch Them All' quest existed. And I didn't realize there was any Breeder content with Morales. I'm going to need to revisit it.
dborg2 Posted July 5, 2020 Posted July 5, 2020 17 hours ago, Loogie said: And I didn't realize there was any Breeder content with Morales. I'm going to need to revisit it. It was the new quest I've been working on for almost 2 years now and published half a year ago.. (So I will take full blame for it)
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