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On 12/4/2020 at 2:49 PM, doopdoo said:

When you are with the fiends Violet will have her dogs gangrape you and your followers a few times, I am wondering how you got this to happen as I want to try and modify fertile breeder so that when you get knocked up by the animals your companions join you too not just choosing a select few vanilla companions.
And if possible add an option similar to when they approach you where you can tell them to bang one of the followers instead of you

I load the first six or seven (I forget) female followers currently in the follower faction into an array using TryoutGirlGetter, which gets updated as companions join and leave. I then check if a position is occupied and if it is, pair them with a partner. It's set to that number because that is the max companions you can have before engine instability. This is also what I use to populate that popup menu.

 

I also thought of making similar changes to Sexout Breeder but never got around to it.

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On 12/6/2020 at 8:53 PM, dborg2 said:

Most likely you would have stuck tokens. You should go to a save where it still worked.

 

Possible Readios.NV can cause issues. It has been reported as something that gives issues

 

 

sidenote. Your Novelty Sodas are in the wrong order, but will probably not affect eachother much.

It's NEVER worked is the issue. lol And yeah just noticed that I'll swap them around.

 

 

EDIT:

removed the pipboy rediux and got normal pipboy back, but I still get this error when anyone approachs me FROM LEGION.

Note i also tried doing stuff like helping with the horny mongrels and also got the same thing.

 

SexoutActRunFull: Aborting, actor is invalid, code: 1

EDIT EDIT: I basically just said fuck my current save and uninstalled everything and started over, Installed everything over again starting with Sexout etc etc everything is in the right order, and it fixed it. Only fiddled with 2 legions so far and had no issues so lets hope whatever was wrong is resolved haha.

 

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On 12/7/2020 at 9:52 PM, Lovely Rose said:

It's NEVER worked is the issue. lol And yeah just noticed that I'll swap them around.

 

 

EDIT:

removed the pipboy rediux and got normal pipboy back, but I still get this error when anyone approachs me FROM LEGION.

Note i also tried doing stuff like helping with the horny mongrels and also got the same thing.

 

SexoutActRunFull: Aborting, actor is invalid, code: 1

EDIT EDIT: I basically just said fuck my current save and uninstalled everything and started over, Installed everything over again starting with Sexout etc etc everything is in the right order, and it fixed it. Only fiddled with 2 legions so far and had no issues so lets hope whatever was wrong is resolved haha.

 

Legion doesn't seem to be active in the wild, outside of specific locations. They'll accost you if you go to Cottonwood Cove.

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7 hours ago, bicobus said:

Legion doesn't seem to be active in the wild, outside of specific locations. They'll accost you if you go to Cottonwood Cove.

I don't know but.. I was at Nipton, a few passed the check and jsut walked up, stared, walked away. When I finally got to cottonwood cove following the actual story, they did the same thing, even did the same thing in the fort. There was also that little spot where they had captured some PG slaves on way to novac that also didnt work.

 

But with all my mods reinstalled they are all acting like they should. Works in Nipton, Works out in the wild, Works at cottonwood cove and the fort. (Havent tested Khan or NCR yet. but eh)

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15 hours ago, Lovely Rose said:

I don't know but.. I was at Nipton, a few passed the check and jsut walked up, stared, walked away. When I finally got to cottonwood cove following the actual story, they did the same thing, even did the same thing in the fort. There was also that little spot where they had captured some PG slaves on way to novac that also didnt work.

 

But with all my mods reinstalled they are all acting like they should. Works in Nipton, Works out in the wild, Works at cottonwood cove and the fort. (Havent tested Khan or NCR yet. but eh)

If you weren't with a companion, then you might have had the same issue that I reported several pages back (albeit it was with the Powder Gangers). Tryout expect then for you to have a companion with you, details are fuzzy but IIRC NPC will abord because you're already busy and the fallback target is an empty reference.

 

I had the same behavior with the legion outside of cottonwood cove (even with a companion in tow), but they behaved as they should once I went there. I have yet to do more around the legion though, so this report is mostly anecdotal.

 

It maybe another quirk of tryout, I wouldn't know without reading the source scripts again. I can't afford to dig in with xEdit right now, but I would take a look if the scripts were freely available and accessible. Anyhow, the gist of it is that there are conditions for the intercourse to happen and if we don't meet them, it simply doesn't happen. But if the system wrongly expects the player to be in a certain state, then the behavior becomes nondeterministic or unreliable.

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I don't know, idk how it all works so eh. I wasn't busy or anything with another player but could of been busy script side with follows from people who passed the checks. I end up uninstalling most of sexout anyways so eh.

 

Game started crashing around primm and I was just like idfk I'm done. haha I'll fiddle with it more later.

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I've been following the legion questline (whore of Babylon) up until gotta catch them all. Issue is the first of the series, to capture Mags, fails automatically. So I assume it reads Mags as dead, yet she still lives because I went to camp golf to talk to her.

 

Would it be possible for the script to fail somehow?

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  • 2 weeks later...

Getting a crash when approached by a Legion soldier. They say a line, say the next, then when my dialogue options pop up, the game crashes.

It's a consistently repeatable crash.

What is this mod incompatible with?
I have all of the required mods and their requirements all installed correctly. Is it because I have my modlist artificially extended through the maximum mod increaser?

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4 minutes ago, Feledae said:

Getting a crash when approached by a Legion soldier. They say a line, say the next, then when my dialogue options pop up, the game crashes.

It's a consistently repeatable crash.

What is this mod incompatible with?
I have all of the required mods and their requirements all installed correctly. Is it because I have my modlist artificially extended through the maximum mod increaser?

 

mod1.png

mod2.png

mod3.png

mod4.png

mod5.png

mod6.png

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Susceptible culprit find the dialogue option last used in FNVedit and which mod it's from go from there. Likely a script issue bad or condition check. Or you check your NVAC log and see if has anything useful. 202 plugins is a lot to 50/50 through but it's an option. Increasing past the vanilla maximum mod count is likely not the culprit. Thsi mod shouldn't directly conflict with anything unless it shares worldspace assets placement like the NCRCF mod or similar.

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52 minutes ago, aghjax said:

Susceptible culprit find the dialogue option last used in FNVedit and which mod it's from go from there. 

I don't understand. Any legion soldier that walks up to me and starts talking says their lines and then when it's time for my dialogue options they show up and then the game promptly crashes to desktop. 

52 minutes ago, aghjax said:

Likely a script issue bad or condition check. Or you check your NVAC log and see if has anything useful. Thsi mod shouldn't directly conflict with anything unless it shares worldspace assets placement like the NCRCF mod or similar.

NVAC log didn't give anything important. And the crash doesn't have anything to do with worldspace. For example, I can accept the quest "Whore of Babylon" just fine and dandy. Legion soldier initiates Tryout dialogue with me, and I crash.

It's not Sexout Breeder, Sexout Pregnancy, Sexout Offspring, or Sexout Spunk I've troubleshot those to not be the reason it's not working

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  • 2 weeks later...

For some reason everyone in bison steve is hostile to me so I can't talk to Flambe. The 2 convicts on the street are passive but the ones on the rollercoaster are not. I tried this also with a new save, with same results. I tried to disable sexout consequences, but all that did was made me crash upon trying to enter bison steve OR v&v.

 

I did also try disabling all ai and was able to talk with Flambe and complete the quest, but things seemed fucky so I didn't follow through. Any ideas?

 

 

Load order:

Spoiler

  0  0     FalloutNV.esm
  1  1     DeadMoney.esm
  2  2     HonestHearts.esm
  3  3     OldWorldBlues.esm
  4  4     LonesomeRoad.esm
  5  5     GunRunnersArsenal.esm
  6  6     ClassicPack.esm
  7  7     MercenaryPack.esm
  8  8     TribalPack.esm
  9  9     CaravanPack.esm
 10  a     YUP - Base Game + All DLC.esm
 11  b     MikotoBeauty.esm
 12  c     Sexout.esm
 13  d     SexoutSlavery.esm
 14  e     SexoutCommonResources.esm
 15  f     SexoutTryout.esm
 16 10     SexoutWorkingGirl.esp
 17 11     msexBase.esm
 18 12     YUP - NPC Fixes (Base Game + All DLC).esp
 19 13     SexoutSpunk.esp
 20 14     Cass Barks.esp
 21 15     LonesomeRoadCompanions.esp
 22 16     OldWorldBluesCompanions.esp
 23 17     HonestHeartsCompanions.esp
 24 18     DeadMoneyCompanions.esp
 25 19     AllCompanionsEssential 2.0b.esp
 26 1a     UnarmedAndMelee-PerkFix.esp
 27 1b     SexoutConsequences.esp
 28 1c     SunnyCompanion.esp
 29 1d     msexVeronica.esp
 30 1e     FortKeepWeapons.esp
 31 1f     No Scope Wobble.esp
 32 20     Sprint Mod.esp
 33 21     MikotoBeauty.esp
 34 22     PickCompanionArmorandWeapons.esp
 35 23     WeightlessAmmo.esp
 36 24     merchantammo.esp
 37 25     merchantammoGRA.esp
 38 26     No Needs.esp
 39 27     weightless crafting.esp
 40 28     BetterBooze.esp
 41 29     karmaneutralized.esp
 42 2a     A Better Cass.esp
 43 2b     LFox Stealth Suit Bug Fixes.esp
 44 2c     RogueArmor.esp
 45 2d     Project Hat+Hair.esp
 46 2e     GARU.esp
 47 2f     Agility (Subtly) Affects Movement Speed.esp
 48 30     SmallerTalk.esp
 49 31     SexoutPosNew.esp
 50 32     SexoutAnimManagement.esp
 51 33     The Mod Configuration Menu.esp
 52 34     TwistedMinds.esp
 


 

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20 hours ago, IvanJamal said:

For some reason everyone in bison steve is hostile to me so I can't talk to Flambe. The 2 convicts on the street are passive but the ones on the rollercoaster are not. I tried this also with a new save, with same results. I tried to disable sexout consequences, but all that did was made me crash upon trying to enter bison steve OR v&v.

 

I did also try disabling all ai and was able to talk with Flambe and complete the quest, but things seemed fucky so I didn't follow through. Any ideas?

 

 

Load order:

  Reveal hidden contents

  0  0     FalloutNV.esm
  1  1     DeadMoney.esm
  2  2     HonestHearts.esm
  3  3     OldWorldBlues.esm
  4  4     LonesomeRoad.esm
  5  5     GunRunnersArsenal.esm
  6  6     ClassicPack.esm
  7  7     MercenaryPack.esm
  8  8     TribalPack.esm
  9  9     CaravanPack.esm
 10  a     YUP - Base Game + All DLC.esm
 11  b     MikotoBeauty.esm
 12  c     Sexout.esm
 13  d     SexoutSlavery.esm
 14  e     SexoutCommonResources.esm
 15  f     SexoutTryout.esm
 16 10     SexoutWorkingGirl.esp
 17 11     msexBase.esm
 18 12     YUP - NPC Fixes (Base Game + All DLC).esp
 19 13     SexoutSpunk.esp
 20 14     Cass Barks.esp
 21 15     LonesomeRoadCompanions.esp
 22 16     OldWorldBluesCompanions.esp
 23 17     HonestHeartsCompanions.esp
 24 18     DeadMoneyCompanions.esp
 25 19     AllCompanionsEssential 2.0b.esp
 26 1a     UnarmedAndMelee-PerkFix.esp
 27 1b     SexoutConsequences.esp
 28 1c     SunnyCompanion.esp
 29 1d     msexVeronica.esp
 30 1e     FortKeepWeapons.esp
 31 1f     No Scope Wobble.esp
 32 20     Sprint Mod.esp
 33 21     MikotoBeauty.esp
 34 22     PickCompanionArmorandWeapons.esp
 35 23     WeightlessAmmo.esp
 36 24     merchantammo.esp
 37 25     merchantammoGRA.esp
 38 26     No Needs.esp
 39 27     weightless crafting.esp
 40 28     BetterBooze.esp
 41 29     karmaneutralized.esp
 42 2a     A Better Cass.esp
 43 2b     LFox Stealth Suit Bug Fixes.esp
 44 2c     RogueArmor.esp
 45 2d     Project Hat+Hair.esp
 46 2e     GARU.esp
 47 2f     Agility (Subtly) Affects Movement Speed.esp
 48 30     SmallerTalk.esp
 49 31     SexoutPosNew.esp
 50 32     SexoutAnimManagement.esp
 51 33     The Mod Configuration Menu.esp
 52 34     TwistedMinds.esp
 


 

Get same problem before, solved it by starting a new game while Sexout Tryout active.

 

If you don't want to restart, I suggest you use console command: "prid <Flambe's id> moveto.player",

then talk to him to agree to help them. This should stop the convicts' hostility.

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Well the Primm situation worked out, but I managed to dig myself a new grave with Legion's gotta catch them all quest. Basically the first target(Mags) is long dead and the quest fails as I get it. Spawning her back in did nothing. I tried to set different stages but the quest would always fail :(

 

Edit: Apparently Mags IS still alive even though I introduced her to my chainsaw earlier, now I really have no idea why the quest auto-fails.

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Could be, I haven't done heavy modding in nv before, though I was trying to be careful with it. I removed twisted minds just in case, to no effect.

 

Load order:

Spoiler

  0  0     FalloutNV.esm
  1  1     DeadMoney.esm
  2  2     HonestHearts.esm
  3  3     OldWorldBlues.esm
  4  4     LonesomeRoad.esm
  5  5     GunRunnersArsenal.esm
  6  6     ClassicPack.esm
  7  7     MercenaryPack.esm
  8  8     TribalPack.esm
  9  9     CaravanPack.esm
 10  a     YUP - Base Game + All DLC.esm
 11  b     MikotoBeauty.esm
 12  c     Sexout.esm
 13  d     SexoutSlavery.esm
 14  e     SexoutCommonResources.esm
 15  f     SexoutTryout.esm
 16 10     SexoutWorkingGirl.esp
 17 11     msexBase.esm
 18 12     SexoutPregnancyV3.esm
 19 13     SexoutOffSpring.esm
 20 14     YUP - NPC Fixes (Base Game + All DLC).esp
 21 15     CASM with MCM.esp
 22 16     SexoutSpunk.esp
 23 17     Cass Barks.esp
 24 18     LonesomeRoadCompanions.esp
 25 19     OldWorldBluesCompanions.esp
 26 1a     HonestHeartsCompanions.esp
 27 1b     DeadMoneyCompanions.esp
 28 1c     AllCompanionsEssential 2.0b.esp
 29 1d     UnarmedAndMelee-PerkFix.esp
 30 1e     SexoutConsequences.esp
 31 1f     SunnyCompanion.esp
 32 20     msexVeronica.esp
 33 21     FortKeepWeapons.esp
 34 22     No Scope Wobble.esp
 35 23     Sprint Mod.esp
 36 24     MikotoBeauty.esp
 37 25     PickCompanionArmorandWeapons.esp
 38 26     WeightlessAmmo.esp
 39 27     merchantammo.esp
 40 28     merchantammoGRA.esp
 41 29     No Needs.esp
 42 2a     weightless crafting.esp
 43 2b     BetterBooze.esp
 44 2c     populatedcasino-light.esp
 45 2d     karmaneutralized.esp
 46 2e     A Better Cass.esp
 47 2f     LFox Stealth Suit Bug Fixes.esp
 48 30     RogueArmor.esp
 49 31     Project Hat+Hair.esp
 50 32     GARU.esp
 51 33     Agility (Subtly) Affects Movement Speed.esp
 52 34     SmallerTalk.esp
 53 35     SexoutPosNew.esp
 54 36     SexoutAnimManagement.esp
 55 37     The Mod Configuration Menu.esp
 

 

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Glad to see this is still pretty alive! Props to the creator

I have an issue with the NCRCF, I did the *stuff* in Eddies office after which he told me to do "two dozen" guys in the yard, which I did, but nothing progressed. When talking to him he only has the "Goodbye" and "Why are you looking at me" dialouge options, so I can't progress with the NCRCF storyline. After ~30 guys Sunny removed my Slave outfit, and since then I am completely stuck. Any advice?

image.png.94515b7219d629e8458f64cdc02910c1.png

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  • 2 weeks later...
8 hours ago, mrgg34g said:

Theres a bug with the NRC CF enslavement, when pregnant they take the clothing away and companions do too, when a companion does it it beaks them

 

5 hours ago, TheNewDude said:

Right, but my character wasn't even pregnant, for some reason it can only get pregnant with animals, not humans

 

This isn't part of Tryout. Some other mod would be doing it.

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