WaxenFigure Posted August 20, 2015 Posted August 20, 2015 Here's a list of all of my findings. (Some piercings are misaligned in my game, a lot of AH1 piercings crash my game, and as expected labia piercings don't show. Was just thoroughly documenting everything as I went through them one by one.) Majority of labia piercings don't show. (Expected) Crashing Piercings; AH1 Amulet (nav) AH1 Amulet Green (nav) AH1 Diamond Heart (nav) AH1 Dragon (nav) AH1 Opal Butterfly (nav) AH1 Opal Heart (nav) AH1 Ruby Butterfly (nav) AH1 Ruby Heart (nav) AH1 Sapphire Butterfly (nav) AH1 Sapphire Heart (nav) AH1 Snake Gold (nav) AH1 Snake Steel (nav) Non-Showing; AH1 Ankh (lp) (Expected) AH1 Diamond Heart (lp) (Expected) AH1 Labia Ring (Expected) AH1 Opal Heart (lp) (Expected) AH1 Sapphire Heart (nip) HW Neck Wings Black & White HW Circlet Chain Black & Gold HW Circlet Wings Black & White HW Neck Chain Black & Gold HW Piercing Labia Black & White Labia Showing: Labiarings Gold/Amethyst Mis-aligned; AH1 Ankh (nip) AH1 Ruby Heart (nip) NippleShield (Diamond) i'll try to reproduce this. generally they should line up fine, if they don't i suspect you aren't using the correct meshes in game. just to verify, you did use the batch build feature for all 119 items and you selected the preset that corresponds to your body? When I was using the ESP to change some piercings from light armor to accessories it made a lot of piercings just not show in-game. Most notably, none of the barbell navel piercings showed at all. Also, I'm not even sure if it's installed 100% correctly. In the CBBE Piercing Sets mod there were a bunch of NIF's that didn't correspond to the files output by bodyslide from UUNP's files and the bodyslide files from the original mod. Leaving them in or taking them out didn't seem to do anything? it's possible that the alternative esp use different slots than the nifs are set and therefore they don't show up. i honestly didn't check each and every item (did i mention it's 119 items?!). Anyways, i'll look into it Hey mate, thank you for converting them to UUNP (No way I am going through that process again ) The updated .esp does indeed have different slots than the original, I used these slots (under spoiler) to be the same as DD ones, It doesn't make sense to have two piercings at the same time right? - Changed the nipple piercings slot to 51 (same one for DD nipple piercing) - Changed the vaginal piercings slot to 50 (same one for DD vaginal piercing) - Changed the navel piercings slot to 54 (the only slot left to use without compatibility issues) Reference Bipot Slots: 41 Devious Hider 44 Gag 45 Collar 46 Armbinder/Yokes 47 48 Anal Plugs 49 Belts & Harness 50 Vaginal Piercing 51 Nipple Piercing 52 SOS 53 Leg Cuffs 54 55 Blindfold 56 Bra 57 Vaginal Plugs 58 Custom Harness 59 Arm Cuffs It depends, multiple nipple piercings would look ridiculous but the vagina has room for more than one piercing, the labia is large enough to support many piercings as long as they aren't positioned in the same spot (clit piercings are like the nipples though, should only be one).
chajapa Posted August 20, 2015 Posted August 20, 2015 Thank the Nines for those roomy vaginas..... whew.....
Zenik Posted August 21, 2015 Posted August 21, 2015 Yeah, it doesn't make sense to have the same item on different slots. I changed the slots for the AH1 piercings accordingly, also in the esp, updated the archive here. (Not yet, upload failed). Yay! The AH1 Piercings are fixed! No more crashes. Lol Did notice some other things though; Missing textures; AH1 Skull Steel (nip) AH1 Snake Gold & Steel (nav) Doesn't Display; All Barbells All "HW Neck Jewelry" All "Nipplering" All "NippleShield" All "Piercing Navel" All "Piercing Nipple" Doesn't Display Properly; All "HW Belt Jewelry" (Supposed to also have labia piercings attached to it. They don't appear with this ESP.) However, I did manage to merge together the new ESP with working AH1 piercings, with the original CBBE HDT Piercings ESP to get the rest of the piercings in working order. Here it is: UUNP HDT Piercings.esp List of concerns with it; Misaligned; AH1 Ankh (nip) AH1 Ruby Heart (nip) NippleShield (Diamond) Missing textures; AH1 Skull Steel (nip) AH1 Snake Gold & Steel (nav) Doesn't show: All "Piercing Labia" (Expected.)
t3h0th3r Posted August 21, 2015 Posted August 21, 2015 Yeah, it doesn't make sense to have the same item on different slots. I changed the slots for the AH1 piercings accordingly, also in the esp, updated the archive here. Yay! The AH1 Piercings are fixed! No more crashes. Lol Misaligned; AH1 Ankh (nip) AH1 Ruby Heart (nip) NippleShield (Diamond) This was due missing slider data, that is fixed in the current download. Overwrite the previous AH1 with the current one. For the missing things. first install the CBBE HDT Piercing Sets v1.0 UPDATED then delete the "Caliente Tools" folder in there and overwrite with the SED7 and then overwrite that with the AH1 - 0.0.3 version (or load one after another in MO).
Effie Posted August 21, 2015 Posted August 21, 2015 I'm in the mood for converting but i don't know what has already been converted, and i don't wanna do something too complicated because i'm still learning
ousnius Posted August 21, 2015 Posted August 21, 2015 I'm in the mood for converting but i don't know what has already been converted, and i don't wanna do something too complicated because i'm still learning I'm still waiting for the BodySlide sub forum, until that I personally won't make a conversion list.
datjellyman Posted August 21, 2015 Posted August 21, 2015 So I finally re-installed Skyrim and some mods. I'm kind of done with one conversion I just need to check the weighting and test for clipping.
Deemer Posted August 21, 2015 Posted August 21, 2015 ... Fantastic, really! That's been a lot of work, tried it myself when Outfit Studio came out and you've got nearly no bugs (see spoiler). Just wow. Are you sure you don't wanna thow up, just for us? Your quality is good, matching boots and gloves would be perfect. A few armors got a hill on the front of the chest (at the level of the armpit), Shadow Fang got other breasts, Timerender seems to be too beefy (much space at the breasts, bigger bum, clipping at the left armpit). There are some minor issues, like the bugs from the original mod which you don't need to solve, I just want to mention them (panties look odd, genital flashing in general: space between skin and fabric at the panties and the breasts). I looked at the Timerender one and you're right. I'll probably go back and redo it, as it looks strange as you said. How does Shadow Fang how other breasts? It looks fine on my end. Also, it speeds up the process if you just write the names as you see them in bodyslide, as I haven't memorized the armor names ingame by name yet, and I have to go to the nexus page to look up which armor I'm looking for, then find it in bodyslide Unless you actually tested them ingame, in which case you have the exact opposite problem I didn't move around any of the meshparts or anything, so yeah, the original bugs will be there. Often I had to mess around with the mesh in order to realize that I wasn't crazy, it was just the mesh that looked like it did About the boots and gloves; I have yet to convert anything but the bodypieces yet, so I'm not 100% sure how to do this. If it's a very similar process, and not as much work then I might bother at a later date I can see the mesh names ingame (via "mfg console"), I just didn't think about it. actual body: http://i.imgur.com/vI3Ddoj.jpg actual body + fitting armor http://i.imgur.com/SwcNrRO.jpg actual body + shadow fang (teraarmors2/Yamikiba/cuirass_1.nif; "Tera - Yamikiba" in BS2) http://i.imgur.com/mv5eG0c.jpg So I tried converting the Shadow Fang again. Looks like I might've used the wrong reference body first time around. Give it a try Tera - Yamikiba.rar
Zenik Posted August 21, 2015 Posted August 21, 2015 Yeah, it doesn't make sense to have the same item on different slots. I changed the slots for the AH1 piercings accordingly, also in the esp, updated the archive here. Yay! The AH1 Piercings are fixed! No more crashes. Lol Misaligned; AH1 Ankh (nip) AH1 Ruby Heart (nip) NippleShield (Diamond) This was due missing slider data, that is fixed in the current download. Overwrite the previous AH1 with the current one. For the missing things. first install the CBBE HDT Piercing Sets v1.0 UPDATED then delete the "Caliente Tools" folder in there and overwrite with the SED7 and then overwrite that with the AH1 - 0.0.3 version (or load one after another in MO). Yeap, that's essentially what I did in the modified ESP. Deleted all but the AH1 directories from the UUNP version and like 8 "HW" piercings and got the directories for everything else from CBBE. AH1 Ankh is now aligned, but Ruby Heart and Diamond are still misaligned. Actually, I think there's something else going on with Ruby Heart, as it doesn't have a Ruby colored gem. It shows as a blue "sapphire gem", which leads me to this. Doesn't Display: AH1 Sapphire Heart (nip) AH1 Nipple Ring (large) Also, I keep forgetting to mention that I am using the UNPB preset for UUNP special if that helps at all.
datjellyman Posted August 21, 2015 Posted August 21, 2015 I finished the conversion for Fashion Armor. http://www.loverslab.com/files/file/2169-uunp-hdt-armor-conversions/
Eireamhoin Posted August 22, 2015 Posted August 22, 2015 Are there any vanilla armor conversions that'll work with the racemenu morphs?
t3h0th3r Posted August 22, 2015 Posted August 22, 2015 Doesn't Display: AH1 Sapphire Heart (nip) AH1 Nipple Ring (large) Also, I keep forgetting to mention that I am using the UNPB preset for UUNP special if that helps at all. Everything fixed, check the download page in my sig.
Eireamhoin Posted August 22, 2015 Posted August 22, 2015 I guess the problem I'm having is the conversion set I have doesn't have all the sliders applied. I try doing as you say, and maybe one out of 10 sliders does something. So I guess I need a UUNP vanilla conversion set? I took the time to convert one armor set myself to test, and it works. It resizes and I can build whatever top set I want for my follower to use as well. Maybe I'm not doing the batch conversion right. I'm still learning all this stuff. My converted Iron armor works fine, but if I just choose something and tell it to use racemenu morphs, it doesn't resize in racemenu.
t3h0th3r Posted August 22, 2015 Posted August 22, 2015 There's a conversion by Guk which turns all vanilla outfits into minidresses, try that. Generally for morphs you'd need all outfits morphable i.e. full UUNP conversions.
Eireamhoin Posted August 22, 2015 Posted August 22, 2015 *Nods* That's kinda what I was guessing. I was just wasn't sure if anyone had yet made all of the vanilla stuff into UUNP conversions. I guess I can make them as I go. I didn't have any luck searching, so figured I'd asked in case I had missed it somewhere. Took a few minutes to convert over the single Iron armor, so I can see why it's not been done just yet. I'd figured out a way to have the pc and followers all have armor to fit their individual body types, so was hoping there was a uunp conversion set where I could easily populate the required folders with the appropriate bodytype armors. haha.
Eireamhoin Posted August 22, 2015 Posted August 22, 2015 How do I go about getting rid of HDT effects that I don't want on a piece of armor? I'm converting a metal piece over, and it's ending up with bouncey bits even though I'm using the U UNP body. No HDT. Do I need to delete bones? Is there a way to just remove weighting from a bone? Tried deleting the bones that seem to be the issues, but the thighs of the armor are now missing. In outfit studio it's loaded up as a single mesh. Dwarven Armor.
Deemer Posted August 22, 2015 Posted August 22, 2015 *Nods* That's kinda what I was guessing. I was just wasn't sure if anyone had yet made all of the vanilla stuff into UUNP conversions. I guess I can make them as I go. I didn't have any luck searching, so figured I'd asked in case I had missed it somewhere. Took a few minutes to convert over the single Iron armor, so I can see why it's not been done just yet. I'd figured out a way to have the pc and followers all have armor to fit their individual body types, so was hoping there was a uunp conversion set where I could easily populate the required folders with the appropriate bodytype armors. haha. I tried looking into converting the old Vanilla UNP armors, but some of the models seem very outdated, and don't transfer well to the new models, as they have way less vertexes, and look very blocky once you start messing around with them. I have yet to find any better models to convert that aren't superslooty.
xGunner1 Posted August 22, 2015 Posted August 22, 2015 Trying to convert this necromancer outfit that I got from here: http://eiheispot1.blog.fc2.com/blog-entry-301.html I'm almost done but the problem is that the jewel piece in the middle gets heavily distorted when the breasts are enlarged. Anyone know how to fix this? Also, keep getting a message saying "At least one vertex does not have any weighitng assigned to it" even though I'm pretty sure I selected them all and clicked "Copy Bone Weights", if I should be worried about this let me know. EDIT: Using w33bes1e's suggestion of masking the area before you select "Conform All" fixes this issue. Unfortunately, you must also move the shape to the position you want it to be in after you load your own personal specific preset . Pretty much impossible to make it work with every slider so any public releases will probably need to zap to include a zap slider to the problem area.
Deemer Posted August 23, 2015 Posted August 23, 2015 Is there any good tutorials on how to convert boots/gloves for UUNP bodyslide out there? I can't seem to find any on the tutorial pages. Want to make sure I'm doing it properly.
Guest Posted August 23, 2015 Posted August 23, 2015 Trying to convert this necromancer outfit that I got from here: http://eiheispot1.blog.fc2.com/blog-entry-301.html I'm almost done but the problem is that the jewel piece in the middle gets heavily distorted when the breasts are enlarged. Anyone know how to fix this? Also, keep getting a message saying "At least one vertex does not have any weighitng assigned to it" even though I'm pretty sure I selected them all and clicked "Copy Bone Weights", if I should be worried about this let me know. Providing the Slider data of what I done so far as well if anyone wants to look them over, this is my second conversion so I'm pretty new to all this There are probably other cleverer ways to prevent the distortion of shapes when conforming. What I do is mask the problem area beforehand, then use Move to adjust by hand. From those shots I'd hazard a guess that it's the outfit's hem that isn't weighted You'll have to manually weight paint the masked (darkened) area by selecting the appropriate bones then running the weight brush over that area, matching it's colour to the part immediately above that has been weighted already. Alternatively become familiar with Mesh Rigger and do all your weight transfers that way, it's very easy to use.
Zenik Posted August 23, 2015 Posted August 23, 2015 Doesn't Display: AH1 Sapphire Heart (nip) AH1 Nipple Ring (large) Also, I keep forgetting to mention that I am using the UNPB preset for UUNP special if that helps at all. It shouldn't matter what you use, but for the record that's the exact body and preset i'm using aswell. The invisible stuff was due sapphire and ruby writing to the same file (ruby). Should be fixed. Try with this: Piercings.7z Don't know what's wrong with the large ring. Jus to verify the AH1 labia stuff shows up now, right? Edit2: there's still something off with that sapphire heart... Figured it out, it's only outputting a single weight. Fixing xml asap. Edit3: nope, actually no weight sliders enabled in esp.... Edit4: nope. whatever the reason is. it's outputting correct _0 and _1 but only the _1 is used, hence no weight slider. Edit5: it was the esp afterall, here's the fix: HDT Piercingsets.7z Ah I see. I'm not too well versed in how the morphs/uunp work so I wanted to be sure that the preset wasn't a factor. Yes, the AH1 labia stuff shows up. I'm not sure how it's supposed to be aligned, but it's not centered. They sit more to the right of the labia if you looking at your character from the front. Using that new ESP, and rebuilding the meshes with the new Data fixed a couple of things; (They remain fixed in the ESP I botched together as well. Can't seem to get a few of the piercing sets (Belt Jewelry, Neck Jewelry, one of the labia piercing sets) to show properly without it. [All my merged ESP was just the original CBBE ESP merged with the AH1 section of your's with a handful of other piercings that were fixed in your ESP.] ) The sapphire model is now actually using a sapphire. However, it is still misaligned and the ruby is now invisible. The Skull Gold nipple piercing now has a texture attached, but Steel and the same piercings as mentioned before for Navel still lack textures. Reading over in the CBBE HDT Piercing thread showed that they too having the missing textures on these piercings.
KristyllLascivicious Posted August 23, 2015 Posted August 23, 2015 Thought I'd ask, are bodyslide-compatible armors, such as the ones made previously for CBBE's bodyslide feature, compatible with UUNP bodies (obviously not morphs), since they're built in bodyslide?
ousnius Posted August 23, 2015 Posted August 23, 2015 Thought I'd ask, are bodyslide-compatible armors, such as the ones made previously for CBBE's bodyslide feature, compatible with UUNP bodies (obviously not morphs), since they're built in bodyslide? Nope. They have to completely be converted. The only thing that's the same is the base shape (not the mesh) and a few sliders.
Guest Posted August 23, 2015 Posted August 23, 2015 Thought I'd ask, are bodyslide-compatible armors, such as the ones made previously for CBBE's bodyslide feature, compatible with UUNP bodies (obviously not morphs), since they're built in bodyslide? Nope. They have to completely be converted. The only thing that's the same is the base shape (not the mesh) and a few sliders. But don't let that put you off attempting a conversion if you find something you like that nobody's done. CBBE Bodyslide armors are a good flying start entry to converting, a lot of the heavy lifting's already been done.
Pinute Posted August 23, 2015 Posted August 23, 2015 Doesn't Display: AH1 Sapphire Heart (nip) AH1 Nipple Ring (large) Also, I keep forgetting to mention that I am using the UNPB preset for UUNP special if that helps at all. It shouldn't matter what you use, but for the record that's the exact body and preset i'm using aswell. The invisible stuff was due sapphire and ruby writing to the same file (ruby). Should be fixed. Try with this: Piercings.7z Don't know what's wrong with the large ring. Jus to verify the AH1 labia stuff shows up now, right? Edit2: there's still something off with that sapphire heart... Figured it out, it's only outputting a single weight. Fixing xml asap. Edit3: nope, actually no weight sliders enabled in esp.... Edit4: nope. whatever the reason is. it's outputting correct _0 and _1 but only the _1 is used, hence no weight slider. Edit5: it was the esp afterall, here's the fix: HDT Piercingsets.7z I'm still having issues with Newmillers's belts. When using Racemenu to adjust any UUNP slider that affects it while in game the game will CTD. The UUNP sliders do work properly in OS. Adusting the belly with the skeleton slider does scale the belly with no in game crash. I took a look at the mesh and all but one piece of it has bsdismemberskininstances. The torus, or belt itself has an niskininstance. Could this be the problem? I wish I had time to test all the other pieces as well. The ones I did look at were excellent. I really appreciate the work that you and Zenik have put in on this. I missed having AH1 in my game after I'd moved from UNPB to UUNP, and to me the others are a really rich icing on the cake!
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