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Posted

The pose might not look extreme, but it definitely is in terms of the spine and thigh weights, because the top end of the thighs are pushed into the upper body.

 

Skyrim has a limit of 4 weights per vertex, and Dream Girl doesn't have belly weights. I more or less had to do it this way in order to keep the limit of 4. Maybe there's something I can do to move around some of the weights, but I think all that will result in is either a less smooth belly or less smooth thighs.

 

Why does CBBE,which has belly weights, not have this problem? Are the UVs/vertices vastly different in this area?

 

Posted

 

The pose might not look extreme, but it definitely is in terms of the spine and thigh weights, because the top end of the thighs are pushed into the upper body.

 

Skyrim has a limit of 4 weights per vertex, and Dream Girl doesn't have belly weights. I more or less had to do it this way in order to keep the limit of 4. Maybe there's something I can do to move around some of the weights, but I think all that will result in is either a less smooth belly or less smooth thighs.

 

Why does CBBE,which has belly weights, not have this problem? Are the UVs/vertices vastly different in this area?

 

 

It could be a thing of one single row of vertices that CBBE has more or in a different place than UNP that makes it easier.

Posted

If I want to have more than one HDT xml file linked in the same body nif, I have to add an niStringsextradata to it.  But if I add the body.tri in the same way, morphs don't seem to work. 

 

What do you guys using the tri morphs feature and hdt do, the same as above? I'm tearing my hair out cos I know I'm missing something really obvious. Does it matter if I say, attach the vagina xml to an eyebrow lol?

Posted

If I want to have more than one HDT xml file linked in the same body nif, I have to add an niStringsextradata to it.  But if I add the body.tri in the same way, morphs don't seem to work. 

 

What do you guys using the tri morphs feature and hdt do, the same as above? I'm tearing my hair out cos I know I'm missing something really obvious. Does it matter if I say, attach the vagina xml to an eyebrow lol?

 

You can insert infinite NiStringExtraData blocks to one shape. Only for HDT PE you need one for all its XMLs, because that's what it reads. You can still have a TRI string, an HDT string, a NiOverride string and more strings under the same shape.

 

Simply insert the NiStringsExtraData for HDT and a NiStringExtraData for RaceMenu.

Posted

 

It could be a thing of one single row of vertices that CBBE has more or in a different place than UNP that makes it easier.

 

Any issue with mirroring the right side weights? It's far better.

post-8195-0-97143100-1441236073_thumb.jpg

 

Posted

Is this the only guide available for converting armor/clothes to uunp? Or is there a more comprehensive guide around here somewhere? 

 

(11. Load the nif file he created in step 7 (method in the madness madness in the method).

 

In step 11 he says to load nif file. This part confuses me and its probably a really simple answer. 

 

What does he mean by load nif? Is he talking about loading as a outfit or reference? 

Posted

Is this the only guide available for converting armor/clothes to uunp? Or is there a more comprehensive guide around here somewhere? 

 

(11. Load the nif file he created in step 7 (method in the madness madness in the method).

 

In step 11 he says to load nif file. This part confuses me and its probably a really simple answer. 

 

What does he mean by load nif? Is he talking about loading as a outfit or reference? 

 

Try this: http://www.loverslab.com/topic/38362-project-unified-unp/page-67?do=findComment&comment=1275629

 

Check the spoiler-tag.

Posted

 

If I want to have more than one HDT xml file linked in the same body nif, I have to add an niStringsextradata to it.  But if I add the body.tri in the same way, morphs don't seem to work. 

 

What do you guys using the tri morphs feature and hdt do, the same as above? I'm tearing my hair out cos I know I'm missing something really obvious. Does it matter if I say, attach the vagina xml to an eyebrow lol?

 

You can insert infinite NiStringExtraData blocks to one shape. Only for HDT PE you need one for all its XMLs, because that's what it reads. You can still have a TRI string, an HDT string, a NiOverride string and more strings under the same shape.

 

Simply insert the NiStringsExtraData for HDT and a NiStringExtraData for RaceMenu.

 

Awesome, thanks for the info ;)

Posted

Hey Everybody! I am loving UUNP, but I am still having a little problem with the HDT Piercing Conversion. I've installed all of the previous files, over writing where necessary, but when I get in game some items still aren't visible. The labia piercings are visible, but now the nipple piercings are not. They were working before...so I am puzzled.

Posted

Hey Everybody! I am loving UUNP, but I am still having a little problem with the HDT Piercing Conversion. I've installed all of the previous files, over writing where necessary, but when I get in game some items still aren't visible. The labia piercings are visible, but now the nipple piercings are not. They were working before...so I am puzzled.

 

The HDT piercing conversion is still a WIP. If you want the newmiller piercings to show, use the original esps from him,  if you want SED7 and AH1 use one of the bundled esps. It's over 100 items and almost all have/had some issues which have been frustrating. I may continue working on it, but atm I'm not in the mood...

 

Available for download here.

Posted

 

Hey Everybody! I am loving UUNP, but I am still having a little problem with the HDT Piercing Conversion. I've installed all of the previous files, over writing where necessary, but when I get in game some items still aren't visible. The labia piercings are visible, but now the nipple piercings are not. They were working before...so I am puzzled.

 

The HDT piercing conversion is still a WIP. If you want the newmiller piercings to show, use the original esps from him,  if you want SED7 and AH1 use one of the bundled esps. It's over 100 items and almost all have/had some issues which have been frustrating. I may continue working on it, but atm I'm not in the mood...

 

 

No worries tehother! Thanks for taking the time to share it with all us. I'll give the esps a shot and go from there. Thanks!

Posted

Using UNPB + Real Girl textures here. Are there any documentated issues when using UUNP with these two mods?

 

No. If its a unp base skin texture UUNP will work just fine. UUNP special is the only UUNP body where you need to change the textures. (aka hdt vagina)

 

 

Also If your using " Real Girls Realistic Body Texture " be careful about the resolution. To high of a resolution can cause the skin texture to go black. This is caused by you video card running out of vram. Lowering the texture to medium or small can solve this problem. 

Posted

 

 

Hey, I just upgraded from Bodyslide 2 v2.5 to 2.7 and I've encountered a strange issue.
 
Using a UUNP Special body generated with v2.7 seems to remove, and or hide any body overlays (tattoos) I had applied to my character when I un-equip body armor. Not sure what is causing it, as using my older body and setup from 2.5 does not have this issue. I also tested 2.7 UUNP HDT and it doesn't have the issue either.
 
I've tried starting a new game with 2.7 and I still end up with the same result.
 
Any help is greatly appreciated!
 
Edit: Just tested 2.6a and it works with overlays just fine.

 

 

Fixed (see Nexus). Shape order was wrong.

 

@Above: Yeah, latest CBBE's and UUNP's always require XPMS Extended, unless you use the no-physics bodies.

 

 

I am having the overlay issue with "UUNP Special" using v2.7g of BodySlide, "UUNP HDT" is working fine though.

Any suggestion for a solution?

Thanks in advance!

Posted

it might be me being thick but,

I select Unified Unp HDT and UUNP 7B Bombshell body in Bodyslide. in the large preview window. the body has the normal SG Renewal vagina. I click on build and batch build everything except the two nevernude options.

when I load my save. my character has the HDT 7b bombshell body with all the right bounce and jiggle.

except, she has the Unified Unp Special Vagina. ??

post-752154-0-60575400-1441441234_thumb.jpg

 

maybe I missed a step somewhere?

Posted

bodyslide 2 comes with a UUNP texture blender specifically for uunp special. Its found under Caliente tools. Its called "TexBlendUUNP" this will add textures to the vagina.  

Posted

I found this in the official sevennity body thread. post 747.  towards the bottom is a mediafire link to the texture files. Zquad1 has done an outstanding job. my character's front bottom looks beautiful now.

 

post-752154-0-26590300-1441447560_thumb.jpg

 

lol,if only. 

unfortunately it belongs to Melena A Contedi.   thank you Met-Art.

 

on another matter. I'm currently using SG Renewal textures. when I was using the CBBE body, Real Girls provided the textures. I really liked how they looked. I have a 2gb videocard and 16bg or ram. should I go for the  small version or the medium?
 

Posted

so all the HDT bodies have the 3D Vagina now then?

I knew about textblend from back when I used CBBE.

 

No, something went wrong when building or when overwriting data. If you use MO, check for conflicts or if there are any bodies that come after the one you built. Also, don't use batch build for building your nude replacer.

Posted

I checked my meshes and texture folders. there were a lot of files from other mods. I had a clear out, reinstalled everything and now it's correct. thanks for the advice cell.

 

 

Posted

Sorry again for the noob question but I'm still trying to learn this. With the Elewin pumps they aren't coming up in batch build of bodyslide. Is there something I did wrong in installing it? Thanks in advance.

Posted

 

 

 

 

 

Fixed (see Nexus). Shape order was wrong.

 

@Above: Yeah, latest CBBE's and UUNP's always require XPMS Extended, unless you use the no-physics bodies.

 

 

I am having the overlay issue with "UUNP Special" using v2.7g of BodySlide, "UUNP HDT" is working fine though.

Any suggestion for a solution?

Thanks in advance!

 

 

I am having the exact same issue as well, using Bodyslide 2.7g and a Bodyslide-generated "UUNP Special" body.

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