HyperonicX Posted July 13, 2015 Posted July 13, 2015 It still did nothing. I used the "showglobalvars" and the "set tir_ingore_followers_check to 1" command. It didn't say "unknown variable" but it still didn't let me use the boat. Then I have to check in the CK. Maybe I'll get a chance this evening but no guarantees. Ok. As for me, it's bedtime! XD!
The Stinkin' Beaver Posted July 13, 2015 Posted July 13, 2015 I'm having a bug in the party room, when my toon is asking the mistress for a treat, and she calls the red one over. The animation wouldn't play (after the message), and both are just standing idly. Papyrus.0.log
slutofshades Posted July 13, 2015 Posted July 13, 2015 For everyone with a Please Dismiss Followers message.... Are any of you using AFT to handle followers? When i used to use this i always found that it tagged you as having a follower from a new save, before you meet lydia even. There should be an option in AFT to dismiss ALL followers. This cleared up my issues with the boat when I first played through this quest before the update. Nowadays i use EFF
allatex Posted July 13, 2015 Posted July 13, 2015 is there anyway to skip the pobyrace as ever time i got into the vale the mistress says" ah there you are " howere did you lose that gear" bad horsey" then it goes to a quick black screen then when it comes back it repeats the same dialouge over and over .... so is it possible to skip this part with a set stage or ???
wanderyak Posted July 13, 2015 Posted July 13, 2015 Well, I also run into the problem with the second pony girl race. It just won't start. Also with setstage tir_pr_rematchrpe01 30 nothing happens.... Help is appreciated Does the scene with Velnar and the Mistress happen? Yes, they talk about doubling the bet, but after this conversation nothing happens. EDIT: I checked the quest stage after the conversation of the Mistress and Velnarand its already at 100. Three aliases are assigned.
Warrunner Posted July 13, 2015 Posted July 13, 2015 Did some experimentation; new game save (which was my first playthrough of 0.5) everything went generally smoothly; only hiccup was when a ponygirl at the races set off a DD sex attack and froze up all the stuff at the start line, but that has very little to do with this mod. The 2nd attempt at playing through was with a very established character, one on a save that's got like 50 hours of gameplay behind it and is pretty script heavy (save files for that one are like 40 mb) and with the heavy script loading, alot of the scenes just didn't want to play; triggers were missing pretty consistently. My conclusion then is people should be aware this really wants a new savegame or one without, say, a Hearthfire home fully built, the war questline completely done, Captured Dreams completely done, two additional houses, and a cadre of Paradise Falls slaves taking care of your various properties with that Fashion Designer setting housecarls to use specific gear, two NPC companions at once, Wet and Cold, annnnd I could go on. You get the idea though. Script heavy gamesaves don't like this mod much.
Guest Hellethia Posted July 13, 2015 Posted July 13, 2015 Hello, I have a little problem here: I came back with Raynila in a chest, but when i come back to the Mistress, she told me to go to the basements and another rubber slave will help me.But in fact, there's nobody waiting for me inside, Raynila is not on the bench, the chest is still beside of the Mistress. And when i checked my quest diary, i see no quest actually :x So impossible to continue :/ How can i reactivate the quest where i left it please ? EDIT: when i asked the mistress to remove the suit, it launched the quest suddenly so it's fine But i've another problem now I'm in the dark cell with Velnar for Rubber Toy quest. He thanked the bounty hunter, and i'm on the pillory. He told me welcome in his place, and then, nothing happen.... I saw that her torturer is supposed to take care of me, but she doesn't move, stay sit at the table below, and Velnar is doing nothing :/ How can i go further ?
ZofaSoldier Posted July 13, 2015 Posted July 13, 2015 AMAZING!!! My favorite parts were the rubber school and the rubber training area afterwards (loved how you needed your rubber gear to survive, and the ending with pledging your loyalty was perfect) Bugs: Two doors in basement next to torture room that lead to the edge of the map (empty purple space) can be opened, should probably be set to locked. Purple rubber guard did not respawn after party, had to prid moveto the guard to me to be able to leave the basement and continue the quest (also had this bug in the previous version) Rubber school test - Talked to penultimate statue, got blinded and after getting lost in the tunnel turned around and returned to the same statue. The statue told me I have succeeded and completed the quest. Rubber Assassin - quest spawned in Solsthein, which was a bit annoying as there is no quest marker. Make the location static or select from a few locations? Rubber pony 2 - After winning the race and asking Mistress for a reward the spell got absorbed by my spell absorption. I suspect it was supposed to set of the plugs, you should set the spell to ignore spell absorption. Rubber Finale - quest marker showed wrong ruin after I got near the one I was supposed to go in (probably because your ruin was a copy and somehow the game pointed me to the original). Did no receive letter for rubber epilogue, when using prid moveto for the curier he got teleported to me but there was nothing there. When teleporting to curier ended in area with barrel for letters that was empty. Perhaps the curier does not receive the letter he is supposed to deliver at all? Annoyances: No option to tell Mistress about the escape route in the baths after passing rubber school tests and pledging loyalty Rubber does not have squeaking sound effects when walking around in it. Idea: Dont do paypal, set up patreon for the mod and promise voting for ideas to be implemented (more pledge = more votes) and content each month and see where that leads you. It can be considered a transformation game, so you can post it on tfgamessite after you work out most of the bugs and have patreon set up. I got 5000 hits after two weeks on my rubber transformation interactive story written in Twine Possible plot twist? - Mistress face is a rubber mask and a wig, under whichis a latex/rubber bald head. Perhaps she's not fully human anymore Do see adding additional quests to the mod as realistic for you now that you released this large update?
dnoah Posted July 13, 2015 Posted July 13, 2015 @billiedovakin Easiest way to win the race - after the race started, console ''setstage tir_pr_race01 100" or "setstage xx046870 100". Not yet sure what the quest script checks, might take a few shots. You'll need black soul gems - not grand, to sabotage the teleportation. You will also need to find teleportation crystal, as in quest description on the mod page. Dropped soul gem must be pretty close to it (radius 150 -- a few feet, I think). As for dialogue scenes problems - need to see your papyrus log, some kind of mod conflict or some dependencies not updated. @The Skinking Weever Doesn't seem to be related to this mod. Log spams SexLab Aroused - PapyrusUtil - function PushForm error. Either - update to PapyrusUtil v30 beta 4 (PushForm is a new function in v30), if haven't already - drop SexLab Aroused and get SexLab Aroused Redux, if it doesn't work outright read/follow instructions on Redux's page - check that your SKSE version is the latest one (1.7.2, I think), update if necessary @Hellethia Had the same problem, prid the Yellow Slave and moveto player just after talking to Mistress seemed to work. (go to the slave pens on the lowest level, open the console, click on the Yellow slave, reload to right after talking with mistress, open the console, type "moveto player"). Btw, in my case, this seems to have been fixed in .51 version, might wanna update if not already.
dnoah Posted July 13, 2015 Posted July 13, 2015 @Hellethia EDIT: console "enableplayercontrols", initiate dialogue with Velnar, right after that "disableplayercontrols" (the latter is required later for some scene to start).
Farmthat Posted July 13, 2015 Posted July 13, 2015 Idea: Dont do paypal, set up patreon for the mod and promise voting for ideas to be implemented (more pledge = more votes) and content each month and see where that leads you. It can be considered a transformation game, so you can post it on tfgamessite after you work out most of the bugs and have patreon set up. I got 5000 hits after two weeks on my rubber transformation interactive story written in Twine Mistress face is a rubber mask and a wig, under whichis a latex/rubber bald head. Perhaps she's not fully human anymore. Do see adding additional quests to the mod as realistic for you now that you released this large update? Personally I like PayPal since it's extremely easy--I plopped down $50 for this mod and that's that. The downside to PayPal is that it doesn't add any sort of additional exposure like patreon can. However, the downside to patreon is that it demands attention to keep backers happy, and if you promise them input into the content, it might detract from the creator's passion. The upshot to patreon: fat stacks of money... I'm currently backing a flash game that hauls in 20k+ per month, and they don't do shit for updates. I kinda regret backing it and the project has also morphed into something I don't like as much. (Furries have all the money, it seems...) I just played through your interactive story by the way! I like it--I hope you continue it. I was going to leave feedback via the dorms but I hit "back" on my phone and wiped the data, and you know how it is--lose a form's data once and it's never getting filled back out. I especially liked the transformation happening in the background in parallel with the story, and for dislikes, (too strong a word) I thought choices divergent from the storyline (like running away at the start) should be allowed to progress at least a little before failing and looping back into the story arc. Makes it more immersive while also sticking to just one story instead of a true choose-your-own-adventure with 100x the writing.
HyperonicX Posted July 14, 2015 Posted July 14, 2015 For everyone with a Please Dismiss Followers message.... Are any of you using AFT to handle followers? When i used to use this i always found that it tagged you as having a follower from a new save, before you meet lydia even. There should be an option in AFT to dismiss ALL followers. This cleared up my issues with the boat when I first played through this quest before the update. Nowadays i use EFF No, I don't use any follower overhaul mods, as I feel my need for them is unneeded... if that makes any sense! XD!
vix01 Posted July 14, 2015 Posted July 14, 2015 Just a quick note to say that you're a lovely kinky person and thank you very much for the new content. For the rubber parade, I would have loved it if Mistress gave the player an option to unmask and declare herself a kinky rubber slave as well.
Warrunner Posted July 14, 2015 Posted July 14, 2015 Ran into a problem; the first time I played through this I had no hitches at the end of quest line, during the Rubber Boon phase. Decided to do the ending again from an earlier save and now when the inspection is over, I get teleported to the tower and locked in place, with nothing else happening. Enableplayermovement command doesn't work and it completed the quest, so I can't advance a stage or anything. Never got to talk to the Mistress and choose the boon, just.. sort of locked there.
dnoah Posted July 14, 2015 Posted July 14, 2015 @Warrunner It's a bug. To unstuck the player go to ZaZ Animation Pack mod configuration menu, page Player control center, under "Player AI" press "Release", exit menu in a second, then "enableplayercontrols" at the console. Typo at stage 190 of the respective quest: "false" should be read "true".
greyspammer Posted July 14, 2015 Author Posted July 14, 2015 For the rubber parade, I would have loved it if Mistress gave the player an option to unmask and declare herself a kinky rubber slave as well. The thought had occurred to me as well. But I was already in the feature freeze, so I couldn't add it to the current version. Might put in in the next though. If I don't forget...
ZofaSoldier Posted July 14, 2015 Posted July 14, 2015 Greyspammer, what's up with the encoded letter under the table in the mistresses chambers? After I picked it up she took it from me immediately without even saying why
greyspammer Posted July 14, 2015 Author Posted July 14, 2015 Greyspammer, what's up with the encoded letter under the table in the mistresses chambers? After I picked it up she took it from me immediately without even saying why That's just my signature, so to speak. With it, I can prove that I, and no one else, made this mod, should the need ever arise.
ZofaSoldier Posted July 14, 2015 Posted July 14, 2015 Greyspammer, what's up with the encoded letter under the table in the mistresses chambers? After I picked it up she took it from me immediately without even saying why That's just my signature, so to speak. With it, I can prove that I, and no one else, made this mod, should the need ever arise. Never would have thought of including a public key like that. Why didn't you add it to a script as a comment? Hows your fund raiser so far - did you receive any funds at all ? I've read that only 0.01 % people that download actually gift money.
greyspammer Posted July 14, 2015 Author Posted July 14, 2015 Never would have thought of including a public key like that. Why didn't you add it to a script as a comment? Didn't feel like it. In the letter, people actually see it. If a script comment were ever altered or removed by a fraudster, who would notice? Hows your fund raiser so far - did you receive any funds at all ? I've read that only 0.01 % people that download actually gift money. Just the 50 bucks by that generous fella above. No one else so far. I'm looking into that Patreon thingie, but I'm not sure I can devote that much time to a permanent fund raiser campaign. The hipster in the intro video made it look like a lot of work. Which I'd rather spend on the mod.
allatex Posted July 14, 2015 Posted July 14, 2015 just a quick obsevation i have found .....it sems to run much better for me now i have disabledd" DD restrained "as well as" cursed loot "no more unable to talk to mistress, because of the DD restrained dialouge cutting in ......i love the effort you have taken to put into this mod .i only wish i could work out how to do it ...if you ever were to continue i was wondering maybe either: 1 upgrade the tower ro a better model from the game 2: use a copy of the thalmor embassasy would be my choice and put it in another hidden vale a snowy one of course where you could have ponygirls stable and track with it in one place ..just a thought ..but once again thank you for your work on this
aqqh Posted July 14, 2015 Posted July 14, 2015 got couple of issues - after i sold the wine to chef guy mistress did not take that money - so basically that was easiest money ever earned. - those 2 thalmor soldiers that accompany enarion are not hostile by default. so if you evade them they would stop to attack and would never resume attacking you even if you will be hitting enarion right in front of their eyes. Imo either set them as allies of enarion and give them "help allies" or add some hostile faction to them. - Devious Ballet boots doesn't come off. Even if mistress it stripping whole rubber set those boots remain. even when you enter gauntlet those boots remain. when you start ponyrace those boots remain. restraint keys does not work on them. Cant be removed by console - they reequip right away. Basically only way to get rid of them that i found was to use TES5edit or CK. and btw ballet boots seem to have too little magnitude of High heels spell. - rubber socks have high heels spell attached while they obviously dont need any. - Ponyrace 2 was a lil bit buggy for me. It seems that i was ruinning the course too fast. Had devious boots instead of ponyboots (see above why) they are bit "faster" (AV speedmultiplier 80 instead of 75). And i'm playing an altmer (which is one of the tallest race by default) Result was that my char was seem to be "skipping checkpoints" - especially checkpoint 2 i guess. Basically i run 3 laps and the race still wasn't ending. Running slowly fixed the issue but then you're pretty much bound to loose... i found myself forced to cheat you could add some way to get black soul gem. Its a lvlitem drop which means its pretty much impossible to get if your character is below lv 30-ish. also maybe some activation on that crystal to make you drop black gem if you have it? having to struggle out of armbinder just to drop that gem is quite a waste of time. - that running all over skyrim bounded quest is a lil extreme. Point is right after it mistress is talking to you that the foundation of this relationship is mutual trust. For me it was kinda like "Oh the irony... You've just send me to death just for your entertainment and now you're talking about mutual trust?" i was playing low level char on legendary difficulty. With no armor on even single wolf is killing you in 2 hits. On top of that armbinder and boots that prevent sprint and slow you down - so there is no point in even trying to outrun them. And goddamn Rift is one huge zoo ... at some points i had like 10 wolfs running after me.... Was quite surprised that i managed to get back and forth after dying only once... Tho another like 5 times was rather close calls. You could for example make player blindfolded too but assign some other rubber slave to escort you. - Mistress is mentioning that i can use other slaves whenever i like or ask her to request punishment - didnt found any options for either. - Some gasmasks did not trigger "equip event". Tho i dont rly get it why. - for rubber assassin quest i very much hoped that bandit leader would turn out to be female which you would bring to mistress as a new slave. Guess something like this could be cool to add one day.
DrVec Posted July 14, 2015 Posted July 14, 2015 Crash After the first Pony Quest by Leaving the secret Cave :/ A other try was working but I saw a heavy Light = saw nothing only white An Ideas?
greyspammer Posted July 14, 2015 Author Posted July 14, 2015 - after i sold the wine to chef guy mistress did not take that money - so basically that was easiest money ever earned. That is kind of intended. The Mistress does not really care that much about money, as you might have guessed from her behaviour towards Velnar. For her, money is only useful as a means to an end and she has enough for that. Taking money from a slave would be demeaning to her, so she let's you keep it. You do get the punishment, though. - that running all over skyrim bounded quest is a lil extreme. Point is right after it mistress is talking to you that the foundation of this relationship is mutual trust. You don't really have to run across Skyrim. You can, for instance, go to a closer town like Dawnstar or Solitude and have a helpful NPC remove them. Then travel to the secret vale normally. When I tested the mod, I could run away from everything I encountered on the way. As for everything else: I'll have to look into it when I have more time. Crash After the first Pony Quest by Leaving the secret Cave :/ A other try was working but I saw a heavy Light = saw nothing only white Weird. You could try to 'coc' out of the vale. You must also advance the quest manually in that case: 'setstage tir_pr_gohome01 20'.
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