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SexLab Sex Slaves 6.2 December 06, 2016


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Posted

 

 

And while they speak that line that they cant control themselves there could be an option to tell them that this its neither time nor place for this so they have to wait at least a little.

 

 

I really like this, its now on my todo list.

 

 

That would be cool although if possible could it be set that when arousal reaches a value (say 70 for arguement sake) they open a dialogue box to the master asking for sex where you would have the option of saying yes and having sex or this isn't an appropriate place/time (i.e "were in a dungeon surrounded by undead, now is not the time to bump uglies") and then when you change cell (or perhaps when you return to open world if their is a way of detecting that) again they re-prompt (what would be really cool is if their was also a chance of them going into their beserk mode that happens when master takes to much damage as they now want to clear the place super fast so you'll do them)

 

Then if arousal hits to high a value they just jump you with their current i can't control myself dialogue

 

Posted

Hello, first to say well done and thank you to all those involved in making this mod. It was a very good story and I enjoyed every bit of playing it. However, two things that occured while I was playing I don't know whether I've missed an important mod, have a conflicting mod or whether I've even put it in the right place so can anyone help me?

 

I first noticed the Stranger and a few goons who came with this mod have completely black faces. When I got to the dungeon scene all of the female NPCs had black bodies like they were all wearing catsuits, even when I redressed them.

(I solved this by removing a few mods I hardly use and freeing up some data on my pc. The ladies were naked again but the bandit goons still had black faces.)

 

Secondly, all the torture devices and chains glow purple like they're from the Planet of Sex. I tried not to care too much about it but it just doesn't look realistic. So if anyone knows what I have to do to get the right textures on the devices I'd appreciate it.

 

Thanks once again

post-625753-0-36241000-1417120459_thumb.jpg black face

post-625753-0-30881800-1417120473_thumb.jpg glowing 1

post-625753-0-54144200-1417120504_thumb.jpg glowing 2

Posted

@saintsrowandskyrim: The only thing I have noticed as a bug in the previous version was the fact that every time my slaves ask me for sex nothing happens, though that can also be a problem on my part.

@fishburger67: I have an idea. I find it unrealistic that such an experienced torturer would make such a beginner's mistake as leaving Dragonwhore under only half a dose of paralyzing agent. After all, he should know that she would eventually break free thanks to such a strong willpower. Instead, he manages to make Dovahkiin a fully fledged sex slave. Only at the very end would she get an opportunity to exact her revenge on both Archerone and Mia. I am still weighing my options, but one in particular is very appealing. Before you are sent to Mia to serve as her slave you are sent to Vernor. Now, if you either obtained Sanguine Rose or you finished Master Conjuration spells quest, then Vernor would recognize you as either the one who visited Sanguine(hey, he himself says that he is still in Sanguine's employ) or that he heard that some Dremora stole a sigil stone on your demand(he is a Dremora, Sanguine's or Dagon's doesn't matter). If you didn't, then he would say that he doesn't know why he helps you. In either case, he will help you free yourself. He won't fight for you, but he will give you the required keys and info to help you kill both of your captors.

Posted

Hello, first to say well done and thank you to all those involved in making this mod. It was a very good story and I enjoyed every bit of playing it. However, two things that occured while I was playing I don't know whether I've missed an important mod, have a conflicting mod or whether I've even put it in the right place so can anyone help me?

 

I first noticed the Stranger and a few goons who came with this mod have completely black faces. When I got to the dungeon scene all of the female NPCs had black bodies like they were all wearing catsuits, even when I redressed them.

(I solved this by removing a few mods I hardly use and freeing up some data on my pc. The ladies were naked again but the bandit goons still had black faces.)

 

Secondly, all the torture devices and chains glow purple like they're from the Planet of Sex. I tried not to care too much about it but it just doesn't look realistic. So if anyone knows what I have to do to get the right textures on the devices I'd appreciate it.

 

Thanks once again

attachicon.gif2014-11-27_00001.jpg black face

attachicon.gif2014-11-27_00004.jpg glowing 1

attachicon.gif2014-11-27_00003.jpg glowing 2

 

The glowing issues you have is related to Zaz mod. You need Zaz animation pack texture. http://www.loverslab.com/files/download/156-zaz-animation-pack-2014-11-02/

Posted

Hello, first to say well done and thank you to all those involved in making this mod. It was a very good story and I enjoyed every bit of playing it. However, two things that occured while I was playing I don't know whether I've missed an important mod, have a conflicting mod or whether I've even put it in the right place so can anyone help me?

 

I first noticed the Stranger and a few goons who came with this mod have completely black faces. When I got to the dungeon scene all of the female NPCs had black bodies like they were all wearing catsuits, even when I redressed them.

(I solved this by removing a few mods I hardly use and freeing up some data on my pc. The ladies were naked again but the bandit goons still had black faces.)

 

Secondly, all the torture devices and chains glow purple like they're from the Planet of Sex. I tried not to care too much about it but it just doesn't look realistic. So if anyone knows what I have to do to get the right textures on the devices I'd appreciate it.

 

Thanks once again

 

 

attachicon.gif2014-11-27_00001.jpg black face

attachicon.gif2014-11-27_00004.jpg glowing 1

attachicon.gif2014-11-27_00003.jpg glowing 2

 

 

Since you are able to see the correct textures on bodies after removing some mods, that would indicate your video card/memory was being overworked. Resulting in the inability to draw textures correctly. Black textures that look somewhat better at a distance, almost always means your graphics/system memory is being overloaded. In that case, exiting the game and reloading usually resolves that for a time. Purple textures is almost always due to missing texture files. Reinstall Zaz Animation Pack making sure the meshes and textures end up in the correct location in your data directory.

Posted

 

Hello, first to say well done and thank you to all those involved in making this mod. It was a very good story and I enjoyed every bit of playing it. However, two things that occured while I was playing I don't know whether I've missed an important mod, have a conflicting mod or whether I've even put it in the right place so can anyone help me?

 

I first noticed the Stranger and a few goons who came with this mod have completely black faces. When I got to the dungeon scene all of the female NPCs had black bodies like they were all wearing catsuits, even when I redressed them.

(I solved this by removing a few mods I hardly use and freeing up some data on my pc. The ladies were naked again but the bandit goons still had black faces.)

 

Secondly, all the torture devices and chains glow purple like they're from the Planet of Sex. I tried not to care too much about it but it just doesn't look realistic. So if anyone knows what I have to do to get the right textures on the devices I'd appreciate it.

 

Thanks once again

attachicon.gif2014-11-27_00001.jpg black face

attachicon.gif2014-11-27_00004.jpg glowing 1

attachicon.gif2014-11-27_00003.jpg glowing 2

 

The glowing issues you have is related to Zaz mod. You need Zaz animation pack texture. http://www.loverslab.com/files/download/156-zaz-animation-pack-2014-11-02/

 

 

Thanks Buddy, that was just the answer I was looking for and everything looks perfect now.

 

Posted

 

Hello, first to say well done and thank you to all those involved in making this mod. It was a very good story and I enjoyed every bit of playing it. However, two things that occured while I was playing I don't know whether I've missed an important mod, have a conflicting mod or whether I've even put it in the right place so can anyone help me?

 

I first noticed the Stranger and a few goons who came with this mod have completely black faces. When I got to the dungeon scene all of the female NPCs had black bodies like they were all wearing catsuits, even when I redressed them.

(I solved this by removing a few mods I hardly use and freeing up some data on my pc. The ladies were naked again but the bandit goons still had black faces.)

 

Secondly, all the torture devices and chains glow purple like they're from the Planet of Sex. I tried not to care too much about it but it just doesn't look realistic. So if anyone knows what I have to do to get the right textures on the devices I'd appreciate it.

 

Thanks once again

 

 

attachicon.gif2014-11-27_00001.jpg black face

attachicon.gif2014-11-27_00004.jpg glowing 1

attachicon.gif2014-11-27_00003.jpg glowing 2

 

 

Since you are able to see the correct textures on bodies after removing some mods, that would indicate your video card/memory was being overworked. Resulting in the inability to draw textures correctly. Black textures that look somewhat better at a distance, almost always means your graphics/system memory is being overloaded. In that case, exiting the game and reloading usually resolves that for a time. Purple textures is almost always due to missing texture files. Reinstall Zaz Animation Pack making sure the meshes and textures end up in the correct location in your data directory.

 

 

Hello and thanks for your feedback. It turns out I had only installed the main file and not the patch and texture files. I knew I was missing something but everything's corrected now :-)

 

Posted

Hello, first to say well done and thank you to all those involved in making this mod. It was a very good story and I enjoyed every bit of playing it. However, two things that occured while I was playing I don't know whether I've missed an important mod, have a conflicting mod or whether I've even put it in the right place so can anyone help me?

 

I first noticed the Stranger and a few goons who came with this mod have completely black faces. When I got to the dungeon scene all of the female NPCs had black bodies like they were all wearing catsuits, even when I redressed them.

(I solved this by removing a few mods I hardly use and freeing up some data on my pc. The ladies were naked again but the bandit goons still had black faces.)

 

Secondly, all the torture devices and chains glow purple like they're from the Planet of Sex. I tried not to care too much about it but it just doesn't look realistic. So if anyone knows what I have to do to get the right textures on the devices I'd appreciate it.

 

Thanks once again

attachicon.gif2014-11-27_00001.jpg black face

attachicon.gif2014-11-27_00004.jpg glowing 1

attachicon.gif2014-11-27_00003.jpg glowing 2

 

You need the Zaz textures. Its a second download.

 

Posted
@fishburger67: I have an idea. I find it unrealistic that such an experienced torturer would make such a beginner's mistake as leaving Dragonwhore under only half a dose of paralyzing agent. After all, he should know that she would eventually break free thanks to such a strong willpower. Instead, he manages to make Dovahkiin a fully fledged sex slave. Only at the very end would she get an opportunity to exact her revenge on both Archerone and Mia. I am still weighing my options, but one in particular is very appealing. Before you are sent to Mia to serve as her slave you are sent to Vernor. Now, if you either obtained Sanguine Rose or you finished Master Conjuration spells quest, then Vernor would recognize you as either the one who visited Sanguine(hey, he himself says that he is still in Sanguine's employ) or that he heard that some Dremora stole a sigil stone on your demand(he is a Dremora, Sanguine's or Dagon's doesn't matter). If you didn't, then he would say that he doesn't know why he helps you. In either case, he will help you free yourself. He won't fight for you, but he will give you the required keys and info to help you kill both of your captors.

 

These are great ideas, but would severely restrict those who could successfully play through the main quest.  Let me think about how I might incorporate these ideas i a side quest.  Also, Archerone did not make a mistake.  He had just never encountered anyone with such a strong will as the dragonborn, so that part fits for me.

Posted

@saintsrowandskyrim: The only thing I have noticed as a bug in the previous version was the fact that every time my slaves ask me for sex nothing happens, though that can also be a problem on my part.

@fishburger67: I have an idea. I find it unrealistic that such an experienced torturer would make such a beginner's mistake as leaving Dragonwhore under only half a dose of paralyzing agent. After all, he should know that she would eventually break free thanks to such a strong willpower. Instead, he manages to make Dovahkiin a fully fledged sex slave. Only at the very end would she get an opportunity to exact her revenge on both Archerone and Mia. I am still weighing my options, but one in particular is very appealing. Before you are sent to Mia to serve as her slave you are sent to Vernor. Now, if you either obtained Sanguine Rose or you finished Master Conjuration spells quest, then Vernor would recognize you as either the one who visited Sanguine(hey, he himself says that he is still in Sanguine's employ) or that he heard that some Dremora stole a sigil stone on your demand(he is a Dremora, Sanguine's or Dagon's doesn't matter). If you didn't, then he would say that he doesn't know why he helps you. In either case, he will help you free yourself. He won't fight for you, but he will give you the required keys and info to help you kill both of your captors.

 

Hello and thanks for your feedback. I've corrected the problem, I was just missing the texture files. I too had the animations problem to start with but this is how I managed to solve it.

I open up my Generate FNIS for Users folder.

I always right click the hkxcmd application first and run it as administrator. I do the same for Generate FNIS second. That's the order I was instructed to do it in but it probably doesn't matter

 

I also read somewhere that sexlab animations don't like the "xp32's PC exclusive animation pack." This comes up with the FNIS generator window, so I untick all but "Gender Specific Animations" and "Skeleton Arm Fix"

 

I might be wrong, I'm not an expert but that's how I got my animations to work

Posted

 

@fishburger67: I have an idea. I find it unrealistic that such an experienced torturer would make such a beginner's mistake as leaving Dragonwhore under only half a dose of paralyzing agent. After all, he should know that she would eventually break free thanks to such a strong willpower. Instead, he manages to make Dovahkiin a fully fledged sex slave. Only at the very end would she get an opportunity to exact her revenge on both Archerone and Mia. I am still weighing my options, but one in particular is very appealing. Before you are sent to Mia to serve as her slave you are sent to Vernor. Now, if you either obtained Sanguine Rose or you finished Master Conjuration spells quest, then Vernor would recognize you as either the one who visited Sanguine(hey, he himself says that he is still in Sanguine's employ) or that he heard that some Dremora stole a sigil stone on your demand(he is a Dremora, Sanguine's or Dagon's doesn't matter). If you didn't, then he would say that he doesn't know why he helps you. In either case, he will help you free yourself. He won't fight for you, but he will give you the required keys and info to help you kill both of your captors.

 

These are great ideas, but would severely restrict those who could successfully play through the main quest.  Let me think about how I might incorporate these ideas i a side quest.  Also, Archerone did not make a mistake.  He had just never encountered anyone with such a strong will as the dragonborn, so that part fits for me.

 

 

I´ve been thinking about it, if it can help you, why not make the remaining half antidote optional, and not scripted? "Would you like to drink the remaining antidote? YES-NO", if you choose "NO", then you can switch that side quest ( activated with Archerone coming back and putting a magic collar on the Dragonborn that makes her loose all of her willpower, by example...), if the answer is "YES", the quest continues normally.

 

Posted

 

@fishburger67: I have an idea. I find it unrealistic that such an experienced torturer would make such a beginner's mistake as leaving Dragonwhore under only half a dose of paralyzing agent. After all, he should know that she would eventually break free thanks to such a strong willpower. Instead, he manages to make Dovahkiin a fully fledged sex slave. Only at the very end would she get an opportunity to exact her revenge on both Archerone and Mia. I am still weighing my options, but one in particular is very appealing. Before you are sent to Mia to serve as her slave you are sent to Vernor. Now, if you either obtained Sanguine Rose or you finished Master Conjuration spells quest, then Vernor would recognize you as either the one who visited Sanguine(hey, he himself says that he is still in Sanguine's employ) or that he heard that some Dremora stole a sigil stone on your demand(he is a Dremora, Sanguine's or Dagon's doesn't matter). If you didn't, then he would say that he doesn't know why he helps you. In either case, he will help you free yourself. He won't fight for you, but he will give you the required keys and info to help you kill both of your captors.

 

These are great ideas, but would severely restrict those who could successfully play through the main quest.  Let me think about how I might incorporate these ideas i a side quest.  Also, Archerone did not make a mistake.  He had just never encountered anyone with such a strong will as the dragonborn, so that part fits for me.

 

Yes, Archerone didn't encounter someone with such a strong will, but even he should have heard of the Dragonwhore, and he should also have known that she is in many ways special. Thus, he should have known that usual treatment wouldn't simply be sufficient for Dragonwhore, and that he should be careful.

As for Sanguine Rose and Master Conjuration quest, well... Rose could be easier of the two to achieve(only requiring level 14 for Sam Guevenne to appear), but those thugs at the fort could perhaps be challenging, unless you wear a heavily enchanted armor like I do. And I did say that even if you do not finish those quests Vernor would still help you. It's very similar to what happens in Soul Cairn with Durnehviir. If you finish Dragon Rising, he will recognize you as Dovahkiin; if you kill Alduin, he will say that even in the Soul Cairn he felt the passing of Alduin. And if you didn't finish either of them, he will still give you his Thu'um. In fact, that was the inspiration for my idea in the first place.

 

Edit:  :ph34r:  !"#$%&/

Posted

Yes, Archerone didn't encounter someone with such a strong will, but even he should have heard of the Dragonwhore, and he should also have known that she is in many ways special. Thus, he should have known that usual treatment wouldn't simply be sufficient for Dragonwhore, and that he should be careful.

 

As for Sanguine Rose and Master Conjuration quest, well... Rose could be easier of the two to achieve(only requiring level 14 for Sam Guevenne to appear), but those thugs at the fort could perhaps be challenging, unless you wear a heavily enchanted armor like I do. And I did say that even if you do not finish those quests Vernor would still help you. It's very similar to what happens in Soul Cairn with Durnehviir. If you finish Dragon Rising, he will recognize you as Dovahkiin; if you kill Alduin, he will say that even in the Soul Cairn he felt the passing of Alduin. And if you didn't finish either of them, he will still give you his Thu'um. In fact, that was the inspiration for my idea in the first place.

1 your idea would force ppl to play whole quest from the beginning once again - and trust me they would complain.

2 would lead to question what to do with male dragonborn on that quest and characters not aware of being the dragonborn.

3 player sub part of this mod is under development so don't you worry - even if the path would be little different result would be pretty much similar.

 

PS how the hell could he know the potential of dragonborn if no one seen any of them for hundreds of years. They were a legend. If not a myth.

Its strange enough that he recognizes you as dragonborn - the guy doesn't strike me as someone who would go to town to listen to newest rumors.

Posted

Having problems with the "trap". I open the door and walk in with vanilla Lydia and Moji using AFT. The gas animation starts and the screen spins for a few second then the screen goes black a moment, then CTD with no error. I have tried previous saves, leaving dungeon and coming back, everything I can think of. It happens every time. HELP???

Posted

Having problems with the "trap". I open the door and walk in with vanilla Lydia and Moji using AFT. The gas animation starts and the screen spins for a few second then the screen goes black a moment, then CTD with no error. I have tried previous saves, leaving dungeon and coming back, everything I can think of. It happens every time. HELP???

 

If you make a papyrus log, I'll have a look for you.  I have done this quest a gazillion times without CTD.  The part of the quest you are talking is 100% scripted with lots of papyrus activity, so there might be some conflict with other mods doing cell scans and the like.  Two that I know of are Sex Lab romance and sexlab lovers comfort. 

 

Also, try running savetool.exe on your save before you enter the gas trap.

 

Posted

Version 32 Beta is up.

 

This should probably be a release version as I am pretty sure it all works fine.  But, I want to play with it for a couple of days to be sure. 

 

This version adds yet another MCM menu option to control how often a Sex Slave makes idle comments.  This menu option works in conjunction with the dialog option to have them shut up of talk more.  It, sadly, does not affect vanilla followers, only sex slaves, natural and Vernor made.  This slider runs from 0 to 2 and is the number of game days between idle comments.  Set it to 0 to get what you used to have.   Set it to 2 to get a comment about once ever 144 real time minutes.   I found that .08 is to my liking which is about 1 comment every 6 real time minutes.  You get no comments when you are sneaking and few comments when you have a weapon out.  Note that this affects idle comments except location comments (you're in a city or player house), and "We've stopped" comments, both of which are on separate, uncontrolled comment timers.  This also affects how often a slave checks to see if they are horny and need sex now.  Note that this does not affect dialog when you bump into a slave, you are in combat, and they are close enough to say hello and include things like "My body is yours...",  "I live to server you...", etc.  Hellos are made when you are close to an NPC and they have line of site on you, so don't include these in your evaluation as to whether or not your dialogues are too often.

 

Also, I reduced the length of the beatings for female players by Volkar and changed the vocalization from a pleasure moan to a scream.

Posted
These are great ideas, but would severely restrict those who could successfully play through the main quest.  Let me think about how I might incorporate these ideas i a side quest.  Also, Archerone did not make a mistake.  He had just never encountered anyone with such a strong will as the dragonborn, so that part fits for me.

 

 

How about the option to capture Acheron like you can with mia ??

 

Posted

 

These are great ideas, but would severely restrict those who could successfully play through the main quest.  Let me think about how I might incorporate these ideas i a side quest.  Also, Archerone did not make a mistake.  He had just never encountered anyone with such a strong will as the dragonborn, so that part fits for me.

 

 

How about the option to capture Acheron like you can with mia ??

 

 

 

These are great ideas all, but hundreds of people have already finished this quest and would be REALLY unhappy to have to go back and do it again.  Maybe we can add these ideas in a new quest?

 

I am maybe a month from being finished with the slave training / BDSM framework.  When that is done, I'll put it out as an esm file and we can start adding .esp quests based on it.

 

Actually, a month might be optimistic.

Posted

I tried the command setstage MiaDungeonCapture 60 when i got stuck again, but this doesn't help, because i have no control, can't move or turn the camera and everyone is just standing around.

 

Then i reloaded a previous savegame, walked into the trap and then the scene just ran as expected, which means i could play normally again (and i have tested it, the scene will get stuck in 1 out of 5 runs).

 

Well, this mod is nice, very nice, i like it :) Not my taste, but i like it^^ I dont like to own slaves, i prefer to be the one which is owned ;) So i will load a savegame from before i started the quest and just play the game and wait for the version which i will probably like ;)

 

Posted

Version 32 Beta is up.

 

This should probably be a release version as I am pretty sure it all works fine.  But, I want to play with it for a couple of days to be sure. 

 

This version adds yet another MCM menu option to control how often a Sex Slave makes idle comments.  This menu option works in conjunction with the dialog option to have them shut up of talk more.  It, sadly, does not affect vanilla followers, only sex slaves, natural and Vernor made.  This slider runs from 0 to 2 and is the number of game days between idle comments.  Set it to 0 to get what you used to have.   Set it to 2 to get a comment about once ever 144 real time minutes.   I found that .08 is to my liking which is about 1 comment every 6 real time minutes.  You get no comments when you are sneaking and few comments when you have a weapon out.  Note that this affects idle comments except location comments (you're in a city or player house), and "We've stopped" comments, both of which are on separate, uncontrolled comment timers.  This also affects how often a slave checks to see if they are horny and need sex now.  Note that this does not affect dialog when you bump into a slave, you are in combat, and they are close enough to say hello and include things like "My body is yours...",  "I live to server you...", etc.  Hellos are made when you are close to an NPC and they have line of site on you, so don't include these in your evaluation as to whether or not your dialogues are too often.

 

Also, I reduced the length of the beatings for female players by Volkar and changed the vocalization from a pleasure moan to a scream.

 

You are awesome. This is exactly what I wanted. Thanks a lot.

Posted

I have BDSM Check in MCM menu and i have Finish the Quest , But i don't have any  Submissive options for my Female character any idea ???

 

I believe that check is for Volkar, so you have an extra option to "co-operate" with him.

Posted

Would it be possible to expand on the storyline? As in making quest that requires us to capture and break certain characters, which then, using the position of power of those characters you've broken, to grant us access to more slaves in positions of power? Or something like that

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