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SexLab Sex Slaves 6.2 December 06, 2016


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Posted

try this then

attachicon.gif00000d6c.nif

It's the texture (00000d6c.dds Modified Thursday, ‎May ‎07, ‎2015, ‏‎1:38:11 PM) file that's the mismatch on my set up, included in version 50b loose. The texture file exported via the CK works correctly with both meshes.

00000d6c.dds

Posted

I too am having the face mismatch but I am using the bsa version 50b

 

I am uploading version 5.1 in a few minutes.  I have included the meshes/textures for Vess and Niri in it.

Posted

Just one more confirmation on Niri facegen with 50B loose. Definite mismatch.

Something to check on 50C before releasing. Not what I would call a significant bug - and no reason to release early.

 

Well Fish beat me to it. You can't dally on reporting bugs around here...

 

Posted

Version 5.1 is Available

 

This version adds missing textures and meshes for Niri and Vess.  It also adds dialog options to Vernor for sex.   It includes fixes for the errant Andrew kissing scene and incorrect masturbation animations.  This one really shouldn't have warranted a full version number change, but the Vernor dialog required it.

Posted

51 loose

OK, this is hard.

51 is no better than 50B for Niri and Vess.

This is not the gray-face bug.

Vess head is a closer match, because her body is a bit redguard anyway.

Niri has a Nord body, and her face is redguard (tanned) enough to notice.

Vess has a definite neck seam - but only if you look for it.

Niri is a definite color mismatch and obvious neck seam.

Were they ever perfect? I have no idea. Just now you have me looking for differences.

I suppose I can fire up the CK and see what facegen export will do.

Posted

51 loose

OK, this is hard.

51 is no better than 50B for Niri and Vess.

This is not the gray-face bug.

Vess head is a closer match, because her body is a bit redguard anyway.

Niri has a Nord body, and her face is redguard (tanned) enough to notice.

Vess has a definite neck seam - but only if you look for it.

Niri is a definite color mismatch and obvious neck seam.

Were they ever perfect? I have no idea. Just now you have me looking for differences.

I suppose I can fire up the CK and see what facegen export will do.

 

That is what I just did, exported the faces with CK

 

Posted

Version 5.1 loose: I'm not seeing what Fred described. All of my female sex slaves are looking great with their matchy-matchy faces and bodies *no seams ect.. However, Vernor is missing his face tint textures. I didn't check Volkars Dremora gang bang helpers (Idord & Nargor) but I exported there's along with Vernors face-geometry-data. I also noticed that whatever conditions were involved in remembering the purchase of Valerie have either been reset or eliminated. I had to purchase her again, but hey, when you have 1 million septims, 2000 ain't nothin but a thing.

Posted

Version 5.1 loose: I'm not seeing what Fred described. All of my female sex slaves are looking great with their matchy-matchy faces and bodies *no seams ect.. However, Vernor is missing his face textures. I didn't check Volkars Dremora gang bang helpers (Idord & Nargor) but I exported there's along with Vernors face-geometry-data. I also noticed that whatever conditions were involved in remembering the purchase of Valerie have either been reset or eliminated. I had to purchase her again, but hey, when you have 1 million septims, 2000 ain't nothin but a thing.

 

That was probably my fault.  I had to reset Vernor's script and thereby lost any local variables saved there.

 

Vernor and Volkar look good on my machine, so I guess I'll copy all the textures into the build directory just to be sure.

Posted

Version 5.1 BSA.

In my game, Niri skin is almost perfect. See below:

 

post-88918-0-39649600-1433967575_thumb.jpg

 

 

Another note:

Upgrading from 5.0B to 5.1 makes ONLY ONE setting in the MCM to be reset and it's the "Use BSDM" (it seems that default is NO, unchecked).

Warning, because this make the stage quest "Talk to Vernor" impossible to complete.

 

I had to leave Mia's Castle, set the MCM to on again, and re-enter the Castle to have Vernor who says me that Volkar are waiting for me.

 

Note that all my other previous setting are maintained as I set them.

 

Edit: @ aggh.

Sorry to say but there is a clear neckseam in Niri, into your picture. Or, at least, a colour mismatch.

Maybe your patch is not useful for some users like me (base female textures are SG Renewal) and it is for some others.

Posted

I made a survey of my harem again in the Palace. All of the light skin bodies have noticeably darker heads (minor).

Darker skin bodies are a better match.

Is this possibly due to a beautiful body mod?

Note: the one perfect head match is Andrew.  Well, and the Dremoras.

For me, I am going to go back to not noticing minor imperfections.

I do have the Sasha bug with EFF that I relate to making Mia an ESM and changing the load order.

In 51, Sasha still does not have a normal "follow me". Force recruiting works, but if you tell her to go home,

EFF still considers her a follower - and she still follows.

While in this state, she has neither "go home" or "follow" choices.

 

Posted

Sasha still does not have a normal "follow me". Force recruiting works, but if you tell her to go home,

EFF still considers her a follower - and she still follows.

While in this state, she has neither "go home" or "follow" choices.

You can fix that with setfactionrank 5c84d 0

Posted

Edit: @ aggh.

Sorry to say but there is a clear neckseam in Niri, into your picture. Or, at least, a colour mismatch.

Maybe your patch is not useful for some users like me (base female textures are SG Renewal) and it is for some others.

nope.. its just lightning and my sweaty skin textures (but i still love it  ;) )

 

 

 

Vernor and Volkar look good on my machine, so I guess I'll copy all the textures into the build directory just to be sure.

Well hard to say if Vernor has a grey face - because he is grey...

But i guess he does.

Its just its barely noticeable.

Posted

 

Sasha still does not have a normal "follow me". Force recruiting works, but if you tell her to go home,

EFF still considers her a follower - and she still follows.

While in this state, she has neither "go home" or "follow" choices.

You can fix that with setfactionrank 5c84d 0

 

 

The latest release has that set, but it may remain unset in a save.

Posted

@ aqqh

 

As I already wrote ... sorry. The light system in Skyrim is ... well ... bleah!

Anyhow, the point is:

- In my game the textures are fine even without your patch.

- Could be due to the base textures I use for females?

Posted

Well I tried to attach some screenshots (.bmp), but it says I am not allowed to upload this type of file.

What is the trick to adding a picture?

Posted

I have  one question what is this download MiasLairExtras.7z used for ? never mind I found the answer.

 

Great mod

 

Thanks for the kinds words and never fear, I got asked that question dozens of times.  Glad you found the answer.  Don't hesitate to be critical or offer suggestions for future enhancements.

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