DeepBlueFrog Posted June 4, 2017 Posted June 4, 2017 Since I am stuck with BF as it has become an essential part of my game, I would like to hunt down some stability issues I found. One in particular is a rash of dumped stacks related to various BF scripts. Here is an example: [06/04/2017 - 03:57:48PM] Dumping stack 276112:[06/04/2017 - 03:57:48PM] Frame count: 1 (Page count: 1)[06/04/2017 - 03:57:48PM] State: Waiting on other stack for call (Freeze state: Freezing)[06/04/2017 - 03:57:48PM] Type: Normal[06/04/2017 - 03:57:48PM] Return register: [fwaddonmanager ][06/04/2017 - 03:57:48PM] Has stack callback: No[06/04/2017 - 03:57:48PM] Stack trace:[06/04/2017 - 03:57:48PM] [Active effect 6 on (3C01AFB0)].fwabilitybeeingfemale.OnMagicEffectApply() - "FWAbilityBeeingFemale.psc" Line ?[06/04/2017 - 03:57:48PM] IP: 51 Instruction: 1[06/04/2017 - 03:57:48PM] [akCaster]: [Actor < (00000014)>][06/04/2017 - 03:57:48PM] [akEffect]: [MagicEffect < (410012DD)>][06/04/2017 - 03:57:48PM] [::temp446]: [fwaddonmanager ][06/04/2017 - 03:57:48PM] [::NoneVar]: None[06/04/2017 - 03:57:48PM] Dumping stack 275176:[06/04/2017 - 03:57:48PM] Frame count: 1 (Page count: 1)[06/04/2017 - 03:57:48PM] State: Waiting on other stack for call (Freeze state: Freezing)[06/04/2017 - 03:57:48PM] Type: Normal[06/04/2017 - 03:57:48PM] Return register: [fwaddonmanager ][06/04/2017 - 03:57:48PM] Has stack callback: No[06/04/2017 - 03:57:48PM] Stack trace:[06/04/2017 - 03:57:48PM] [Active effect 6 on (9E031956)].fwabilitybeeingfemale.OnMagicEffectApply() - "FWAbilityBeeingFemale.psc" Line ?[06/04/2017 - 03:57:48PM] IP: 51 Instruction: 1[06/04/2017 - 03:57:48PM] [akCaster]: [Actor < (00000014)>][06/04/2017 - 03:57:48PM] [akEffect]: [MagicEffect < (4903313B)>][06/04/2017 - 03:57:48PM] [::temp446]: [fwaddonmanager ][06/04/2017 - 03:57:48PM] [::NoneVar]: None Is this a known issue? Any suggestion to minimize or fix that?
Uncle64 Posted June 4, 2017 Posted June 4, 2017 (edited) I think Milznitte did tell at some point in the tread what needed to change. Edit. Skyrimll. Have you checked that you have all correct? Do you play as Female or Male? This is you. [06/04/2017 - 03:57:48PM] [akCaster]: [Actor < (00000014)>] Have never seen this one. [06/04/2017 - 03:57:48PM] IP: 51 Instruction: 1 Edited June 4, 2017 by Uncle64
DeepBlueFrog Posted June 5, 2017 Posted June 5, 2017 I think Milznitte did tell at some point in the tread what needed to change. Edit. Skyrimll. Have you checked that you have all correct? Do you play as Female or Male? This is you. [06/04/2017 - 03:57:48PM] [akCaster]: [Actor < (00000014)>] Have never seen this one. [06/04/2017 - 03:57:48PM] IP: 51 Instruction: 1 I do play with a female character. If that can help, these was a fair bit of sex with creatures since I am working on Parasites at the moment. Maybe that has something to do with the issue?
Uncle64 Posted June 5, 2017 Posted June 5, 2017 (edited) I think Milznitte did tell at some point in the tread what needed to change. Edit. Skyrimll. Have you checked that you have all correct? Do you play as Female or Male? This is you. [06/04/2017 - 03:57:48PM] [akCaster]: [Actor < (00000014)>] Have never seen this one. [06/04/2017 - 03:57:48PM] IP: 51 Instruction: 1 I do play with a female character. If that can help, these was a fair bit of sex with creatures since I am working on Parasites at the moment. Maybe that has something to do with the issue? My self is one notorious male player. But I have one female lvl 77 whit all creature support and no parasite on it. Can check if I get any of those logs in the papyrus. Need to fix it up little, MO can some times wreck the loadorder if you dont lock it. And I have forgot to lock it Wrye Bash can fix it whit some work. I did download you mod, have not tried it Edited June 5, 2017 by Uncle64
Caelryn Posted June 13, 2017 Posted June 13, 2017 Does anyone else notice the FPS dropping down while being in interiors? It starts at ~60 and goes down all the way below 30 within a minute or so. I'm fairly sure this performance drop is caused by this mod. It only happens in interiors.
Blank666 Posted June 13, 2017 Posted June 13, 2017 Hi Guys, I was using this mod when I encountered a weird error. The status effects added by the Basic Add-on all has broken names like Ðàçðóøèòåëüíîñòü.I was going to ask for help here but after digging around in TES5Edit I realised that it was being included in T3nd0's Perkus Maximus autopatcher which screwed up everything. Adding it to PerMa’s block list fixed it.You may want to add that in the FAQ on the main page, or not if its common sense to everyone else.TLDR – Don’t let PerMa’s autopatcher patch this and also I'm an idiot.
tidusthesun Posted June 16, 2017 Posted June 16, 2017 hi, i originally found this mod Being Female on nexus and downloaded/installed and activated it via nmm. it ran perfectly fine. however, i was wondering if the version on nexus was a pg version and doesnt support/link with sexlab framework? so i disabled it, and got the mod link from loverslab, and activated that instead. now i have a problem. being female shows up perfectly fine in the mcm menu same as before, but i found that when i open my inventory and specifically try to select the menstruation books (or any of the other books associated with this mod) my game ctds, with no error messages. i tried several times/methods, so i am pretty confident its the books that are causing the ctd. does this mean that the two Being Female files are indeed different and the game is having trouble determining which version to use? or is it because the books are left over from the disabled version and cant properly process it?
Asertyp Posted June 18, 2017 Posted June 18, 2017 In the latest versions of BeeingFemale (2.7, 2.8) found an annoying bug that randomly caught and not immediately detected. After applying PMS debuff "Swelled feets" (_BFA_PMSNoSneak "PMS" [sPEL:0300AF85]) breaks Sneak. The nearest NPCs always see you when you are sneaking, even if you are in the dark or behind a wall. Bug remains even after removing the debuff. The problem in the magic effect _BFA_EPMSNoSneak "Swelled feets" [MGEF:0300AF84]. Fix variants: 1. Patch the file "Data\BeeingFemale\AddOn\BasicCME_1.ini", removing the reference to this spell from it (BeeingFemaleBasicAddOn_AF85), so that it does not apply 2. Patch the esp file "Data\BeeingFemaleBasicAddOn.esp", correcting the parameters of the magic effect. You can restrict minimal changes (in order to not break Sneak, is enough to add a flag "Recover"). You can change the effect by analogy with the ovulation buff "Your place or mine" (gives +5 Sneak) so that "Swelled feets" gives the Sneak debuff to -20. I will attach a screenshot of possible fixes in TESEdit and 3 patch variants for the BeeingFemale version 2.8.1. Use only one of the patches !!! BeeingFemale_2_8_1_(Disable_BFA_PMSNoSneak).zip BeeingFemale_2_8_1_(Fix_minimum_BFA_PMSNoSneak).zip BeeingFemale_2_8_1_(Fix_BFA_PMSNoSneak).zip P.S. Fix included in BeeingFemale 2.8.1 Patch from Bane Master.
COLOCO Posted June 18, 2017 Posted June 18, 2017 i am stuck...my belly don't want to get slim i try every think in the MCM (refresh every stuff) menu don't work how can i get back my shape from before the birth....? how to cut the permanent belly!! i THINK MAYBE it' about another mod adjuting the belly node i use skyrim romance v3* There is a way to back from this?
jfraser Posted June 18, 2017 Posted June 18, 2017 i am stuck...my belly don't want to get slim i try every think in the MCM (refresh every stuff) menu don't work how can i get back my shape from before the birth....? how to cut the permanent belly!! i THINK MAYBE it' about another mod adjuting the belly node i use skyrim romance v3* There is a way to back from this? how long has it been since you gave birth? This mod likes to be realistic about these things, so it does take awhile to get back to thin.
COLOCO Posted June 18, 2017 Posted June 18, 2017 i wait.....24 48.... i go throught MCM menu i try cheat all stuff!! i mean get on the duration process and back it to 2 day!! i just need to get my slim belly back lol!!!
LiliCakez Posted June 18, 2017 Posted June 18, 2017 Helllo and first off, thank you for this awesome Mod! There is just one thing that has been bothering me a little bit, and after looking around, I havent really found any answers. After installing and testing, everything appears to be working. However, Ive been wondering, is this is the way the belly is supposed to look?Im not sure I'd call it a "torpedo" as some have mentioned, but it does seem sort of pointy to me when compared to the bellies on the body used in the video(which Im assuming is the suggested UNP). I am using the CBBE HDT body from bodyslide and the belly progress works just fine, its just the shape seems a little too pointy to me when compared to the "pregnancy belly" slider. Per suggestion on other threads about using CBBE for pregnancy, I set the "bigbelly" slider to 50% when I batch built my body. In MCM I set the belly scale to 8.0 (because it actually looks worse at the default setting). As far as possible conflicts go, I did get a message on startup saying "beeing female-check requirements" but I believe I have all the listed requirements, (excluding the suggested body mod) so Im not sure why I am getting the message. I have the latest version of skyrim, the latest version of SKSE, SkiUI+RaceMenu and HDT. I have FNIS and the Creature Pack (and have run the tool without any warnings), XP32 max skeleton extended and the latest version of SexLab(and all requirements) with a few sex mods. I do have some other animation mods installed, but I don't think they affect the belly node. Here is my load order as sorted by LOOT: Skyrim.esm=1Update.esm=1Dawnguard.esm=1HearthFires.esm=1Dragonborn.esm=1Unofficial Skyrim Legendary Edition Patch.esp=1ApachiiHair.esm=0SexLab.esm=1BeeingFemale.esm=1CreatureFramework.esm=1SexLabAroused.esm=1ZaZAnimationPack.esm=1ebonywarmageset.esp=1RaceMenu.esp=1RaceMenuMimic.esp=1RaceMenuPlugin.esp=1YMMP.esp=1FNIS.esp=1FNISspells.esp=1dD - Realistic Ragdoll Force - Realistic.esp=1KS Hairdos - HDT.esp=1CalienteVanillaArmorTweaks.esp=0Remodeled Armor - Underwear.esp=1Remodeled Armor.esp=1Remodeled Armor - Dawnguard.esp=1Remodeled Armor - Dragonborn.esp=1FNISSexyMove.esp=1SkyUI.esp=1SkyrimConfigMenu.esp=1FNIS_PCEA2.esp=1Dual Sheath Redux.esp=1HelmetToggle.esp=1Magicka Sabers.esp=1XPMSE.esp=1SOSRaceMenu.esp=1SexLabMatchMaker.esp=1SexLab Vanilla Voices.esp=1BeeingFemaleBasicAddOn.esp=1BFA_CreatureChildActors_V+DG+DB.esp=1MoreNastyCritters.esp=1SexLabNudeCreatures.esp=1SexLabNudeCreaturesDB.esp=1SexLabNudeCreaturesDG.esp=1Alternate Start - Live Another Life.esp=1Dual Sheath Redux Patch.esp=1 I love this mod, I just would like the belly to be more rounded if at all possible. Also, Im sorry if this is too much to ask here. I will move it if I need to Any feedback is greatly appreciated
LiliCakez Posted June 19, 2017 Posted June 19, 2017 Wlep I dont know what happened, but I started to have an issue when loading a save where I get the "No compatibility" under SL framework and theres a menu stuck on the top right of the screen. Ive tried a lot of things, including a re install, but nothing seemed to work so I tried cleaning my vanilla ESMs, however now my game crashes when trying to load a save. Im honestly not sure what do do at this point as I dont really understand what my papyrus log is saying, so I would love any help anyone can provide!! Heres my papyrus log: [06/19/2017 - 02:10:37PM] Papyrus log opened (PC)[06/19/2017 - 02:10:37PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets.[06/19/2017 - 02:10:37PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)[06/19/2017 - 02:10:37PM] Memory page: 128 (min) 512 (max) 76800 (max total)[06/19/2017 - 02:10:53PM] VM is freezing...[06/19/2017 - 02:10:53PM] VM is frozen[06/19/2017 - 02:10:53PM] Reverting game...[06/19/2017 - 02:10:59PM] Loading game...[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414122 doesn't exist in the in-game resource files - using version from save[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414119 doesn't exist in the in-game resource files - using version from save[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414125 doesn't exist in the in-game resource files - using version from save[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414120 doesn't exist in the in-game resource files - using version from save[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414123 doesn't exist in the in-game resource files - using version from save[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414116 doesn't exist in the in-game resource files - using version from save[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414124 doesn't exist in the in-game resource files - using version from save[06/19/2017 - 02:10:59PM] VM is thawing...[06/19/2017 - 02:10:59PM] SEXLAB - LOADED: Version 16200 / 16200[06/19/2017 - 02:10:59PM] SexLab MCM Loaded CurrentVerison: 16200 / 16200[06/19/2017 - 02:10:59PM] FNIS AA started (load)[06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded.stack:.Game.GetFormFromFile() - "" Line ?[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 27[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6[06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Dawnguard Patch.esp" does not exist or is not currently loaded.stack:.Game.GetFormFromFile() - "" Line ?[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 31[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6[06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Hearthfire Patch.esp" does not exist or is not currently loaded.stack:.Game.GetFormFromFile() - "" Line ?[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 35[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6[06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Dragonborn Patch.esp" does not exist or is not currently loaded.stack:.Game.GetFormFromFile() - "" Line ?[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 39[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6[06/19/2017 - 02:10:59PM] FNISSM started.[06/19/2017 - 02:10:59PM] FNIS PCEA2 Quest started (load)[06/19/2017 - 02:10:59PM] [fwsystemconfig ] INITIALIZED
Guest castielxlt Posted June 20, 2017 Posted June 20, 2017 the patch for flower girls does not work, in the window of compatibilities and installed mods, its shows as no installed... what could be?
Hollerboller1970 Posted June 20, 2017 Posted June 20, 2017 Wlep I dont know what happened, but I started to have an issue when loading a save where I get the "No compatibility" under SL framework and theres a menu stuck on the top right of the screen. Ive tried a lot of things, including a re install, but nothing seemed to work so I tried cleaning my vanilla ESMs, however now my game crashes when trying to load a save. Im honestly not sure what do do at this point as I dont really understand what my papyrus log is saying, so I would love any help anyone can provide!! Heres my papyrus log: [06/19/2017 - 02:10:37PM] Papyrus log opened (PC) [06/19/2017 - 02:10:37PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [06/19/2017 - 02:10:37PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [06/19/2017 - 02:10:37PM] Memory page: 128 (min) 512 (max) 76800 (max total) [06/19/2017 - 02:10:53PM] VM is freezing... [06/19/2017 - 02:10:53PM] VM is frozen [06/19/2017 - 02:10:53PM] Reverting game... [06/19/2017 - 02:10:59PM] Loading game... [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414122 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414119 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414125 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414120 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414123 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414116 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414124 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] VM is thawing... [06/19/2017 - 02:10:59PM] SEXLAB - LOADED: Version 16200 / 16200 [06/19/2017 - 02:10:59PM] SexLab MCM Loaded CurrentVerison: 16200 / 16200 [06/19/2017 - 02:10:59PM] FNIS AA started (load) [06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 27 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Dawnguard Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 31 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Hearthfire Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 35 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Dragonborn Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 39 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [06/19/2017 - 02:10:59PM] FNISSM started. [06/19/2017 - 02:10:59PM] FNIS PCEA2 Quest started (load) [06/19/2017 - 02:10:59PM] [fwsystemconfig ] INITIALIZED Yeah same here with the pop up window. It states press h,g or p for 2 seconds. but it won't go away. There are menu options that do absolutley nothing. script errors like no tomorrow and no patches since month. I give up. I rather start a new game without beeing female then struggle with the many problems the mod has with no support and fixes.
jfraser Posted June 20, 2017 Posted June 20, 2017 Wlep I dont know what happened, but I started to have an issue when loading a save where I get the "No compatibility" under SL framework and theres a menu stuck on the top right of the screen. Ive tried a lot of things, including a re install, but nothing seemed to work so I tried cleaning my vanilla ESMs, however now my game crashes when trying to load a save. Im honestly not sure what do do at this point as I dont really understand what my papyrus log is saying, so I would love any help anyone can provide!! Heres my papyrus log: [06/19/2017 - 02:10:37PM] Papyrus log opened (PC) [06/19/2017 - 02:10:37PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [06/19/2017 - 02:10:37PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [06/19/2017 - 02:10:37PM] Memory page: 128 (min) 512 (max) 76800 (max total) [06/19/2017 - 02:10:53PM] VM is freezing... [06/19/2017 - 02:10:53PM] VM is frozen [06/19/2017 - 02:10:53PM] Reverting game... [06/19/2017 - 02:10:59PM] Loading game... [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414122 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414119 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414125 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414120 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414123 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414116 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414124 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] VM is thawing... [06/19/2017 - 02:10:59PM] SEXLAB - LOADED: Version 16200 / 16200 [06/19/2017 - 02:10:59PM] SexLab MCM Loaded CurrentVerison: 16200 / 16200 [06/19/2017 - 02:10:59PM] FNIS AA started (load) [06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 27 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Dawnguard Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 31 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Hearthfire Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 35 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Dragonborn Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 39 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [06/19/2017 - 02:10:59PM] FNISSM started. [06/19/2017 - 02:10:59PM] FNIS PCEA2 Quest started (load) [06/19/2017 - 02:10:59PM] [fwsystemconfig ] INITIALIZED Yeah same here with the pop up window. It states press h,g or p for 2 seconds. but it won't go away.There are menu options that do absolutley nothing. script errors like no tomorrow and no patches since month. I give up. I rather start a new game without beeing female then struggle with the many problems the mod has with no support and fixes. have either of you added or subtracted mods from ongoing saves? If so, that's probably where your problems are stemming. You can use all the save cleansers in the world, but they will never be able to give you as much stability as a new game. If you haven't already, try starting a new game just to see if the errors persist.
Guest castielxlt Posted June 20, 2017 Posted June 20, 2017 the patch for flower girls does not work, in the window of compatibilities and installed mods, its shows as no installed... what could be? this is not working any ones can please fix it? thanks ; -- Edit by Milzschnitte -- if FirstActorREF!=none && SecondActorREF!=none actor male=none actor female=none ; Check for Female if FirstActorREF.SexType==TokenToIdle.TokenCowgirlFemale || FirstActorREF.SexType==TokenToIdle.TokenStandingFemale || FirstActorREF.SexType==TokenToIdle.TokenDoggyFemale || FirstActorREF.SexType==TokenToIdle.TokenMissionaryFemale female=FirstActorREF.ActorRef elseif SecondActorREF.SexType==TokenToIdle.TokenCowgirlFemale || SecondActorREF.SexType==TokenToIdle.TokenStandingFemale || SecondActorREF.SexType==TokenToIdle.TokenDoggyFemale || SecondActorREF.SexType==TokenToIdle.TokenMissionaryFemale female=SecondActorREF.ActorRef endif ; Check for Male if FirstActorREF.SexType==TokenToIdle.TokenCowgirlMale || FirstActorREF.SexType==TokenToIdle.TokenStandingMale || FirstActorREF.SexType==TokenToIdle.TokenDoggyMale || FirstActorREF.SexType==TokenToIdle.TokenMissionaryMale male=FirstActorREF.ActorRef elseif SecondActorREF.SexType==TokenToIdle.TokenCowgirlMale || SecondActorREF.SexType==TokenToIdle.TokenStandingMale || SecondActorREF.SexType==TokenToIdle.TokenDoggyMale || SecondActorREF.SexType==TokenToIdle.TokenMissionaryMale male=SecondActorREF.ActorRef endif if male!=none && female!=none male.SendModEvent("AddSperm", "", female.GetFormID()) endif endif ; -- End edit --
Guest Posted June 22, 2017 Posted June 22, 2017 ... NOTE: SexLab Separate Orgasms is currently NOT supported by BF, if you use SLSO, be sure to enable ending orgasms in both Sexlab and SLSO menus. This is currently the only way to use SLSO and BF together, right? Doesn't this setting make SLSO meaningless at all? From what I understand is it easy to do the patch, but he cant do it now. I made a really basic patch that should make BF usable with SLSO. This is just something I made for personal use and I don't intend to offer any ongoing support. Use it at your own risk. Before installing I highly recommend making a backup of the following files in Data/scripts: BFA_AbilityEffectPMSSexHurt.pex BFA_ssl.pex FWSystemConfig.pex And (optionally) their equally named counterparts in Data/scripts/source The patch only changes those 6 files, so by creating a backup you can revert the changes easily. To install Just extract the .zip and merge the "Data" subfolder with Skyrim's data folder, overwritting the existing files. Once in game, use the reset-components button in the BeeingFemale MCM so the event registration is updated. IMPORTANT NOTES: - The patch will (probably) only work with BeeingFemale version 2.8.1 (the one that's currently most recent) - This will break BeeingFemale when the separate orgasms mod is not enabled (sorry) Not-so important note: - The patch also prevents female actors from impregnating anyone (regardless of the BeeingFemale config settings), their orgasm event has no effect BasicSSOPatch.zip
milzschnitte Posted June 22, 2017 Author Posted June 22, 2017 Hi everyone - just a little drop down. I haven't forgot you but I got realy little time..... I need to drive 200km a day with extreme traffic - takes me up to 4 hours ... then 9 hours of work... and then I need to rest. So I don't think I can come back soon - but I will come back. As you may know, SKYRIM VR was announced... Sony bought it as an exclusive title for Playstation VR, but after some month (around 6 - 12 month) it will come out for Vive, too. I'm a proude owner of the HTC Vive, so I will come back to Skyrim!
Airianna Posted June 22, 2017 Posted June 22, 2017 ... NOTE: SexLab Separate Orgasms is currently NOT supported by BF, if you use SLSO, be sure to enable ending orgasms in both Sexlab and SLSO menus. This is currently the only way to use SLSO and BF together, right? Doesn't this setting make SLSO meaningless at all? From what I understand is it easy to do the patch, but he cant do it now. I made a really basic patch that should make BF usable with SLSO. This is just something I made for personal use and I don't intend to offer any ongoing support. Use it at your own risk. Before installing I highly recommend making a backup of the following files in Data/scripts: BFA_AbilityEffectPMSSexHurt.pex BFA_ssl.pex FWSystemConfig.pex And (optionally) their equally named counterparts in Data/scripts/source The patch only changes those 6 files, so by creating a backup you can revert the changes easily. To install Just extract the .zip and merge the "Data" subfolder with Skyrim's data folder, overwritting the existing files. Once in game, use the reset-components button in the BeeingFemale MCM so the event registration is updated. IMPORTANT NOTES: - The patch will (probably) only work with BeeingFemale version 2.8.1 (the one that's currently most recent) - This will break BeeingFemale when the separate orgasms mod is not enabled (sorry) Not-so important note: - The patch also prevents female actors from impregnating anyone (regardless of the BeeingFemale config settings), their orgasm event has no effect Thank you for this. I hope it works well enough
XarisZ Posted June 24, 2017 Posted June 24, 2017 Can the kids PC-NPCs ones instead of standing on one place follow the parent NPC?
Hollerboller1970 Posted June 24, 2017 Posted June 24, 2017 Wlep I dont know what happened, but I started to have an issue when loading a save where I get the "No compatibility" under SL framework and theres a menu stuck on the top right of the screen. Ive tried a lot of things, including a re install, but nothing seemed to work so I tried cleaning my vanilla ESMs, however now my game crashes when trying to load a save. Im honestly not sure what do do at this point as I dont really understand what my papyrus log is saying, so I would love any help anyone can provide!! Heres my papyrus log: [06/19/2017 - 02:10:37PM] Papyrus log opened (PC) [06/19/2017 - 02:10:37PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [06/19/2017 - 02:10:37PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [06/19/2017 - 02:10:37PM] Memory page: 128 (min) 512 (max) 76800 (max total) [06/19/2017 - 02:10:53PM] VM is freezing... [06/19/2017 - 02:10:53PM] VM is frozen [06/19/2017 - 02:10:53PM] Reverting game... [06/19/2017 - 02:10:59PM] Loading game... [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414122 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414119 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414125 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414120 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414123 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414116 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414124 doesn't exist in the in-game resource files - using version from save [06/19/2017 - 02:10:59PM] VM is thawing... [06/19/2017 - 02:10:59PM] SEXLAB - LOADED: Version 16200 / 16200 [06/19/2017 - 02:10:59PM] SexLab MCM Loaded CurrentVerison: 16200 / 16200 [06/19/2017 - 02:10:59PM] FNIS AA started (load) [06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 27 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Dawnguard Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 31 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Hearthfire Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 35 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Dragonborn Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 39 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [06/19/2017 - 02:10:59PM] FNISSM started. [06/19/2017 - 02:10:59PM] FNIS PCEA2 Quest started (load) [06/19/2017 - 02:10:59PM] [fwsystemconfig ] INITIALIZED Yeah same here with the pop up window. It states press h,g or p for 2 seconds. but it won't go away.There are menu options that do absolutley nothing. script errors like no tomorrow and no patches since month. I give up. I rather start a new game without beeing female then struggle with the many problems the mod has with no support and fixes. have either of you added or subtracted mods from ongoing saves? If so, that's probably where your problems are stemming. You can use all the save cleansers in the world, but they will never be able to give you as much stability as a new game. If you haven't already, try starting a new game just to see if the errors persist. No, i never do this. I start a new game whenever i change anything. I dont use savegame cleaner, like never. I'll never update a mod mid playthrough no matter if the mod author claims it is safe to do so, because it is not. Unless an update changes only meshes or textures never and i mean never update a mod. Really when scripts and or esm/esp are involved don't update. Any mod author who claims it would be safe to do so is either lying or has no clue. Same goes for the infamous clean save, because there is no such thing and any mod author who states you have to make a clean save prior to updating, should stop making mods and should give no advise to others, because he/her has really no clue and is spouting utter nonsens. Now i had to rant a little, sorry for that. The last stable version of beeing female i used was 2.6 after that it was a terrible experience for me. And i mean not that the esm has dirty edits, even in the latest version, after 2.6 the papyrus is spammed with entries related to beeing female. Like cannot find uskp, öhm of course not, why do you even search for it. I use USLEEP!!!! My solution is that i use only 2.6, it is working for me and i don't need any of the new fancy features. I really don't want to bash the mod, it is the best pregnancy mod available no doubt, i was only angry mostly because that i not stayed with 2.6 that worked with no problems for me and had to start a new game again... Sorry for bad grammar i am not a native english speaker.
Uncle64 Posted June 24, 2017 Posted June 24, 2017 Hollerboller1970 I have cleaned the esm for 2.81, did also clean it for 2.6. Beeing Female do work better when it is cleaned. There was also some other stuff that should not have been there that was removed to. Errors made by CK. You can find it here. http://www.loverslab.com/topic/35269-beeingfemale/page-227?do=findComment&comment=1845755 If you Beeing Female ask for uskp you have one mod that ask for it since Beeing Female dont use it. No versions of Beeing Female use Uskp/Usleep.You dont have RS children installed?
Lazulitus Posted June 25, 2017 Posted June 25, 2017 This is a script editing question:So I was looking to change some scripts for myself, and I wanted to change the Max number of babies to a number to like 100 for fun. I managed to do that, but for some reason I can't get my character pregnant with any more than 3-4. At 1:1 ratio (100% chance) 100 babies shows up in the debug so I know it's sort of right, but ratios higher than that like 1:2 for example, don't seem to make much of a difference. It actually didn't give me ~50% chance, and I'm not sure why. There's some funky calculation in the FWSystem.psc for the chances and I know that it might have something to do with that, but I'm not sure what I'd have to change to manipulate it. Any ideas?
aspirine2 Posted June 25, 2017 Posted June 25, 2017 my pc waits forever in replenish phase and answer to no button ..wait-inventory-jump..is this normal ??
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