Uncle64 Posted May 31, 2017 Posted May 31, 2017 (edited) No offence to the mod creator but if i where u, put a warning that Uninstalling this mod can complete break your save game. I follow all the steps of uninstalling and non worked follow tips and tricks from people that have posted here did not work. So now i checking how much dirt do this mod leave in your save file with the save tool, and just omg even after fixscript instance del broken actives etc etc i find dozen if it not hundreds of scripts, scripts instance update offesets and much more. plz go over your mod and check and try to fix this. And before u go yes i know how to install mods and uninstall i have run 1000 of mods and some had the same problems but most of the time u couled fix them with save tool this is a mod problem not a mod user problem. And that warning is littered in the tread. This is one of the mods you simply cant remove. And those mods are so many you cant count them. 90% of the mods from Nexus/SteamWorkshop/Loverslab and other sites I did not mention. Simply cant be removed, and that is all about the scripts. Where did you learn to mod? And listen to what Airianna says how to "clean" your save. But use PdtWrapper or the new FallrimTools Those 2 are superior to the tool Airianna suggested. http://www.loverslab.com/files/file/3445-fallrimtools-script-cleaner-and-more/ The most sad part is that even Bethzeda cant clean one save. All about how the game engine is working. Dont post crap posts like this. Since this mod is made in Milznittes free time. Basic all other mods are done that way. If you dont like one mod, simply remove it, and start one new game, we cant read the information for you. That is your own responsibility. Dont post stuff, that you dont know about. @Airianna You are right, you cant remove BF from your save. I have spend countless hours whit that. You will end up ruin some other stuff in your save. Not even if you do the long way, by reset all NPC, Turns off BF in the menu waits several of minutes and save, cleans your SKSE co-save. Yea BF stores information there to. Edited May 31, 2017 by Uncle64
Airianna Posted May 31, 2017 Posted May 31, 2017 No offence to the mod creator but if i where u, put a warning that Uninstalling this mod can complete break your save game. I follow all the steps of uninstalling and non worked follow tips and tricks from people that have posted here did not work. So now i checking how much dirt do this mod leave in your save file with the save tool, and just omg even after fixscript instance del broken actives etc etc i find dozen if it not hundreds of scripts, scripts instance update offesets and much more. plz go over your mod and check and try to fix this. And before u go yes i know how to install mods and uninstall i have run 1000 of mods and some had the same problems but most of the time u couled fix them with save tool this is a mod problem not a mod user problem. And that warning is littered in the tread. This is one of the mods you simply cant remove. And those mods are so many you cant count them. 90% of the mods from Nexus/SteamWorkshop/Loverslab and other sites I did not mention. Simply cant be removed, and that is all about the scripts. Where did you learn to mod? And listen to what Airianna says how to "clean" your save. But use PdtWrapper or the new FallrimTools Those 2 are superior to the tool Airianna suggested. http://www.loverslab.com/files/file/3445-fallrimtools-script-cleaner-and-more/ The most sad part is that even Bethzeda cant clean one save. All about how the game engine is working. Dont post crap posts like this. Since this mod is made in Milznittes free time. Basic all other mods are done that way. If you dont like one mod, simply remove it, and start one new game, we cant read the information for you. That is your own responsibility. Dont post stuff, that you dont know about. @Airianna You are right, you cant remove BF from your save. I have spend countless hours whit that. You will end up ruin some other stuff in your save. Not even if you do the long way, by reset all NPC, Turns off BF in the menu waits several of minutes and save, cleans your SKSE co-save. Yea BF stores information there to. Found a save at the Nexus, from about 2-3 years ago. Sexlab mods, and a slew of others that I either did use, or use the most current version of. Crashes on load... Most I don't use. I used that tool, deleted all the Mod Scripts from all the mods in that save, left the others alone. Because some mods require orphaned scripts, or it crashes the game. Deleted the SKSE portion of the save. Game loaded up just fine, about level 30 male, long list of quests that are not completed, but has the main story line quests completed. Sounded like they were higher level than that. Was going to bring it in, change the race/gender then save... And that is the cleanest I am able to get it on the first load... I can now disable all mods, load the game, save, and exit, then try to remove the orphaned scripts. At that point it will be ready for the SSE transfer. And that is what I am guessing that person wishes to accomplish without loosing their current game progress.
Devorax Posted May 31, 2017 Posted May 31, 2017 I'm really surprised nobody's made a The Kids Are Alright (TKAA) plugin yet. inb4 "Why don't you do it." Well if I knew even the slightest thing about creating mods, I would.
Airianna Posted May 31, 2017 Posted May 31, 2017 I'm really surprised nobody's made a The Kids Are Alright (TKAA) plugin yet. inb4 "Why don't you do it." Well if I knew even the slightest thing about creating mods, I would. A mod, is taking anything in the base game, and changing it. That can be such a minor change that it is just 1 point off from the original, it's still a mod... Load Skyrim's CK, find a sword, change base damage by 1 point. Save as... You just created a mod. Simplicity at it's best.. I am learning scripting now myself. and I swear, nothing but a major migraine since I started. It has less focus than I do!
Uncle64 Posted May 31, 2017 Posted May 31, 2017 I'm really surprised nobody's made a The Kids Are Alright (TKAA) plugin yet. inb4 "Why don't you do it." Well if I knew even the slightest thing about creating mods, I would. It is not that easy sadly. TKAA do clone the normal children and remove them, so you need to work on the NIF files and point them all to new files. The same goes for SkyChildren.
Airianna Posted May 31, 2017 Posted May 31, 2017 I'm really surprised nobody's made a The Kids Are Alright (TKAA) plugin yet. inb4 "Why don't you do it." Well if I knew even the slightest thing about creating mods, I would. It is not that easy sadly. TKAA do clone the normal children and remove them, so you need to work on the NIF files and point them all to new files. The same goes for SkyChildren. What I would love to see, is someone be able to do a genetics thing for the game... Like, if my man gets me pregnant, it would take the color tones of the skin and meld them... Take his and my features and use them as a base for min/max for the child's face. Color combination for hair too. Could be done through an external running program That could use the body slide functions for face/ears/hair.... of coarse, no facial hair at a young age.... Would love to see a humanoid variant of all the creatures that it might come up with as well. That way, custom race or not, would be of little concern, because it goes on genetics, and if not a base race, then it's easy to slap "other" for the basic race, and "othervampire" for vampiric races naturally. Once computations were completed and written, it could inject the new form into the game during game play. At the same time, set it up to handle several scripts when your skyrim.ini has reached it's max to maintain frame rates. With built in skyrim bug tracking and bug reporting... (ok went overboard, but would be cool) And that is WAY above my abilities.
Devorax Posted June 1, 2017 Posted June 1, 2017 I'm really surprised nobody's made a The Kids Are Alright (TKAA) plugin yet. inb4 "Why don't you do it." Well if I knew even the slightest thing about creating mods, I would. It is not that easy sadly. TKAA do clone the normal children and remove them, so you need to work on the NIF files and point them all to new files. The same goes for SkyChildren. What I would love to see, is someone be able to do a genetics thing for the game... Like, if my man gets me pregnant, it would take the color tones of the skin and meld them... Take his and my features and use them as a base for min/max for the child's face. Color combination for hair too. Could be done through an external running program That could use the body slide functions for face/ears/hair.... of coarse, no facial hair at a young age.... Would love to see a humanoid variant of all the creatures that it might come up with as well. That way, custom race or not, would be of little concern, because it goes on genetics, and if not a base race, then it's easy to slap "other" for the basic race, and "othervampire" for vampiric races naturally. Once computations were completed and written, it could inject the new form into the game during game play. At the same time, set it up to handle several scripts when your skyrim.ini has reached it's max to maintain frame rates. With built in skyrim bug tracking and bug reporting... (ok went overboard, but would be cool) And that is WAY above my abilities. A man can only dream...
Airianna Posted June 1, 2017 Posted June 1, 2017 A man can only dream... Yep, and that's why most of us women have to do the work hehehe
headhunter32 Posted June 2, 2017 Posted June 2, 2017 No offence to the mod creator but if i where u, put a warning that Uninstalling this mod can complete break your save game. I follow all the steps of uninstalling and non worked follow tips and tricks from people that have posted here did not work. So now i checking how much dirt do this mod leave in your save file with the save tool, and just omg even after fixscript instance del broken actives etc etc i find dozen if it not hundreds of scripts, scripts instance update offesets and much more. plz go over your mod and check and try to fix this. And before u go yes i know how to install mods and uninstall i have run 1000 of mods and some had the same problems but most of the time u couled fix them with save tool this is a mod problem not a mod user problem. And that warning is littered in the tread.This is one of the mods you simply cant remove. And those mods are so many you cant count them. 90% of the mods from Nexus/SteamWorkshop/Loverslab and other sites I did not mention. Simply cant be removed, and that is all about the scripts. Where did you learn to mod? And listen to what Airianna says how to "clean" your save. But use PdtWrapper or the new FallrimTools Those 2 are superior to the tool Airianna suggested. http://www.loverslab.com/files/file/3445-fallrimtools-script-cleaner-and-more/ The most sad part is that even Bethzeda cant clean one save. All about how the game engine is working. Dont post crap posts like this. Since this mod is made in Milznittes free time. Basic all other mods are done that way. If you dont like one mod, simply remove it, and start one new game, we cant read the information for you. That is your own responsibility. Dont post stuff, that you dont know about. @Airianna You are right, you cant remove BF from your save. I have spend countless hours whit that. You will end up ruin some other stuff in your save. Not even if you do the long way, by reset all NPC, Turns off BF in the menu waits several of minutes and save, cleans your SKSE co-save. Yea BF stores information there to. I can post what ever i want each person have a right of opion if u dont like some 1 opion u can ignore it we still live in a world where freedom of speech is aloud in most country. Also i said no offence to the mod crwator so dont get on your high horse. Als yea there are more mods thath break your save in some ways but not as bad as this mod, i never had a mod so far thath complete break a save game. And i have usesd around 1000+ mods of difrent games so i know how mod work. And there is almost no warning in this mod saying thath it can break your save
qotsafan Posted June 2, 2017 Posted June 2, 2017 I can post what ever i want each person have a right of opion if u dont like some 1 opion u can ignore it we still live in a world where freedom of speech is aloud in most country. Also i said no offence to the mod crwator so dont get on your high horse. Als yea there are more mods thath break your save in some ways but not as bad as this mod, i never had a mod so far thath complete break a save game. And i have usesd around 1000+ mods of difrent games so i know how mod work. And there is almost no warning in this mod saying thath it can break your save 1. Uninstalling a mod always corrupts your savegame (the severity defined by the scope of the mod). 2. There is no such thing as clean saves, even cleaning your save will not make it as stable as making a fresh new one. 3. Cleaning your save can fuck your save up even more than uninstalling a mod (if you are doing it wrong). 4. The one, who needs to get down from his high horse is you. If you used so many mods, as you state, you would know that (only mods with actual scripts count). Pro-tip: Be mindful about which mods you want to install.
headhunter32 Posted June 2, 2017 Posted June 2, 2017 Pro tip back whath a load of bullshit some mods are made better so the wont break a save game so bad when uninstall a game. Second if u would put a warning on the frontpage thath this mod can break s save game u would not have so many angry people. Because this is the first mod thath break a save game after install so that means it u code suck mayor ass. I was polite first but now u guys get angry because i gave a opion and a sugestion in a nice way and u start to treat me like a ass. Then u get a ass back. Pro tip back whath a load of bullshit some mods are made better so the wont break a save game so bad when uninstall a game. Second if u would put a warning on the frontpage thath this mod can break s save game u would not have so many angry people. Because this is the first mod thath break a save game after uninstall so that means it u code suck mayor ass. I was polite first but now u guys get angry because i gave a opion and a sugestion in a nice way and u start to treat me like a ass. Then u get a ass back.
jennievm Posted June 2, 2017 Posted June 2, 2017 Pro tip back whath a load of bullshit some mods are made better so the wont break a save game so bad when uninstall a game. Second if u would put a warning on the frontpage thath this mod can break s save game u would not have so many angry people. Because this is the first mod thath break a save game after install so that means it u code suck mayor ass. I was polite first but now u guys get angry because i gave a opion and a sugestion in a nice way and u start to treat me like a ass. Then u get a ass back. Pro tip back whath a load of bullshit some mods are made better so the wont break a save game so bad when uninstall a game. Second if u would put a warning on the frontpage thath this mod can break s save game u would not have so many angry people. Because this is the first mod thath break a save game after uninstall so that means it u code suck mayor ass. I was polite first but now u guys get angry because i gave a opion and a sugestion in a nice way and u start to treat me like a ass. Then u get a ass back. I'm sorry to tell you but you are breaking very obvious rules when it comes to skyrim modding. Rule 1- NEVER remove an "esp" halfway in a playthrough. Your game from there on is doomed to break. And no it doesn't matter which mod it is. Rule 2- You can never perfectly clean a savegame. Just start fresh. The papyrus script engine is very finike. Just a tip check your loadorder too. I'm sure that its a total mess. I'm not fighting here merely stating the obvious.
qotsafan Posted June 2, 2017 Posted June 2, 2017 Pro tip back whath a load of bullshit some mods are made better so the wont break a save game so bad when uninstall a game. Second if u would put a warning on the frontpage thath this mod can break s save game u would not have so many angry people. Because this is the first mod thath break a save game after install so that means it u code suck mayor ass. I was polite first but now u guys get angry because i gave a opion and a sugestion in a nice way and u start to treat me like a ass. Then u get a ass back. Pro tip back whath a load of bullshit some mods are made better so the wont break a save game so bad when uninstall a game. Second if u would put a warning on the frontpage thath this mod can break s save game u would not have so many angry people. Because this is the first mod thath break a save game after uninstall so that means it u code suck mayor ass. I was polite first but now u guys get angry because i gave a opion and a sugestion in a nice way and u start to treat me like a ass. Then u get a ass back. The first post you ever made on this forum, was accusing milzschnitte of corrupting your savegame, the one who corrupted your savegame, is you by uninstalling Beeing Female. People tried to give you advice and you ignore it and spit in their face. Pro-tip: Learn some better english, spelling and manners.
mangalo Posted June 2, 2017 Posted June 2, 2017 Pro tip back whath a load of bullshit some mods are made better so the wont break a save game so bad when uninstall a game. Second if u would put a warning on the frontpage thath this mod can break s save game u would not have so many angry people. Because this is the first mod thath break a save game after install so that means it u code suck mayor ass. I was polite first but now u guys get angry because i gave a opion and a sugestion in a nice way and u start to treat me like a ass. Then u get a ass back. Pro tip back whath a load of bullshit some mods are made better so the wont break a save game so bad when uninstall a game. Second if u would put a warning on the frontpage thath this mod can break s save game u would not have so many angry people. Because this is the first mod thath break a save game after uninstall so that means it u code suck mayor ass. I was polite first but now u guys get angry because i gave a opion and a sugestion in a nice way and u start to treat me like a ass. Then u get a ass back. https://en.wiktionary.org/wiki/PEBCAK You might need to reconsider some things.
Uncle64 Posted June 2, 2017 Posted June 2, 2017 I can post what ever i want each person have a right of opion if u dont like some 1 opion u can ignore it we still live in a world where freedom of speech is aloud in most country. Also i said no offence to the mod crwator so dont get on your high horse. Als yea there are more mods thath break your save in some ways but not as bad as this mod, i never had a mod so far thath complete break a save game. And i have usesd around 1000+ mods of difrent games so i know how mod work. And there is almost no warning in this mod saying thath it can break your save 1. Uninstalling a mod always corrupts your savegame (the severity defined by the scope of the mod).2. There is no such thing as clean saves, even cleaning your save will not make it as stable as making a fresh new one. 3. Cleaning your save can fuck your save up even more than uninstalling a mod (if you are doing it wrong). 4. The one, who needs to get down from his high horse is you. If you used so many mods, as you state, you would know that (only mods with actual scripts count). Pro-tip: Be mindful about which mods you want to install. Oh my. I know one person that I will add to my not helping list. Will add some stuff to what @qotsafan did say. It is not freedom of speech do public bash some others work and not telling polite what you think should be altered. You need to learn that. And it differs from country to country, in this case it is LoversLabs rules that apply. If this have been Nexus you should have been banned for some time. https://en.wikipedia.org/wiki/Freedom_of_speech#Limitations Mods in this game works very different then mods in one game like CIV5. There it is one addon, in this game you actually must replace some files and also add many files, and all of them do need to work whit other mods. The best part of that is that the game saves information about what files it needs in the save, and that cant be removed that easy from your save when you try to clean it. Easy to say that you have uses that many mods, but do your game work at lvl 79 whit 253 active plugins and in my case nearly 600 installed mods? Dont think that, since you dont know how modding in Skyrim works. If you know you should not have posted your crap.
wwe255212 Posted June 2, 2017 Posted June 2, 2017 HI MODDER I found a problem,the 1~2nd trimester and after baby born can give Spells effect for me and girls. buy 3rd trimester is this time has no effect ,she is the blank. Can you check the bug? HI MODDER I found a problem,the 1~2nd trimester and after baby born can give Spells effect for me and girls. buy 3rd trimester is this time has no effect ,she is the blank. Can you check the bug?
BrimstoneOmega Posted June 3, 2017 Posted June 3, 2017 I can post what ever i want each person have a right of opion if u dont like some 1 opion u can ignore it we still live in a world where freedom of speech is aloud in most country. Blah blah blah.... And there is almost no warning in this mod saying thath it can break your save Bahhahaha! By the way, there is no need for a warning that it will break a save. Any mod with scripts and an esp file will break a save. They become baked into that file, that's why your saves get bigger and bigger every second you play. All that stuff you do, all the NPCs you interact with, every quest, location, book, sword, and especially woman you write menstration info about is added to the save.
Airianna Posted June 3, 2017 Posted June 3, 2017 I can post what ever i want each person have a right of opion if u dont like some 1 opion u can ignore it we still live in a world where freedom of speech is aloud in most country. Also i said no offence to the mod crwator so dont get on your high horse. Als yea there are more mods thath break your save in some ways but not as bad as this mod, i never had a mod so far thath complete break a save game. And i have usesd around 1000+ mods of difrent games so i know how mod work. And there is almost no warning in this mod saying thath it can break your save 1. Uninstalling a mod always corrupts your savegame (the severity defined by the scope of the mod).2. There is no such thing as clean saves, even cleaning your save will not make it as stable as making a fresh new one. 3. Cleaning your save can fuck your save up even more than uninstalling a mod (if you are doing it wrong). 4. The one, who needs to get down from his high horse is you. If you used so many mods, as you state, you would know that (only mods with actual scripts count). Pro-tip: Be mindful about which mods you want to install. Oh my. I know one person that I will add to my not helping list. Will add some stuff to what @qotsafan did say. It is not freedom of speech do public bash some others work and not telling polite what you think should be altered. You need to learn that. And it differs from country to country, in this case it is LoversLabs rules that apply. If this have been Nexus you should have been banned for some time. https://en.wikipedia.org/wiki/Freedom_of_speech#Limitations Mods in this game works very different then mods in one game like CIV5. There it is one addon, in this game you actually must replace some files and also add many files, and all of them do need to work whit other mods. The best part of that is that the game saves information about what files it needs in the save, and that cant be removed that easy from your save when you try to clean it. Easy to say that you have uses that many mods, but do your game work at lvl 79 whit 253 active plugins and in my case nearly 600 installed mods? Dont think that, since you dont know how modding in Skyrim works. If you know you should not have posted your crap. Hey Uncle, remember when you first started modding your skyrim? You find that straw that breaks the camel's back, and try to blame that mod for the save totally breaking? It's obvious someone needs more experience with modding Skyrim. *nudge nudge* Well in this case... A playthrough with JUST BF and it's dependencies, without all the other BS mods, can be uninstalled and cleaned of scripts very easily. And the save will continue to play without BF. But without the main scripts, the born kids tend to just stand around like bumps on a log, and you can't interact with them. Also, adding BF back in after, those kids will remain dislodged, as they don't get their original scripts back either. BeeingFemale isn't just adding a few items, it add several scripts as well. If it's just items, or retextures, you can remove the mod, and the items go poof, or the textures return to vanilla version... Add scripts, well you are rewriting parts of skyrim, that can change how the game plays entirely from that point on. In fact an old mod I stopped using, has added weight to the gold, The added weight was in script format linked to the mesh, so it remains weighted even on a new game, and I don't mind. I actually like the idea of it having some weight to it. Keeps me from carrying a lot unless I am going to purchase something big. Content added through BF, or other mods like, AK Placeable Statics, or Build a House Anywhere... Are permanent changes to your skyrim. They add items through scripts that can't be removed from the game with simple uninstalls, because the mod doesn't place the items, you do. 1 place I felt the need to build a bridge, where I thought it would need one, out of... rugs, removed the AK Placeable Statics mod, and the bridge of rugs remained... Just like BF adds Actors through scripts. Only way to get rid of these kinds of changes is to start a new game. (or use console command disable on every permanently added item)
Uncle64 Posted June 3, 2017 Posted June 3, 2017 snipsnip Hey Uncle, remember when you first started modding your skyrim? You find that straw that breaks the camel's back, and try to blame that mod for the save totally breaking? It's obvious someone needs more experience with modding Skyrim. *nudge nudge* Well in this case... A playthrough with JUST BF and it's dependencies, without all the other BS mods, can be uninstalled and cleaned of scripts very easily. And the save will continue to play without BF. But without the main scripts, the born kids tend to just stand around like bumps on a log, and you can't interact with them. Also, adding BF back in after, those kids will remain dislodged, as they don't get their original scripts back either. BeeingFemale isn't just adding a few items, it add several scripts as well. If it's just items, or retextures, you can remove the mod, and the items go poof, or the textures return to vanilla version... Add scripts, well you are rewriting parts of skyrim, that can change how the game plays entirely from that point on. In fact an old mod I stopped using, has added weight to the gold, The added weight was in script format linked to the mesh, so it remains weighted even on a new game, and I don't mind. I actually like the idea of it having some weight to it. Keeps me from carrying a lot unless I am going to purchase something big. Content added through BF, or other mods like, AK Placeable Statics, or Build a House Anywhere... Are permanent changes to your skyrim. They add items through scripts that can't be removed from the game with simple uninstalls, because the mod doesn't place the items, you do. 1 place I felt the need to build a bridge, where I thought it would need one, out of... rugs, removed the AK Placeable Statics mod, and the bridge of rugs remained... Just like BF adds Actors through scripts. Only way to get rid of these kinds of changes is to start a new game. (or use console command disable on every permanently added item) Dont tell me about it, I did write one stupid post at Steam back in 2013. And was in 2 seconds hammered by some of the nice people there. Oh and I have them as nice chatting friends now In that post I was thinking about how the loadorder should be. So wrong I was. Was so hammered, but did take the information to me, no grumpy post back about some BlaBla stuff. And now. 4017 official hours and around 1200 offline hours. Several thousand hours of support at Steam. Did check I have 7938 posts at Steam. I need to get one life. And I have played since Skyrim day 1. The example you talk about. I have checked that, and it depends little if you have let me say Gullus Rsplugins or you use B-F and no plugin. I one time simply remove B-F only to see what happens, and those children was still there, I did use Rcots at that time. They was there but as player I could not talk to them. No names on them. It was odd. When you add B-F again, the children do get other ID:s and the game will have issues later on. It is like when you use the command Resurrect. The game dont know what to do whit them. They are there, have one ID that dont correspond to any mod. The cleaning part, that is correct. The problem when you clean is that you also will remove temp scripts that other mods add and what they needs. Even the base game add those. When you remove them, you will end up whit broken quests and that type of stuff. But if you remove this mod, there is one thing that must be done first, and that is to reset all female, if Bfap is installed that one must be stopped first. If that is not done, all females in the game will have one script on them that dont exists. Milz have actually worked on that part. Did some trials around about that. And he did fix that part up after that. As I understand and have confirmed whit others, the only "safe" mods to remove are those who alters textures and in some cases meshes. When one mod add script, you are screwed, you cant remove it that safe as you want.
Airianna Posted June 3, 2017 Posted June 3, 2017 As I understand and have confirmed whit others, the only "safe" mods to remove are those who alters textures and in some cases meshes. When one mod add script, you are screwed, you cant remove it that safe as you want. The only time you are safe with scripts added, are when they are pointed at objects that actually get removed from the game when the mod is removed. They tend to sit there and do nothing, as they can't find their base object anymore. I have some experience with modding skyrim now. As I have taken over Raven beak prison and it's a real pain anyway. But at least we are on the same page, unlike someone else we know hehehe. *Good enough, now on to brighter darkness*
Uncle64 Posted June 3, 2017 Posted June 3, 2017 As I understand and have confirmed whit others, the only "safe" mods to remove are those who alters textures and in some cases meshes. When one mod add script, you are screwed, you cant remove it that safe as you want. The only time you are safe with scripts added, are when they are pointed at objects that actually get removed from the game when the mod is removed. They tend to sit there and do nothing, as they can't find their base object anymore. I have some experience with modding skyrim now. As I have taken over Raven beak prison and it's a real pain anyway. But at least we are on the same page, unlike someone else we know hehehe. *Good enough, now on to brighter darkness* Yes. Time for free from work, get some cold beer and have little Skyrim. Bang Serana little. I am one notorious male player. Dont know why. Sadly B-F dont handle male players as well it handles female. Have tried to find the issue, but lack of CK skill. Still it is one great mod if you install it properly, follow the guides, and read this tread. It will work. Whit most of the mods.
worik Posted June 4, 2017 Posted June 4, 2017 ... NOTE: SexLab Separate Orgasms is currently NOT supported by BF, if you use SLSO, be sure to enable ending orgasms in both Sexlab and SLSO menus. This is currently the only way to use SLSO and BF together, right? Doesn't this setting make SLSO meaningless at all?
Airianna Posted June 4, 2017 Posted June 4, 2017 ... NOTE: SexLab Separate Orgasms is currently NOT supported by BF, if you use SLSO, be sure to enable ending orgasms in both Sexlab and SLSO menus. This is currently the only way to use SLSO and BF together, right? Doesn't this setting make SLSO meaningless at all? I wouldn't say meaningless... BUT If all you use is SLSO and BF, then you are kinda outta luck... Fill Her Up has an SLSO patch.. SexLab Appropriate Animations now has a patch in the SLSO installer. and several others that count as well. So if you use just BF, there is no reason to have SLSO. But if you add the others, then SLSO is a nice touch. I am just hoping Miltz creates a patch very soon, considering Miltz knows his mod fairly well, and will know where to tie them together at, and maybe even make it so the mod starts ready to receive the SLSO without having to add a patch to make them work.
Uncle64 Posted June 4, 2017 Posted June 4, 2017 From what I understand is it easy to do the patch, but he cant do it now.
worik Posted June 4, 2017 Posted June 4, 2017 From what I understand is it easy to do the patch, but he cant do it now. Good news Playing without BF is out of question for me anymore, and I really like the concept of SLSO. Like so many good ideas, it should have been in the SL framework from the beginning .... Now, I just have to make my mind up if I put SLSO in my game NOW or simply wait until BF is updated to make proper use of it. Thanks
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