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Posted

you are a special snowflake if the redux version is slower than the normal. if it makes you feel any better, DM2 wont have arousal support.

Posted

you are a special snowflake if the redux version is slower than the normal. if it makes you feel any better, DM2 wont have arousal support.

When is DM2? :)

Posted

When is DM2? :)

 

 

no sooner than a month. I'm working 3 jobs atm (all programming)

 

 

hi Derpador ;-) FANTASTIC mod

 

Q: how do you un-bind NPC after cycling thru anims?

 

THANKS

alex

you used Bind Will to make them stay put. use Release Will to have them be free. sometimes you have to do it more than once.

Posted

 

When is DM2? :)

 

 

no sooner than a month. I'm working 3 jobs atm (all programming)

 

 

hi Derpador ;-) FANTASTIC mod

 

Q: how do you un-bind NPC after cycling thru anims?

 

THANKS

alex

you used Bind Will to make them stay put. use Release Will to have them be free. sometimes you have to do it more than once.

 

 

TY ;-) i was not using "bind will" b/4 binding - works great, wonderful job

 

 

  • 2 weeks later...
Posted

If you are going to make DM2, please add some t-cross and crux poses too (it's about 5 poses with t-cross and 2 with crux), they are awesome, really appreciate if you do that :)

  • 2 weeks later...
Posted

Question for anyone using or well versed in this mod.

Does it allow me to take any NPC and bind them indefinitely/forever?

 

Say my home is a custom player home in Riverwood, or just normal Breezhome. If (using other mods) I made Elisif The Fair from Solitude follow me home across Skyrim, and used ITTDM9 to bind her in my basement, would she stay there forever? Over my next 100 hours of gaming? I'm looking for a mod with this kind of functionality, thank you.

 

Posted

Question for anyone using or well versed in this mod.

Does it allow me to take any NPC and bind them indefinitely/forever?

 

Say my home is a custom player home in Riverwood, or just normal Breezhome. If (using other mods) made Elisif The Fair from Solitude follow me home across Skyrim, and used ITTDM9 to bind her in my basement, would she stay there forever? Over my next 100 hours of gaming? I'm looking for a mod with this kind of functionality, thank you.

 

Unless something else comes along that alters the situation, yes, she should remain there forever.

Posted

Well that was  fucking fast reply, thank you!

 

Can you recommend any mod that's good for making slaves to bring them home?

Or do most mods just use make follower commands?

 

EDIT, Also, THANK YOU FOR POSTING! Your sig has a mod called Do You Know Who I Am? That looks incredibly awesome and immersive, thanks again!

Posted

Well that was  fucking fast reply, thank you!

 

Can you recommend any mod that's good for making slaves to bring them home?

Or do most mods just use make follower commands?

 

EDIT, Also, THANK YOU FOR POSTING! Your sig has a mod called Do You Know Who I Am? That looks incredibly awesome and immersive, thanks again!

 

http://www.loverslab.com/topic/37048-wip-paradise-halls-sexlab-extension-v01g-150506/

 

Best slave mod around at the moment :)

 

Posted

so when i tried to put the spell on it showed on my characterrs hand for a few seconds then it disappeared and had no effect on the npc or anything else no matter how many times i reset the mod

  • 4 weeks later...
Posted

My setup got borked trying to switch from NMM to MO. I have seemed to lost a file which gave me 3 spells- select player, select NPC, select victim. Anyone recall which file adds those spells?

Posted

cool mod thanks for it

 

do you still need the papyrus mod if using SL1.60

 

well guess ill find out soon enough

 

thanks

Posted

My setup got borked trying to switch from NMM to MO. I have seemed to lost a file which gave me 3 spells- select player, select NPC, select victim. Anyone recall which file adds those spells?

nevermind,, found Sexlab Zzz

  • 1 month later...
Posted

@ the mod author

 

I love this mod, for which I am exceedingly grateful, and I drool on each mention, here and elsewhere, that the next version might be along soon.

 

But I find my mood dark, consoled only by the thought that one day it might magically burst forth.  If for no other good reason than to find a million ways of putting Ysolde on display in Whiterun's Market Square ;)

 

Any schedule for when Github may burst into life, with new update files appearing with some sort of current date?  TIA :) 

 

 

Posted

Just a thought I had regarding the self bondage part.  You have a configurable time for which you can be bound.  I was thinking something were you wouldn't be released till a certain amount of orgasms.  Could be an interesting alternative?

Posted

it would be nice to have a mod that would allow you to add items like soul gems, bottles and other objects into orifices when they are bound. 

Posted

Great, great mod. I haven't had any problems so far.

I just wanted to note one thing- I noticed you mentioned earlier in the thread something about having it so you could have intercourse with the captive, and then putting them back in their bonds- Sexlab Defeat does something similar- maybe you can take a peek at Goubo's code for a bit of inspiration? Just a thought. Great work on your end though!

Posted

currently I can have sex with them or have them have sex with each other and they automatically return to their bonds, although the exact location may change a bit.

Posted

i have a problem where some of the 'models' teleport back to a previous mark location. Usually its after i return to the cell they are in after leaving it. Its happened on multiple sets of npcs and i have tried resetting the mod and releasing their will and binding it again. Any thoughts?

 

Edit: i believe it was just because i forgot to update navmeshes in an interior i built. For now this is fixed, if it continues i will report back. Probably wont need to though

  • 2 weeks later...
Posted

display model is next after soulgem oven 3 gets released.

 

it would be great if you would give your animations Action. 

like a match maker throwing a spell (or a dialogue) on npc, that npc Whips the Player, or follower or another npc, who is in one of your zaz animations (chains, furnitures, etc) . shouldnt be impossible.

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