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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

Request: Devious Magic

 

Examples:

1.  Spell Name: Devious Mind Break

     Spell Effect: 30 second AOE paralysis spell with no upper limit on enemy level.

     Devious Effect: 10% chance to trap the caster in a contraption. 

     Game-play effect: Most paralysis spells max out at a very low level but this makes it useful again.

     If the caster gets trapped, they will have to escape their contraption before their victims get their revenge.

 

2.  Spell Name: Devious Escape

     Spell Effect: Turns the caster invisible and applies muffle for 60 seconds. 

     Devious Effect:  Inescapable magic armbinder that disappears after 120 seconds.

     Game-play effect:  Allows the player to escape danger (hopefully).

 

3.  Spell Name: Devious Recovery

     Spell Effect: Caster is fully healed, stamina is fully restored, and mana is fully restored.

     Devious Effect: Caster is placed into a contraption.

     Game-play effect:  Gives the player a way to recover after finding a (hopefully) safe place.

 

4.  Spell Name: Devious Help

     Spell Effect:  A random number of randomly chosen summons appear to help the caster for 30 seconds.

     Devious Effect: Caster is bound in an inescapable magic yoke and gag that disappears after 60 seconds.

     Game-play effect:  Gives the player a last ditch spell to win the fight if they are lucky. 

 

Ideally the player would have to go on some kind of quest to get these spells. Perhaps one of these could be randomly chosen as a reward for completing the cursed collar quest or the bound queen quest.

 

Posted
6 hours ago, SirCrazy said:

Request: Devious Magic

 

Examples:

1.  Spell Name: Devious Mind Break

     Spell Effect: 30 second AOE paralysis spell with no upper limit on enemy level.

     Devious Effect: 10% chance to trap the caster in a contraption. 

     Game-play effect: Most paralysis spells max out at a very low level but this makes it useful again.

     If the caster gets trapped, they will have to escape their contraption before their victims get their revenge.

 

2.  Spell Name: Devious Escape

     Spell Effect: Turns the caster invisible and applies muffle for 60 seconds. 

     Devious Effect:  Inescapable magic armbinder that disappears after 120 seconds.

     Game-play effect:  Allows the player to escape danger (hopefully).

 

3.  Spell Name: Devious Recovery

     Spell Effect: Caster is fully healed, stamina is fully restored, and mana is fully restored.

     Devious Effect: Caster is placed into a contraption.

     Game-play effect:  Gives the player a way to recover after finding a (hopefully) safe place.

 

4.  Spell Name: Devious Help

     Spell Effect:  A random number of randomly chosen summons appear to help the caster for 30 seconds.

     Devious Effect: Caster is bound in an inescapable magic yoke and gag that disappears after 60 seconds.

     Game-play effect:  Gives the player a last ditch spell to win the fight if they are lucky. 

 

Ideally the player would have to go on some kind of quest to get these spells. Perhaps one of these could be randomly chosen as a reward for completing the cursed collar quest or the bound queen quest.

 

Yeah, it could be fun.

Some more ideas:

1. Make Devious Drip (and it's variations) more obtainable for player - and maybe for NPC too.

2. Devious Gift: non-detrimental ranged spell, which "gifts" target a some plug for a few minutes. That can be manipulated with Drip spells then ?

 

Posted
3 minutes ago, shadychild said:

I'm trying to find Queen Sarah's stuff, i've cleared some dungeons. looting bandits but i dont find her stuff. Could someone give me a advice where to look?

It's a random loot from boss chests. You can try to maximize chances by saving before opening a chest and loading whenever it doesn't contain it.

Posted
28 minutes ago, DeWired said:

It's a random loot from boss chests. You can try to maximize chances by saving before opening a chest and loading whenever it doesn't contain it.

Or just drag the chance slider in the MCM to 100% ;) 

Posted
2 hours ago, DeWired said:

It's a random loot from boss chests. You can try to maximize chances by saving before opening a chest and loading whenever it doesn't contain it.

Aha! i will try that thank you.

 

edit: does it work with chest's in giants camps to?

Posted
2 hours ago, shadychild said:

edit: does it work with chest's in giants camps to?

Usually no, you need draugr or bandit boss chests mostly.

Posted

Is there a way to enable cursed loot in a way that only affects followers (rather than additionally)? It would be fun to watch Sasha get trussed up by cursed loot, but the mod doesn't really function correctly for a male character.

Posted
13 hours ago, shadychild said:

good to know. i'm will continuing searching.

I hope you prepared for the next phase because it is much much more annoying.

And my advice is read (with your eyes) every book or page found related to this quest. Kimy hide a hidden reward at the end that can only be found in those page.

Posted

I'm getting a CTD during the Prison sequence, when the guard takes off the regular restraints and tries to change them for work (mining I think?) the crash occurs. Everything up until then works fine, I tried turning off sex in prison which speeds things up but makes no change to the crash, this seems to happen every time I've tried. Anyone know what the restraint set that gets put on you here is? I have HDT PE for SSE so that should be fine, and the chains semi-work when I equip chains normally but my game doesn't like something about this new set in the prison. Would setting the mod to use vanilla dungeons be a good workaround?

Posted
54 minutes ago, SJX52020 said:

Anyone know what the restraint set that gets put on you here is?

Nothing special. And i have HDT SMP too. My prison shackles is modified by me: something middle between original prisoners shackles and ddhotfix released chains. Because i don't like how prisoners shackles physics work on SSE.

 

UpD: Have installed DCL-DD-ZaZ HDT-SMP and other patches 20200731?

Spoiler

ScreenShot96.jpg.43b246f986765bad5020e9ba8aa56c48.jpg

 

Posted
2 hours ago, Elsidia said:

 

 

UpD: Have installed DCL-DD-ZaZ HDT-SMP and other patches 20200731?

 

Yes I installed that patch, I'll try again in a bit and see what happens. I sometimes get CTDs when I start DCL quests like Working Girl and the Innkeeper immediately puts restraints on but not always, fortunately I quicksave like a motherfucker so it's not a massive issue. I feel it's when the game tries to unequip/equip restraints too quickly.

 

On another note, I'm on the Damsel in Distress quest and I managed to unlock the armbinder by struggling a lot and then unlock, but the quest still says "free your hands" and I can't interact with the iron shackles on my wrists. The game just says "You can't unequip this item", am I missing something?

 

EDIT: I was missing something. I didn't think to check the cage door now that I'm out of the armbinder ><

Posted
1 hour ago, SJX52020 said:

"You can't unequip this item", am I missing something

Spoiler

You missing something more - you don't need touch iron shackles but those unequipped by touch rubber gloves.

UPD: you missing something more. If you want explore it by yourself good luck. If not - ask - i say what you need to free hands.

 

Posted
1 hour ago, SJX52020 said:

I start DCL quests like Working Girl

You use a gamepad - if yes you have gamepad CTD fix installed?

Also you have installed all skse64 fixes and papyrus util?

Posted
39 minutes ago, Elsidia said:

You use a gamepad - if yes you have gamepad CTD fix installed?

Also you have installed all skse64 fixes and papyrus util?

I don't use any gamepads, and as far as I'm aware I have up to date SKSE and Papyrus, but I'll check my versions. Just had another CTD when the game equipped a full prisoner chain set so I have a feeling it is HDT related after all, which is odd since it's already installed alongside the fixes, I'll give them a reinstall.

 

I tried to equip the same set again and it crashed so I'd put money on HDT being the culprit, just not really sure why it WAS working and seems to have stopped.


EDIT: I reinstalled HDT-SMP, the Hotfixes, ran bodyslide and FNIS and still getting a crash. Not really sure what else to try at this point, I'll move my question to the DD page as it's likely more an issue with that than DCL, appreciate your time though, thank you!

Posted
On 9/24/2020 at 6:11 PM, Kimy said:

For those of you supporting me on Patreon and haven't seen it yet: News about the new DD and DCL versions are posted there, including estimated release dates! :)

The real reason I want this pandemic to be over and get my job back:  so I can give kimy money to support my porn habbits

Posted

DId the quest Mage Apprentice is from DCL? The quest that start when you take the Shock  atonomy theory book in the dead body near Chole. Anyone know how to fix the quest cuz i found it very buggy

Posted
1 hour ago, hungvipbcsok said:

DId the quest Mage Apprentice is from DCL? The quest that start when you take the Shock  atonomy theory book in the dead body near Chole. Anyone know how to fix the quest cuz i found it very buggy

It is not DCL that is from SL Dialogues.

Posted

Ok despite not liking the Tentacle Parasite trap myself and turning it off, I had an idea to upgrade it courtesy of the Urn Room in Ustengrav, which always reminded me of the Egg Room from Alien. Maybe there should be another tentacle parasite like a face hugger that can attach to the Dragonborn’s face. It would function like a gag for certain, maybe a blindfold too, and would occasionally start fucking your face, increasing your arousal and depositing a load of cum in your mouth. Much like the standard parasite, you have to find some way of getting it off despite not being able to speak. I know DD5 is in beta right now so you probably have a lot on your plate but maybe it’s something you might be interested in? Thank you and the team for all your hard work.

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