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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

 

Can somone throw me a little bone on the cursed collar quest :D It only tells to learn more about it. No map markers to go. So far i tried:

 

 

1.winterhold since its hinted that its magical  - no help found

2. provoking it by  trying to force it open multiple times - didnt end well : P

3. Seeking help from blacksmiths - no help found

 

 

 

You should have a quest for it. For me it wasn't active though so I had to go toggle it in the journal.

 

 

I just remembered: There's a note that goes along with the collar that you have to read to trigger the quest.

 

 

Posted

 

 

 

Holy cow! That's a whole lot of errors. The log is missing the interesting part though, which is -before- the error actually happens. I can't really see what's causing it.

 

However, I -think- it's the same error with the rape scenes I just fixed. The fix will be in the next patch. Let's hope it solves whatever caused this. :)

 

 

 

Just out of curiosity is this error also responsible for followers getting raped by cursed loot events? I've had an estrus event and a plant harvest rape event (that actually worked) in the last hour or so, but neither of them effected my follower. I double checked and I do have follower support enabled and neither of us is wearing any restrictive gear. 

 

 

Estrus events do no affect followers.

 

Followers -should- get picked up by rape/sleep events, provided they are reasonably close to you -and- Cursed Loot recognizes them in the first place. It will recognize all followers properly tagged as such and some popular custom followers that got implemented not using Skyrim's built-in follower system, but there are certainly some improperly tagged custom followers out there that will slip through the routine's fingers.

 

 

 

Instead of using a static list for custom followers, I think you can add a button in MCM menu to add the nearest NPC to the list.

 

Posted

A n00b question: How does the "Courier in Chains" quest start?

 

In Whiterun I talked to every trader I could find while wearing the High Security Yoke, but didn't see any new dialog.

Posted

What I had happen is this, and it was with the normal yoke. So I got hit with a yoke in a dungeon, the normal one again, and I went to ask for help getting out of it since I had a heavy yoke key. Go through the gag dialogue first since I was also hit with a gag and when Im done I ask for help, they inform me I dont have the proper key but they might be able to help me out if I deliver a message for them to an inn. I walk to the inn, but there wasnt a little quest pointer for anyone. Seeing as how the morvarth inn is mostly empty, I decide to firt talk [gagged still] to the inn keeper. There was an option for "I have a delivery for you" and then I was free from it. Oh, and I found out normal yokes use a standard restraint key, like the shackles. :P

Posted

Put in the V4.2 update and it still hasn't fixed all the problems... Although its getting better with each update, with less bugs...

 

1. Rape sex not starting after sleeping... Player sleeps, gets awoken, gets bound, stands up and we hear coming noise. Attacker is on the ground masterbating, Player is moaning, bent over with legs crossed like she wants the toilet badly, with her armbinder on.

 

She is bound in the armbinder and other devious devices.

 

Bandits raping follower alright, just not the player.

 

2. Had the Debug on on lengthy dialogue, picked some plants. Said my character had just been attacked by Chaurus trap, cum on crotch. Character redressed clothing, no animated scene occured...

Posted

Put in the V4.2 update and it still hasn't fixed all the problems... Although its getting better with each update, with less bugs...

 

1. Rape sex not starting after sleeping... Player sleeps, gets awoken, gets bound, stands up and we hear coming noise. Attacker is on the ground masterbating, Player is moaning, bent over with legs crossed like she wants the toilet badly, with her armbinder on.

 

She is bound in the armbinder and other devious devices.

 

Bandits raping follower alright, just not the player.

 

2. Had the Debug on on lengthy dialogue, picked some plants. Said my character had just been attacked by Chaurus trap, cum on crotch. Character redressed clothing, no animated scene occured...

On the topic of sleeping, I noticed it's supposed to say something about being dragged out of bed. When I was testing it, that didn't happen; The game just told me I had awoken well rested and then my character got raped. Not a huge deal (since I didn't know it was supposed to say that until I looked through the code for it), but seems to be a bug.

 

And I still occasionally have 'fatal errors' during bandit flashbang events. After it tells me about one, the character gets bound and bandits vanish. The bandits also like to put Yokes on before sex, which seems to be against your intention of pulling off yokes before the scene and putting them back on afterwards. When they put them on, the system doesn't remove them before sex.

Posted

Will have another look into the sex scenes. I am using a fairly complex animation selector that should make sure that fitting stuff is always selected. But SL scenes break really easily if no matching animations are available, so it really depends a lot on the situation and what animations people have installed etc. :s

Posted

A n00b question: How does the "Courier in Chains" quest start?

 

In Whiterun I talked to every trader I could find while wearing the High Security Yoke, but didn't see any new dialog.

 

Ok, I figured it out. Apparently High Security Yoke does not trigger this quest. I tried with a Heavy Yoke and I got the quest at once.

 

This might be a bug, IMHO HS Yoke should be the harder one to escape from, but now it just needs money at the blacksmith.

 

Posted

 

Put in the V4.2 update and it still hasn't fixed all the problems... Although its getting better with each update, with less bugs...

 

1. Rape sex not starting after sleeping... Player sleeps, gets awoken, gets bound, stands up and we hear coming noise. Attacker is on the ground masterbating, Player is moaning, bent over with legs crossed like she wants the toilet badly, with her armbinder on.

 

She is bound in the armbinder and other devious devices.

 

Bandits raping follower alright, just not the player.

 

2. Had the Debug on on lengthy dialogue, picked some plants. Said my character had just been attacked by Chaurus trap, cum on crotch. Character redressed clothing, no animated scene occured...

On the topic of sleeping, I noticed it's supposed to say something about being dragged out of bed. When I was testing it, that didn't happen; The game just told me I had awoken well rested and then my character got raped. Not a huge deal (since I didn't know it was supposed to say that until I looked through the code for it), but seems to be a bug.

 

And I still occasionally have 'fatal errors' during bandit flashbang events. After it tells me about one, the character gets bound and bandits vanish. The bandits also like to put Yokes on before sex, which seems to be against your intention of pulling off yokes before the scene and putting them back on afterwards. When they put them on, the system doesn't remove them before sex.

 

 

My character staggers out of bed, gets changed into a devious device item, then gets changed into another devious device item before the failed rape scene.

 

My other mods usually just tie my characters up, then add the devious devices after the rape scene has completed.

 

Posted

Will have another look into the sex scenes. I am using a fairly complex animation selector that should make sure that fitting stuff is always selected. But SL scenes break really easily if no matching animations are available, so it really depends a lot on the situation and what animations people have installed etc. :s

 

I've got the main animations as well as tons of other ones. Each version you bring out is repairing a broken item. Only the Rape animation and Estrus animation not playing, is left for me.

 

2 Bugs left for me

 

Rape from sleeping

Estrus Rape from the encounter with an exploding plant

 

Its quite funny when the bandits decide your character is not worth raping, and masturbate instead. The rape animation works on my follower alright...

 

Posted

I just noticed something odd due to an oversight on my part. It seems as if most of your mod

(if not all) is quite capable of  functioning whether it's activated or not. This happened on a

save I'd 'resurrected' from my own archive. I'd made a moderate attempt to clean it first.

I went through this save several times to test the various options of your mod. They worked as

advertised. It was on the last run through I noticed the mod hadn't been activated.

 

I don't know how big an issue this is as it may only pretain to the save in question, but I

thought I'd mention it.

 

As a workaround for characters you DON'T want to participate in this mod. I'd suggest locking

down their arousal via ''sexlab aroused".

Posted

I had a question to see if maybe anyone here was experiencing the same problem or not. I use the custom harnesses exclusively with this mod, I set the options for chastity harnesses to 0 so it only gives me the custom/armor blocking ones. I noticed if I had a custom harness on and a chastity bra, that the breast node management system breaks and stops shrinking the breasts. The problem seems to be exclusive to the custom harnesses, and since I noticed Kimmy made the cursed and high security harneses work like custom ones [which I think is a good idea] they now have this same problem too.

 

I dont remember this happening before I updated from 2.something to the latest 4.something version... but I figure this is related to DD Expansion... no? Anything I can do to fix it? Like I said the chastity bra node management works fine for other harnesses, or without a harness. Just the custom harness script for whatever reason seems to break it... >.>

 

Ive tried a bunch of things, reinstalling the latest version of DD Expansion... redoing my skeleton, HDT extension thing and CBBE body, tried a new mod that makes the devious devices scale better to your body with less clipping. [highly recommended btw, its really nice] dunno why its suddenly doing this to me really. Of course its possible my last game I just never noticed it, I normally use piercings specifically. *shrug* I dunno, at the end of my rope with this one~ At least I narrowed it down specifically to the custom harnesses.

Posted

Kimy, I'll leave you ponder the logs I posted, I've clean rollbacked to V3.4 and everything is working correctly.

 

One thing I forgot to mention (which I had posted in the EC+ thread) was that on the Tentacle Side animation at the end the pc was left with the parasite still attached to her back, so it looks (and I'm guessing here) that something in v4 is somehow interfering with or lagging the animation stages in some way. I've not any any problems with other SL animation, just the 3 Estrus ones

Posted

Kimy, I'll leave you ponder the logs I posted, I've clean rollbacked to V3.4 and everything is working correctly.

 

One thing I forgot to mention (which I had posted in the EC+ thread) was that on the Tentacle Side animation at the end the pc was left with the parasite still attached to her back, so it looks (and I'm guessing here) that something in v4 is somehow interfering with or lagging the animation stages in some way. I've not any any problems with other SL animation, just the 3 Estrus ones

 

I will have a look at it, but I have very little influence on the Estrus animations from my end, so not sure how Cursed Loot should be responsible for that. I will fix the issue you reported, because that stuff does happen on my end, indeed.

Posted

 

A n00b question: How does the "Courier in Chains" quest start?

 

In Whiterun I talked to every trader I could find while wearing the High Security Yoke, but didn't see any new dialog.

 

Ok, I figured it out. Apparently High Security Yoke does not trigger this quest. I tried with a Heavy Yoke and I got the quest at once.

 

This might be a bug, IMHO HS Yoke should be the harder one to escape from, but now it just needs money at the blacksmith.

 

 

 

The High Security yoke is a part of the High Security set that can get unlocked only by blacksmith. I realize that both other yokes are actually -harder- to escape from, but it does work as intended.

 

I just noticed something odd due to an oversight on my part. It seems as if most of your mod

(if not all) is quite capable of  functioning whether it's activated or not. This happened on a

save I'd 'resurrected' from my own archive. I'd made a moderate attempt to clean it first.

I went through this save several times to test the various options of your mod. They worked as

advertised. It was on the last run through I noticed the mod hadn't been activated.

 

I don't know how big an issue this is as it may only pretain to the save in question, but I

thought I'd mention it.

 

As a workaround for characters you DON'T want to participate in this mod. I'd suggest locking

down their arousal via ''sexlab aroused".

 

This is a leftover from the time when Cursed Loot really couldn't do anything than throwing restraints from containers at you. You can disable pretty much everything in this mod still, but not with just one slider.

Posted

 

2 Bugs left for me

 

Rape from sleeping

Estrus Rape from the encounter with an exploding plant

 

 

I can't reproduce the issue you have with the Estrus attacks. They trigger fine for me, both from containers and from plants. And I got both machines and tentacles, as intended.

 

Posted

whats the weeds part supposed to do no animations for estrus even when i have estrus for containers i have estrus for skyrim upto date but no estrus happens all plants do is says about ground moving beneath the feet but nothing

Posted

I tested that feature 30 mins ago on my installation and I can confirm it to work. Have you installed the -newest- version of EC+?

Posted

whats the weeds part supposed to do no animations for estrus even when i have estrus for containers i have estrus for skyrim upto date but no estrus happens all plants do is says about ground moving beneath the feet but nothing

 

Do you have a chastity bra or belt fitted as that will stop the animation (working as intended though I've never figured out why the bra should)?

Posted

 

whats the weeds part supposed to do no animations for estrus even when i have estrus for containers i have estrus for skyrim upto date but no estrus happens all plants do is says about ground moving beneath the feet but nothing

 

Do you have a chastity bra or belt fitted as that will stop the animation?

 

 

no full nude other than heels on

Posted

 

 

whats the weeds part supposed to do no animations for estrus even when i have estrus for containers i have estrus for skyrim upto date but no estrus happens all plants do is says about ground moving beneath the feet but nothing

 

Do you have a chastity bra or belt fitted as that will stop the animation?

 

 

no full nude other than heels on

 

 

Not sure why it's not working then, it usually has for me though on odd occasions nothing happened which was probably script lag

 

Posted

 

 

2 Bugs left for me

 

Rape from sleeping

Estrus Rape from the encounter with an exploding plant

 

 

I can't reproduce the issue you have with the Estrus attacks. They trigger fine for me, both from containers and from plants. And I got both machines and tentacles, as intended.

 

 

How do we get machines? o.O Ive yet to see one yet, so maybe just randomness, or maybe I need a specific mod~

Posted

How do we get machines? o.O Ive yet to see one yet, so maybe just randomness, or maybe I need a specific mod~

 

 

 

It's random. :)

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