dennis102503 Posted January 7, 2019 Posted January 7, 2019 I wonder if I am missing something, but I am unable to equip the slave gag. Either through a trap or manually.
Kimy Posted January 7, 2019 Author Posted January 7, 2019 11 minutes ago, dennis102503 said: I wonder if I am missing something, but I am unable to equip the slave gag. Either through a trap or manually. Known bug that will be fixed in the next version. 2
timking Posted January 7, 2019 Posted January 7, 2019 2 hours ago, zys13856 said: I love this mod! I just cannot hear what NPCs say when doing conversations with them(only dialogues related to bondage)after installing this mod. I have checked all the requirements, and I don't think I have missed out any mods when I installed. I am trying to figure out what I have done wrong... there is no spoken dialogue, only written. hence the 'Fus ro-doh' requirement.
Kimy Posted January 8, 2019 Author Posted January 8, 2019 Let's kick off the new year with another little quality-of-life update! Version 7.3 - Changed: Supply and Demand: Increased the number of garbage piles to make it less likely that too many spawn in inaccessible places, blocking the quest. - Changed: Combat Surrender: The player will no longer surrender because of getting unarmed or knocked down by an attacker far outsides of melee range. - Changed: Combat Surrender: The player will no longer surrender because of a power hit, when she's already restrained anyway. - Changed: Combat Surrender: The player will surrender to a melee attacker, when she's wearing strict bondage (e.g. makes her unable to use bound combat) - Changed: The Chloe quest will no longer lock out DCL traps/events before you haven't actually freed her. - Fixed: The trap mutex is now getting correctly reset when the trap code aborts because of the locked door condition. - Fixed: The Slave Gag works again. No new game needed. PS: For those supporting me on Patreon, I posted about DCL and DD's roadmaps for the first half of 2019, in case you're interested what's up next! 12
ForestElf Posted January 8, 2019 Posted January 8, 2019 Hello. I wonder if some kind soul could help me with 2 issues. I am still running v6.4. 1) Can someone tell me how to setstage the Bound Queen quest so that i can finish it? I think i may have broken it, because i used player.additem to get the chastity key before going to the correct states and i am tired of this quest. 2) Can someone update from 6.4 to 7.3 without starting new game? Thanks! Never mind about 1, finally found it.
Kimy Posted January 8, 2019 Author Posted January 8, 2019 1 hour ago, ForestElf said: Hello. I wonder if some kind soul could help me with 2 issues. I am still running v6.4. 2) Can someone update from 6.4 to 7.3 without starting new game? A new game is required when updating from any pre 7.x version to a 7.x version.
DonQuiWho Posted January 8, 2019 Posted January 8, 2019 4 hours ago, Kimy said: Let's kick off the new year with another little quality-of-life update! Version 7.3 - Changed: Supply and Demand: Increased the number of garbage piles to make it less likely that too many spawn in inaccessible places, blocking the quest. - Changed: Combat Surrender: The player will no longer surrender because of getting unarmed or knocked down by an attacker far outsides of melee range. - Changed: Combat Surrender: The player will no longer surrender because of a power hit, when she's already restrained anyway. - Changed: Combat Surrender: The player will surrender to a melee attacker, when she's wearing strict bondage (e.g. makes her unable to use bound combat) - Changed: The Chloe quest will no longer lock out DCL traps/events before you haven't actually freed her. - Fixed: The trap mutex is now getting correctly reset when the trap code aborts because of the locked door condition. - Fixed: The Slave Gag works again. No new game needed. PS: For those supporting me on Patreon, I posted about DCL and DD's roadmaps for the first half of 2019, in case you're interested what's up next! Thank you very much! Really appreciate your all your hard work on our behalf 1
Yukitemi Posted January 9, 2019 Posted January 9, 2019 6 hours ago, Kimy said: - Fixed: The Slave Gag works again. Hmmm, I have a problem that I thought it was on mod's end, not so sure anymore. So slave gag dialog doesn't work with wrist restraints. It goes to basic DCL\DI gag dialogue. But if I have a key it goes to asking NPC to unlock the plug. When I DON't have any wrist restraints it goes to proper "I don't understand you, go away" slave gag dialogue. Same problem with "silencer" PS also maybe someone can help me with problem I don't know when it accured and what mod causes it. I can't jump with armbinder. With elbowbinder and yoke jumps just fine tho.
kevhoust Posted January 9, 2019 Posted January 9, 2019 On 1/3/2019 at 12:38 PM, Kimy said: I do not offer old versions of DCL. Not sure why anyone would want to run such an outdated version of the mod? Well I for one am running 6.1 still for my favorite event - Damsel in Distress, which was disabled in the newer versions. Speaking of which, any ETA on a resolution for that? To my knowledge it is still disabled, downloaded 7.2 to check and didn't see it in the MCM menu.
ODell22d Posted January 9, 2019 Posted January 9, 2019 Sorry if I missed something on this subject... I've looked and seen some others having this problem as well but I can't seem to find a fix... Maybe there isn't one. I have Estrus and EC... So I seen that the esp for Esturs the zzEstrus has to be unchecked. However when I install Deviously cursed loot I can't get it to load or run... I don't know what I'm missing but I would like to get it to work and work with estrus Chaurus Is there a way to get them to work together
Alstier Posted January 9, 2019 Posted January 9, 2019 Hey there! I just discovered this mod exists and... hell, I need to try it! However I do not own still Skyrim for PC. So, question is: Will this mod work with the Special Edition, or shall I get the Vanilla one? Thanks guys :)
BillBellochek Posted January 9, 2019 Posted January 9, 2019 4 hours ago, Alstier said: Hey there! I just discovered this mod exists and... hell, I need to try it! However I do not own still Skyrim for PC. So, question is: Will this mod work with the Special Edition, or shall I get the Vanilla one? Thanks guys You need the standard (legacy) edition of Skyrim for this mod, and most of the DD/SexLab mods. Basically if it doesn't tell you it's for special edition (or in the special edition section of this website) it's going to be for the standard Skyrim. 1
MrMagoo Posted January 9, 2019 Posted January 9, 2019 I'm not sure if this is a known issue but the Chloe quest is a little fussy and can lead you to get stuck (at least I felt I was). If you accidentally go straight through to the spider cave and retrieve the torn note without first getting her key and advancing stage then it advances stage whilst keeping the "find key" active / unfinished in the quest log. I went back for the key, retrieved it, but got no advance or dialogue on her. Side note - should the chest with the key be there already before you speak to her so you can pick it up on the way? Bit weird the way it spawns in ^^ Not sure if I have said this before in this thread as I've been using DCL on and off a long time now but.. fantastic mod Kimy - probably my favourite and almost impossible to ever drop from load order Thank you so much for this and your work on DD framework ?
ralphk11 Posted January 9, 2019 Posted January 9, 2019 7 hours ago, ODell22d said: Sorry if I missed something on this subject... I've looked and seen some others having this problem as well but I can't seem to find a fix... Maybe there isn't one. I have Estrus and EC... So I seen that the esp for Esturs the zzEstrus has to be unchecked. However when I install Deviously cursed loot I can't get it to load or run... I don't know what I'm missing but I would like to get it to work and work with estrus Chaurus Is there a way to get them to work together It does work with Estrus and EC, there is a MCM setting to enable it, have you checked that?
Lupine00 Posted January 9, 2019 Posted January 9, 2019 On 1/7/2019 at 7:56 PM, rawrrawr300 said: On a related note, how easy is it to make adjustments and recompile DCL scripts on my own? Sometimes I find bugs that I'd like to correct mid-playthrough, but it seems like a hassle to grab the web of dependencies needed to recompile the scripts. Especially since I'm on SE. There is nothing special about compiling DCL files. However, DCL has soft dependencies on quite a few other mods that you may not have (or want) installed, but you will need all of them to build. You do not strictly need those mods "installed", but you will need their script sources present when you compile. Used to need scripts from CD, but may not any more. Needs Aradia scripts. May need sexy move scripts (not sure, but I recall they were needed for 6.X).
DisarmingSnail Posted January 9, 2019 Posted January 9, 2019 Hi, sorry if this question has been answered before but I can't seem to start the dominant follower quest/dialogue, I spoke to Leon but all I got was an option to recruit him as a follower. Should I be getting a special dialogue or is there some prerequisite I've yet to fulfill?
Alstier Posted January 9, 2019 Posted January 9, 2019 Hi all. Chances are this has been asked before but I could not find it, so apologies in advance :(. When I surrendered to a combat and got retrained my body disappeared. Right now I am a floating pair of handcuffs and a floating helmet. Any idea of which mod may be missing or causing this? Thanks PS: Yes, all the required mods are installed as per the first post instructions
Laura Posted January 9, 2019 Posted January 9, 2019 12 minutes ago, Alstier said: Hi all. Chances are this has been asked before but I could not find it, so apologies in advance :(. When I surrendered to a combat and got retrained my body disappeared. Right now I am a floating pair of handcuffs and a floating helmet. Any idea of which mod may be missing or causing this? Thanks PS: Yes, all the required mods are installed as per the first post instructions Did you run BodySlide to build the devices?
Alstier Posted January 9, 2019 Posted January 9, 2019 2 minutes ago, Laura 'Lokomootje' said: Did you run BodySlide to build the devices? I simply installed Bodyslide, I did not launch it with NMM.
Laura Posted January 9, 2019 Posted January 9, 2019 Just now, Alstier said: I simply installed Bodyslide, I did not launch it with NMM. You have to build the devices in bodyslide for them to show up. It's step 7 of installing DD. Quote INSTALLATION 1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements. 2. Install this mod. 3. Run FNIS when done 4. Start up Skyrim, and either create a New Game, or load your Save. 5. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed). 6. Install all three DD mods with your mod manager of choice. 7. And don't forget to use Bodyslide to build the assets. Half of all user support requests root in them not running Bodyslide. RUN BODYSLIDE!!!! Try following this guide. Spoiler
ForestElf Posted January 9, 2019 Posted January 9, 2019 19 hours ago, Kimy said: A new game is required when updating from any pre 7.x version to a 7.x version. Thank you very much, Kimy. I will stick with 6.4 for now, it works well enough and next time i start a game i will use the 7.3 then.
Alstier Posted January 9, 2019 Posted January 9, 2019 2 hours ago, Laura 'Lokomootje' said: You have to build the devices in bodyslide for them to show up. It's step 7 of installing DD. Try following this guide. Thank you for your help. I managed to make it work :). I think I need to play a bit more with the settings, but I can figure that out myself. I have, sadly, another question :(. My characte would not get naked even if I do it manually (she just gets the basic vanilla underwear). I have checked every option in the mods and could not find anything about "full nudity" or the sorts. Any help? (Ignore this, I figured it out). I also once surrendered... to a Bear. Who locked me in retrains O_o. Man, those wild animals are getting smarter by the moment! For your amusement, let me tell you my adventures so far: Spoiler MY character got locked in a castity belt and later got beaten and she surrendered to a group of bandits. Apparently, as they could not "have their way" with my poor Aila, they decided to leave her in a town... At the east of the mountains! And the only woman who would get me free... would be in exchange for a "shopping list" and gave me her money. Figures. While walking her way to the first town she peeked to loot a dead magician. Grave mistake. Suddenly she got completely locked up in full bondage set. First she got attacked and someone had fun with her. Later someone else told her to make her way towards a town far to the east to get freed! At that point I decided it may be a better idea to restart the game hahaha 1
Guest Posted January 9, 2019 Posted January 9, 2019 Got equipped with a slut collar and thought the spell cost reduction was too powerful, so I deleted it in TES5Edit. Loads the game and notices it's still active on my char, so I use the safe word just to check if it goes away, but no. Is there a way I can remove it with the console, or what's wrong?
kaldwin Posted January 10, 2019 Posted January 10, 2019 So I just got locked in an armbinder and ball gag by a mud crab. As amusing as that is, I feel like you shouldn't get locked in restraints after combat surrendering to a creature. Kind of ruins my suspension of disbelief. Humanoid creatures: yes. intelligent creatures like dragons and dwemer machines: yes. mud crabs and bears: no. Also if you have hardcore surrender on, I think it would be better if surrendering to a creature always resulted in getting beaten unconscious and waking up in an inn instead of bondage adventure or left in the wilderness (both of witch also result in you getting locked in restraints)
loniceraa Posted January 10, 2019 Posted January 10, 2019 On 1/9/2019 at 4:43 AM, Lupine00 said: There is nothing special about compiling DCL files. However, DCL has soft dependencies on quite a few other mods that you may not have (or want) installed, but you will need all of them to build. You do not strictly need those mods "installed", but you will need their script sources present when you compile. Used to need scripts from CD, but may not any more. Needs Aradia scripts. May need sexy move scripts (not sure, but I recall they were needed for 6.X). Hmm. Maybe if I get stuck without an easy workaround or if I start a new playthrough I'll give it a shot. In the meantime I'll just keep a list of stuff that's problematic for my setup to possibly fix in the future. I'm trying to avoid spending too much time fiddling with my setup now that I'm deep into my character, but it's tempting when I have the source files and can see exactly where I would modify the scripts. By the way, thanks Kimy for creating scripts that are fairly easy to parse, it's much appreciated when I'm trying to determine the cause of an issue. There's only one issue that's been persistently annoying so far: whenever my character is asked to strip by DCL (or Sexlab in general?), two-thirds of the time the game will hang until I enter a menu. This is clearly a problem with some interaction between the Sexlab SE StripSlots() function and some other mod I'm using, but I really have no idea where to begin looking for the problem there, so trying to rectify that problem seems like more effort than it's worth. Thanks for the tips regardless.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now