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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted
52 minutes ago, Lupine00 said:
8 hours ago, rjn said:

I don't see why the strongbox has to appear later?  What is wrong with making the shackle key a quest item and just possibly finding it before you run into Chloe?  Chloe could say "Did you find a key to these shackles anywhere?  I think it's back up there where the guards were."

Another problem is that if you use the dust pile and find the note, going back and finding the key is possible, but doesn't fix anything.

Once you have the note it won't register finding the shackles key as completed in quest objectives, and you can't have any dialog with Chloe about it.

That part of the quest remains semi-stuck until you do the next part. 

If it helps, I seem to recall that the quest pointer does point you to where to find the key.

Posted
3 hours ago, raphitek said:

Hello every one, I am in need of assistance : my character has been locked in the slave collar, but I have no quest to unlock it. Is that normal, and if it is, how do I start the quest to unlock it ?

Slave collar unlocks after N amount of sexual activities and N amount of days. You set them in MCM. May also check the settings for slut collar when you do that. Neither of them uses a quest, at least not a visible one.

Posted
4 hours ago, raphitek said:

Hello every one, I am in need of assistance : my character has been locked in the slave collar, but I have no quest to unlock it. Is that normal, and if it is, how do I start the quest to unlock it ?

Like Zaflis said, you need to have sex and wait. In addition you can set an option in the MCM if you then still need keys or if it unlokcs on its own. If you still need the keys you will have to use either one or three head restraint keys. I am not sure if the slave collar needs three like the striptease collar, but it will need head keys and not normal ones. And if you already got the collar changing the MCM does not change the values of your current collar I think, only the ones for future collars.

Posted

Why not add in SL Hormone's Compatibility to make a Trap/Quest that changes your gender?

 

For an Idea of a quest

Why not make it where you hear rumors of a unknown dragon priest mask, and you go to search for it

When you equip it, it changes your gender and breaks forever.

And you go to search for a way to fix the curse (maybe go to Winterhold?) and you get subjected to Devious events on the way to being restored.

 

As for a trap,

Why not make it a gas or drug that changes you when you open a chest?

Posted
11 hours ago, LazyBoot said:

If it helps, I seem to recall that the quest pointer does point you to where to find the key.

Nope. Not for me.

 

Finding the key was easy though, once I knew I had to backtrack

 

But as I say, it was all too late. I'd already got the note, so the quest doesn't recognize it when you get the key, and Chloe has already magically released herself.

 

 

After porting through the dust pile, she always appears, after a while. When you first port through, she is there, but invisible! You can activate her, but she hasn't loaded her 3D or something. Then a while later she starts to render. And it is a while.

 

I asked her to follow me. In 7.0, this allowed me to finish the quest stage, and move on, so hopefully that will  happen.

 

 

Also, is it proven that using the old hisecgag script from 6.4 fixes the issues with slave gag in 7+ ?

I have a good selection of old DCLs, so I can drop that in, no problem, if it's actually a fix.

 

I had the sneaking suspicion it got removed because it was a DD 3.X compatible script that no longer worked.

 

Posted
9 hours ago, Malos323 said:

For an Idea of a quest

Why not make it where you hear rumors of a unknown dragon priest mask, and you go to search for it

When you equip it, it changes your gender and breaks forever.

And you go to search for a way to fix the curse (maybe go to Winterhold?) and you get subjected to Devious events on the way to being restored.

Maybe post this on the SL Hormones page?

 

DCL only supports females, so any gender swap would be intrinsically problematic for it. Not an ideal quest for DCL at all.

 

OTOH, Hormones already has gender swapping as a feature.

Posted
12 hours ago, Lupine00 said:

I asked her to follow me. In 7.0, this allowed me to finish the quest stage, and move on, so hopefully that will  happen.

After getting the key and freeing her, the quest will tell you to ask her to follow you, so doing that is indeed the intended way to have her follow.

Posted
8 hours ago, LazyBoot said:

After getting the key and freeing her, the quest will tell you to ask her to follow you, so doing that is indeed the intended way to have her follow.

Yep. It finished up as usual after all the Nazeem stuff. That all went pretty smoothly apart from a couple of HDT explosions from the chains, though the SL Adventures fines nearly got me put in jail :) 

 

The only quirk was that even though I had the key, and went in Chloe's inventory and removed the shackles, the quest requirement for removing them never ticked off - fortunately seems to have nothing to do with completing the quest.

Posted
22 hours ago, Lupine00 said:

Nope. Not for me.

 

Finding the key was easy though, once I knew I had to backtrack

 

But as I say, it was all too late. I'd already got the note, so the quest doesn't recognize it when you get the key, and Chloe has already magically released herself.

 

 

After porting through the dust pile, she always appears, after a while. When you first port through, she is there, but invisible! You can activate her, but she hasn't loaded her 3D or something. Then a while later she starts to render. And it is a while.

 

I asked her to follow me. In 7.0, this allowed me to finish the quest stage, and move on, so hopefully that will  happen.

 

 

Also, is it proven that using the old hisecgag script from 6.4 fixes the issues with slave gag in 7+ ?

I have a good selection of old DCLs, so I can drop that in, no problem, if it's actually a fix.

 

I had the sneaking suspicion it got removed because it was a DD 3.X compatible script that no longer worked.

 

 

I would not recommend doing this since the old hisecgag script is just a virtual extension of zadEquipScript with no changes. Since DD 4.0+, Gags use their own script, zadGagScript, and not the generic zadEquipScript. A probable fix would be to change the DCUR_SlaveGagScript to extend zadGagScript and that should work.

Posted
3 minutes ago, Derenriche said:

I would not recommend doing this since the old hisecgag script is just a virtual extension of zadEquipScript with no changes. Since DD 4.0+, Gags use their own script, zadGagScript, and not the generic zadEquipScript. A probable fix would be to change the DCUR_SlaveGagScript to extend zadGagScript and that should work.

Well... That's sort of what I first posted isn't it? But then somebody came on and spoke very authoritatively that we should use the old script from 6.2 (not even 6.4) or something, which I'd already identified was missing, and speculated was missing because it was a 3.X script...

 

My suspicion is also that you cannot simply change the inheritance, because the override was written against the old script, and the new one is substantively different.

 

I imagine that to play the quest cleanly, it would be safer to replace the entire implementation of that gag with the hisec panel gag - just copy its properties and code across to the armor objects in Tes5Edit. Some stuff will be wrong, but it will at least work properly as a gag, and it will be "high security" for sure.

 

I think I'll just avoid the Dollmaker quests for now.

Posted

Probably I found issue with frostfall. When I enable FrostFall BoundGirl don't spawns across Skyrim.

Maybe I just didn't understand how it works? Am I right that in if I set number of girls to 50 they will spawn in every inn?

P.S.

For me Frostfall works perfectly because it try to assign warmth and coverage to devious devices so I won't die immediately.

Posted

Can you make it so we can wear wigs and shoes with the slut collar? Wearing nothing at all is a bit boring and heels are sluttier than barefoot. It just requires a bit of roleplay from the player, instead of forcing full nudity.

Posted

Great mod, thanks :)

 

Which filed do I have to edit when I want to change the color of the rubber doll equipment? (I would prefer transparent or black ^^)

And which files do I need to delete when I don't want to have any (metal) chains, so they don't get used on my character?

Posted
10 hours ago, keter682 said:

Probably I found issue with frostfall. When I enable FrostFall BoundGirl don't spawns across Skyrim.

Maybe I just didn't understand how it works? Am I right that in if I set number of girls to 50 they will spawn in every inn?

I never had a problem with Frostfall and Bound Girls, but I haven't used Frostfall since 6.4 so maybe it's a new problem?

 

I don't know if setting them to 50 is a good idea. I never did that. Possibly, setting them that high breaks them?

 

You cannot really ensure they spawn in a particular place, they are supposed to be random.

10 hours ago, keter682 said:

For me Frostfall works perfectly because it try to assign warmth and coverage to devious devices so I won't die immediately.

Really? I never had it do that. But you could always assign them yourself if you wanted.

 

However, it seems a bit weak to make a harness into a cosy coat. More challenging if travel in the north is extremely dangerous for bound victims.

Posted
6 hours ago, Headerman said:

I have a slave collar on and i have collected all bar 1 piece of the bound queen restraints quest. How can i remove the slave collar without safewording?

That's the one that needs a bunch of super-rare keys or something? So many collars, my memory gets fuzzy, but I don't think it does anything special.

I think you just need to console enough of the right kind of keys. If you have a "keyholder" you may be in trouble.

 

Ah no, it's the one where you have to wear for minimum days, mimimum sex acts, and may also need a key; configures in MCM.

 

Use:

sqv dcur_slavecollarquest

to see its properties... The same script and quest also drive the slutcollar, so there are some that aren't used in slave collar mode.

 

The acts needed and days required are set when the collar is fitted, so changing them afterwards in the MCM won't help you.

You can see what you need to reach with the command above.

 

It uses game time, so you can just wait out the days, and naked, in that collar, the sex acts may not be hard to achieve either :) 

 

However, if you are in a hurry, you can cheat your way out.

 

setpqv dcur_slavecollarquest dayswornneeded 0

setpqv dcur_slavecollarquest sexactsneeded 0

 

Then you need to wait a bit for the timed update to run, and you'll get a messagebox telling you that because you've been a good slave slut the timed lock has opened, and you can now remove the collar with a key (assuming key was enabled).

 

I tried this just now. It worked for me.

 

The best irony of this "slave collar" was that it used to be horribly incompatible with SD+. Now, it seems OK, and SD+ doesn't constantly try to recollar you, so if you get one, you may as well find a strong hand to guide you...

Posted
2 hours ago, Headerman said:

How can i remove the slave collar without safewording?

Someone else asked the same question before you, answer is still shown on this same page.

Posted

At the end of the Chloe quest (very enjoyable btw) are you supposed to get a specific new quest for the pair of you, or is 'just' the normal selection that you can do as a couple?

Posted
8 hours ago, Lupine00 said:

However, it seems a bit weak to make a harness into a cosy coat. More challenging if travel in the north is extremely dangerous for bound victims. 

I agree with you, but it is also very strange that straitjacket give no coverage. Also some boots like ballet boots or restrictive boots or pony boot should give some coverage, may be less than most thin regular boots in Skyrim, but should.

Probably I need to post It in DDi/DDx thread.

Posted
2 hours ago, cciao613 said:

Where I find the key to unlock the Slave gag, belt and collar?

The same as for standard restraints...if activated... standard it is with 2.5% chance.

For the slave gag it is the head restraints key (you´ll need more than one).

The belt will use a body restraints key (think it was three in number).

The key settings are maintained in the Escape Menu from DCL.

 

The "Slave Collar" is special. You will need to get fucked 10-100 times (standard setting) and / or wear it for up to 10-50 days (standard setting). If set you´ll need a key afterwards to open it (standard is ticked).

 

I would like to share a tip from the DynDoLod interface: RTFM; Hard but fair. The MCM highlight explainations are really good.

 

regards

Rogwar

 

 

Posted
On 1/1/2019 at 11:42 PM, nightwolf said:

Can you make it so we can wear wigs and shoes with the slut collar? Wearing nothing at all is a bit boring and heels are sluttier than barefoot. It just requires a bit of roleplay from the player, instead of forcing full nudity.

Wigs ????

Posted

I know I already posted this before, is there a repository where I can download version 5.X? I just can't run any of the latest versions and I did't keep a back up. 

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