Storms of Superior Posted November 1, 2014 Posted November 1, 2014 Just an idea (as if there aren't enough already, but good thing it's based on something that has already been presented); I like the Cinderella collar idea. There is a special way that it could be handled; when the sun starts going down, the player needs to beat feet to the nearest walled city. If the player doesn't make it to the city on time, the city gates will be locked, and entry will be disallowed. At this time, the collar will strip the PC down to nothing (provided only that the player didn't make it to the city). To make this work, the collar would have to disable fast travel, wait, and sleep during the night time hours.; the player will be forced to do something out of boredom, and take risks until the sun comes up and armor can be equipped again. I would like this idea, because I use OBIS with Bandit Patrols and Super Bandit Hell, and they slow progress to any destination, and they do enslave a PC that fails to fight them off (SD+). This would probably cause DCL to become very script heavy, but even more fun. Something to think about.
spoonsinger Posted November 1, 2014 Posted November 1, 2014 I haven't scrolled through the messages threads recently, so don't know if this has been suggested. But in a future release is it possible to get a 'You've been tramp stamped' trap effect. (i.e. application of random tattoo if Slave Tats is installed). Just a thought.
kurotatsu Posted November 1, 2014 Posted November 1, 2014 Just noticed that High Security Bra doesn't has proper dialog on click in inventory, all other High Security items have normal DD dialogs, Bra gives out only message "you can't uneqip this".
cleversheep Posted November 1, 2014 Posted November 1, 2014 Just completed the Cursed Collar quest, and it is glorious. Fantastic piece of work, the tone of the notes was really well done! Just had one minor quibble - I had to return to the same chest in Riverwood three times, is it possible to make sure you never get the same location twice? Though given the 'twist' at the end, it makes more sense that the chest has different things in it the second time than without it! Again, great job!
darkfender666 Posted November 1, 2014 Posted November 1, 2014 I have this issue. Slave collar triggers punishment if character is wearing any devices like armbinder or similar, still to figure wich.
Mister X Posted November 1, 2014 Posted November 1, 2014 Hey, I have a small bug: I've installed DD CD + requirements and I've installed Estrus for Skyrim + requirements. Now I wanted to use the new feature of CD to start an estrus event. But anytime I activate the Estrus checkbox in the menu below and then let it update, if I come back to the menu the checkbox will be unticked again I have added the two latest logs, maybe someone has a clue what's the matter (and why they are THAT full. I'm sure I have all requirements )
angryangel81 Posted November 1, 2014 Posted November 1, 2014 I have a little request on the Cursed Collar and the High Security one. Can you add in MCM an option to "replace" the posture collar variant with the normal padded one ( in black of course ). Like you can do with the gag for example... Thank you. I love the mod and the cursed quest was absolutely cool ( *blushes * ). Nihal aka angryangel81
rkoelsch1 Posted November 1, 2014 Posted November 1, 2014 Great mod I had fun the first few hours but I have some complaints. The flashbang event doesn't follow the device restrictions. I had selected blindfold, collar, arm bands, leg bands and vaginal piercing. I would have selected nipple percing but I have a personal issue with the bra, I hate it. After the sex in the flashbang event I was put in a gag and chastity belt. I was using RND so having a gag doesn't work for me It takes too long to get rid of the gag and i die of thirst. I also am not a fan of the gag minigame it is annoying. Then came the cursed collar quest. I was fine til the bra came on. At that point it became a grind. I used the console command to get enough gold to buy a horse because it was already taking way too long. I was determined to see the end so 4 hours later I finished the quest. There was a slight bug at the end where the armbinder was supposed to be removed but it was not. Once all items were removed it was too so no real issue. But surprise at the end while interesting and well done was not worth the time investment IMO. Needless to say I used the console command for more gold to finish the quest and then I disabled it. Saved my game after another hour of play and uninstalled the mod. I may install it again as I did like the slave collar and didn't mind the high security if it was items I could live with. But I will never do the cursed collar again and won't use flashbang events unless I know it will follow the rules I set up. I know these are my personal issues with the mod. It did deliver on what you promised except for some minor bugs. Oh one last strange event I was playing with the latest version of Captured dreams and when I had the cursed collar and a captured dreams chastity belt when a stranger thought I could be used for free it would start out as a blowjob but after stage 1 it broke out into masturbation for both participants.
rkoelsch1 Posted November 1, 2014 Posted November 1, 2014 I haven't scrolled through the messages threads recently, so don't know if this has been suggested. But in a future release is it possible to get a 'You've been tramp stamped' trap effect. (i.e. application of random tattoo if Slave Tats is installed). Just a thought. I had Slavetats installed so I just pretended that happened but it is a good suggestion.
Kimy Posted November 1, 2014 Author Posted November 1, 2014 Thanks for the bug reports and suggestions, all! Keep them coming! Just noticed that High Security Bra doesn't has proper dialog on click in inventory, all other High Security items have normal DD dialogs, Bra gives out only message "you can't uneqip this". I will correct this eventually. Just completed the Cursed Collar quest, and it is glorious. Fantastic piece of work, the tone of the notes was really well done! Just had one minor quibble - I had to return to the same chest in Riverwood three times, is it possible to make sure you never get the same location twice? Though given the 'twist' at the end, it makes more sense that the chest has different things in it the second time than without it! Again, great job! That would be trivial to implement, however, in conjunction with some possible MCM settings it could lead to the algorithm being unable to select another destination. I'd have to add more chest locations to the quest first. Which is also trivial to do since I designed the code to be extensible like that. But it still requires time. I will add it to the to-do list. I have this issue. Slave collar triggers punishment if character is wearing any devices like armbinder or similar, still to figure wich. That shouldn't happen unless a DD device is tagged with an armour keyword. I will have a look at this. Hey, I have a small bug: I've installed DD CD + requirements and I've installed Estrus for Skyrim + requirements. Now I wanted to use the new feature of CD to start an estrus event. But anytime I activate the Estrus checkbox in the menu below and then let it update, if I come back to the menu the checkbox will be unticked again I have added the two latest logs, maybe someone has a clue what's the matter (and why they are THAT full. I'm sure I have all requirements ) That bug will be fixed in 2.4. I have a little request on the Cursed Collar and the High Security one. Can you add in MCM an option to "replace" the posture collar variant with the normal padded one ( in black of course ). Like you can do with the gag for example... Thank you. I love the mod and the cursed quest was absolutely cool ( *blushes * ). Nihal aka angryangel81 Added this to my to-do list. Great mod I had fun the first few hours but I have some complaints. The flashbang event doesn't follow the device restrictions. I had selected blindfold, collar, arm bands, leg bands and vaginal piercing. I would have selected nipple percing but I have a personal issue with the bra, I hate it. After the sex in the flashbang event I was put in a gag and chastity belt. I was using RND so having a gag doesn't work for me It takes too long to get rid of the gag and i die of thirst. I also am not a fan of the gag minigame it is annoying. Then came the cursed collar quest. I was fine til the bra came on. At that point it became a grind. I used the console command to get enough gold to buy a horse because it was already taking way too long. I was determined to see the end so 4 hours later I finished the quest. There was a slight bug at the end where the armbinder was supposed to be removed but it was not. Once all items were removed it was too so no real issue. But surprise at the end while interesting and well done was not worth the time investment IMO. Needless to say I used the console command for more gold to finish the quest and then I disabled it. Saved my game after another hour of play and uninstalled the mod. I may install it again as I did like the slave collar and didn't mind the high security if it was items I could live with. But I will never do the cursed collar again and won't use flashbang events unless I know it will follow the rules I set up. I know these are my personal issues with the mod. It did deliver on what you promised except for some minor bugs. Oh one last strange event I was playing with the latest version of Captured dreams and when I had the cursed collar and a captured dreams chastity belt when a stranger thought I could be used for free it would start out as a blowjob but after stage 1 it broke out into masturbation for both participants. There are MCM settings for basically everything you named above that disturbed you. If you uncheck "Attackers will tie you up", you will not get restrained anymore at all during flash bang events, except that the attackers would put a chastity belt you have been already wearing back on you (and keep the key). And yes, while the default settings make the Cursed Collar quest take a long while (which in intentional), you can check "Disable fast travel while collared" and be able to port around freely, taking away much of the tedium you experienced with it. The last thing sounds more like a bug in SexLab to me. It shouldn't do a fallback to masturbation when a viable animation was selected that could be played. And unless you're wearing a ball gag, blowjobs should work. Anyway, it's not something I can fix on my end. Once I pass animation parameters to SexLab and start a scene, I am out of control. About Slavetats - I will add it to the list of suggestions and ideas, but no promises that it will come or when. To be done right, that would require some tattoos with interesting effects that can't just be easily erased anymore (sort of the way QAYL did them I suppose), and right now I have no clue about the Slavetats API.
Mister X Posted November 1, 2014 Posted November 1, 2014 Hey, I have a small bug: I've installed DD CD + requirements and I've installed Estrus for Skyrim + requirements. Now I wanted to use the new feature of CD to start an estrus event. But anytime I activate the Estrus checkbox in the menu below and then let it update, if I come back to the menu the checkbox will be unticked again I have added the two latest logs, maybe someone has a clue what's the matter (and why they are THAT full. I'm sure I have all requirements ) That bug will be fixed in 2.4. But is the feature usable anyway? Or do I have to wait? BTW, what I forgot to mention: I'm using the latest version of Estrus, 1.2
kurotatsu Posted November 1, 2014 Posted November 1, 2014 Just a minor suggestion: I was wondering if second all after it runs of Cursed Collar should be different... After all, we now know location of Dark Dungeon, right? It's door can be set to open from outside only to those who wear Cursed Collar, with no way to go out after went in And here's where huge variety can be played out, from simple Arcane chest with whole set and note "you know what to do, slut" note to make PC wear all except armbinder and maybe do some fetch-it quest. Or Sheogorath can replace belt with open back variation and force PC to go and offer her ass say 10 times. List can be expanded quite a bit Also I do believe parting gift should be really random. Oh, and adding more variety of cursed/high secyrity items would be so nice, especially latex/rubber ones (ballets <3)
Kimy Posted November 1, 2014 Author Posted November 1, 2014 Just a minor suggestion: I was wondering if second all after it runs of Cursed Collar should be different... After all, we now know location of Dark Dungeon, right? It's door can be set to open from outside only to those who wear Cursed Collar, with no way to go out after went in And here's where huge variety can be played out, from simple Arcane chest with whole set and note "you know what to do, slut" note to make PC wear all except armbinder and maybe do some fetch-it quest. Or Sheogorath can replace belt with open back variation and force PC to go and offer her ass say 10 times. List can be expanded quite a bit Also I do believe parting gift should be really random. Oh, and adding more variety of cursed/high secyrity items would be so nice, especially latex/rubber ones (ballets <3) Adding rubber items is something I'd definitely want to do, but the main issue still is that there is NO rubber gear out there that's permitted for redistribution by its creator AND has conversions available for both CBBE and UNPB (which are the two official DD body mods). Other than that - The cursed collar quest is likely to be expanded one day, yes.
angryangel81 Posted November 1, 2014 Posted November 1, 2014 Thanks for the bug reports and suggestions, all! Keep them coming! Just noticed that High Security Bra doesn't has proper dialog on click in inventory, all other High Security items have normal DD dialogs, Bra gives out only message "you can't uneqip this". I will correct this eventually. Just completed the Cursed Collar quest, and it is glorious. Fantastic piece of work, the tone of the notes was really well done! Just had one minor quibble - I had to return to the same chest in Riverwood three times, is it possible to make sure you never get the same location twice? Though given the 'twist' at the end, it makes more sense that the chest has different things in it the second time than without it! Again, great job! That would be trivial to implement, however, in conjunction with some possible MCM settings it could lead to the algorithm being unable to select another destination. I'd have to add more chest locations to the quest first. Which is also trivial to do since I designed the code to be extensible like that. But it still requires time. I will add it to the to-do list. I have this issue. Slave collar triggers punishment if character is wearing any devices like armbinder or similar, still to figure wich. That shouldn't happen unless a DD device is tagged with an armour keyword. I will have a look at this. Hey, I have a small bug: I've installed DD CD + requirements and I've installed Estrus for Skyrim + requirements. Now I wanted to use the new feature of CD to start an estrus event. But anytime I activate the Estrus checkbox in the menu below and then let it update, if I come back to the menu the checkbox will be unticked again I have added the two latest logs, maybe someone has a clue what's the matter (and why they are THAT full. I'm sure I have all requirements ) That bug will be fixed in 2.4. I have a little request on the Cursed Collar and the High Security one. Can you add in MCM an option to "replace" the posture collar variant with the normal padded one ( in black of course ). Like you can do with the gag for example... Thank you. I love the mod and the cursed quest was absolutely cool ( *blushes * ). Nihal aka angryangel81 Added this to my to-do list. Great mod I had fun the first few hours but I have some complaints. The flashbang event doesn't follow the device restrictions. I had selected blindfold, collar, arm bands, leg bands and vaginal piercing. I would have selected nipple percing but I have a personal issue with the bra, I hate it. After the sex in the flashbang event I was put in a gag and chastity belt. I was using RND so having a gag doesn't work for me It takes too long to get rid of the gag and i die of thirst. I also am not a fan of the gag minigame it is annoying. Then came the cursed collar quest. I was fine til the bra came on. At that point it became a grind. I used the console command to get enough gold to buy a horse because it was already taking way too long. I was determined to see the end so 4 hours later I finished the quest. There was a slight bug at the end where the armbinder was supposed to be removed but it was not. Once all items were removed it was too so no real issue. But surprise at the end while interesting and well done was not worth the time investment IMO. Needless to say I used the console command for more gold to finish the quest and then I disabled it. Saved my game after another hour of play and uninstalled the mod. I may install it again as I did like the slave collar and didn't mind the high security if it was items I could live with. But I will never do the cursed collar again and won't use flashbang events unless I know it will follow the rules I set up. I know these are my personal issues with the mod. It did deliver on what you promised except for some minor bugs. Oh one last strange event I was playing with the latest version of Captured dreams and when I had the cursed collar and a captured dreams chastity belt when a stranger thought I could be used for free it would start out as a blowjob but after stage 1 it broke out into masturbation for both participants. There are MCM settings for basically everything you named above that disturbed you. If you uncheck "Attackers will tie you up", you will not get restrained anymore at all during flash bang events, except that the attackers would put a chastity belt you have been already wearing back on you (and keep the key). And yes, while the default settings make the Cursed Collar quest take a long while (which in intentional), you can check "Disable fast travel while collared" and be able to port around freely, taking away much of the tedium you experienced with it. The last thing sounds more like a bug in SexLab to me. It shouldn't do a fallback to masturbation when a viable animation was selected that could be played. And unless you're wearing a ball gag, blowjobs should work. Anyway, it's not something I can fix on my end. Once I pass animation parameters to SexLab and start a scene, I am out of control. About Slavetats - I will add it to the list of suggestions and ideas, but no promises that it will come or when. To be done right, that would require some tattoos with interesting effects that can't just be easily erased anymore (sort of the way QAYL did them I suppose), and right now I have no clue about the Slavetats API. Yay Thank you.... i done a little photo story with the Cursed Quest at my Deviantart Account... here take a peek @ Kimy http://angryangel81.deviantart.com/
rkoelsch1 Posted November 1, 2014 Posted November 1, 2014 Thanks for the bug reports and suggestions, all! Keep them coming! There are MCM settings for basically everything you named above that disturbed you. If you uncheck "Attackers will tie you up", you will not get restrained anymore at all during flash bang events, except that the attackers would put a chastity belt you have been already wearing back on you (and keep the key). And yes, while the default settings make the Cursed Collar quest take a long while (which in intentional), you can check "Disable fast travel while collared" and be able to port around freely, taking away much of the tedium you experienced with it. The last thing sounds more like a bug in SexLab to me. It shouldn't do a fallback to masturbation when a viable animation was selected that could be played. And unless you're wearing a ball gag, blowjobs should work. Anyway, it's not something I can fix on my end. Once I pass animation parameters to SexLab and start a scene, I am out of control. About Slavetats - I will add it to the list of suggestions and ideas, but no promises that it will come or when. To be done right, that would require some tattoos with interesting effects that can't just be easily erased anymore (sort of the way QAYL did them I suppose), and right now I have no clue about the Slavetats API. Okay I had looked at the MCM but I missed that the attackers will tie you up so I may reinstall and set cursed collar to 0. I didn't mind disabled fast travel as I try and avoid fast travel anyway. It was just the combination of no fast travel and wearing items I hate that irked me. Might I make one suggestion move the ball gag to closer to the end of the chain so you have more sex options when stopped by bandits. As for Slavetats no hurry on my part. Really the only advantage to incorporating it would be so it was included in the message boxes, which are beautifully done. And even though she removed the hardware my character still has the Tats as I had considered them permanent. Her arousal level was so high after that quest that she ran naked into a bandit camp and surrendered just so she could be ravaged by them (I have no dialog sex mods installed) so the quest had changed her so she may do that again( I changed her to an exhibitionist and she walks around naked on purpose sometimes) Please know that I did enjoy the mod and will definitely be reinstalling it after I kill the vampires.
zenetx Posted November 1, 2014 Posted November 1, 2014 @Kimy: I think some tags are missing in the high security devices, like the no-jumping in the armbinder and no-sprinting in the slave boots. May I tell a suggestion? About the blacksmithing removing the high security devices, I think it's kind too easy, I know there is a cost slider but this is not my point. I believe the "charm" is the frustation of not know exactly when you will be set free, so things like have to find the right blacksmith or have a random chance of success is better than have to farm gold. I will attach a small patch as proof of concept, just load it after Cursed Loot mod and give it a try. DevCursedLoot_zenet_test.rar
powerofvoid Posted November 1, 2014 Posted November 1, 2014 I experienced a bug with 2.3, but it was my fault and I think I figured out what was wrong. Here it is, with solution, so others can find it more easily: What I did: Installed DD Cursed Loot and Aradia integration (00_MAIN_FULL_CBBEmeshesPlusTEXTURES_AradiaDeviousExpansion.7z) Opened a chest Got an error message: "iswearingdevice received none argument" What I expected:No error messageWhat I did wrong:Load order. DD Cursed Loot was before Aradia integrationSome relevant lines, to make it easier to search for this: libs.IsWearingDevice(libs.PlayerRef, dci.aradialib_livingharnessRendered, libs.zad_DeviousHarness) == 1 int Function IsWearingDevice(actor akActor, armor deviceRendered, keyword zad_DeviousDevice)Hopefully fixing this fixes the problem. EDIT: It does not. Error: Cannot call aradialib_livingharnessRendered() on a None object, aborting function callEDIT 2: It looks like that's supposed to have been set, like so: dci.aradialib_livingharnessRendered = gplib.aradialivingharnessRenderedI guess that function somehow didn't get called? EDIT 3: Disabling Aradia stuff makes the error message go away.
Nefim Posted November 2, 2014 Posted November 2, 2014 I flipped toggles on and off and my error messeges to go away ..... I don't see any Tenticles or the new stuff... I suspect its the RNG working against me there. As for getting out of the gear... I ended up using Captured dreams. There is a locked wardrobe with a few potions... drinking the sub or dom allowed for one of the slaves to guide me in a durection to buy keys, bad side is now the people at captured dreams thinks my char isa sub.... My other char I play has high magic so basically if my character's arms aren't bound I can just blast the devices off. I also have it so that keys drop randomly etc but I ran through three dungeons without any relief from my gag, I landed on the captured dreams door step Starved, dying of thirst..and having fecal impaction issues due to a plug in a certain hole >.>. My char would have died if she hadn't became a sub. We live in interesting times my friend. The Error Messeges that I got where the ones listed with a picture about nondevices script error for Devious Devices. I actually just turned on Pony boots and toggled CHarous again and they went away... Mods of use for those Curious! Sexlab : Devious Devices Restrained Sexlab: Devious Devices Captured Dreams Sexlab: Devious Devices for the Masses II Sexlab: Aradia Devices now intergrated in to Devious Devices Sexlab: Devious Devices Assets As well as Charous for skyrim Then I have SD+ Paradise Halls Paradise Halls Family edition ( not sure why... doesn't work that well ) Paradise Halls Sexlab Extension Enhanced Spouces Beeing Female Anyway, Sorry for the slightly off topic post. I enjoy Cursed loot, I can't wait until all the kinks for the new stuff is ironed out. EDIT: To the post above me, You need more than just the main file. you need the meshes and textures for the desired devices. The living Harness is actually not included in the main package, you have to scroll down in the download section. You then have to adjust sliders in MCM in order to "activate" it. The reason for this is because it basically turns you in to a vampire without the vampire fun stuff! ( you burn in daylight if you use Vampiric thirst.. found out the hard way) There is also a combined ESP in the downloads for all three sets ( main, snake, and living) but you still need the meshes and textures from main, snake and living harness downloads.
darkfender666 Posted November 2, 2014 Posted November 2, 2014 Update: found the issue of the slave collar. Seems i had a ring i didn t see. Sorry for the bothering.
Karin Posted November 2, 2014 Posted November 2, 2014 Is it posible change blackmith so he can remove all device in next version? But for reduced price. For example HSR=500gold(default) and normal device only half? I think its logic blacksmith should get you from all and its add nice money sink in game.
dwellerindarkplaces Posted November 2, 2014 Posted November 2, 2014 Just finished the cursed collar quest for the first time - wow Frustrating and fun at the same time, thank you so much for this update, loved every minute For the record though, Shegorath is a dick who owes me a lot of money, and as a result I will not now be letting him out of the blue palace, he can kiss my ass!
darkfender666 Posted November 2, 2014 Posted November 2, 2014 Just a suggestion: about previous issue. When ending up in cursed loots, most rings and earrings and stuff is not unequipped. Ending up in an armbinder after the slave collar remove the chances to remove the item triggering the punishment.
Guest Posted November 2, 2014 Posted November 2, 2014 I am having troubles solving the Cursed Collar quest. I dont know where to look for hints, but after reading the MCM options available for the Cursed Collar quest I cleared a lot dungeons of all kind (dwemer ruin, cave, nordic grave...) and looked into every chest I was able to find while being in a dungeon or in the wildness. I may be blind, stupid or unlucky, but a hint for where to look would be nice.
Kimy Posted November 2, 2014 Author Posted November 2, 2014 I am having troubles solving the Cursed Collar quest. I dont know where to look for hints, but after reading the MCM options available for the Cursed Collar quest I cleared a lot dungeons of all kind (dwemer ruin, cave, nordic grave...) and looked into every chest I was able to find while being in a dungeon or in the wildness. I may be blind, stupid or unlucky, but a hint for where to look would be nice. Use the quest markers, Luke!
Guest Posted November 2, 2014 Posted November 2, 2014 I am having troubles solving the Cursed Collar quest. I dont know where to look for hints, but after reading the MCM options available for the Cursed Collar quest I cleared a lot dungeons of all kind (dwemer ruin, cave, nordic grave...) and looked into every chest I was able to find while being in a dungeon or in the wildness. I may be blind, stupid or unlucky, but a hint for where to look would be nice. Use the quest markers, Luke! Well, thank you for that. After reading this, I realised that there may be something wrong: I didn´t have questmarkers. So I uninstalled and then reinstalled it and now it works just fine.
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