Hessi Posted December 18, 2015 Posted December 18, 2015 Bugreport: When I wear the cursed rubber collar my heroine sometimes turns into a giantess (like 2-2.5 times normal size). There seems to be no way of becoming smaller again, other than getting rid of the rubber (I immediately returned to normal size after using the saveword to remove it). On a few tries it never happened before I got the rubber boots. The Dollmaker also was a giantess when I entered her store. Sadly I don't have a logfile for you atm. i got that bug once. for me it was because i used a custom body http://www.loverslab.com/topic/27122-working-vagina-hdt-collisions-hair-physics-now-with-belly-support/ when it returned to normal CBBE HDT body, the bug stopped. i don't know why though lol. a skeleton problem with that body i would guess. anyway do you use this one ? or another HDT maybe ? if so try changing and see if it still do the same No, I'm using CBBE HDT combined with the XPMSE skeleton (latest version each).
darkfender666 Posted December 18, 2015 Posted December 18, 2015 BUG REPORT: Slave collar activates mistaking estrus equipment for restricted armor (was fixed in previous versions) Can be reproduced using estrusself shout. --------------- Also another small issue. Installing and registering the mod called "NON sexlab animations" (and registering all new animations), when estrus triggers a random masturbation animation starts instead of the estrus.
Rapshiko Posted December 19, 2015 Posted December 19, 2015 Not sure if this is the correct behaviour or if it's a bug but... Recently went on an updating spree and came to get some Deviously Cursed Loot. Dominant follower addition, nice (or not so nice, depending on if you behave, appropriately). Even added a female variant! Immediately went for Leah as the follower however I am having (what I think is) an issue when it comes time to rule checks. Leah will, eventually, be replaced by her clone and try to initiate dialog (I've been bad since she hasn't properly punished me to let me know the importance of the rules) to do the check but she opens with generic gag-speak options (and not even master-generic but generic-generic). Seemed odd so I went back a few saves and checked out what happens with Leon. I ASSUME that what he does (goes through all the rules and then punishes disobedient slaves) is what Leah is also supposed to do. My Leah does not and because she won't she can't resolve her punishment scene and the real Leah cannot return from storage... I looked at dialog tree and it seems that it checks specifically that it is a leonclone reference for that dialog. So, I'm guessing, that's why she isn't getting to use that dialogue. Is this intended and is she planned to be different from Leon in the future in that respect (and that kind of event is something she just doesn't have [yet])? Apologies if this has been dealt with already, I've looked at the posts since the update post in this topic and didn't see anything specific to this. It is possible I've missed something(s), though. Summary: Leah won't punish disobedient me - I think it's relevant to the conditions on the dialog - Because she won't punish she locks up in terms of follower/dominant applications. Edit: Similarly I think there is a quest/dialog mismatch. The game doesn't let you go back a stage in a quest but for the shopping quest, the dynamic nature of the shopping stages is handled within the quest script but not in the conditions for the dialog. If they are done out of order, it seems impossible to complete because of the GetStage dialog condition.
justin203 Posted December 19, 2015 Posted December 19, 2015 er i have a problem with the start up of the mod despite me not having any thing that replace the childrens tags the mod insist that i have replaced the childrens tag.
Gameplayer Posted December 19, 2015 Posted December 19, 2015 er i have a problem with the start up of the mod despite me not having any thing that replace the childrens tags the mod insist that i have replaced the childrens tag. The mod Player Exclusive Animations, the original not the FNIS version. Makes a change to child actors so that children do not use the animations in the default folder structure. That's been a mod a lot of people use and its not something that would spring into anyones mind as being a culprit to shut this mod down. But it does shut down DCL. Simple to fix by removing the edit from PCEA. Or just use the PCEA made by FNIS. Now maybe you don't have PCEA. Still, you have a mod that edited a child actor or the actual child actor reference. There are a ton of mods out there that make changes to the child actor and not all of them even do it for anything to do with children at all, which is why I mentioned PCEA. It could be a citizen overhaul or some other such mod that you wouldn't even think about. Cant help you since you didn't leave a mods list its basically picking the right piece of straw out of a possible million combinations.
jaberwocky Posted December 19, 2015 Posted December 19, 2015 Admittetly, it took some effort, but I was able to let queens key be taken away from me while still locked in that gear. My first failed attempt was to trigger a cursed loot event (npc adding restraints), lost all my keys but not the queens key. The second sucessful attempt was to trigger being arrested by the guards. As the key is a stolen property, the key was taken away. Perhaps the key (and other stuff) should not be considered stolen. Although admittetly, it is a bit far fetched. At of curiosity, what could we expect for version 5.1 for improvements and new content?
justin203 Posted December 19, 2015 Posted December 19, 2015 er i have a problem with the start up of the mod despite me not having any thing that replace the childrens tags the mod insist that i have replaced the childrens tag. Cant help you since you didn't leave a mods list its basically picking the right piece of straw out of a possible million combinations. :CBBE curvy :DDA :DDE :DDI :DCL : Dhelpless :feminune Running and new dash animation 1.1 BBP :FNIS behavior,Creatures pack :Fuz ro d-oh :HT physics extensions :raceMenu :realistic ragdolls n force : SkyUI : SOS : XPMSE :ZazAni :SL frame,creature
Gameplayer Posted December 19, 2015 Posted December 19, 2015 er i have a problem with the start up of the mod despite me not having any thing that replace the childrens tags the mod insist that i have replaced the childrens tag. Cant help you since you didn't leave a mods list its basically picking the right piece of straw out of a possible million combinations. :CBBE curvy :DDA :DDE :DDI :DCL : Dhelpless :feminune Running and new dash animation 1.1 BBP :FNIS behavior,Creatures pack :Fuz ro d-oh :HT physics extensions :raceMenu :realistic ragdolls n force : SkyUI : SOS : XPMSE :ZazAni :SL frame,creature Is this an old save that you have removed mods from.
username0056 Posted December 20, 2015 Posted December 20, 2015 er i have a problem with the start up of the mod despite me not having any thing that replace the childrens tags the mod insist that i have replaced the childrens tag. Cant help you since you didn't leave a mods list its basically picking the right piece of straw out of a possible million combinations. :CBBE curvy :DDA :DDE :DDI :DCL : Dhelpless :feminune Running and new dash animation 1.1 BBP :FNIS behavior,Creatures pack :Fuz ro d-oh :HT physics extensions :raceMenu :realistic ragdolls n force : SkyUI : SOS : XPMSE :ZazAni :SL frame,creature Interestingly, I am also being struck by the same problem. On a freshly validated install, I have (spaces inserted so the board software doesn't think I'[m trying to spam links): Skyrim .esm Update .esm Unofficial Skyrim Patch .esp hdtHighHeel .esm ZaZAnimationPack .esm SexLab .esm SexLabAroused .esm Devious Devices - Assets .esm Devious Devices - Integration .esm Devious Devices - Expansion .esm Alternate Start - Live Another Life .esp SkyUI .esp dD - Realistic Ragdoll Force - Realistic .esp XPMSE .esp FNIS .esp SexLab_Dialogues .esp Devious Deviants .esp Deviously Cursed Loot .esp Calientes Beautiful Bodies Edition -CBBE- Fuz Ro D-oh - Silent Voice NetImmerse Override - NetImmerse Override v3-4-4 So, assuming the same mod is causing problems for both of us, that narrows it down to: :CBBE curvy :DDA :DDE :DDI :DCL :FNIS behavior :Fuz ro d-oh :HT physics extensions :realistic ragdolls n force : SkyUI : XPMSE :ZazAni :SL frame EDIT: Just remembered some other things that may assist debugging - I did not run into this problem in 5.0, and the only change I had made when I encountered the problem was attempting to start a new game in 5.1.
ebondream Posted December 20, 2015 Posted December 20, 2015 Could future releases maybe have an MCM option to skp Leon's heirloom quest? It's a lot of fun, but if you've already done it a couple of times it would be nice to have a way of skipping straight to your enslavement
Morferous Posted December 20, 2015 Posted December 20, 2015 Interestingly, I am also being struck by the same problem. On a freshly validated install, I have (spaces inserted so the board software doesn't think I'[m trying to spam links): Skyrim .esm Update .esm Unofficial Skyrim Patch .esp hdtHighHeel .esm ZaZAnimationPack .esm SexLab .esm SexLabAroused .esm Devious Devices - Assets .esm Devious Devices - Integration .esm Devious Devices - Expansion .esm Alternate Start - Live Another Life .esp SkyUI .esp dD - Realistic Ragdoll Force - Realistic .esp XPMSE .esp FNIS .esp SexLab_Dialogues .esp Devious Deviants .esp Deviously Cursed Loot .esp Calientes Beautiful Bodies Edition -CBBE- Fuz Ro D-oh - Silent Voice NetImmerse Override - NetImmerse Override v3-4-4 So, assuming the same mod is causing problems for both of us, that narrows it down to: :CBBE curvy :DDA :DDE :DDI :DCL :FNIS behavior :Fuz ro d-oh :HT physics extensions :realistic ragdolls n force : SkyUI : XPMSE :ZazAni :SL frame EDIT: Just remembered some other things that may assist debugging - I did not run into this problem in 5.0, and the only change I had made when I encountered the problem was attempting to start a new game in 5.1. In your case it could be a load order issue, if this list reflects that. Move Alternate Start - Live Another Life to proper place - last in this list. Now last edits to child characters are done by adult mods. There is a small change that Deviously Cursed Loot reacts to that.
Mondaiji Posted December 20, 2015 Posted December 20, 2015 In your case it could be a load order issue, if this list reflects that. Move Alternate Start - Live Another Life to proper place - last in this list. Now last edits to child characters are done by adult mods. There is a small change that Deviously Cursed Loot reacts to that. I have all those mods and do not get the same issue, as Morferous mentioned it might be load order or a missing dependency.
Slorm Posted December 20, 2015 Posted December 20, 2015 Starting a new game and have a quick question. The "only standard event until" level slider, does that stop sex attacks as well if the pc is under that level (i.e. only traps will fire)?
Inte Posted December 20, 2015 Posted December 20, 2015 ... ~ snippy ~ I don't think I can link to DD Equip in any meaningful manner from my end, but if Inte wants to add some Cursed Loot items for which it makes sense (basically the ones that don't require custom keys and/or are quest items), it's actually trivial to do and doesn't require any assistance from me other than maybe some advice. Your advice is always welcome, @Kimy.
supergodman5 Posted December 21, 2015 Posted December 21, 2015 Hey, I just updated from version 4.4 and now am missing all of the cursed loot exclusive textures-- items are clear and purply. Is this a known issue?
unmog Posted December 21, 2015 Posted December 21, 2015 Hey, I just updated from version 4.4 and now am missing all of the cursed loot exclusive textures-- items are clear and purply. Is this a known issue? sounds like missing textures, maybe a bad download or installed wrong.
supergodman5 Posted December 21, 2015 Posted December 21, 2015 Hey, I just updated from version 4.4 and now am missing all of the cursed loot exclusive textures-- items are clear and purply. Is this a known issue? sounds like missing textures, maybe a bad download or installed wrong. You are right. I redownloaded it and it worked. Now just checking out the new stuff-- the ankle chains are new, but the chain does not connect, it sort of dangles at 90 degrees from where I assume it should go. Any idea what is causing that?
PubliusNV Posted December 21, 2015 Posted December 21, 2015 I have spent a good deal of time over the last 5 days trying to get DCL and the other required mods to work with the Immersive Citizens - AI Overhaul mod (http://www.nexusmods.com/skyrim/mods/65013/?)and have finally given up. Please don't take this as a complaint about DCL, it's meant as more of a heads up warning. Since Immersive Citizens - AI Overhaul has a number of attractive features (including eliminating the need for When Vampires Attack and Run for Your Lives) and has now been recommended by STEP (Skyrim Total Enhancement Project http://wiki.step-project.com/STEP:2.2.9.2)it's likely that more people will be installing it. One problem is that Immersive Citizens - AI Overhaul conflicts with any mod that makes changes to Whiterun, Dawnstar, and a couple of other towns. Another problem is that the author claims that LOOT won't sort it correctly, which makes it very problematic to get it working. I had all kinds of crashes, mostly when trying to save, sometimes when trying to load, sometimes in the middle of doing nothing other than standing in the Whiterun marketplace, until I gave up and uninstalled Immersive Citizens - AI Overhaul. If anyone else has gotten it to work I'd sure like to know how.
barak43 Posted December 21, 2015 Posted December 21, 2015 Hey, I just updated from version 4.4 and now am missing all of the cursed loot exclusive textures-- items are clear and purply. Is this a known issue? sounds like missing textures, maybe a bad download or installed wrong. You are right. I redownloaded it and it worked. Now just checking out the new stuff-- the ankle chains are new, but the chain does not connect, it sort of dangles at 90 degrees from where I assume it should go. Any idea what is causing that? the chain use the HDT-PE mod to work. do you have it installed/working correctly ?
pantrypest Posted December 21, 2015 Posted December 21, 2015 Hey guys, have a small problem I was wondering if anyone could help with. I can't change the slider on the "Maximum number of devices equipped" setting within the Cursed Loot MCM-any input I give it sets the slider to the minimum setting. All other sliders work perfectly. Any ideas?
username0056 Posted December 21, 2015 Posted December 21, 2015 In your case it could be a load order issue, if this list reflects that. Move Alternate Start - Live Another Life to proper place - last in this list. Now last edits to child characters are done by adult mods. There is a small change that Deviously Cursed Loot reacts to that. I have all those mods and do not get the same issue, as Morferous mentioned it might be load order or a missing dependency. And indeed a full re-install appears to have fixed the problem.
lynn4 Posted December 21, 2015 Posted December 21, 2015 Is this the mod that adds the "get over here woman" scene with random male npcs? I'm trying to disable it but can't figure out where it comes from. Many Thanks!
t3h0th3r Posted December 21, 2015 Posted December 21, 2015 Possible bugreport, after the events in the mansion the equipment i wore when i put it in the chest lost all its player applied enchantments, i doubt this is intended
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