Laura Posted December 25, 2015 Posted December 25, 2015 Hey Kimy, I have another suggestion. How about, devices (like a ball gag) that give bonusses (like enchantments). Those bonusses will start small, but get better the longer you wear it. The catch is that those devices then also become harder to remove over time(maybe become more expensive). Love the mod. Thanks in advance. Definitely agreeing with this idea. As of now, i typically encourage the usage of gags and belted plugs through the integration of Wear and Tear (which can be set to increase the appropriate orifice healing while in those devices), as well as using bWitch, but I'd very much like a scaling progression to encourage wearing over time, as well as having direct gameplay effects (alike that of bWitch, but unlike that of Wear and Tear). Yeah, the idea is that it encourages you to wear them. They've always been punishments. But i also want them to be rewarding, because i like to wear them.
slicksly Posted December 25, 2015 Posted December 25, 2015 Hey Kimy, I have another suggestion. How about, devices (like a ball gag) that give bonusses (like enchantments). Those bonusses will start small, but get better the longer you wear it. The catch is that those devices then also become harder to remove over time(maybe become more expensive). Love the mod. Thanks in advance. Definitely agreeing with this idea. As of now, i typically encourage the usage of gags and belted plugs through the integration of Wear and Tear (which can be set to increase the appropriate orifice healing while in those devices), as well as using bWitch, but I'd very much like a scaling progression to encourage wearing over time, as well as having direct gameplay effects (alike that of bWitch, but unlike that of Wear and Tear). Yeah, the idea is that it encourages you to wear them. They've always been punishments. But i also want them to be rewarding, because i like to wear them. Yes, precisely - I'm looking for a way to encourage the player to equip the devices on the character while still degrading the character, which is why I'd like gameplay benefits (aside from my own perversion) to equipping my character. Having skyrim still playable while deviced is also very important, which is what I dislike with the 'helpers' plugs from Captured Dreams - yes, they give strong boni, but with the constant combat interruptions through vibration animations (especially while using magic), they're pretty much useless. This could very easilly be rectified by having the events not go off in combat, but I'm pretty sure that's primarily about the taste of the mod developer.
Slorm Posted December 25, 2015 Posted December 25, 2015 Having skyrim still playable while deviced is also very important, which is what I dislike with the 'helpers' plugs from Captured Dreams - yes, they give strong boni, but with the constant combat interruptions through vibration animations (especially while using magic), they're pretty much useless... It's rather a matter of taste, that's exactly the reason I like the little helper plugs, to get the benefit you have to be very careful how you use them. Aside from the blindfold which really gimps the game, Skyrim is playable with any of the devices fitted with a little care. Personally I see no benefit to adding buffs to devices but providing there's a toggle to switch the effect off it's something I'm indifferent about
Laura Posted December 25, 2015 Posted December 25, 2015 Having skyrim still playable while deviced is also very important, which is what I dislike with the 'helpers' plugs from Captured Dreams - yes, they give strong boni, but with the constant combat interruptions through vibration animations (especially while using magic), they're pretty much useless... It's rather a matter of taste, that's exactly the reason I like the little helper plugs, to get the benefit you have to be very careful how you use them. Aside from the blindfold which really gimps the game, Skyrim is playable with any of the devices fitted with a little care. Personally I see no benefit to adding buffs to devices but providing there's a toggle to switch the effect off it's something I'm indifferent about The idea wasn't to replace the items. I was talking about adding them as special devices (for sale or something). So that they can be ignored by those who don't want it.
jaberwocky Posted December 25, 2015 Posted December 25, 2015 A suggestion i made earlier to stimulate wearing devious devices (and/or) having cursed loot events: What if a cursed loot event might give you a small small reward? I thought of getting special coins or gems that you can use to start a "training event". After completing the training event the player will recieve a small but permanent bonus. Over time you do however require more gems to start another training. Not sure if you will have one type of gem for all types of training, or if each type of training require their own type of gems. See spoiler for types of training quests I thought of so far... Quests I have thought of so far: Patriarch of the minersBringing ale and wine to the mines in a bunny suit. Afterwards you get a +1 percent change to get the double amount of ore (or gems) when mining. Spanked bottomWhen talking to people, they might decide to spank you. Afterwards you get a +1 to your armor. Obedience trainingPeople will ask you to lick their boots. This obedience training helps you to stay focussed thus your learning gets a +1 boost when you are highly aroused. The aphordisiac addictYou get injected with an aphrodisiac that keeps increasing your arousal. Your hands will wander all the time as well. Due to the heat inside of you, you will strip on a regular basis without being able to stop yourself (what might trigger a sex attack). You have to drink a couple of "honey wine". Each bar will only have one in stock. Afterwards you get a +1 percent resistance bonus against poison. Intemate lightningYou receive a non-removable plug that will shock you from time to time. When the pc is shocked enough, it will be removable. Afterwards you get a +1 to shock resistance. Some thoughts about the implementation: The gems will be considered (weightless) quests items and thus are not removable. The only thing to add is that somehow the player has no control as to when the training might start. An option might be that when getting the blessing from one of the nine divines, an additional event might occur. The other option is that the player initialize the training by visiting one of the priests.
jaberwocky Posted December 25, 2015 Posted December 25, 2015 Having skyrim still playable while deviced is also very important, which is what I dislike with the 'helpers' plugs from Captured Dreams - yes, they give strong boni, but with the constant combat interruptions through vibration animations (especially while using magic), they're pretty much useless... It's rather a matter of taste, that's exactly the reason I like the little helper plugs, to get the benefit you have to be very careful how you use them. Aside from the blindfold which really gimps the game, Skyrim is playable with any of the devices fitted with a little care. Personally I see no benefit to adding buffs to devices but providing there's a toggle to switch the effect off it's something I'm indifferent about I personally don't like that the vibrators are activated by using magic as I almost always play as mage. Even the "mage plugs" from Captured Dreams that increases your mage skills get activated when using magic And I personally would prefer is the restrictive corset would prevent armor as alternative of making you stagger when you use shouts. But apart from these personal preferences, I agree that Skyrim (when the gameplay is set to the default 'Adapt') is still good to play when wearing restraints. Als long as it are not the blindfold, the shock boots, or hand restraints.
Slorm Posted December 25, 2015 Posted December 25, 2015 I personally don't like that the vibrators are activated by using magic as I almost always play as mage. Even the "mage plugs" from Captured Dreams that increases your mage skills get activated when using magic And I personally would prefer is the restrictive corset would prevent armor as alternative of making you stagger when you use shouts. But apart from these personal preferences, I agree that Skyrim (when the gameplay is set to the default 'Adapt') is still good to play when wearing restraints. Als long as it are not the blindfold, the shock boots, or hand restraints. Yep the mage plugs are a real problem and should really have a different effect from the others as they are a bit of a contradiction in terms as they stand. I usually play as an assassin/conjurer so it's not so much an issue for me, but a pure mage would have a real problem. The idea wasn't to replace the items.I was talking about adding them as special devices (for sale or something). So that they can be ignored by those who don't want it. Thanks for clarify that, I misunderstood what you were suggesting
Slagblah Posted December 25, 2015 Posted December 25, 2015 I personally don't like that the vibrators are activated by using magic as I almost always play as mage. Even the "mage plugs" from Captured Dreams that increases your mage skills get activated when using magic And I personally would prefer is the restrictive corset would prevent armor as alternative of making you stagger when you use shouts. But apart from these personal preferences, I agree that Skyrim (when the gameplay is set to the default 'Adapt') is still good to play when wearing restraints. Als long as it are not the blindfold, the shock boots, or hand restraints. Yep the mage plugs are a real problem and should really have a different effect from the others as they are a bit of a contradiction in terms as they stand. I usually play as an assassin/conjurer so it's not so much an issue for me, but a pure mage would have a real problem. I found this to be a problem too, which is why I whipped up the attached fix file. It removes the magically sensitive tag from the Mage plug (and only the Mage plug). Mage's Helper Fix.esp.zip
PietPaulusma Posted December 26, 2015 Posted December 26, 2015 Hello, i have troubles with the leon quest, after i bought the dress from belethor and talk to the servant, he tries teleporting us, but the screen freezes and the game crashes. I know someone else had this problem earlier this thread, howerver it was never solved. Does anyone else have this problem/ know how to fix it (or bypass it). Ive tried to bypass it with the console and setstage (nothing happened even after 80). I've got the same issue. I'm running on a gaming computer and I just stripped off a lot of excess mods so it's not a computer ability issue. I also noticed once I start the leon questline I got a few ctds between taking it and buying the dress. This is on a new game, level one character, I went straight to Whiterun to test the new leon quest. Update: On a whim went into Belathor's shop and then used the "player.placeatme " command to move Cladius to my character in the shop. It worked like a charm, we finished the dialogue and we teleported smoothly to the party location. I noticed those sorts of teleports can be pretty system heavy when done from exterior cells, so I figured it might work. Alright, ill try this out aswell, even though it seems to have created some other issues. Ill give an update on how it works for me when ive tried it. Be sure to do the follow up if you get the issue with Claudius not offering transport dialogue to Leon. Just coc to whiterun market, try talking to Claudius, and if that doesn't work do console command setstage dcur_leon_enslave 240, go into the bannered mare and then talk to Leon. I don't know if the console command did anything, but I'm including it as part of the steps I did just in case. I think all my other issues have just been MCM settings but I'll have to wait and see. Before the forum was rolled back, a solution was posted containing three steps. For me these two steps (both oth them together) helped me: Make sure that settings are set to disable fast travel when wearing any cursed gear. Make sure you have done fast travel at least once. Thanks, it worked like a charm!
volfin Posted December 26, 2015 Posted December 26, 2015 Hello, i have troubles with the leon quest, after i bought the dress from belethor and talk to the servant, he tries teleporting us, but the screen freezes and the game crashes. I know someone else had this problem earlier this thread, howerver it was never solved. Does anyone else have this problem/ know how to fix it (or bypass it). Ive tried to bypass it with the console and setstage (nothing happened even after 80). I've got the same issue. I'm running on a gaming computer and I just stripped off a lot of excess mods so it's not a computer ability issue. I also noticed once I start the leon questline I got a few ctds between taking it and buying the dress. This is on a new game, level one character, I went straight to Whiterun to test the new leon quest. Update: On a whim went into Belathor's shop and then used the "player.placeatme " command to move Cladius to my character in the shop. It worked like a charm, we finished the dialogue and we teleported smoothly to the party location. I noticed those sorts of teleports can be pretty system heavy when done from exterior cells, so I figured it might work. Was having this problem too. And this advice solved it. Thanks.
kumi128 Posted December 26, 2015 Posted December 26, 2015 I Installed the mod game read, but it keep popping up with this, you run a mods removing important tags from children characters. Cursed Loot has been automatically disable. But I do not have any mods that change stuff to do with children Can you please Help?
merryMalfunctioning Posted December 26, 2015 Posted December 26, 2015 Is there any kind of plot or progression with the DCL solicitation system? Do more options become available the more times you successfully solicit NPCs? One of the things I like about Sexlab Working Girl is the progression, as you service more clients you gain more options for what you can do with them. Does DCL solicitation have anything like that?
ravanara Posted December 26, 2015 Posted December 26, 2015 Hi does anybody know how to get rid of the footstep sounds when the female covers herself??
Doooom560 Posted December 26, 2015 Posted December 26, 2015 I just found a Rubber Hood that specifically says it allows the wearer to see, but not to speak or drink. Yet, when I equip it, I become blindfolded and mute. Is this a known problem or is something else going on?
darkfender666 Posted December 26, 2015 Posted December 26, 2015 i have this problem. The more i play the more cursed loot becomes slow in 2 functions: Sex attacks and sex for keys dialogue (it hangs a lot after the senctence "what would you do if etc etc..."). Starting a new game everything works fine for many hours then after 10-20 hours it starts slowing down. Load order is perfect, savegame is clean (checked with savetool) and tesVedit says everything is perfect. Other mods works perfectly as well as the game itself (i have a gaming pc so its not hardware performance related).
barak43 Posted December 26, 2015 Posted December 26, 2015 i have this problem. The more i play the more cursed loot becomes slow in 2 functions: Sex attacks and sex for keys dialogue (it hangs a lot after the senctence "what would you do if etc etc..."). Starting a new game everything works fine for many hours then after 10-20 hours it starts slowing down. Load order is perfect, savegame is clean (checked with savetool) and tesVedit says everything is perfect. Other mods works perfectly as well as the game itself (i have a gaming pc so its not hardware performance related). personally i use on my saves this tool once they start to slow down http://www.nexusmods.com/skyrim/mods/53045/? papyrus data transfer. it help keeping it playable ^^,
wolkery Posted December 26, 2015 Posted December 26, 2015 Hello, I'm having an issue with Leon questline. Leon enslaved me and the first day iis working well. But, the second day, after the message box says "You've been a good girl.." then I get the message "you've been a naughty girl..." every few second. Even though it says I'm obeying the rules and "leon is happy". I tried with every rules unchecked, same problem. Any idea? Could it be because of AmazingFollowerTweaks ? i met the same problem like you,have you solved this problem?
barak43 Posted December 26, 2015 Posted December 26, 2015 Hello, I'm having an issue with Leon questline. Leon enslaved me and the first day iis working well. But, the second day, after the message box says "You've been a good girl.." then I get the message "you've been a naughty girl..." every few second. Even though it says I'm obeying the rules and "leon is happy". I tried with every rules unchecked, same problem. Any idea? Could it be because of AmazingFollowerTweaks ? i met the same problem like you,have you solved this problem? i got the same one, and saw a lot of similar reports. it seems to be a recurrent bug. is there someone who doesn't get that one ?
darkfender666 Posted December 26, 2015 Posted December 26, 2015 i have this problem. The more i play the more cursed loot becomes slow in 2 functions: Sex attacks and sex for keys dialogue (it hangs a lot after the senctence "what would you do if etc etc..."). Starting a new game everything works fine for many hours then after 10-20 hours it starts slowing down. Load order is perfect, savegame is clean (checked with savetool) and tesVedit says everything is perfect. Other mods works perfectly as well as the game itself (i have a gaming pc so its not hardware performance related). personally i use on my saves this tool once they start to slow down http://www.nexusmods.com/skyrim/mods/53045/? papyrus data transfer. it help keeping it playable ^^, I use savegame cleaner that does the same... but the save is clean that mean every instance is used by active mods.... so i can t delete stuff . I should uninstall, clean and reinstall curse loot but usually it has some problems when i do it. Also cursed loot is the only mod that have performance issues and in this run i never uninstalled mods so everything is clean.
Soaryne Posted December 26, 2015 Posted December 26, 2015 I'm also having trouble with the Loen quest. When I bring the package to Claudius and he try to move me my game freeze everytime no matter how few mod I have loaded. Can you make it so you head to the mansion yourself instead of moving you to it? I check Tes5edit and can't find any that thing would course the game to freeze even when it only the mods I need for Curse loot loaded.
devilangel13 Posted December 26, 2015 Posted December 26, 2015 I'm also having trouble with the Loen quest. When I bring the package to Claudius and he try to move me my game freeze everytime no matter how few mod I have loaded. Can you make it so you head to the mansion yourself instead of moving you to it? I check Tes5edit and can't find any that thing would course the game to freeze even when it only the mods I need for Curse loot loaded. I've got the same problem and my game got a clean instal and a good load order i think :/
barak43 Posted December 26, 2015 Posted December 26, 2015 I'm also having trouble with the Loen quest. When I bring the package to Claudius and he try to move me my game freeze everytime no matter how few mod I have loaded. Can you make it so you head to the mansion yourself instead of moving you to it? I check Tes5edit and can't find any that thing would course the game to freeze even when it only the mods I need for Curse loot loaded. I've got the same problem and my game got a clean instal and a good load order i think :/ quoting someone that had a similar problem On a whim went into Belathor's shop and then used the "player.placeatme " command to move Cladius to my character in the shop. It worked like a charm, we finished the dialogue and we teleported smoothly to the party location. I noticed those sorts of teleports can be pretty system heavy when done from exterior cells, so I figured it might work. might be worth a try for you as well 1
sonic82002 Posted December 26, 2015 Posted December 26, 2015 Hey guys, so I did have the fix downloaded, but it wasn't installed properly. You can't install it through a mod manager, you have to manually override the Cursed Loot files. This should fix the child tag issues for any one that downloaded the fix for the tag bug but still couldn't run CL. Thanks man that really helps
jaberwocky Posted December 26, 2015 Posted December 26, 2015 Doing the quest for Leon, and the game freezes when Claudius is about to send your character to the party: Doing both of the following two steps seems to solve this issue for most people (without using the command line): In the Cursed Loot settings, make sure it says you cannot fast travel while wearing any kind of restraint. Make at least one fast travel (for instance to the Whiterun stables). In reply to the following posters: I'm also having trouble with the Loen quest. When I bring the package to Claudius and he try to move me my game freeze everytime no matter how few mod I have loaded. Can you make it so you head to the mansion yourself instead of moving you to it? I check Tes5edit and can't find any that thing would course the game to freeze even when it only the mods I need for Curse loot loaded. I'm also having trouble with the Loen quest.... ... ... I've got the same problem and my game got a clean instal and a good load order i think :/ ... ... ... quoting someone that had a similar problem On a whim went into Belathor's shop and then used the "player.placeatme " command to move Cladius to my character in the shop.It worked like a charm, we finished the dialogue and we teleported smoothly to the party location. I noticed those sorts of teleports can be pretty system heavy when done from exterior cells, so I figured it might work. might be worth a try for you as well
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