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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

i have a problem with the Cursed Collar Quest, im stuck at the harness level, two consecutive chest have the harness and ask me to put it on, but since Im already wearing it, I cant remove it and wear it again, so Im stuck in the quest.

 

is there some way to manually advance the quest stage ?

Posted

i have a problem with the Cursed Collar Quest, im stuck at the harness level, two consecutive chest have the harness and ask me to put it on, but since Im already wearing it, I cant remove it and wear it again, so Im stuck in the quest.

 

is there some way to manually advance the quest stage ?

 

nevermind, I found it, though it didnt allowed to fix the quest, so I reseted it and triggered it again.

 

just a note: in the Dark Dungeon, sometimes the keys are randomly placed in container which are not always accessible because behind the locked door.

I did turn around furiously a few time before deciding to cheat to open the door, and finding the key a moment later.

Posted

 

 

 

 

Would it be interesting to have a ponygirl variant of rubber doll quest aswell?

 

Basically, collar gets put on you, ebonite corset, ebonite ponyboots, ebonite restrictive gloves, ebonite gag, ebonite blindfold, yoke.

 

Could even add followup to both too, like if you spend too much time as a rubber doll, the collar takes over your mind and makes you walk to dollmaker, who sells you to some rich person (could be black briars, battleborns, one of the rich folk in windhelm/solitude).

If spend too much time as ponygirl, similar thing happens, but you get sold to one of the farms or stables.

 

Trying to escape means sneaking out and then either screw around to unlock them, or do some tasks for dollmaker or some new npc who will help you if you do certain ... tasks :P

 

I like the way you think. Though I do think this could be improved upon:

1. More color options (something I think the Dollmaker's inventory needs already)

2. Pony harness gags with built in bits and decorative horse ears

3. Rubber horse masks with built in gags (with variant versions?)

4. Pullable carts, saddle harnesses, or bucket seats that allow people to ride on the pony's back (possibly fortifies/increases carry weight over time)

5. The option to apply the training from point 4 to a companion and make them into your new mount :P

 

Likewise, your suggestion of penalties for spending "too much time" in a doll state gave me another idea: why not make it literal? Taking too much time to alleviate the curse could literally turn you into a blowup doll, drawn on face and everything. Maybe use a similar mechanic to jailtime, wherein you have a certain number of days during which the first person to find you can use you freely (with option to wait it out) until you've completely worked off every piece of the suit. Slavery may or may not follow once the suit (now fused into a single piece/potentially inert once off) finally comes off. Other effects might include increased sex attack modifiers, complete inability to communicate, more prone to ragdolling, etc.

 

 

That might be a nice idea, but as far as I'm aware Kimy is no 3d artist so you would need to search for someone willing to do the modelling part at least

For the pullable carts how the hell would you do this I'm no modder myself, but I think this stuff stays fantasy its not like game engines have no limits

I would also love to see a real ponygirl theme which forces the character on all fours, horse tail plug etc., but I'm afraid not everyone is into this or to say it diffrent no one will take the work needed for that especially Kimy is just a single person (as far as I'm aware) while the devious device's mod gets build by a team of modders like all really big mods 3d moddeling needs a lot of time building meshes textures etc. scripting the devices needs also time so if you want something like this to happen you are better be asking in the devious devices thread especially since its their mod every devices is build on

 

 

Yes, there is only one of me. Unless someone cloned me! oO 

 

And you're correct, I can't do any 3D modelling or animations. At all. :D

 

The DD framework was developed by a team, but usually the team had never more than one active modeller at any given time. The first set was created by Zadil, later on Coopervane took over for a while and last we had Koffii design the Restrictive set. At this point the framework is no longer in active development though (all three modellers retired and Min is committed to bugfixes only), so I am not sure if suggesting anything there would have much of an effect. Feel free to try, though!

 

As for myself, I am not ruling out to create "ponygirl-style" quests (there are several "courier" type quests in Cursed Loot already, you have to complete in bondage). But visually I am not that much into pony gear, so even if these items were available I am not sure I'd use them much, tbh. My preferences revolve more around "classic" bondage - particularly involving metal restraints, leather and latex.

 

 

Pity, that.

 

Eh, I was mostly spitballing anyway. One can only hope someone with more modeling expertise than we might take up the call. (Though now that I think about it, I do know a couple games with potentially rippable sexdoll meshes one might use as a starting point...) 

 

Custom fetish gear aside, some of the aforementioned ideas seem like they might be workable, at least in terms of gameplay mechanic changes. Wasn't there a mod a while back that let you ride on your follower's shoulders or something?

 

In any case, thank you for all the work you've put into this. I can't wait for 5.0 :)

 

Posted

Hi hi Kimy, I know you've already got 5.0 on Content-Lock, but I've a pair of suggestions for the future!

 

Would you consider adding a new event, similar to the Gas Trap, that increases Arousal instead of applying Skooma. Perhaps just change the gas trap to increase arousal if Skooma Whore isn't installed?

 

Not sure how difficult it would be to implement, but how about a hostile, shade-like NPC. When it spawns it's equipped with a number of Devious items and if it 'kills' the player, the NPC disappears with the devices transferring to the PC.

 

IIRC "blush When Aroused" has similar functionality, when the PC has alcohol or skooma they blush and you can modify these intoxicating effects to increase arousal. 

 

I *might* be wrong, I am in the process of re-installing Skyrim at the moment so can't test it. Either way its a fun mod. 

Posted

 

Hi hi Kimy, I know you've already got 5.0 on Content-Lock, but I've a pair of suggestions for the future!

 

Would you consider adding a new event, similar to the Gas Trap, that increases Arousal instead of applying Skooma. Perhaps just change the gas trap to increase arousal if Skooma Whore isn't installed?

 

Not sure how difficult it would be to implement, but how about a hostile, shade-like NPC. When it spawns it's equipped with a number of Devious items and if it 'kills' the player, the NPC disappears with the devices transferring to the PC.

 

IIRC "blush When Aroused" has similar functionality, when the PC has alcohol or skooma they blush and you can modify these intoxicating effects to increase arousal. 

 

I *might* be wrong, I am in the process of re-installing Skyrim at the moment so can't test it. Either way its a fun mod. 

 

 

Actually, for the shade creature, I think it would be much more interesting if the PC was equiped with the items if the PC defeated the shade.  That way it's like a choice between death, and a few bondage items...  It would also be better if you couldn't see, or didn't know that the enemy had these items.  It would just make it more 'curse like'...

Posted

I seem to be having problems with the pet collars, shock boots, cursed collar, and slut collar not actually locking them selves onto my character. i can remove them from my character by clicking simply unequipping them, no key or quest required. Also, for some reason, they do not render on my character when equipped. everything else works fine so far, it's just these, though i have yet to have the slave collar put on me.

 

I love your mod, by the way!

Posted

 

 

 

 

I -doubt- that 2-3 days are a realistic timeframe! :D

 

 

 

Wow Less than 2 days that is fantastic news!  :P

 

 

Pretty sure it will be more than 2-3 days... that being said... still... *bounces with excitement"....

Posted

I can't seem to be able to install this mod. Whenever I start the game I get a crash. I've tried running a clean skyrim with only the mods that are requierd and it still crashes. I am using the Nexus mod manager. Any Ideas on how to fix this ?

Posted

I can't seem to be able to install this mod. Whenever I start the game I get a crash. I've tried running a clean skyrim with only the mods that are requierd and it still crashes. I am using the Nexus mod manager. Any Ideas on how to fix this ?

 

If you mean its crashing at the Bethesda logo it usually means you have a missing dependency (missing mod) or your load order is bad. Check carefully to make sure you haven't missed anything and sort using LOOT if you haven't laready, iirc TES5edit will also tell you if you're missing a dependency

 

Posted
Hi all. Just trying out the latest version with a new game.

 

I surrendered to bandits and the first sex scene player ok... It looked like another bandit fancied a piece of ass but the game locked at that point. These are the last few lines of my papyrus.

 

Anyone got any ideas?

 

 

Error: Array index 33 is out of range (0-32)

stack:

[sexLabQuestFramework (0A000D62)].sslactorlibrary.StripSlots() - "sslActorLibrary.psc" Line ?

[sexLabQuestFramework (0A000D62)].sslactorlibrary.StripActor() - "sslActorLibrary.psc" Line ?

[sexLabQuestFramework (0A000D62)].sexlabframework.StripActor() - "SexLabFramework.psc" Line ?

[dcur_mainlib (4F024495)].dcur_library.Strip() - "dcur_library.psc" Line ?

[dcur_mainlib (4F024495)].dcur_library.PreScene() - "dcur_library.psc" Line ?

[dcur_mainlib (4F024495)].dcur_library.rapeher() - "dcur_library.psc" Line ?

[dcur_mainlib (4F024495)].dcur_library.GangBang() - "dcur_library.psc" Line ?

[alias PlayerRef on quest dcur_clocktick (4F04F16F)].dcur_clocktickrefscript.Surrender() - "dcur_clocktickRefScript.psc" Line ?

[alias PlayerRef on quest dcur_clocktick (4F04F16F)].dcur_clocktickrefscript.OnKeyDown() - "dcur_clocktickRefScript.psc" Line ?

 

:(

 

Posted

 

Hi all. Just trying out the latest version with a new game.
 
I surrendered to bandits and the first sex scene player ok... It looked like another bandit fancied a piece of ass but the game locked at that point. These are the last few lines of my papyrus.
 
Anyone got any ideas?
 
 
Error: Array index 33 is out of range (0-32)
stack:
[sexLabQuestFramework (0A000D62)].sslactorlibrary.StripSlots() - "sslActorLibrary.psc" Line ?
[sexLabQuestFramework (0A000D62)].sslactorlibrary.StripActor() - "sslActorLibrary.psc" Line ?
[sexLabQuestFramework (0A000D62)].sexlabframework.StripActor() - "SexLabFramework.psc" Line ?
[dcur_mainlib (4F024495)].dcur_library.Strip() - "dcur_library.psc" Line ?
[dcur_mainlib (4F024495)].dcur_library.PreScene() - "dcur_library.psc" Line ?
[dcur_mainlib (4F024495)].dcur_library.rapeher() - "dcur_library.psc" Line ?
[dcur_mainlib (4F024495)].dcur_library.GangBang() - "dcur_library.psc" Line ?
[alias PlayerRef on quest dcur_clocktick (4F04F16F)].dcur_clocktickrefscript.Surrender() - "dcur_clocktickRefScript.psc" Line ?
[alias PlayerRef on quest dcur_clocktick (4F04F16F)].dcur_clocktickrefscript.OnKeyDown() - "dcur_clocktickRefScript.psc" Line ?
 
:(

 

 

I can confirm this issue. At first glance, it looks like a bug in SexLab 1.6 tbh. All I am doing is calling the StripActor() function in the SL Framework.

 

Posted

 

I can't seem to be able to install this mod. Whenever I start the game I get a crash. I've tried running a clean skyrim with only the mods that are requierd and it still crashes. I am using the Nexus mod manager. Any Ideas on how to fix this ?

 

If you mean its crashing at the Bethesda logo it usually means you have a missing dependency (missing mod) or your load order is bad. Check carefully to make sure you haven't missed anything and sort using LOOT if you haven't laready, iirc TES5edit will also tell you if you're missing a dependency

 

Yeah crashing on logo, thatnks for that will check mod load order i should have all the dependencies

 

It seems my hdtHighheels was corrupted (need a new 2nd HD, it died on me :( ) anyway using TES5 helped a lot thanks for the tip.

Posted

After upgrading to 4.10 it looks like i am getting the Children bug, and I am not sure what is causing it.  I have tried going into TESVedit/doing clean saves but nothing seems to be working. I pulled everything unrealated to DCL out and i still get the bug. Help would be much appreciated.

 

Skyrim.esm=1

Update.esm=1
Dragonborn.esm=1
HearthFires.esm=1
Dawnguard.esm=1
ApachiiHair.esm=1
OblivionHairPackAIO.esm=1
FallOut3Hairs.esm=1
hdtHighHeel.esm=1
ZaZAnimationPack.esm=1
SexLab.esm=1
SexLabAroused.esm=1
Devious Devices - Assets.esm=1
Devious Devices - Integration.esm=1
Devious Devices - Expansion.esm=1
HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1
schwertleite set.esp=0
Alternate Start - Live Another Life.esp=1
SkyUI.esp=1
CharacterMakingExtender.esp=1
EnhancedCharacterEdit.esp=1
12FemaleBrows.esp=1
Devious Deviants.esp=1
Deviously Cursed Loot.esp=1
Posted

 

After upgrading to 4.10 it looks like i am getting the Children bug, and I am not sure what is causing it.  I have tried going into TESVedit/doing clean saves but nothing seems to be working. I pulled everything unrealated to DCL out and i still get the bug. Help would be much appreciated.

 

Skyrim.esm=1

Update.esm=1
Dragonborn.esm=1
HearthFires.esm=1
Dawnguard.esm=1
ApachiiHair.esm=1
OblivionHairPackAIO.esm=1
FallOut3Hairs.esm=1
hdtHighHeel.esm=1
ZaZAnimationPack.esm=1
SexLab.esm=1
SexLabAroused.esm=1
Devious Devices - Assets.esm=1
Devious Devices - Integration.esm=1
Devious Devices - Expansion.esm=1
HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1
schwertleite set.esp=0
Alternate Start - Live Another Life.esp=1
SkyUI.esp=1
CharacterMakingExtender.esp=1
EnhancedCharacterEdit.esp=1
12FemaleBrows.esp=1
Devious Deviants.esp=1
Deviously Cursed Loot.esp=1

 

 

Don't mark esp before creating char. After you create your hero use mod and all will be fine.

Posted

 

The Asylum

 

 

A remote location north of the Serpent Stone, on an island in the Sea of Ghost. The Asylum houses several mad and insane people. When the Headmistress learns that a powerful woman claims she has the Blood of Dragon flowing through her veins and can Shout like a Dragon, she makes it top priority to lock up this obviously mad woman.

 

Upon triggering a Cursed Loot event, or being defeated by a few very powerful Asylum Hunters in the wild (wilderness encounter), the Dragonborn wakes up in a cell in this remote Asylum wearing a few dozen restraints (Damsel in Distress-like). She's been admitted and will be forced to stay there for an indefinite amount of time...

 

Which means she has to try and escape. But that's also easier said than done  :P

 

 

 

...Magnificent. It just needs a working straitjacket and perhaps a 'therapy' quest, and it'd be perfect :P

 

Posted

 

 

The Asylum

 

 

A remote location north of the Serpent Stone, on an island in the Sea of Ghost. The Asylum houses several mad and insane people. When the Headmistress learns that a powerful woman claims she has the Blood of Dragon flowing through her veins and can Shout like a Dragon, she makes it top priority to lock up this obviously mad woman.

 

Upon triggering a Cursed Loot event, or being defeated by a few very powerful Asylum Hunters in the wild (wilderness encounter), the Dragonborn wakes up in a cell in this remote Asylum wearing a few dozen restraints (Damsel in Distress-like). She's been admitted and will be forced to stay there for an indefinite amount of time...

 

Which means she has to try and escape. But that's also easier said than done  :P

 

 

 

...Magnificent. It just needs a working straitjacket and perhaps a 'therapy' quest, and it'd be perfect :P

 

 

 

Wow that's an awesome idea, lol maybe having roaming crazy people on the island to fight through.

Posted

A straitjacket is something I would love to see added to this mod :)

 

Dasha is working on one. It will go on as soon as she releases her mod. :)

Posted

I have been having issues of crashes at the start of sex scenes from DCUR. After going through several logs all have the same line at the end (actor changes):

 

[09/25/2015 - 06:07:17PM] SEXLAB - NOTICE: ValidateActor(Anuriel) -- TRUE -- MISS

 

My guess is that SexLab failed to get the target properly. Here are the latest 2 logs where this happened (there are some other DCUR errors in it as well). Papyrus.0.rtfPapyrus.1.rtf

 

This new character was started AFTER updating all relevant mods to their most recent versions.

Posted

IDEA... Helmet Overlays... Better Blindfolds Templates...

 

 

I saw a mod that would go well with some of your Devious Blindfolds and Hoods, for a better blind effect.

 

Nexus Mod... Helmet Overlays.

 

http://www.nexusmods.com/skyrim/mods/69611/?

 

 

 

Youtube... A demo of the transparency, or a full on Gimp effect.

 

 

 

Blindfolds and Hoods could be more fun, instead of a realistic stumble-a-thon in the dark, with a few overlays and the normal blindfold turned off...

Posted

IDEA... Helmet Overlays... Better Blindfolds Templates...

 

 

I saw a mod that would go well with some of your Devious Blindfolds and Hoods, for a better blind effect.

 

Nexus Mod... Helmet Overlays.

 

http://www.nexusmods.com/skyrim/mods/69611/?

 

 

 

Youtube... A demo of the transparency, or a full on Gimp effect.

 

 

 

Blindfolds and Hoods could be more fun, instead of a realistic stumble-a-thon in the dark, with a few overlays and the normal blindfold turned off...

Looks neat. Could be fun!

 

Looks like it only works in first-person mode, though. I know a lot of our users tend to play in third-person mode.

Posted

 

IDEA... Helmet Overlays... Better Blindfolds Templates...

 

 

I saw a mod that would go well with some of your Devious Blindfolds and Hoods, for a better blind effect.

 

Nexus Mod... Helmet Overlays.

 

http://www.nexusmods.com/skyrim/mods/69611/?

 

 

 

Youtube... A demo of the transparency, or a full on Gimp effect.

 

 

 

Blindfolds and Hoods could be more fun, instead of a realistic stumble-a-thon in the dark, with a few overlays and the normal blindfold turned off...

Looks neat. Could be fun!

 

Looks like it only works in first-person mode, though. I know a lot of our users tend to play in third-person mode.

 

 

It automatically brings on a template over the screen when you put a helmet on... With a blindfold on or mask, you would have limited visibility.

 

If this mod was patched to work with devious devices, then movements would be limited by the blindfold effect.

 

Then you could not move in 3rd person view, so you could get an idea of where you are. Then when you go back into 1st person view, when wearing a blindfold. You would be able to move again, but with a seriously gimped view.

 

When blindfolded, in one of the current blindfold modes in devious devices. 3rd person view is for looking, but not moving.

1st person view is normally darkened, but you can move.

 

With this mod, you could employ a gimped view instead of just a darkened screen in 1st person...

 

You can make your own templates for the helmet mod, and you name them to what you want them to be used for. A devious blindfold or hood, could have their own template...

 

In the Youtube video, you can see the shape of the helmet on 50% transparency. You could do the same with a Devious Devices hood or Blindfold, or have it set to 100% solid for a hardcore experience, that is still fun...

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