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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

hey we all know who to ask for that Kimy. the awesome creators of integration and captured dreams :D

 

*giggles* In particular you want to pester Koffii about it. He's the Master of Models. :)

 

Unfortunately Santa Koffii's wish list is fairly long already. :s

Posted

 

hey we all know who to ask for that Kimy. the awesome creators of integration and captured dreams :D

 

*giggles* In particular you want to pester Koffii about it. He's the Master of Models. :)

 

Unfortunately Santa Koffii's wish list is fairly long already. :s

 

then we'l wait. in any case i posted about it on Min's topic. so that the news get spread a bit more. later then i got some work to do. toodles

Posted

 

 i am still expecting to see the hobble skirts in the future. really great idea imo

 

I'd love a hobble skirt as well (that straightjacket/hobble skirt dress someone posted above is fantastic!)

But don't look at me for that. I can't do either 3D modelling or animations, and both of that would be required to make it. :D

 

 

Good, the last i can use, is my PC sneaking on tip toes from one spot to another in hope for help or a key, and see the snails rushing faster then me :D

 

(@Kimy please take ALL my "complains" as compliment for your great and awesome mod - i won't play Skyrim without them anymore :) )

Posted

(@Kimy please take ALL my "complains" as compliment for your great and awesome mod - i won't play Skyrim without them anymore :) )

I know this feeling :D A catch myself again and again to breathe a sigh of relief on my REGS gameplay (MO ftw!) when looting some chests and nothing happens.

Posted

 

(@Kimy please take ALL my "complains" as compliment for your great and awesome mod - i won't play Skyrim without them anymore :) )

I know this feeling :D A catch myself again and again to breathe a sigh of relief on my REGS gameplay (MO ftw!) when looting some chests and nothing happens.

 

 

The interaction with NPC is bad as well.. When they see some restrains and react to them...

 

Bring a CD package to Fuki in Dawnstar "Oh what a nice belt, wait you are missing something" "Hello I am from Capture... mppppffhhh" -.- :D

 

Posted

 

 

 

 

 

 

umm cleaning saves takes almost as much as starting a new game :( due to the hugeload amount of MCM settings..

 

But i'll try

 

Don't.

 

Cleaning a save will break DDi, as it removes info that DDi adds on startup and which it needs to function correctly. Breaking DDi will break every DD mod you have installed, so that's a no go. You need to start a new game.

 

 

AM I missing something here Coop, why would s/he be trying to clean DDi, when only DCL is the issue

 

 

 

Uh i cleaned so much saves in the last 2 years... unless is something of the latest version i don't think it will do harm.

 

 

Btw it actually worked for DD cursed loot now it teleports correctly i just need to configure every mcm option once again Q_Q.

I also got a lot of saves if you can tell me what to check to see if DDi is broken i would test it.

 

 

I could say only think breaking DDi is currently is captured dreamshop that tries to overwrite a file that is not identified as edited by any mod.

If you overwrite it, plugs will never come off.

 

 

 

 

I've cleaned lots of SL and DDi mods from my save too, had never noticed any immediate bad side-effects from doing so... if what Coopervane says is right, maybe that's why at some point my piercing scripts broke (or maybe it was Skyrim being Skyrim). Fixed it by doing a clean on DDi itself and reinstalling everything (actually re-did my whole SL install while I was at it... done this maybe twice in the last year and it keeps this current 180+mod save humming along. Resets a lot of settings/content and takes me a couple of hours, but the alternative is a broken game or starting from scratch)

 

@dark

I've always used Hadoram's save cleaner http://www.nexusmods.com/skyrim/mods/52363/? which leaves most of your other MCM settings alone. I found its alternative at the time (forgot its name) did too much collateral damage and wiped all my MCM settings, not just the mod I'm trying to clean up.

 

 

PS: If anyone intends to do what I just described... MAKE BACKUPS. And some saves are just beyond repair. I do this to my own save with the complete understanding that Skyrim is an unforgiving mistress and will screw you up the @$$ on a whim... live with it.

 

 

I use that also... but since you are supposed to uinstall DD cursed loot before cleaning, it obviously remove your MCM settings.

Or can it be used differently?

 

Just to chime in here... Ive never cleaned saves befored. I have no idea what Im doing, and just followed the instructions. I didnt even make a backup since I figured if it didnt work I could just go to a slightly earlier save or start a new game which is what I usually do~ :P

 

After googling "Skyrim save cleaner" the first one on the list was the one you guys linked to, I downloaded it and used it... didnt uninstall anything... and it didnt delete any of my mcm settings. But Im using the latest beta one so, i dunno. Everything still seems to work fine, though I havent got hit with another damsel in distress event to see if I teleport or not. Perhaps I should try again to see if it fixed anything.

 

 

Some ideas for the future. I was pondering how the characters pickpocket or lockpicking abilities can be added to this mod and got an idea.

 

- with a low pickpocket / lockpicking abilities the mod could work as it works now

- with higher values there could be a change that the player notices the cursed loot when opening a container. These could be some "low level" items like collars and cuffs.

- player will then have an option to close the container without taking anything from there

or

- add the device to his/her inventory and also take the other items from the container.

- if the player decides to take the items there will be an increased risk to get some "higher level" items added on her. Maybe something like the full slave set, full rubber suit set etc.

I've had similar requests before... but I guess most of them would be directed at DDI. For instance I wish my lockpicking actually got experienced for unlocking restraints. Or, maybe that we could trigger an in game lockpicking mini game to unlock it :) The same thing could be said about using destruction or alteration on locks... also why have the other schools of magic if they don't do anything? And has anyone ever successfully used physical force to break out successfully? Anyway I have mods that make lockpicking harder and stuff, and if your level isnt high enough ya just get a message saying its impossible. But, for the most part your player skill with stuff like that doesnt seem to interact much with the devices other than a random chance to escape... and Ive set the difficulty to a flat 100 and with values like 50-70 it seems far less than half the time I escape anyway...
 
Anyway back to the point, I dont know if Kimmy would make cursed loot visible... I always had the feeling maybe the mod started off somewhere with the loot being visible and then she changed it with scripts but I could be wrong.

 

Posted

Feature request: An option to Enable/Disable NPCs to comment/act on devices when they are hidden on the character (covered by armor/clothing). The More Devious Quests mod has a check for that, maybe you could use that too.

Posted

Feature request: An option to Enable/Disable NPCs to comment/act on devices when they are hidden on the character (covered by armor/clothing). The More Devious Quests mod has a check for that, maybe you could use that too.

 

Will absolutely happen. It's on my to-do list already.

Posted

Feature request: An option to Enable/Disable NPCs to comment/act on devices when they are hidden on the character (covered by armor/clothing). The More Devious Quests mod has a check for that, maybe you could use that too.

Oh I just woke up and was about to say "You could just set the slider to 0% can't you?" if you wanted to disable it... then I read again how you mention being covered or hidden. That'd be a neat idea actually.

Posted

 

Feature request: An option to Enable/Disable NPCs to comment/act on devices when they are hidden on the character (covered by armor/clothing). The More Devious Quests mod has a check for that, maybe you could use that too.

 

Will absolutely happen. It's on my to-do list already.

 

 

Awesome fast answer again, you rule Kimy! :) Here is another request, I feel I'm on a roll!

 

It would be nice if Solicitation bondage sex would use not just the armbinder, there are several alternatives now to choose from for arms.

 

Posted

 

Just to chime in here... Ive never cleaned saves befored. I have no idea what Im doing, and just followed the instructions. I didnt even make a backup since I figured if it didnt work I could just go to a slightly earlier save or start a new game which is what I usually do~ :P

 

After googling "Skyrim save cleaner" the first one on the list was the one you guys linked to, I downloaded it and used it... didnt uninstall anything... and it didnt delete any of my mcm settings. But Im using the latest beta one so, i dunno. Everything still seems to work fine, though I havent got hit with another damsel in distress event to see if I teleport or not. Perhaps I should try again to see if it fixed anything.

 

 

Its easier than it seems:

 

first of all cleaning a save means removing scripts and a MCM of a mod you uninstalled.

 

So first thing uninstall the mod (in this case cused loot), load the savegame you want to clean and save the game again (possibly in a new slot).

At this point you use the cleaning tool from outside the game to open the last savegame you made and press the fix # and clean script buttons.

After you did this press the save button inside the cleaning tool (a backup will be made automatically).

 

Now you have a clean savegame where any mod you uninstalled before the pocedure are as they never been installed.

So you can now install the latest version of cursed loot for example and have it freshly installed.

 

 

Works with almost any mod... only exception i ever found is sanguine debauchery (SD+) that is known to have problem when cleaned/uninstalled and everything.

 

P.S. there is an option to test the new damsel in distress quest in the debug section of MCM.

Posted

 

 

P.S. there is an option to test the new damsel in distress quest in the debug section of MCM.

 

 

Does this test option teleport you? So can i use this button as test to see if i would get teleported correctly if i trigger the quest?

Posted

 

 

hey we all know who to ask for that Kimy. the awesome creators of integration and captured dreams :D

 

*giggles* In particular you want to pester Koffii about it. He's the Master of Models. :)

 

Unfortunately Santa Koffii's wish list is fairly long already. :s

 

then we'l wait. in any case i posted about it on Min's topic. so that the news get spread a bit more. later then i got some work to do. toodles

 

I see my hidden intention reached the target :D. I had no conscience to ask it directly, as it is really a big-big work. And didn't hope others will like it as well...

Actually, I was really looking for pictures there for lockable catsuit for Koffii as examples and I couldn't resist the temptation to post my favorites too...

 

But even if someone takes that cross and makes the mesh, texture, animations, scripts, there will be still a question: how the hell will you escape from it? :D

 

I'm still fighting against my laziness to begin study papyrus language, maybe making animations, but 3D artwork is soo far from me (and it is the biggest work in this case)... But so much content of my taste is missing...:(

Posted

 

 

 

P.S. there is an option to test the new damsel in distress quest in the debug section of MCM.

 

 

Does this test option teleport you? So can i use this button as test to see if i would get teleported correctly if i trigger the quest?

 

 

Thanks to Kimy (I should have known better) I'm now testing Damsel In Distress (more or less) voluntary. So I can tell: yes, it should teleport you, as far as I can evaluate the button works exactly the same as a cursed loot event would do, that would fire DiD (Hooray for Shortcuts!)

 

[...]snip[...]

 

 

But even if someone takes that cross and makes the mesh, texture, animations, scripts, there will be still a question: how the hell will you escape from it? :D

 

I'm still fighting against my laziness to begin study papyrus language, maybe making animations, but 3D artwork is soo far from me (and it is the biggest work in this case)... But so much content of my taste is missing... :(

 

 

By rolling in circles as long as it takes to losse the straps? :D

 

And yes, I've red a bit into Papyrus and just thought WTF. Normally you say about PHP "that's no bug, it's a feature". Here you have to say "it's a feature, but it's a bug!"

Posted

well...if nobody else is having the same issues, I could use a lil help now. just need someone to open up tes5edit, and tell me what the formid 0402C531 is. :/

reinstalled DDa/i/x a 2nd time and it's down to just these now. go figure, I forgot that DDa is the same filename, and got confused the first time.

 

 

[00:00] Checking for Errors in [6A] Deviously Cursed Loot.esp
[00:01] [iNFO:6A0351A3] ('What a cheap slut you are! Come, I will give you what you deserve!' in GRUP Topic Children of dcur_slutcollardialogue_b1Topic [DIAL:6A0351A2])
[00:01] INFO \ Conditions \ Condition \ CTDA - \ Parameter #1 -> Found a NULL reference, expected: GLOB
[00:01] [iNFO:6A0351A3] ('What a cheap slut you are! Come, I will give you what you deserve!' in GRUP Topic Children of dcur_slutcollardialogue_b1Topic [DIAL:6A0351A2])
[00:01] INFO \ VMAD - Virtual Machine Adapter \ Data \ Info VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0803519F] < Error: Could not be resolved >
[00:02] All Done!

 

Posted

 

Had some fun with the Damsel in Distress quest, but found a few problems.

 

Getting raped messes with the quest, probably since rapists want to remove your items and then put them back on afterwards.

 

What mod triggered this scene? Defeat? Because my own scenes shouldn't remove a lot of items from you. They can remove only generic belts, and the Damsel quest belt isn't a generic item.

 

Tried it two ways. Defeat was probably responsible for the glitched shackles thing on one occasion. That said, a DCL night attack seemed to cause a similar, but worse problem; not only did I get glitched shackles, but the locked rubber suit was replaced by a different rubber suit.

Posted

 

 

 

 

P.S. there is an option to test the new damsel in distress quest in the debug section of MCM.

 

 

Does this test option teleport you? So can i use this button as test to see if i would get teleported correctly if i trigger the quest?

 

 

Thanks to Kimy (I should have known better) I'm now testing Damsel In Distress (more or less) voluntary. So I can tell: yes, it should teleport you, as far as I can evaluate the button works exactly the same as a cursed loot event would do, that would fire DiD (Hooray for Shortcuts!)

 

Yes, "Kimmy's Test Button:" isn't just evil, with no confirmation box just single click functionality it's Dark Lord of the Sith evil! Don't press it if you are planning on doing anything for the next 3 or 4 hours of play time. :D

Posted

I use that also... but since you are supposed to uinstall DD cursed loot before cleaning, it obviously remove your MCM settings.

Or can it be used differently?

 

 

Oh, no... my cursed loot MCM does get removed. I thought you meant the MCM setting for *all* your other mods get reset as well. That happened to me with one of the other cleaners when I was first evaluating them (that was a year or so back, so updates may have changed this since) so I assumed you were using that one.

Posted

Hey Kimy!!

 

I just want to say I loved your last update. It's so creative and sexy! Thank you very much for keep putting so much effort in your amazing mod! :heart:

 

Maybe a found little bug, sorry if it was already reported before: if you enable the escape options during the damsel in distress quest, if you trigger a sharp edge armbinder escape, it breaks the whole thing.

 

Another thing, its not a bug, more than a funny story: Guess which npc I triggered the "take pity on me and receive keys" via device comments?

 

Captured Dreams Shop's Master!!  I'm not even mad, that was amazing. xD

 

At last, I couldn't help but I saw some nice hidden things in the code.. Now I can't wait for the next update!

 

Thanks again!

Posted

I'm having an issue where the armbinder gets applied but won't ever come off. If I struggle and get the proper text that it's loose, I click remove and it says I'm free, but the armbinder is still on my character. The same issue occurs when I ask a friendly NPC to remove it, they oblige and say I'm free, but the damn thing is still on my character. 

 

I went ahead and check to see if armbinders themselves were the issue, and they are not. I spawned in each armbinder variant from Devious devices/integration and I was able to get out of all of them just fine. The issue only arises when the armbinder is put on my character via opening a container =(

 

Any ideas would be awesome, until then I'll just turn them off I guess with cursed loot.

 

Thanks!

Posted

CL mess slightly up with Sanguines Debauchery.

 

- Attacker follow in Sanguines realm tie the PC up and rape while the scene is running.

- Sanguine comment to the bonds either give a key or add some more restrains.

 

Oh yeah right, forgot to mention: On the other side, thanks to Cursed loot, i know now that Sanguine is a regular customer of Captured Dreams :D

 

At least that's what she was saying to me.

Posted

kimy's test button is a very good prank. yeah. but i have an even better idea. why not make a new hardcore devious mod(should be quest oriented) and disguise it as something awesome and rewarding . so that as soon as players reach the end of their adventure. they could get bondaged in the biggest amount of devices yet. provided they have dd installed of course. would make for an amazing evil trap on the coming 1st of april.  ok now that's evil. but this is me speaking hipothetically.cause i don't think anyone is crazy enough to make it.

Posted

I encountered a new small problem:

 

The slave collar (i use female preferences) doesn t trigger anything.

 

Usually when i get the line "people is looking at you with lustful eyes" or stuff like that, my character stops for an instante (if i was running) and then continue...

I guess the sexlab call got broken again or maybe its just on my game... (cleaned).

Everything else seems to work fine even the comment and both actions of comments.

 

took time to notice becuase i didn t happen to have one equipped since a lot.

 

 

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