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Mass Effect 3


HanPL

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Posted

Hey guys' date=' since we are a modding community I was wondering if we can do something about the ugly animations? Can we for example replace them with the ME1/ME2 ones? I know that they are probably encrypted so it's going to be difficult, if not impossible. It is very annoying watching my femshep walking and running. It's just so unrealistic...

[/quote']

 

 

nope, the only modding that can be done for me is texture replacer', ini edits, save game edits, and none of this except for a few ini edits can be done for me 3

Posted

nope' date=' the only modding that can be done for me is texture replacer', ini edits, save game edits, and none of this except for a few ini edits can be done for me 3

[/quote']

 

Ok, I have a strange request. It requires coalesced modding. Can you add the romance model to the casual outfits? There was alredy that kind of mod for the demo (I still have it), but is not working in the full game. And since the game is so disappointing for me at least I can enjoy some nudity on the normandy. :D

 

btw we should make a ME modding thread. I have made some cool texmods for ME and ME2 and I want to share them with you guys here.

 

 

Posted

Right now I have seen a coalesced editor for the bin file. However the armors/clothes do not appear to be in this file. You can adjust some stats and powers but that is it for now.

Link: http://wenchy.net/me3-coalesced-utility/

 

Give it time as the game is too new for much to be out. Most are still playing rather than hacking it up to mod :)

Posted

Right now I have seen a coalesced editor for the bin file. However the armors/clothes do not appear to be in this file. You can adjust some stats and powers but that is it for now.

Link: http://wenchy.net/me3-coalesced-utility/

 

Give it time as the game is too new for much to be out. Most are still playing rather than hacking it up to mod :)

 

yeah there will be new gibbed tools very soon, that I cant wait to get my hands on. I'm seriously looking forward to ripping a few of the models.

 

 

look closely at the female character models in me, such as jack and edi. I have a very strong feeling that a body exits under the clothing and that it is not just empty space.

 

i'm basing this on clipping issues during animations in where you can catch a very small glimpse of one of jacks nipples, and on edi's many clipping issues where you can clearly see robotic skin poke through.

 

this gives me hope that the nude liara body/textures might exist in the file formats as well as the .bik movie

 

 

 

Posted

Can be who knows when I'm on windows x64 I want something ripnut through this program with my game crashed, maybe it's because of Windows? thread who tried to rip 3в model through this program?

тескстуры из игры она вытаскивает нормально

 

вот ссылка на программу

http://www.deep-shadows.com/hax/3DRipperDX.htm

Posted

Welcome to Gears of Modern Effect: Mass Warfare III, please enjoy your stay. Would you like some day one dlc with it?

 

ME1 had a great blend of tactical and challenging combat, ME2 was streamlined but made a good impression with the faster paced combat, ME3 is just... all-round shit. The levels are tiny and the design awful, the combat is pointless (just run and gun everything with a shotgun), there are NO "RPG elements" harking back to ME1 at all and the story, the series' major awesomeness, is just a travesty.

 

WTF is this shit?

Posted

To me ME2 already did away with RPG elements, and to be honest even ME1 has never been much as an rpg to me. Sorry to say it but these day they use RPG for anything where there is a place where you allocate point to improve your hero...

It's because rpg is selling better than the term "action adventure"... Honestly, it the same thing that if you called System shock 2 an rpg (awesome game by the way)

 

The crappy animations, well get over it, Shep is not the first to have "running disorder" in gaming industry and it won't be the last...

 

The levels are tiny right, but honestly, it's a minor flaw to me as it would be run and gun all the way to the end of the map to find... Oh a wall! Well back to the predefined path, the urgent mission of save/kill/get the meanie reaper/helpless civilian/prothean artefact+1 etc. will wait as long as necessary...

 

I would have preferred a limited time with the possibility to screw up the mission with all the consequence it mean...

 

My verdict (of course it's my opinion I wouldn't want to force it on you): the game is ok, just above average to me... My guess is you were expecting to much out of this game...

 

If I miss something from ME1, it's the epic feeling to be in a movie at the end of the game... I'm not sure what did this to me in the first one... But in the second game the pace was more like "now everyone is secured... Dungeon, boss fight °.° done. Well to bed now...". The movie like pace from the one is what really hoocked me to mass effect. The second felt just like a game... Which is ok i guess, since it's a game and the 3 feel like the 2 in that regard. For now at least...

 

The other things I miss are just unimportant little feature I liked and honestly it doesn't do much in me liking or disliking the game...

 

For example I loved the idea of "no ammo" just overheat and mods for the me2 that enabled the behavior where not working right with me...

 

The second third thing I miss is the mako, the exploration of planets were getting old... The exploration phase would have to be tweaked, but the hammerhead from ME2 felt nothing like driving a vehicle and too much of a platform game (or a frog simulation when I got bored :) )

 

 

 

 

Posted

To me ME2 already did away with RPG elements' date=' and to be honest even ME1 has never been much as an rpg to me. Sorry to say it but these day they use RPG for anything where there is a place where you allocate point to improve your hero...

It's because rpg is selling better than the term "action adventure"... Honestly, it the same thing that if you called System shock 2 an rpg (awesome game by the way)

 

The crappy animations, well get over it, Shep is not the first to have "running disorder" in gaming industry and it won't be the last...

 

The levels are tiny right, but honestly, it's a minor flaw to me as it would be run and gun all the way to the end of the map to find... Oh a wall! Well back to the predefined path, the urgent mission of save/kill/get the meanie reaper/helpless civilian/prothean artefact+1 etc. will wait as long as necessary...

 

I would have preferred a limited time with the possibility to screw up the mission with all the consequence it mean...

 

My verdict (of course it's my opinion I wouldn't want to force it on you): the game is ok, just above average to me... My guess is you were expecting to much out of this game...

 

If I miss something from ME1, it's the epic feeling to be in a movie at the end of the game... I'm not sure what did this to me in the first one... But in the second game the pace was more like "now everyone is secured... Dungeon, boss fight °.° done. Well to bed now...". The movie like pace from the one is what really hoocked me to mass effect. The second felt just like a game... Which is ok i guess, since it's a game and the 3 feel like the 2 in that regard. For now at least...

 

The other things I miss are just unimportant little feature I liked and honestly it doesn't do much in me liking or disliking the game...

 

For example I loved the idea of "no ammo" just overheat and mods for the me2 that enabled the behavior where not working right with me...

 

The second third thing I miss is the mako, the exploration of planets were getting old... The exploration phase would have to be tweaked, but the hammerhead from ME2 felt nothing like driving a vehicle and too much of a platform game (or a frog simulation when I got bored :) )[/quote']

 

Yeah ME1 wasn't necessarily an "RPG" but more of a third person adventure game with tactical combat. ME2 became a third person action game and ME3 is really just a brainless third person shooter with no depth. Honestly, if anyone has 1 & 2 still installed, go back and have a look at them compared to 3.

 

I forgave ME2 because I thought it was really well made and still an excellent game, the start of the story was also amazing

even if the "resurrection" of Shepard was a bit deus ex machina.

. I wasn't expecting ME3 to go back to its adventure roots but I really didn't expect the gameplay to be dumbed down even more into pure console crap.

 

Are there any more games left for EA to destroy?

 

p.s. I also miss the Mako and the no ammo system from ME1.

Posted
I wasn't expecting ME3 to go back to its adventure roots but I really didn't expect the gameplay to be dumbed down even more into pure console crap.

 

Disclaimer: I've never owned a console, not since the original Atari.

 

That seems to be a viral misconception. Gamers who have consoles aren't inferior in intelligence and don't prefer stupid games over well made games. The game you hoped for was also what most gamers in general hoped more for. Most people wanted a better game, believe it or not. I doubt the game was intentionally disappointing to satisfy some imagined market of sub-human console gamers.

 

Personal rant: BioWare is one of the few, if not the only, devs who will not provide native support for a 360 controller on PC. To me, that speaks, not a console port. It also pisses me off about BioWare because the only reason I have a controller is to play games on my PC with the benefits of fluid "analog" control. So when I go from playing any other game, like Skyrim, to playing ME3, it's jarring how clunky my character's motion is suddenly all or nothing. It's like replacing your gas pedal on your car with an on/off switch. Custom mapping using third party software doesn't solve this problem. So, I'm stuck playing ME3 with the unshakeable feeling like it's a clunky game. BioWare, thanks so much.

Posted

I agree with both posts on the flaws guys!

 

Did anyone find the ending (pick your color) as soul crushing as I did?

 

ME3, along with its ending, has me going back and re-evaluating why I thought ME and ME2 were so great. Now, suddenly all the bad parts are swamping my good memories.

 

Have you seen the last Indiana Jones film? It was the same for me. I went back and watched the first films and realized that the series was actually extremely self consistent and that the final film wasn't any different really in writing quality or anything. What changed had less to do with the creator of the films and more to do with the audience. When we graduate from an experience, yet the creator doesn't, well, it's just sad for BioWare.

 

Posted

For the console crap, it's usually about simplifying controls to the point you find yourself bashing the same button to do wide range of everything...

Also the dumbing down of rpg (as in linear and simple storyline, few customization on the hero, and emphasis on the look of the game instead of it's interest) is said to come from console...

Also, the fact that a console has only one config drive company to develop more for console...

 

As for the xbox controller, well I can understand, although I hate using controller, if I can't have my mouse (or my numpad) I can't do anything good...

As a last solution you can turn to glovepie or a similar program to map all that (the mouse and all I mean) I never did it but I know it's possible at least with glovepie... No vibration though...

 

I played ME2 not too long ago, but the depth was not that much to begin with...

 

EDIT:

@Sapiens: Yep nostalgia is the best to transform average experience in good memories. I can say that there are still, some game that would look like crap to you, I like to play over and over again (Lands of lore 1 is one of them although it's a linear, button mashing, dumbed down rpg... Oh and it's very old too... Even if I'm aware of it, i still love it)

Posted

For the console crap' date=' it's usually about simplifying controls to the point you find yourself bashing the same button to do wide range of everything...

Also the dumbing down of rpg (as in linear and simple storyline, few customization on the hero, and emphasis on the look of the game instead of it's interest) is said to come from console...

Also, the fact that a console has only one config drive company to develop more for console...

 

As for the xbox controller, well I can understand, although I hate using controller, if I can't have my mouse (or my numpad) I can't do anything good...

As a last solution you can turn to glovepie or a similar program to map all that (the mouse and all I mean) I never did it but I know it's possible at least with glovepie... No vibration though...

[/quote']

 

Like I said, mapping my controller doesn't solve the problem. All it does is map the WASD keys to my thumbstick. In case you don't understand what I mean, think back to my gas pedal analogy. All mapping does is make my gas pedal work like a button, on or off, but still no full control. To have full control back requires that the game dev include NATIVE support for analog controls.

 

As to your suggestion that a controller invites button mashing, I think it is the other way around. Consider that a keyboard and mouse were not designed with gaming in mind. They are being adapted for gaming. Yet a controller is specifically designed for gaming. Also, case in point, I am able to map every single keyboard/mouse function to my controller, including all the hotkeys, because my controller allows for combos like when you hold shift or ctrl on a keyboard. Funny side, I'm currently using my controller for my desktop except when typing. Might as well get more use of it.

 

I've only been using a controller for the last two years and still find myself missing my mouse for aiming at times. The transition has been a difficult one. However, now I can't go back to keyboard/mouse gaming without feeling like I'm using a keyboard and mouse, if that makes any sense. Maybe imagine driving your car with a keyboard and mouse in your lap while cruising the town and you'll sort of get the gist of what I mean.

Posted

Apparently, paid game reviewers are loving this game while gamers themselves are mostly not in love. Over on Metacritic, you can see the striking difference. Professional critics are averaging above 9 out of 10 while actual gamers are giving it below 4 out of 10.

http://www.metacritic.com/game/pc/mass-effect-3

To me, that is epic. It's also a nice reminder that not all gamers are zombies fooled by fancy packaging.

Posted

What I meant by by mashing the same button is more like too much functions are mapped on the same button see the "use" button in mass effect: It's using, running, and taking cover... I usually don't mind, the "awesome button" in DA2 was all right because looting and attacking where not active both at the same time... in fact too few buttons means, simplifying or stacking functions. I realize I was not very clear on this one...

 

As for the controller I see your point though I still hate aiming with a joystick (because it's my main problem with controller, as I sometime use them for games that doesn't require aiming). I know I could take the time and train myself... But honestly, I don't want to bother with it (And wouldn't expect that from you the other way around)

 

I know my controller can switch from direct input to xinput mode there is button for it... You can try to look for a wrapper

Posted

Apparently' date=' paid game reviewers are loving this game while gamers themselves are mostly not in love. Over on Metacritic, you can see the striking difference. Professional critics are averaging above 9 out of 10 while actual gamers are giving it below 4 out of 10.

http://www.metacritic.com/game/pc/mass-effect-3

To me, that is epic. It's also a nice reminder that not all gamers are zombies fooled by fancy packaging.

[/quote']

 

Yea, I am loving that. The score for ME3 is about the same for the PS3 and it is a 5 for the xbox.

 

Some of the media are starting to notice this too. At first it was dismissed as the religious homophobes and then spun that it was a conspiracy by 4chan folks bashing the Hepler chick, but now some of the media is actually starting to read the comments left by folks giving the game a ZERO and realizing exactly why they are pissed.

 

Sure a Zero is not a fair score for this game but neither is a 10 by the knucklehead fanboy crowd. Unfortunately too this is the only outlet to get attention (other than boycotting any DLC they put out) as they already have our money.

 

Yea, despite the leaks and vids I unwisely thought that biocrap would not stab all of it's fans in the back like that - especially unwise of me in the light of their statements months ago that "not everyone will like the ending" - NO SHIT!!!! A more acurate statement would have been "very few will like our ending, but we do so F U!!!!" Sad, so very sad.

Posted

By calling something consolized, it's not a dig at the players at all but about the game itself. These games tend to have components stripped away in favour of a more streamlined game overall. You can see the difference between ME1 & 2 with ME1 being the more PC type gaming experience (even if it was released on the 360 first) and 2 as a more consolized game.

 

Kingdoms of Amalur is an example of a console-type adventure game (the term RPG is overused these days), a very good one too and I enjoyed playing it. Consolizing isn't always a bad thing but there are ways and means of doing it, times and places to carry it out.

 

As highlighted by metacritic, the overwhelming majority of ME fans are appalled by the game. Some admittedly just by the shit plot but others, like me, over the watered down gaming experience which when you take away the Mass Effect name, leaves a very mediocre game at its core.

Posted

By calling something consolized' date=' it's not a dig at the players at all but about the game itself. These games tend to have components stripped away in favour of a more streamlined game overall. You can see the difference between ME1 & 2 with ME1 being the more PC type gaming experience (even if it was released on the 360 first) and 2 as a more consolized game.

 

Kingdoms of Amalur is an example of a console-type adventure game (the term RPG is overused these days), a very good one too and I enjoyed playing it. Consolizing isn't always a bad thing but there are ways and means of doing it, times and places to carry it out.

 

As highlighted by metacritic, the overwhelming majority of ME fans are appalled by the game. Some admittedly just by the shit plot but others, like me, over the watered down gaming experience which when you take away the Mass Effect name, leaves a very mediocre game at its core.

[/quote']

 

I get what you're saying. I totally get what people mean by saying a game is a console port or made for console players. Really, I do. But my point was that it's the wrong phrase and is unfair to gamers who play on consoles as well as sounding snobbish for PC gamers. It's like when people say "dumb blonde". I'm not a blonde, nor a girl, but I'll defend blonde girls, all the same, against this false stereotype. Console gamers are gamers like everybody else.

 

There is no inherent reason why console gaming should be more streamlined in any way. It is wrong to blame the console platform. I used my 360 controller for ME1 on PC, and like you said, it was released on consoles.

 

Posted

Some of the media are starting to notice this too. At first it was dismissed as the religious homophobes and then spun that it was a conspiracy by 4chan folks bashing the Hepler chick' date=' but now some of the media is actually starting to read the comments left by folks giving the game a ZERO and realizing exactly why they are pissed.

 

Sure a Zero is not a fair score for this game but neither is a 10 by the knucklehead fanboy crowd. Unfortunately too this is the only outlet to get attention (other than boycotting any DLC they put out) as they already have our money.

 

Yea, despite the leaks and vids I unwisely thought that biocrap would not stab all of it's fans in the back like that - especially unwise of me in the light of their statements months ago that "not everyone will like the ending" - NO SHIT!!!! A more acurate statement would have been "very few will like our ending, but we do so F U!!!!" Sad, so very sad.

[/quote']

 

That's crazy true. I read an article where the number one reason to dislike ME3 had to do with homophobes' attitude toward gay sex with a black man (meaning too that homophones actually pursued this story line). Number two was being a hip contrarian opposed to hyped games by big publishers.

 

It really makes me wonder whether or not the professional reviewers are even self aware enough to see that their opinions have been compromised and that they are biased towards those who advertise on their websites and send them early copies of the newest games.

Posted

The truth has actually been out there for some time. Game reviewers are paid to give games high marks. While few if any are paid directly they are none the less paid in that games advertise on those sites. Bad review = pulled adds and they are slow to receive future games to review. Thus if you take the time to actually read those "paid" reviewers you will see that they are saying it is the greatest thing since sliced bread....reality is far from this. The few that actually like the ending are indeed a very small minority.

 

EA/Bioware and the Media are desperately doing damage control in trying to discredit and sweep under the rug all of the complaints. This may work for a time but I think the truth is starting to come out. A writer for FORBES is delving into it and others will follow.

 

At least this is the hope of the tens of thousands of gamers screaming. No joke there is a poll on bioware's own forum of gamers demanding different endings with over 10,000 votes agreeing. That number is likely to rise this weekend as European gamers finish the game.

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