J.Cray Posted April 9, 2015 Posted April 9, 2015 have to use 2.6.4. cuz the latest version can't work on my PC... after installing it again and again, the first quest still wouldn't triggered when message arrived.sometimes I finally got thequest, but Aleator never appeared.just couldn't figure out what went wrong. QAYL is Awesome indeed, but still want to try Round 2...
Mercor Posted April 11, 2015 Posted April 11, 2015 Oh, so hello again. I could try the two other quests in the mod, and I had a problem with "The Only Way To Travel". I go to the one of the final steps, during the close inspection part. In fact, the very last part. The guy touchs the tattoo on my PC's shoulder, there"s a message "Submit!", my PC knealed, exhausted, and... Nothing. When I open the console, I saw many times "Playing animation:" and that's all. I suppose a SexLab animation was supposed to trigger, but it didn't work on my game. Thanks to the console, I tried to start the second part, but it didn't work well at all, probably because the first one didn't end up properly. So this time, there are bugs! What I saw from the quest , especially the second part, is really promising and I can't wait to see more quests added to this mod. Thank you!
jfraser Posted April 11, 2015 Posted April 11, 2015 Oh, so hello again. I could try the two other quests in the mod, and I had a problem with "The Only Way To Travel". I go to the one of the final steps, during the close inspection part. In fact, the very last part. The guy touchs the tattoo on my PC's shoulder, there"s a message "Submit!", my PC knealed, exhausted, and... Nothing. When I open the console, I saw many times "Playing animation:" and that's all. I suppose a SexLab animation was supposed to trigger, but it didn't work on my game. Thanks to the console, I tried to start the second part, but it didn't work well at all, probably because the first one didn't end up properly. So this time, there are bugs! What I saw from the quest , especially the second part, is really promising and I can't wait to see more quests added to this mod. Thank you! I believe you have found the end to this mod, as it stands. He's working on the next part.
badbat111 Posted April 12, 2015 Posted April 12, 2015 the next part involves a slow horse ride to the location with bandits running upto the driver talking to him while other bandits fuck the player
BringtheNoise Posted April 12, 2015 Posted April 12, 2015 Actually the next part was suppose to be walking up to the manor (it has its own cell in the world) and you get to meet his two guards (and some of that part is in the alpha called 3.0). Note: if you try to run the last stage in the alpha test you will probably be stuck in bondage gear with two frisky guards giving you oral training.... or would that be you giving them oral as your trained??? I can't remember the name of that last quest though, it has been to long time since I played with this mod.
Wandering_Mania Posted April 12, 2015 Posted April 12, 2015 Actually the next part was suppose to be walking up to the manor (it has its own cell in the world) and you get to meet his two guards (and some of that part is in the alpha called 3.0). Note: if you try to run the last stage in the alpha test you will probably be stuck in bondage gear with two frisky guards giving you oral training.... or would that be you giving them oral as your trained??? I can't remember the name of that last quest though, it has been to long time since I played with this mod. Funny because I have the 3.0 version and it CTDs every time.... as the carrage driver tryes to go get a cup of mead and leaves you in the cart. So I would be guessing that would be the cut off of the mod as it has yet to be finished.
big tim Posted April 21, 2015 Posted April 21, 2015 Actually the next part was suppose to be walking up to the manor (it has its own cell in the world) and you get to meet his two guards (and some of that part is in the alpha called 3.0). Note: if you try to run the last stage in the alpha test you will probably be stuck in bondage gear with two frisky guards giving you oral training.... or would that be you giving them oral as your trained??? I can't remember the name of that last quest though, it has been to long time since I played with this mod. Funny because I have the 3.0 version and it CTDs every time.... as the carrage driver tryes to go get a cup of mead and leaves you in the cart. So I would be guessing that would be the cut off of the mod as it has yet to be finished. Mine crashed the first time also but the 2nd and 3rd time there were spectators watching it all. There is dialect between the spectators and Bjorlam about mead and he leaves for the mead but comes back before they have their fun with you. Then it just never goes further for me, I just stand up in the cart and thats as far as I got so far.
casual123 Posted May 3, 2015 Posted May 3, 2015 help I cannot escape the cage how do I escape? How do I escape the cage?
Rdawgx Posted May 3, 2015 Posted May 3, 2015 help I cannot escape the cage how do I escape? How do I escape the cage? You need to sleep in the cage and then a few hours later something will happen.
darkevilhum Posted May 9, 2015 Posted May 9, 2015 Can someone please confirm where the current end of this mod actually is? Because I get to cart stage, once the driver attempts to get his drink my game crashes (everytime, no matter what, 90% sure it's the quest script). But I've read in this thread that some thing involving other npc's is meant to occur. Upon further investigation I also noticed that there are at least 2 more quests in the mod that come after the cart stage as well as an entire area? - or dwelling with dialogue-d npc's. I tried manually starting the next quest after console-completing the one I was stuck on and you get teleported to the next stage (end of cart trip) with the driver who refuses to skip the previous quest heh. Does anyone know for sure?
mutthe Posted May 9, 2015 Posted May 9, 2015 When you leave the cage you got locked in and get your gear the mode is done the rest after that is alpha for the next part of the story so getting in the cart if you are lucky is the end for now
Rdawgx Posted May 10, 2015 Posted May 10, 2015 Can someone please confirm where the current end of this mod actually is? Because I get to cart stage, once the driver attempts to get his drink my game crashes (everytime, no matter what, 90% sure it's the quest script). But I've read in this thread that some thing involving other npc's is meant to occur. Upon further investigation I also noticed that there are at least 2 more quests in the mod that come after the cart stage as well as an entire area? - or dwelling with dialogue-d npc's. I tried manually starting the next quest after console-completing the one I was stuck on and you get teleported to the next stage (end of cart trip) with the driver who refuses to skip the previous quest heh. Does anyone know for sure? That is basically the end of the quest currently. My game crashes at the same point. It's something to do with the fact that if there is no crowd by the cart your game will crash.
WaterRabbit Posted May 10, 2015 Posted May 10, 2015 Can someone please confirm where the current end of this mod actually is? Because I get to cart stage, once the driver attempts to get his drink my game crashes (everytime, no matter what, 90% sure it's the quest script). But I've read in this thread that some thing involving other npc's is meant to occur. Upon further investigation I also noticed that there are at least 2 more quests in the mod that come after the cart stage as well as an entire area? - or dwelling with dialogue-d npc's. I tried manually starting the next quest after console-completing the one I was stuck on and you get teleported to the next stage (end of cart trip) with the driver who refuses to skip the previous quest heh. Does anyone know for sure? That is basically the end of the quest currently. My game crashes at the same point. It's something to do with the fact that if there is no crowd by the cart your game will crash. A few pages back this was explained, you need to get the 2nd notice in Whiterun to make the crowd appear. And yes everything after the first quest is alpha.
darkevilhum Posted May 10, 2015 Posted May 10, 2015 Good to know, thanks guys. Was going a bit stir crazy thinking I was missing out. Great mod so far, leaves you wanting much more, very promising!
JustJustin Posted May 13, 2015 Posted May 13, 2015 On mine, I get through the dialogue with Cursus, the Proposition quest completes, then he disappears, directly after I ask why the room is spinning. I believe it is supposed to fade and take me elsewhere, but no matter how long I wait, nothing happens; I'm just left there unable to move. Anyone know how to fix this? I've tried reinstalling, using the version before 3.0.0 and loading different saves and going through the dialogue again. The first part worked fine.
Yuni Posted May 15, 2015 Posted May 15, 2015 I just wanna say this... I ADORE these tatoos. They are fantastic, great work! I have a suggestion though -- Have an option to put them on the back instead of the stomach. My characters tend to have huge breasts that cut off the top third of the tramp stamp, unfortunately... at least when it's on the belly like that. I would really appreciate it, but it's just a suggestion. Good work! Edit: For some strange reason, I'm having problems with this mod, however. Slave tats is SUPER slow to load any menus, containers take longer to open (a good 1.5 seconds), happened right when I installed this mod. Strange... Edit 2: It's just corpses. I'm going to do more digging before blaming this mod. I really, really like these new tattoos.
JustJustin Posted May 15, 2015 Posted May 15, 2015 I do love the mod and the tattoos, I've been through 3 separate runs of the first quest because I enjoyed it so much, I hate that the second won't work though, hoping for an update soon, get this out of Alpha. Awesome mod though
klesz Posted May 16, 2015 Posted May 16, 2015 I must say, great mod, especially conversations. I have small request, I was searching for list of quests (from first to last) to this mod, and i couldn't find that. It would be very nice if someone could post that list. I know some mods are mentioned in change log but i don't know if that's all mods and which one is first or last. meanwhile keep up the good work! Can't wait for next release!
darkevilhum Posted May 18, 2015 Posted May 18, 2015 JustJustin, on 13 May 2015 - 8:55 PM, said:On mine, I get through the dialogue with Cursus, the Proposition quest completes, then he disappears, directly after I ask why the room is spinning. I believe it is supposed to fade and take me elsewhere, but no matter how long I wait, nothing happens; I'm just left there unable to move. Anyone know how to fix this? I've tried reinstalling, using the version before 3.0.0 and loading different saves and going through the dialogue again. The first part worked fine. WHAT. So crashing after the cart scene isn't the end?
Guest Posted May 19, 2015 Posted May 19, 2015 JustJustin, on 13 May 2015 - 8:55 PM, said:On mine, I get through the dialogue with Cursus, the Proposition quest completes, then he disappears, directly after I ask why the room is spinning. I believe it is supposed to fade and take me elsewhere, but no matter how long I wait, nothing happens; I'm just left there unable to move. Anyone know how to fix this? I've tried reinstalling, using the version before 3.0.0 and loading different saves and going through the dialogue again. The first part worked fine. WHAT. So crashing after the cart scene isn't the end? I think he's describing the intro to the first quest, before the cart quest.
zaraia Posted May 20, 2015 Posted May 20, 2015 This is the most fun I've had in Skyrim so far. The writing especially, it's funny and erotic in exactly the right proportions. I know some might find that last scene with Bjorlam too long, but that was my favourite part (despite the crashes). I love the gradual and deliberate degradation, where each step only seems a little worse than the last. I really hope the crashing can be fixed without giving up on that. BTW I'm not sure I actually passed the intelligence test. I just sat on the chair to escape the cage, but that doesn't seem like something I should be able to do.
mutthe Posted May 20, 2015 Posted May 20, 2015 This is the most fun I've had in Skyrim so far. The writing especially, it's funny and erotic in exactly the right proportions. I know some might find that last scene with Bjorlam too long, but that was my favourite part (despite the crashes). I love the gradual and deliberate degradation, where each step only seems a little worse than the last. I really hope the crashing can be fixed without giving up on that. BTW I'm not sure I actually passed the intelligence test. I just sat on the chair to escape the cage, but that doesn't seem like something I should be able to do. nope the chair is a bug i have told him about it. was how i got out the first time too but it felt like cheating so i reloaded and found the way out. the letter from the inteligence test. you are supposed to pick it up and under there is the key to the cage
zaraia Posted May 21, 2015 Posted May 21, 2015 nope the chair is a bug i have told him about it. was how i got out the first time too but it felt like cheating so i reloaded and found the way out. the letter from the inteligence test. you are supposed to pick it up and under there is the key to the cage Aaah thanks. I must have missed it between the blizzard and my blurry vision from Frostfall, and also sneaking to keep passing bandits from using Deviously Helpless to teleport into my cage.
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