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The "creature framework" somehow breaks stripping of humanoid NPCs. With the mod active (creature framework), when the sex scene starts NPCs re-equip weapons, gloves and boots even when the sexlabs framework is configured to strip all gear, when the mod is disabled the stripping then works as expected.

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Critter's penis' no longer get erect for some reason. any fix?

Critter's penis' no longer get erect for some reason. any fix?

 

Creature Framework Troubleshooting:

 

"Creature Framework API reference not found" error and/or the MCM for Creature Framework is missing:

you need to install the .bsa file from Sexlab Aroused to fix this problem.

 

Aroused mesh not getting applied during animations:

go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.

note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM.

 

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** BUG REPORT **

Tried SLNCAlternative and SL Creatures, both have NO schlong for the Lurker.... that kinda sucks when I playing the 'From The Deeps' quest and when things start getting good... I get invisa-wang!

 

EDIT: Checking with Beast HDT incompatiblity, will return!

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Heyllo again, I've just a simple question this time and hopefully the answer will be as simple. How do you go about fixing missing meshes? For awhile I got the mod to work and everything was there, then a few days later the creatures schlongs where missing but the sacks where there. Anyone know what I need to do?

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I appear to have a incompatibility between "Skyrim Capacity Limited" (SCL) and "More Nasty Critters" (MNC), in terms of the prepacked version of JContainers (JC) that comes with MNC and the version of JC (version 3.3.0.RC.3) that I use with SCL. Pretty much to sum up the problem, SCL doesn't recognize the version of JC that MNC uses and MNC doesn't recognize the version of JC that SCL uses. And I was wondering if someone has a workaround.

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  • 2 weeks later...

noob here, but i have installed this and no matter the load order i put them i have t pose people. de-installed fnis creatures and just people are t posed. im thinking i have a mod conflict but not sure what cuz i cant find anything

 

it sounds like you failed to run the GenerateFNISforUsers.exe

http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/

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noob here, but i have installed this and no matter the load order i put them i have t pose people. de-installed fnis creatures and just people are t posed. im thinking i have a mod conflict but not sure what cuz i cant find anything

 

it sounds like you failed to run the GenerateFNISforUsers.exe

http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/

 

 

i have ran that, along with "de-install creatures" from it.

your link takes me to a non-se skyrim so now im thinking that i failed to see that this mod is not for SE

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Just a quick question: If I installed this mod would this mean that creatures would constantly be walking around with schlongs or only during the animations?

 

they are only erect when the animations play.

 

and your looking at the old version of the mod, the new version is over here:

http://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/

 

a install guide can be found here:

http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/

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I don't know why the link is broken. I will upload it once more then. And about the FNIS, I'm not sure what do You actually mean by ,,settings" if there're only patches to choose, here's my choice:

 

In case the image is broken: https://i.imgur.com/Tap4UzD.png

In above link it adds ,,)" at the end of link so You have to remove it (I don't know why such thing happens)

 

Tap4UzD.png

 

And mods I've installed with this one:
In case the image is broken again: https://i.imgur.com/lkRDFYh.png

 

lkRDFYh.png

 

And my ,,mods for research":

In case the image is broken: https://i.imgur.com/hk4EHTl.png

hk4EHTl.png

 

Also when I run the game I'm getting info that version of JContainers is incompatible with Creature Framework one, but I've installed what was in the instruction...

 

 

P.S. If some of the links doesn't work, try to copy url and paste it manually, cuz it sometimes gets some weird bug.

 

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I don't know why the link is broken. I will upload it once more then. And about the FNIS, I'm not sure what do You actually mean by ,,settings" if there're only patches to choose, here's my choice:

 

In case the image is broken: https://i.imgur.com/Tap4UzD.png

In above link it adds ,,)" at the end of link so You have to remove it (I don't know why such thing happens)

  

And mods I've installed with this one:

In case the image is broken again: https://i.imgur.com/lkRDFYh.png

  

And my ,,mods for research":

In case the image is broken: https://i.imgur.com/hk4EHTl.png

 

Also when I run the game I'm getting info that version of JContainers is incompatible with Creature Framework one, but I've installed what was in the instruction...

  

P.S. If some of the links doesn't work, try to copy url and paste it manually, cuz it sometimes gets some weird bug.

Use the "Reply" button to quote whoever you are responding to. That way they get a notification, just responding on the thread without a quote means people have to hunt to see what your problem is (most will not bother so you really reduce the amount of responses you might receive). If the text you are quoting is large add [ spoiler ] ... [ /spoiler ] tags around the older parts so the message doesn't become a scroll-fest to find.

 

And do not use images when text is sufficient, you want to give a load order list? Then find the text file Skyrim keeps for load order and copy and past that text into the message (surrounded by spoiler tags so it on;y has to be viewed by those who are interested in it). Likewise for FNIS, run the "Update FNIS Behavior" and then copy and paste the text from the output window to your message (when you think FNIS information may be required to help you) because that is the information that is useful for finding problems with running FNIS.

 

In your case though, since you are talking about crashes (in your original post), have you installed the known crash fixes and followed the other recommendations here? http://www.loverslab.com/topic/56084-crash-fixes/

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