srayesmanll Posted October 13, 2016 Posted October 13, 2016 So I'm kinda new to the whole modding but seems like everything is completely fine and working, just wanna install this mod. The thing I don't understand is, do I NEED creature framework for this mod or is it included in this mod? Creature Framework is included with MNC. HOWEVER, there is a newer version of Creature Framework available. You can install the newer CF after installing MNC, choosing to merge/overwrite (depending on your mod manager). If you are using ModOrganizer, you can install CF as a separate mod, just make sure to do 3 things: 1) move the CF esp included with MNC into the optional folder (double-click the MNC mod in MO, then where it shows "optional esp" in the tab, move CF into the top section). 2) Make sure the CF installation has a higher priority (left pane) that MNC. This will make sure that the scripts in the new version are used rather than the old one included in the MNC install. 3) Make sure the CF esp is active in the right pane (load order).
LuckyStyler97 Posted October 13, 2016 Posted October 13, 2016 Well, i got a little problem with some of the animal penises, they seem to be smaller then they should be ... someone else got this problem ? Pics attached ! For Pics the Pics:http://kappacat97.tumblr.com/
AnubiSs2167 Posted October 13, 2016 Posted October 13, 2016 Well, i got a little problem with some of the animal penises, they seem to be smaller then they should be ... someone else got this problem ? Pics attached ! For Pics the Pics: http://kappacat97.tumblr.com/ Those hands are suposed to hold the tusks, your character is just moved upward. Use sexlab hotkeys to realign it.
SonaLux Posted October 13, 2016 Posted October 13, 2016 So I'm kinda new to the whole modding but seems like everything is completely fine and working, just wanna install this mod. The thing I don't understand is, do I NEED creature framework for this mod or is it included in this mod? Creature Framework is included with MNC. HOWEVER, there is a newer version of Creature Framework available. You can install the newer CF after installing MNC, choosing to merge/overwrite (depending on your mod manager). If you are using ModOrganizer, you can install CF as a separate mod, just make sure to do 3 things: 1) move the CF esp included with MNC into the optional folder (double-click the MNC mod in MO, then where it shows "optional esp" in the tab, move CF into the top section). 2) Make sure the CF installation has a higher priority (left pane) that MNC. This will make sure that the scripts in the new version are used rather than the old one included in the MNC install. 3) Make sure the CF esp is active in the right pane (load order). Thank you! Got everything working now.
LuckyStyler97 Posted October 13, 2016 Posted October 13, 2016 Well, i got a little problem with some of the animal penises, they seem to be smaller then they should be ... someone else got this problem ? Pics attached ! For Pics the Pics: http://kappacat97.tumblr.com/ Those hands are suposed to hold the tusks, your character is just moved upward. Use sexlab hotkeys to realign it. Well, wow i´ve played modded skyrim (300+mods) for like 1200h but thats new to me xD THANK YOU must´ve overread something such basic! Thank you again!!!
MadMansGun Posted October 14, 2016 Posted October 14, 2016 i too would like an update.... Eg1: update the versions of Creature Framework & JContainers included in the mod, (or remove them so they don't overwrite newer versions) that would make it a lot easier for people to install my dragon mod & SLAL pack without running into problems. Eg2: Slaughterfish support, (if it can be done) i have received requests for a Slaughterfish animation, but i would have no way to add it if i did make it.
SonaLux Posted October 14, 2016 Posted October 14, 2016 Sorry to bother again and maybe it sounds dumb, so I got everything working except the new animations won't play or just aren't there, they dont show up in SLAL or Sexlab tools either :/
Jemzyboz Posted October 18, 2016 Posted October 18, 2016 Could you add compatibility with Dogs into Huskies mod? At the moment, the dogs are huskies when chilling out but then become vanilla dogs in the animations
allwreckedup Posted October 18, 2016 Posted October 18, 2016 i searched through as many of these posts as i could looking to see if someone else had asked this before but i couldn't find anything... can anyone identify which animation plays after training is done. it's the one where you are kinda hunched over crying with your hands over your face. is it in this mod or pulled from another mod like FNIS or SL? i cant seem to find it. any help would be appreciated.
allwreckedup Posted October 18, 2016 Posted October 18, 2016 Sorry to bother again and maybe it sounds dumb, so I got everything working except the new animations won't play or just aren't there, they dont show up in SLAL or Sexlab tools either :/ make sure they installed to the correct folders, and run "fnis for users" again. also make sure your load order is the same as shown in the OP
WaxenFigure Posted October 18, 2016 Posted October 18, 2016 i searched through as many of these posts as i could looking to see if someone else had asked this before but i couldn't find anything... can anyone identify which animation plays after training is done. it's the one where you are kinda hunched over crying with your hands over your face. is it in this mod or pulled from another mod like FNIS or SL? i cant seem to find it. any help would be appreciated. It's a Hearthfires added animation. From the console select an NPC and "playidle idlechildcryingstart". (I added the playing of that animation to the mod so I knew where it came from).
allwreckedup Posted October 18, 2016 Posted October 18, 2016 i searched through as many of these posts as i could looking to see if someone else had asked this before but i couldn't find anything... can anyone identify which animation plays after training is done. it's the one where you are kinda hunched over crying with your hands over your face. is it in this mod or pulled from another mod like FNIS or SL? i cant seem to find it. any help would be appreciated. It's a Hearthfires added animation. From the console select an NPC and "playidle idlechildcryingstart". (I added the playing of that animation to the mod so I knew where it came from). Just found it, and it's acutally from Dawnguard, not Hearthfires.... in case anyone else is looking. thanks for the info though, i never would've thought to check a dlc for that animation. your playidle command worked just fine, i just needed the .hkx files to add it to a pose mod i've been altering. thanks again! child_cryingstart.hkx child_cryingloop.hkx child_cryingend.hkx
wantmads Posted October 19, 2016 Posted October 19, 2016 I got an issue but I'm not sure if it's something that's gonna have lead to CTD or it's not that bad, so hopefully someone can shine some light for me. I downloaded Opulent Outfits - Mage Robes of Winterhold-2016 and it seems to have changed the vendors causing Lucan to not sell hentai spell books. It's a new game so I'm not sure if missing tomes is the only thing that got impacted or there are gonna be more glitches. Has anyone tried that mod or has any experience with stuff like this? Thanks.
RiderZX2 Posted October 21, 2016 Posted October 21, 2016 Does anyone have the problem of random sabercats spawning for no reason at all? if you do HOW THE HELL DO YOU FIX IT!!!
allwreckedup Posted October 22, 2016 Posted October 22, 2016 Does anyone have the problem of random sabercats spawning for no reason at all? if you do HOW THE HELL DO YOU FIX IT!!! lol i had a problem with random dead spiders falling out of the sky (seriously) for a while, not sure what mod caused it to happen... i don't think it was this one though.
ozymandiasfb Posted October 23, 2016 Posted October 23, 2016 hey i know i'm a few years late on this but what of the files on this are required and which just repeat?
Leech79 Posted October 23, 2016 Posted October 23, 2016 Hi guys, first of all: i'm sorry if this question got discussed many times in many older posts. Usually i don't ask if i can avoid but, this thing is going to make me crazy. I've just reinstalled Skyrim after a long time and i've started immediately to add mods trough NMM. I've got a bit of experience in modding when i was playing Skyrim in the past (i've installed a lot of mods in the past including sexlabs and many creatures and devices)... but now, i can't figure up why almost all the creatures i've encounterd (giants, dogs, and the creautres from Hentai Creatures) doesn't have the needed equipment to actually have sex (i mean, the animations are there but no penis). The mod says that it have a lot of creatures meshes but i can't actually see none of them! I have installed MNC with NMM with all the options checked. Note: I know hot to do all the basic things like running FNIS after intalling animations, so... i guess i'm just missing something... EDIT: I've seen many post saying "go to Creature Framework MCM menù"... i don't have this menù in my MCM!! EDIT 2: I've done a lot of various tests and tried to install MNC without Creature Frameworks, to install latest CF and then MNC, MNC and then CF, and so on... i've seen that CF alone (without MNC) installs correctly and appears in the MCM, if i install MNC afterward the CF disappear from MCM... i can't get this thing to work! I'm going crazy! XD Any help will be greatly appreciated! Bye! This is my plugins list exported by NMM:Skyrim.esm=1Update.esm=1Dragonborn.esm=1HearthFires.esm=1Dawnguard.esm=1ApachiiHair.esm=1ApachiiHairFemales.esm=1Unofficial Skyrim Legendary Edition Patch.esp=1SexLab.esm=1Schlongs of Skyrim - Core.esm=1CreatureFramework.esm=1RaceMenu.esp=1RaceMenuPlugin.esp=1dD - Realistic Ragdoll Force - Realistic.esp=1FNIS.esp=1FNISspells.esp=1XPMSE.esp=1SkyUI.esp=1Halo's Poser.esp=1RaceMenuMorphsCBBE.esp=112FemaleBrows.esp=1Remodeled Armor - Underwear.esp=1Remodeled Armor - Vanilla Replacer.esp=1Remodeled Armor - Vanilla Replacer - Dawnguard.esp=1Remodeled Armor - Vanilla Replacer - Dragonborn.esp=1Schlongs of Skyrim.esp=1SOS - Smurf Average Addon.esp=1SOS - VectorPlexus Regular Addon.esp=1SOS - Shop.esp=1UIExtensions.esp=1AddItemMenu2.esp=1SexLabMatchMaker.esp=1MoreNastyCritters.esp=1SexLabNudeCreatures.esp=1SexLabNudeCreaturesDB.esp=1SexLabNudeCreaturesDG.esp=1HentaiCreatures.esp=1
Kadir Posted October 23, 2016 Posted October 23, 2016 hi, i have a problem with the vampire lord, after reverting back i got an unremovable chest armor "vampirelordnaked" from this mod ( it got the ID of sexlabnudecreatureDG via showinventory). My only solution was to remove it via console but its anoying everytime doing it. Is there another Solution to this problem? I use Werewolf script _ Vampire Lord fix, after experiencing the revert vampire lord recognized as mortal bug. and using better vampires. Note: i was thinking of overwriting the vampirelord armor by using "Shaydows vampire lord replacer OVERHAUL" but it seems the vampirearmor from this mod forces it upon the player ( so i had a funny overlay of 2 skins bug ). even so the armor did not vanish after reverting back and it forced it self again in my inventory.
Mondaiji Posted October 24, 2016 Posted October 24, 2016 hi, i have a problem with the vampire lord, after reverting back i got an unremovable chest armor "vampirelordnaked" from this mod ( it got the ID of sexlabnudecreatureDG via showinventory). My only solution was to remove it via console but its anoying everytime doing it. Is there another Solution to this problem? I use Werewolf script _ Vampire Lord fix, after experiencing the revert vampire lord recognized as mortal bug. and using better vampires. Note: i was thinking of overwriting the vampirelord armor by using "Shaydows vampire lord replacer OVERHAUL" but it seems the vampirearmor from this mod forces it upon the player ( so i had a funny overlay of 2 skins bug ). even so the armor did not vanish after reverting back and it forced it self again in my inventory. Disable Vampire Lord from this mod if you use the replacer.
saviliana Posted October 24, 2016 Posted October 24, 2016 Any one know how to use this mod in enderal? I seems to crash no matter how I set this mod up.
Leech79 Posted October 24, 2016 Posted October 24, 2016 Hi guys, first of all: i'm sorry if this question got discussed many times in many older posts. Usually i don't ask if i can avoid but, this thing is going to make me crazy. I've just reinstalled Skyrim after a long time and i've started immediately to add mods trough NMM. I've got a bit of experience in modding when i was playing Skyrim in the past (i've installed a lot of mods in the past including sexlabs and many creatures and devices)... but now, i can't figure up why almost all the creatures i've encounterd (giants, dogs, and the creautres from Hentai Creatures) doesn't have the needed equipment to actually have sex (i mean, the animations are there but no penis). The mod says that it have a lot of creatures meshes but i can't actually see none of them! I have installed MNC with NMM with all the options checked. Note: I know hot to do all the basic things like running FNIS after intalling animations, so... i guess i'm just missing something... EDIT: I've seen many post saying "go to Creature Framework MCM menù"... i don't have this menù in my MCM!! EDIT 2: I've done a lot of various tests and tried to install MNC without Creature Frameworks, to install latest CF and then MNC, MNC and then CF, and so on... i've seen that CF alone (without MNC) installs correctly and appears in the MCM, if i install MNC afterward the CF disappear from MCM... i can't get this thing to work! I'm going crazy! XD Any help will be greatly appreciated! Bye! Ok... i give up... this mod is a trash! I think it have problems with the latest SexLab frameworks and the other dipendences that got updated from the time this mod was released. Bye...
srayesmanll Posted October 24, 2016 Posted October 24, 2016 Hi guys, first of all: i'm sorry if this question got discussed many times in many older posts. Usually i don't ask if i can avoid but, this thing is going to make me crazy. I've just reinstalled Skyrim after a long time and i've started immediately to add mods trough NMM. I've got a bit of experience in modding when i was playing Skyrim in the past (i've installed a lot of mods in the past including sexlabs and many creatures and devices)... but now, i can't figure up why almost all the creatures i've encounterd (giants, dogs, and the creautres from Hentai Creatures) doesn't have the needed equipment to actually have sex (i mean, the animations are there but no penis). The mod says that it have a lot of creatures meshes but i can't actually see none of them! I have installed MNC with NMM with all the options checked. Note: I know hot to do all the basic things like running FNIS after intalling animations, so... i guess i'm just missing something... EDIT: I've seen many post saying "go to Creature Framework MCM menù"... i don't have this menù in my MCM!! EDIT 2: I've done a lot of various tests and tried to install MNC without Creature Frameworks, to install latest CF and then MNC, MNC and then CF, and so on... i've seen that CF alone (without MNC) installs correctly and appears in the MCM, if i install MNC afterward the CF disappear from MCM... i can't get this thing to work! I'm going crazy! XD Any help will be greatly appreciated! Bye! Ok... i give up... this mod is a trash! I think it have problems with the latest SexLab frameworks and the other dipendences that got updated from the time this mod was released. Bye... Mod works perfectly fine for me and many people. You might have better luck using the steps I outlined in a previous post (linked in my sig). I have never had the widespread problem of equipment not appearing (there is one mod-added horse that for some reason doesn't get schlonged the first time it needs to, but is fine on subsequent animations) and the creature framework always appears for me, but I also don't try install mods like this mid-game. I always start a new character when adding mods like this. That way it removes save-corruption as a possible cause of issues. Remember MCM not appearing can be a symptom of papyrus overkill (too many mods slaying papyrus), so newly added mods don't appear in the MCM for longer than it should.
Kadir Posted October 24, 2016 Posted October 24, 2016 hi, i have a problem with the vampire lord, after reverting back i got an unremovable chest armor "vampirelordnaked" from this mod ( it got the ID of sexlabnudecreatureDG via showinventory). My only solution was to remove it via console but its anoying everytime doing it. Is there another Solution to this problem? I use Werewolf script _ Vampire Lord fix, after experiencing the revert vampire lord recognized as mortal bug. and using better vampires. Note: i was thinking of overwriting the vampirelord armor by using "Shaydows vampire lord replacer OVERHAUL" but it seems the vampirearmor from this mod forces it upon the player ( so i had a funny overlay of 2 skins bug ). even so the armor did not vanish after reverting back and it forced it self again in my inventory. Disable Vampire Lord from this mod if you use the replacer. Thank you very much! After disabling the vampire lord in the creature framework MCM menu, it solved the problem.
Leech79 Posted October 25, 2016 Posted October 25, 2016 Mod works perfectly fine for me and many people. You might have better luck using the steps I outlined in a previous post (linked in my sig). I have never had the widespread problem of equipment not appearing (there is one mod-added horse that for some reason doesn't get schlonged the first time it needs to, but is fine on subsequent animations) and the creature framework always appears for me, but I also don't try install mods like this mid-game. I always start a new character when adding mods like this. That way it removes save-corruption as a possible cause of issues. Remember MCM not appearing can be a symptom of papyrus overkill (too many mods slaying papyrus), so newly added mods don't appear in the MCM for longer than it should. I'm using the last SexLab frameworks v1.62 and SexLab Animated Creatures is no longer necessary because it is incorporated in the main release. I think this make some problem with Creature Framework and MNC. My Skyrim installation in pretty clean as you can see in the my post before the one you quoted (i've pasted the plugins list). The most of my mods are only meshes, texture or animations and i think my scripts load is very light. Also, after giving up, i've reinstalled Skyrim and restored the mods configuration (one mod at a time with NMM) i had before trying to install MNC (so, now i have an even clearer installation). Anyway... many thanks for your reply. I think i will check this mod again in the future... for now, i'm searching for other solutions to have my little creatures have a penis! XD Note: The main release of SL 1.62 already have all you need to see some creatures animations, except the penis meshes and, obviously, a mod to actually start the animations... (like MatchMaker). You only need to activate the creatures animations in the SexLab MCM menù, exit the menù, and wait a bit for the animations to get registered. Bye! (Sorry for my bad english...)
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