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Posted

Thanks for your updating :) I really like your mode. 

By the way, I have a problem...... Whenever creatures try sex animation, they don't take off clothes. (Drauger, giant etc) They put into motion, but both creatures and my character still have clothes :(

 

What should I do to solve this problem?

Posted

"re-register all mods" in the Creature Framework Menu

"reset animation registry" in Sexlab menu

Make sure your SkyUI is updated to latest version.

Make sure FNIS is updated to latest version

Make sure you have FNIS for Creatures installed

 

Always state which version of SL you use when reporting problems!

 

Posted

Hey there! Sorry to be bothering but for a while now I've have had the problem that all of my creatures don't have any genitalia. It worked fine some months back but ever since reinstalling it stopped working for some reason and I can't seem to figure it out. I only see small, unerected versions of the penises or sometimes even the full size of it covered in the texture of its fur in a completely wrong position. I've tried many things but to no avail. Anyone have any bright ideas as to what I could try? Oh and I'm on SL1.60.2 currently.

Posted

Hey there! Sorry to be bothering but for a while now I've have had the problem that all of my creatures don't have any genitalia. It worked fine some months back but ever since reinstalling it stopped working for some reason and I can't seem to figure it out. I only see small, unerected versions of the penises or sometimes even the full size of it covered in the texture of its fur in a completely wrong position. I've tried many things but to no avail. Anyone have any bright ideas as to what I could try? Oh and I'm on SL1.60.2 currently.

 

Try disabling in the general tab Sexlab Arousal Integration. 

 

 

Posted

 

Hey there! Sorry to be bothering but for a while now I've have had the problem that all of my creatures don't have any genitalia. It worked fine some months back but ever since reinstalling it stopped working for some reason and I can't seem to figure it out. I only see small, unerected versions of the penises or sometimes even the full size of it covered in the texture of its fur in a completely wrong position. I've tried many things but to no avail. Anyone have any bright ideas as to what I could try? Oh and I'm on SL1.60.2 currently.

 

Try disabling in the general tab Sexlab Arousal Integration. 

 

 

Hmm I did try that multiple times. Tried it again just now just to make sure but still nothing. Only an unerected animal mesh you can't make love to. : /

Posted

 

 

Hey there! Sorry to be bothering but for a while now I've have had the problem that all of my creatures don't have any genitalia. It worked fine some months back but ever since reinstalling it stopped working for some reason and I can't seem to figure it out. I only see small, unerected versions of the penises or sometimes even the full size of it covered in the texture of its fur in a completely wrong position. I've tried many things but to no avail. Anyone have any bright ideas as to what I could try? Oh and I'm on SL1.60.2 currently.

 

Try disabling in the general tab Sexlab Arousal Integration. 

 

 

Hmm I did try that multiple times. Tried it again just now just to make sure but still nothing. Only an unerected animal mesh you can't make love to. : /

 

 

Perhaps try resetting the animals through the framework? And if all else fails check if you have the latest FNIS files and SkyUI.

Posted

 

 

 

Hey there! Sorry to be bothering but for a while now I've have had the problem that all of my creatures don't have any genitalia. It worked fine some months back but ever since reinstalling it stopped working for some reason and I can't seem to figure it out. I only see small, unerected versions of the penises or sometimes even the full size of it covered in the texture of its fur in a completely wrong position. I've tried many things but to no avail. Anyone have any bright ideas as to what I could try? Oh and I'm on SL1.60.2 currently.

 

Try disabling in the general tab Sexlab Arousal Integration. 

 

 

Hmm I did try that multiple times. Tried it again just now just to make sure but still nothing. Only an unerected animal mesh you can't make love to. : /

 

 

Perhaps try resetting the animals through the framework? And if all else fails check if you have the latest FNIS files and SkyUI.

 

 

In creature framework under the general tab, there is also the creature arousal. I set mine to zero. I have forgotten to do this before and unless the creature hits whatever level it is set for, you won't see anything "equipped".

 

May not be your problem, but is something easily forgotten and quick to check. :)

Posted

Reset creatures and registry a few times, reinstalled some mods and when I first tried it still didn't work. But then all of a sudden, as a bear was humping my follower I noticed it had a nice and glorious schlong on it. From then it started working properly again, so I guess all is well now :3

Posted

 

That always happens for me as well with Dremora for some reason they are always put into the female position and no one seems to know how to fix it also I always get the weird dark body with the regular dremora face thing as well...  as to what is up with Hentai creatures seems since the updates of umm everything it is having issues with the newer animation/creatures and doesn't want to activate training on them...

 

 

ah ok so no one else can get these creatures to do anything too? should i maybe install an older version if one is availible? also what is the other way to get animations with creatures? I noticed in description it says asking to train isnt what the mod is meant for or something like that.. is there a way to get them in combat like the defeat mod?

Posted

love the new installer. i've been wanting to kill off "hentai creatures" for a while now from this. i always felt like hentai creatures was a bad merge because it actually adds gameplay and menus and armors n shit, while everything else is just "add penis to animals"

Posted

i tryed with the skeleton , didnt work , i have uninstall CBBE and other relative,  re install, and now all is good !

so thk to all that helped me :3

now i go find a mod for have butt and boob physique p:

 

try this body http://www.nexusmods.com/skyrim/mods/66384/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D66384&pUp=1

 

try this texture mod for khajits http://www.nexusmods.com/skyrim/mods/62193/?  it is for a CBBE body

and use this for Argonian females http://www.nexusmods.com/skyrim/mods/62574/?

 

make sure u r using xpmse skeleton by Groovtama just search for xpmse on nexus

 

if you use a cbbe body use textures for cbbe body

if using unp or any variant use unp or variant textures 

 

cbbe bodies & textures and unp and variants bodies & textures do not mix

Posted

Is anybody else having problems getting Leito's animations to play, the McFC animations? All of my other animations, including all of Leito's animations, are working properly, but I can't get the M/F/C animations to run. My MC does all the animations once the scene starts but the dog and victim both just stand there as if the animations weren't active. I've re-run FNIS, I've reset the animation registry, I just can't seem to get them to work.

Posted

Is anybody else having problems getting Leito's animations to play, the McFC animations? All of my other animations, including all of Leito's animations, are working properly, but I can't get the M/F/C animations to run. My MC does all the animations once the scene starts but the dog and victim both just stand there as if the animations weren't active. I've re-run FNIS, I've reset the animation registry, I just can't seem to get them to work.

 

As far as I know the MFC animations are only for 1 Female + 1 Male + 1 WOLF. So if the creature isn't a wolf it won't work, even if it's a dog. At least that's what happened when I tried it with a dog.

Posted

 

Is anybody else having problems getting Leito's animations to play, the McFC animations? All of my other animations, including all of Leito's animations, are working properly, but I can't get the M/F/C animations to run. My MC does all the animations once the scene starts but the dog and victim both just stand there as if the animations weren't active. I've re-run FNIS, I've reset the animation registry, I just can't seem to get them to work.

 

As far as I know the MFC animations are only for 1 Female + 1 Male + 1 WOLF. So if the creature isn't a wolf it won't work, even if it's a dog. At least that's what happened when I tried it with a dog.

 

 

Just tried it, sadly it had the same result. My MC was going through the motions and my victim and pet wolf were just looking at me like I was a crazy person.

Posted

Ok, after all the good luck I have had with this wonderful mod, I have finally run into an issue. I downloaded the 9.0 from mega, and tried both versions. I am still running sexlab 1.59c, and all my fnis etc... is up to date, and I am using mod organizer.

 

The only issue I am having so far is with the horkers. After a cleansave, update, and re-run of fnis, I loaded the game, waited about a minute, (not in menu) then re-registered everything. I normally (this time included) disable all the standing, foreplay, boobjob, and handjob animations. I disable a fair amount of creature animations as well, like the missionary, and consensual ones. I also only have about four animations from NSAP loaded, so I am/should be, under my limit.

 

I was in dawnstar so I went to the shore and tried matchmaker on a horker. The spell would fizzle every time. I moved up the shore a bit and tried it on the troll nearby and everything worked as it should.

So I went to riverwood and got a few hentai creature spells to see if that made a difference. The charus flier, whispmother, and something else (can't remember now) worked just fine.

 

When I tried training with the horker, I got some of leito's human animations trying to play. The horker had no equipment, and it's animations weren't showing up in sexlab. I tried matchmaker on it and the spell registered, but I got normal human animations again, as well as no equipment.

 

I know from following llabsky's thread, there has been a bit of an issue with the horkers, and was just wondering if this is the case? Or do others actually have it working, and it is just something on my end?

 

Thanks in advance for any info/help, and a big thanks for all the hard work!

Posted

Ok, after all the good luck I have had with this wonderful mod, I have finally run into an issue. I downloaded the 9.0 from mega, and tried both versions. I am still running sexlab 1.59c, and all my fnis etc... is up to date, and I am using mod organizer.

 

The only issue I am having so far is with the horkers. After a cleansave, update, and re-run of fnis, I loaded the game, waited about a minute, (not in menu) then re-registered everything. I normally (this time included) disable all the standing, foreplay, boobjob, and handjob animations. I disable a fair amount of creature animations as well, like the missionary, and consensual ones. I also only have about four animations from NSAP loaded, so I am/should be, under my limit.

 

I was in dawnstar so I went to the shore and tried matchmaker on a horker. The spell would fizzle every time. I moved up the shore a bit and tried it on the troll nearby and everything worked as it should.

So I went to riverwood and got a few hentai creature spells to see if that made a difference. The charus flier, whispmother, and something else (can't remember now) worked just fine.

 

When I tried training with the horker, I got some of leito's human animations trying to play. The horker had no equipment, and it's animations weren't showing up in sexlab. I tried matchmaker on it and the spell registered, but I got normal human animations again, as well as no equipment.

 

I know from following llabsky's thread, there has been a bit of an issue with the horkers, and was just wondering if this is the case? Or do others actually have it working, and it is just something on my end?

 

Thanks in advance for any info/help, and a big thanks for all the hard work!

 

Not sure if this is the issue you are having but the "animation limit" problem isn't something you can solve by disabling animations in SL.  It is simply something that is hard-coded into SL 1.59c, and as long as animations are being registered at all they will count towards the limit (only on the creatures side, human animations have a completely separate limit that was being hit for a long time with NSAP).  If you look in the creatures animations in Sexlab's edit animations MCM menu and don't see the horker animations listed, that is likely the problem.

 

The only way you could give yourself extra room for creature animations in 1.59c is if you manually edit and recompile the base sexlab scripts that register the default creature animations to remove some.  The only other option is to update to 1.60.

Posted

When I summon a hentai creature, and tell him to train, I get, That he is frustrated that authorized subject is nearby.  i am in the breeze home with two followers wearing hentai collars, and the mcm setting to train collared actors.  I have the version 9.0 and sexlab 1.60.2

Posted

 

Ok, after all the good luck I have had with this wonderful mod, I have finally run into an issue. I downloaded the 9.0 from mega, and tried both versions. I am still running sexlab 1.59c, and all my fnis etc... is up to date, and I am using mod organizer.

 

The only issue I am having so far is with the horkers. After a cleansave, update, and re-run of fnis, I loaded the game, waited about a minute, (not in menu) then re-registered everything. I normally (this time included) disable all the standing, foreplay, boobjob, and handjob animations. I disable a fair amount of creature animations as well, like the missionary, and consensual ones. I also only have about four animations from NSAP loaded, so I am/should be, under my limit.

 

I was in dawnstar so I went to the shore and tried matchmaker on a horker. The spell would fizzle every time. I moved up the shore a bit and tried it on the troll nearby and everything worked as it should.

So I went to riverwood and got a few hentai creature spells to see if that made a difference. The charus flier, whispmother, and something else (can't remember now) worked just fine.

 

When I tried training with the horker, I got some of leito's human animations trying to play. The horker had no equipment, and it's animations weren't showing up in sexlab. I tried matchmaker on it and the spell registered, but I got normal human animations again, as well as no equipment.

 

I know from following llabsky's thread, there has been a bit of an issue with the horkers, and was just wondering if this is the case? Or do others actually have it working, and it is just something on my end?

 

Thanks in advance for any info/help, and a big thanks for all the hard work!

 

Not sure if this is the issue you are having but the "animation limit" problem isn't something you can solve by disabling animations in SL.  It is simply something that is hard-coded into SL 1.59c, and as long as animations are being registered at all they will count towards the limit (only on the creatures side, human animations have a completely separate limit that was being hit for a long time with NSAP).  If you look in the creatures animations in Sexlab's edit animations MCM menu and don't see the horker animations listed, that is likely the problem.

 

The only way you could give yourself extra room for creature animations in 1.59c is if you manually edit and recompile the base sexlab scripts that register the default creature animations to remove some.  The only other option is to update to 1.60.

 

 

Correct.

So if you are an 1.59 you probably will run into the limit and not be able to use the new animations.

FACT! Deal with it. Thats why I did recommend updating to 1.60.

 

As for Leitos new 3somes... you have to get the right sequence in Matchmaker. Its the first animation that uses 3 different genders and there are problems with that....

However DOGS AND WOLFS work equally well (which is not saying much)

Posted

FYI, the Hentai Chaurus Hunter seems to be using the Draugr sound set, and its name is "Hentai Chaurushunter".

 

Actually, all the new ones seem to have this issue except for the horker (the sound sets I mean).

 

Additionally, the horker and hagraven animations seem to not play on the creature (I'm playing my set just fine, but they don't seem to play their animations). Can't test cow because I seem to have surpassed the limit on 1.59c (and I don't plan to update to 1.60 until both all the mods I care about are updated, and I start a new character).

Posted

FYI, the Hentai Chaurus Hunter seems to be using the Draugr sound set, and its name is "Hentai Chaurushunter".

 

Actually, all the new ones seem to have this issue except for the horker (the sound sets I mean).

 

Additionally, the horker and hagraven animations seem to not play on the creature (I'm playing my set just fine, but they don't seem to play their animations). Can't test cow because I seem to have surpassed the limit on 1.59c (and I don't plan to update to 1.60 until both all the mods I care about are updated, and I start a new character).

 

You are probably above the limit for those animations too.

Will check the sound sets. Never play with sound so I probably missed that...

Posted

 

FYI, the Hentai Chaurus Hunter seems to be using the Draugr sound set, and its name is "Hentai Chaurushunter".

 

Actually, all the new ones seem to have this issue except for the horker (the sound sets I mean).

 

Additionally, the horker and hagraven animations seem to not play on the creature (I'm playing my set just fine, but they don't seem to play their animations). Can't test cow because I seem to have surpassed the limit on 1.59c (and I don't plan to update to 1.60 until both all the mods I care about are updated, and I start a new character).

 

You are probably above the limit for those animations too.

Will check the sound sets. Never play with sound so I probably missed that...

 

I am above the upper limit, but if they weren't being included, the animations wouldn't play. Cow isn't included, and it won't play. The rest should still play...

Posted

 

I am above the upper limit, but if they weren't being included, the animations wouldn't play. Cow isn't included, and it won't play. The rest should still play...

 

 

Simple... check the list of available animations in SL trigger list. If its there then you have a problem with your FNIS registry. If it isnt you are over the limit for those, too

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