Jump to content

[Adoptable] Slave Town - A Player Slavery Mod


Recommended Posts

Posted

Just drop by because I'd been missing that argonian from a long-dead mod by docclox.

Can you make it possible for your char. to talk to the NPC who they are having sex with? Might work for the training. A conversation during rape, negative responses prolong the rape while positive responses shortens the rape. That was how it worked in that docclox mod.

Posted

Ok. Fisrt of all, this is an entertaining idea.

 

Second, I'm working on the murder mystery quest, but I can't find Kal-El. Slavetown is only so big, and there aren't many places to hide.

 

Yes I did search this topic for Kal-El, but there was no mention of this problem.

 

Posted

Kal-El is the first person you meet when you enter the slave town, he should be in a cell near where most of the people are.

Also, you don't really need him for that quest unless things got changed.

Posted

It's rather unfortunate the male path doesn't work in this release. Still the author seems to be aware of the issues and will hopefully have them fixed in the next update.

On that note I do hope there will be an update since this seems too promising a mod to just abandon.

Posted

 

 

slave Trainer what more do you want of me ? cant klick the dialogue.

 

didnt you test the mod by yourself before you publish it ? why do you annoy Players installing and deinstalling your mess ?

 

Make new game and all will be good

 

 

I did make a new game, and I also have the problem that I can't click on the response from the trainer

Well, I can bash the A button on my gamepad all I want but nothing is happening, the text isn't even going away

 

I first tried it with all the rude/refuse conversation options, and later with all the good/submissive conversation options

But in both cases I can't continue after the initial sex scene of the slave trainer (the one after Kal-El)

 

But luckely I'm smart and I have a save game from before I even talked to the guard in riften ;)

 

 

Had that too! But here's how you can fix it: open the console and disable the trainer, then disable him. This resets his status, and you're good to go! 

Posted
[...]

One thing I noticed while playing the mod was that my PC was slowly starving to death. Thankfully, there was enough skooma around that she didn't die of thirst. Unlucky for her, the mod I use to make skooma addictive kicked in right away.

[...]

 

What mod do you use that provides skooma addiction? And does it have withdrawal symptoms? I'm looking for something similar to serve as a money sink.

 

Posted

Kal-El is the first person you meet when you enter the slave town, he should be in a cell near where most of the people are.

Also, you don't really need him for that quest unless things got changed.

 

Got to kill him for the quest, but he is woefully absent. I just deleted the saves for Slavetown, and I'll go back to it later.

Posted

 

 

 

slave Trainer what more do you want of me ? cant klick the dialogue.

 

didnt you test the mod by yourself before you publish it ? why do you annoy Players installing and deinstalling your mess ?

 

Make new game and all will be good

 

 

I did make a new game, and I also have the problem that I can't click on the response from the trainer

Well, I can bash the A button on my gamepad all I want but nothing is happening, the text isn't even going away

 

I first tried it with all the rude/refuse conversation options, and later with all the good/submissive conversation options

But in both cases I can't continue after the initial sex scene of the slave trainer (the one after Kal-El)

 

But luckely I'm smart and I have a save game from before I even talked to the guard in riften ;)

 

 

Had that too! But here's how you can fix it: open the console and disable the trainer, then disable him. This resets his status, and you're good to go! 

 

I would love to progress with this mod, what do I type to enable and disable the trainer?

I'm kinda stupid with those commands

Posted

 

[...]

One thing I noticed while playing the mod was that my PC was slowly starving to death. Thankfully, there was enough skooma around that she didn't die of thirst. Unlucky for her, the mod I use to make skooma addictive kicked in right away.

[...]

 

What mod do you use that provides skooma addiction? And does it have withdrawal symptoms? I'm looking for something similar to serve as a money sink.

 

 

 

I use Addictive Skooma by Flammenwerfer35. Withdrawal hits stamina regen hard.

Posted

 

 

[...]

One thing I noticed while playing the mod was that my PC was slowly starving to death. Thankfully, there was enough skooma around that she didn't die of thirst. Unlucky for her, the mod I use to make skooma addictive kicked in right away.

[...]

 

What mod do you use that provides skooma addiction? And does it have withdrawal symptoms? I'm looking for something similar to serve as a money sink.

 

 

 

I use Addictive Skooma by Flammenwerfer35. Withdrawal hits stamina regen hard.

 

 

I just tried that one along with Dangerous Skooma and Skooma Inc.

 

Addictive Skooma has a 5 minute withdrawal period.

Dangerous SKooma has a 20 minute withdrawal period.

 

Both are too short to be considered withdrawal... It goes away after a few minutes.

 

And Skooma Inc is on the other extreme. Once you get addicted, you need skooma every 3 minutes.

 

Those were the three primary skooma addiction mods I came across and they all handle withdrawal poorly.

 

Guest IAmTheOneWhoKnocks
Posted

Ok guys, sorry for the absence. I've been having a little break because I've been really busy IRL and then I spent most of my free time playing in the Dirty Bomb closed beta. Just firing up the creation kit again just now and I'm going to resume work on the mod.

Posted

Ok guys, sorry for the absence. I've been having a little break because I've been really busy IRL and then I spent most of my free time playing in the Dirty Bomb closed beta. Just firing up the creation kit again just now and I'm going to resume work on the mod.

Cool. Any specific goals in mind?

Posted

 

 

 

slave Trainer what more do you want of me ? cant klick the dialogue.

 

didnt you test the mod by yourself before you publish it ? why do you annoy Players installing and deinstalling your mess ?

 

Make new game and all will be good

 

 

I did make a new game, and I also have the problem that I can't click on the response from the trainer

Well, I can bash the A button on my gamepad all I want but nothing is happening, the text isn't even going away

 

I first tried it with all the rude/refuse conversation options, and later with all the good/submissive conversation options

But in both cases I can't continue after the initial sex scene of the slave trainer (the one after Kal-El)

 

But luckely I'm smart and I have a save game from before I even talked to the guard in riften ;)

 

 

Had that too! But here's how you can fix it: open the console and disable the trainer, then disable him. This resets his status, and you're good to go! 

 

Tried it again yesterday, but this time he didn't give me any problems

So it might be a load order issue, this time the mod was the last of the mods to load before the SpectatorCrowds Mod

 

But I ran into some problems on later stages

The mine quest didn't start, but I used the setstage SGMineQuest 0 command to start it

Still no waypoints where added, but the guy in the mine did produce his dialogues and all worked fine afterwards

 

The InternalAffairs Quest didn't start either, no matter what I tried, SetStage SGAffairsQuest 0 didn't do anything

The person you where supposed to meet was no where to be found.

And when I forced him to spawn with the player.placeatme command, he wouldn't even talk to me

I did find out, with the SQS console command, that all quest stages where set to 0

Posted

 

 

 

[...]

One thing I noticed while playing the mod was that my PC was slowly starving to death. Thankfully, there was enough skooma around that she didn't die of thirst. Unlucky for her, the mod I use to make skooma addictive kicked in right away.

[...]

 

What mod do you use that provides skooma addiction? And does it have withdrawal symptoms? I'm looking for something similar to serve as a money sink.

 

 

 

I use Addictive Skooma by Flammenwerfer35. Withdrawal hits stamina regen hard.

 

 

I just tried that one along with Dangerous Skooma and Skooma Inc.

 

Addictive Skooma has a 5 minute withdrawal period.

Dangerous SKooma has a 20 minute withdrawal period.

 

Both are too short to be considered withdrawal... It goes away after a few minutes.

 

And Skooma Inc is on the other extreme. Once you get addicted, you need skooma every 3 minutes.

 

Those were the three primary skooma addiction mods I came across and they all handle withdrawal poorly.

 

 

 

There is one called Skyrim Addictions-Skooma by Tokinklownz. 

Also Hardcore Skooma Overhaul by Platypus, haven't tried it but sounds like it will force you to keep up your habit to stay alive, or else use a different drug to increase health enough to survive.

Posted

Interesting mod, but the name Kal El has simply got to go. Unless Slave Town happens to be located somewhere near Smallville, Kansas! Anyway, one problem I ran into was trying to turn down the bad guys and refuse to cooperate. I expected a separate quest line containing some truely cruel and deviated punishments and depravities, but instead found my character unable to move. Then ... nothing. Perhaps a bug, and perhaps it's because the mod's not finished yet. Ought to be serious consequences for being stubborn and refusing to give in, I should think. In general, more quests are definitely needed, but then you already know that. I'd like to see quests that are morally difficult or ambiguous (or both), putting pressure on the player's character to make the best of difficult choices. Then again, I like strong female protagonists who overcome personal difficulties to defeat the bad guys (I'm funny that way). For that reason, I'm also uncomfortable with the initial setup. It seems to me that any Dragonborn worth her salt would smell the trap from a mile away. She considers herself a hero -- use her own hubris against her when setting that trap.

 

One final thought: I played as a vampire, and would like to see quests and/or punnishments geared towards such a character. Might have to add a configuration menu, though, to take proper advantage of mods like Better Vampires (It never made sense to me that the vanilla game has vamipres at their weakest when fully fed -- sounds back asswards to me). For example, keep her caged up until she's weak from blood deprivation then stake her to the ground outside and wait for dawn, taunting her all the while until she either has to surrender to the slaver's will or suffer a really bad sunburn. Then add a quest to the very end where she gets the chance to have her bloody revenge on the slavers. Karma's a bitch.

 

But all in all, a very promising mod.

Posted

Nice idea that mod

 

some bug :

mine quest dont tun. I tried the consol command 'Setstage SGMineQuest 0" but it dont start the quesy, i have 3 time the message : "GetInFaction >> 0.00"

 

The guards are coward, if you hit a  little they flee !

I thing the master must recruit a little more effective guards :)

Posted

Hi,

 

I have a bug. When I become a slave, there is directly the second szene in slave-town this physical check-up. When I spoke with that guy for a short time, the speeking ends and I am cowering in front of him, but nothing further happens, no animation, no change of setting. I only kneel there and can't do a thing.

Posted

Not sure if this has been suggested, but I don't quite have the time to go over all 27 pages. Nevertheless, I have a suggestion: when you finish making the main portion of the mod (slave town, etc...) and you're looking for alternate ways to make the player a slave in the first place, an easy way would to make a plugin for the Death Alternative framework and have whoever defeats the player make them sell the player.

Posted

Ok guys, sorry for the absence. I've been having a little break because I've been really busy IRL and then I spent most of my free time playing in the Dirty Bomb closed beta. Just firing up the creation kit again just now and I'm going to resume work on the mod.

 

Awesome, this mod has a lot of potential  :)

Posted

Doesn't play well with mods that change inn interiors.

Would it be possible to maybe make an alternate with a separate level for the room?

For instance the room could be assessed by a floor hatch in the Riften inn, it would also prevent npcs from getting stuck on the doors.

Great mod otherwise

Posted

File Name: [WIP]Slave Town - A Player Slavery Mod

File Submitter: IAmTheOneWhoKnocks

File Submitted: 19 Apr 2014

File Category: Quests

Requires: SKSE, Sexlab Framework, ZazAnimationPack

 

Warning: This mod is in an early stage of development, there are several bugs that I know of and am trying to fix

 

Mod description

 

Slave Town is a player slavery mod for Skyrim inspired by mods such as Slave Town 1 & 2 for Fallout NV and Bravil Underground for Oblivion. I tried other slave mods for Skyrim but I just got bored because most of the time you just sit on your arse waiting for someone to rape you. In this mod you will be given many tasks for your Masters and you will earn more privileges as you gain their trust.

 

How to Start

 

You start the quest by talking to Gideon Scarrow in the Bannered Mare

Current State

 

As of now there are three separate job quests that you can do for your masters: The Arena, Internal Affairs and The Mine. I have finished most of the building in the cells and working area. The docks area is in very early development so it is not is a good state just now.

 

Known bugs

  • The mine quest doesn't always start! I'm trying to fix this. If it doesn't start then just open the console and type 'setstage SGMineQuest 0'
You can find the mine overseer - Mhod - in the mine. Turn right out of the masters station, enter the tunnel and take the first right.
  • The sex after the arena quest doesn't trigger Fixed for next update
  • You can still select the dialogue with Kal-El from previous versions
  • There are some dialogue problems with the trainer Fixed for next update
Requirements

  • SKSE - Latest Version
  • SexlabFramework
  • Zaz Animation Pack
  • Fuz Ro Doh - If you want dialogue(Of course you want dialogue)

 

 

 

download.png

Click here to download this file

 

 

Posted

Hey ,

 

I finished all three Quest but  if I talk to the master it shows only 1 dialouge option that doesn't work 

any suggestions?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...