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Amorous Adventures [v3.4] (2018/06/02)


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Posted

 

thnks very much for update 2.09, now romance Annekke and Sena in Dibella temple all animations work perfectly without crash, even using the sexslave mod. zaz animations and last sexlab framework, now I do Dawnguard quests and have fun with the exotic Serana Amorous Adventures, laughs

 

about the mod to have more conversations with followers, I use FCO - Follower Overhaul Commentary is very good too

 

 

Each his own, but I found FCO utterly horrible. Reason is while there are a lot of new lines, they are spat out with almost no context at all, and repeated over and over and over, even on the lowest possible setting that just drove me halfways insane.

 

"Utterly horrible" is the perfect way to describe FCO. Most lines are completely out of context and are often just downright stupid. Just going through the conditions for all the dialogue used, it's embarrassing to see how poorly the conditions(or lack thereof) were utilized. I could go on and on about how bad the dialogue is, but there's no sense in beating a dead horse. For me, Skyrim is MUCH better without FCO, but others may think differently.

 

 

I will say this, the frequency option doesn't actually "work". The slider does not change how often dialogue is used, it just changes the chance dialogue is used. The game has a condition where it gets a random whole number from 0 to 99. (it's like pulling numbers out of a hat, or rolling a dice that has 100 sides, if that helps you understand) This condition is what FCO uses to "control" the frequency of dialogue. As long as the number the game random picks is less than or equal to the frequency value you have set, the next line of dialogue will be used.

 

So, at 100% the next line of dialogue will always be used because the number the game randomly picks will always be less than or equal to 100.

 

At 50% the next line of dialogue (in theory) will be used half of the time because the number the game randomly picks must be 50 or less.

 

At 10% the next line of dialogue (again, in theory) will be used a tenth of the time because the number the game randomly picks must be 10 or less.

 

The problem, of course, is that even at 10%, the game can still pick numbers that are 10 or less multiple times in a row (EX: 3, 9, 5, 1). It's just all down to chance. That's why it can seem as though the frequency slider isn't working, because it's not. It does not change how often dialogue is used, it just changes the chance dialogue is used.

 

 

Hopefully that wasn't too confusing.

Posted

 

 

 

I find that Dynamical Follower Dialogue is 50x better than FCO, I hated FCO in how annoying it's occurances were and completely random dialogue.

Posted

HI I hope this hasnt been answered here to many times yet, but i have a problem with the mod: I tired the quest in Riverun Camilla Valerius, the quest itself worked fine, but after i ask her "Camilla, what do you need?" there is no cutscene playing, the screen is not even fading to black, the quest simply updates with "talk to Camilla a final time". AA is at the bottom of my load order, i installed Sexlab and updated FNIS, it reads

Reading FNISBase V6.2 ...

Reading SexLab V1.61 ...
Reading SexLabCreature V1.61 ...
Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...
Any help is really much appreciated!
Posted

this mod is very fantastick  interesting perpect very nice game ~!  oh~ very good~!  thang you 

 

Sexlab Amorous Adventures  very good~!!!!!  

 

i am playing this mod by korean languge text  really perpact game~!!!!!

Posted

 

HI I hope this hasnt been answered here to many times yet, but i have a problem with the mod: I tired the quest in Riverun Camilla Valerius, the quest itself worked fine, but after i ask her "Camilla, what do you need?" there is no cutscene playing, the screen is not even fading to black, the quest simply updates with "talk to Camilla a final time". AA is at the bottom of my load order, i installed Sexlab and updated FNIS, it reads

Reading FNISBase V6.2 ...

Reading SexLab V1.61 ...
Reading SexLabCreature V1.61 ...
Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...
Any help is really much appreciated!

 

 

This is going to be an issue with your SexLab set-up.  Amorous Adventures just throws requests for animation over the fence to SexLab and hopes something there catches it.

 

The SexLab version of Amorous Adventures does not Fade To Black by default.  You need to apply the OPTIONAL Patch to see that.  In trying to just get set-up I don't recommend it because it might be confusing to you.

 

Use SexLab Matchmaker - a little mod for testing if your setup is working.

 

Follow the SexLab Install directions carefully.

 

 

You need a Body.  Either UNP or CBBE.

You need a skeleton

You need them in the right load order: Body before Skeleton.

 

You need FNIS

Your Skeleton Version must be compatible with the FNIS version.  A mis-match means it will not work.

You need to run the FNIS tool to generate the animations.

 

If you want HDT - juggling butts and boobs, then that's more set-up.

 

If you had previously used the CLEAN version of Amorous Adventures, ensure it is completely removed and replaced with the SexLab Version.

 

When SexLab comes up, you need to get into it's MCM and tell it to Install.  You have to actually turn it n.

 

I don't know if any of this will help.  Use MatchMaker to test if your set-up is working before using Amorous Adventures.

 

Thanks!

this mod is very fantastick  interesting perpect very nice game ~!  oh~ very good~!  thang you 

 

Sexlab Amorous Adventures  very good~!!!!!  

 

i am playing this mod by korean languge text  really perpact game~!!!!!

 

Thanks!  I am glad the Mod is adding enjoyment to your game.

 

Cheers

Posted

Oh god sorry i forgot that i had to activate Sexlab seperatly in the MCM. Thanks for your help and your awesome mod! Do you have any recommendation what male mod works best with AA?

Posted

Oh god sorry i forgot that i had to activate Sexlab seperatly in the MCM. Thanks for your help and your awesome mod! Do you have any recommendation what male mod works best with AA?

 

As far as bodies / genitalia go?

Schlongs of Skyrim ("SOS") I guess is all you need. 

 

And, on the female side, you may want to try "All-In-One HDT Animated Pussy" if you are using HDT,

 

Hope that helps.

Posted

http://www.nexusmods.com/skyrim/mods/73550

 

Imagine the possibilities! Sex-cutscenes!

 

New and interesting advanced Mods for Skyrim keep getting released.

 

I guess Skyrim is supposed to be a "old" game now.  However, considering Fallout 4 was built on the exact same engine, doesn't that still make Skyrim a "current" game, in a way?

 

Once you get done modding the hell out of it, Skyrim still looks pretty good anyways.

 

This post brought to you by...

 

http://youtu.be/qQWHxBOaGWU

Posted

 

thnks muito para atualização 2.09, agora o romance Annekke e Sena em Dibella templo todas as animações funcionam perfeitamente, sem falhar, mesmo usando o mod sexslave. zaz animações e enquadramento última sexlab, agora eu fazer quests Dawnguard e se divertir com o exótico Serana Amorous Adventures, risos

 

sobre a modificação de ter mais conversas com seguidores, eu uso FCO - Seguidor Overhaul Commentary é muito boa

 

 

Cada um na sua, mas eu achei FCO absolutamente horrível. A razão é, enquanto há um grande número de novas linhas, eles são cuspiu com quase nenhum contexto em tudo, e repetida uma e outra e outra, até mesmo na configuração mais baixa possível que só me deixou halfways insano.

 

this is true, this mod is repeated many lines, but for now is that I'm starting to use some mod to followers , then I think a follower who says that as parrot would be something cool, laughs
I will give a chance to the DFD, sometimes it's a matter of learning to use the mod, right?
Posted

 

 

 

 

I find that Dynamical Follower Dialogue is 50x better than FCO, I hated FCO in how annoying it's occurances were and completely random dialogue.

 

Thank you, I appreciate it :)

 

I've actually been working on a replacement for DFD. One reason is, DFD has expanded beyond what I had originally planned and covers more than just "followers", as the title of the mod would suggest. Also, DFD works well if you're nice and help people in-game with all their little problems. But, if you're NOT nice to people and are constantly making new enemies, it doesn't really have anything to offer. So, this new mod I'm working on will include both friendly and enemy dialogue for every generic voice type, as well as some DLC voices.

Posted

Just a heads up that the F-2-B storyboard patch does not appear to work on Sexlab 1.59c. So far in a completely new character run I've unlocked Gerdur, Irileth and Lydia (and halfway on a bunch of others) and they've all gone directly to the sexscene without any story text to be seen. I use SL1.59c + NSLAP 2.8.2 for AA. (I obviously have other stuff using the SLFramework too like Romance, ZAZ,Defeat etc but they should be irrelevant to AA.) This is NOT a biggie, since you put in the work to write them, I was just curios to read them is all, I am absolutely fine with AA as is.

 

By the way, did you lock the first animation for each lover? I just happened to have a main save right before initiating sex with Irileth for the first time, so I've been using that save point rather than matchmaker to (re) test every physics mod (HDT Breast and Butt v HDT Bounce and Jiggles v Dragonfly etc.) against a host of body types from CBBE slim to UNP Blessed to see which ones I liked or didn't. And everytime it goes to cowgirl animation - which happens to be great since IMO Arrok's Cowgirl is by far the best position to test "physics" as there are very clear views at various stages of all the parts you want to see including the often hard to detect belly physics.

 

PS. Dragonfly with any 115 bone skeleton is ridiculously OTT, the boobs bounce so high they almost slap up to the shoulders, heh.

Posted

Just a heads up that the F-2-B storyboard patch does not appear to work on Sexlab 1.59c. So far in a completely new character run I've unlocked Gerdur, Irileth and Lydia (and halfway on a bunch of others) and they've all gone directly to the sexscene without any story text to be seen. I use SL1.59c + NSLAP 2.8.2 for AA. (I obviously have other stuff using the SLFramework too like Romance, ZAZ,Defeat etc but they should be irrelevant to AA.) This is NOT a biggie, since you put in the work to write them, I was just curios to read them is all, I am absolutely fine with AA as is.

 

By the way, did you lock the first animation for each lover? I just happened to have a main save right before initiating sex with Irileth for the first time, so I've been using that save point rather than matchmaker to (re) test every physics mod (HDT Breast and Butt v HDT Bounce and Jiggles v Dragonfly etc.) against a host of body types from CBBE slim to UNP Blessed to see which ones I liked or didn't. And everytime it goes to cowgirl animation - which happens to be great since IMO Arrok's Cowgirl is by far the best position to test "physics" as there are very clear views at various stages of all the parts you want to see including the often hard to detect belly physics.

 

PS. Dragonfly with any 115 bone skeleton is ridiculously OTT, the boobs bounce so high they almost slap up to the shoulders, heh.

Ok, thanks for the heads up. I'm no longer supporting 1.59c so it is what it is. My honest personal opinion is that 1.59c was a very good release and I would not blame anyone for stopping right there. It was kind of the Windows 7 of SexLab.

 

But, you can read them here

 

http://www.loverslab.com/topic/29971-sexlab-amorous-adventures-v209-20160207/page-198?do=findComment&comment=1346009

 

Irileth is locked on Cowgirl, yep

Posted

 

 

 

 

I find that Dynamical Follower Dialogue is 50x better than FCO, I hated FCO in how annoying it's occurances were and completely random dialogue.

Thank you, I appreciate it :)

 

I've actually been working on a replacement for DFD. One reason is, DFD has expanded beyond what I had originally planned and covers more than just "followers", as the title of the mod would suggest. Also, DFD works well if you're nice and help people in-game with all their little problems. But, if you're NOT nice to people and are constantly making new enemies, it doesn't really have anything to offer. So, this new mod I'm working on will include both friendly and enemy dialogue for every generic voice type, as well as some DLC voices.

That's awesome Swiss. Glad to see the Mod growing and you continuing with it.

 

Swiss contributed some dialogue to this mod as well, so we can all be thankful for that. Give DFD a try if you haven't.

 

Thanks!

Posted

Looking at:

  • IRILETH: Quest no longer started my killing Watchtower dragon. Now just talk to her in Dragonsreach any time after completing Main Quest 4

 

And have to ask....what is Main Quest 4?

 

I did all of the Riverwood stuff, then went to dragonsreach, talked to Irileth for the first time, then the Jarl, then Farengar, but I did not give him the dragonstone. 

 

Now I'm kinda .....not even sure where Irileth is. :)  She left Dragonsreach to muster some troops for Riverwood. But....no idea where she is. And if I player.moveto her ID, I seem to be under the terrain somewhere briefly before CTD... :D

 

 

Posted

Looking at:

  • IRILETH: Quest no longer started my killing Watchtower dragon. Now just talk to her in Dragonsreach any time after completing Main Quest 4

 

And have to ask....what is Main Quest 4?

 

I did all of the Riverwood stuff, then went to dragonsreach, talked to Irileth for the first time, then the Jarl, then Farengar, but I did not give him the dragonstone. 

 

Now I'm kinda .....not even sure where Irileth is. :)  She left Dragonsreach to muster some troops for Riverwood. But....no idea where she is. And if I player.moveto her ID, I seem to be under the terrain somewhere briefly before CTD... :D

 

Dragon Rising

 

After defeating Mirmulnir, once she is back at Dragonsreach and you've become Thane and all that... then her dialogue opens up.

 

THanks!

Posted

Ahhhhh......ok. So killing the first dragon is still needed, but Irileth's dialogue doesn't open there at the watchtower immediately. I misunderstood. :)

Thanks!

 

Posted

Just wanted to stop back in and say this.

 

Sometimes I get to feeling bored with the game. Seems I do the same things over and over.

And when I feel that way, I fire up this profile in MO with Amorous Adventures. I don't get bored of it and it makes things fun again. Now.....I've probably done this 3 or 4 times and I am pretty sure I've gone through all of the quests no less than twice each and most I've done 3 or 4 times, but...  it doesn't get boring. I think because it is SO well done. I go through it and think to myself..."Man....this tool a lot of patience!"

 

So....thanks..... AGAIN!

 

Posted

Just wanted to stop back in and say this.

 

Sometimes I get to feeling bored with the game. Seems I do the same things over and over.

And when I feel that way, I fire up this profile in MO with Amorous Adventures. I don't get bored of it and it makes things fun again. Now.....I've probably done this 3 or 4 times and I am pretty sure I've gone through all of the quests no less than twice each and most I've done 3 or 4 times, but...  it doesn't get boring. I think because it is SO well done. I go through it and think to myself..."Man....this tool a lot of patience!"

 

So....thanks..... AGAIN!

 

Thanks Chajapa, I appreciate the good word.  I'm glad the Mod has some replay-ability value to it to people.

 

Maybe I'll put out something more for the Two Year anniversary of Amorous Adventures.  Of course that would turn me into a big fat liar about retiring. Again.

 

Thanks!

Posted

I found this mod which complements AA nicely for those like me that enjoy having  "a girl in every town" rather than  "send them all to the Underground Bathhouse" only to then stand around (T)widdling your thumbs in, say, Shor's Stone, waiting for the Smith to open because you've sent Sylgja somewhere else.  However, having to picklocks to visit those lovers who are behind locked doors during nighttime and certain hours of the daytime too in some cases (e.g. Camilla, Ysolda, Adrianne, Sylgja, Taarie etc.) can be a bit awkward and "immersion-breaking". Among other uses (like selling chopped wood to mill NPCs at night - or whatever if you have Submit or Romance installed, ahem), it allows you to knock on the door of a lover and they will answer in their own voice - albeit, if applicable, it may sometimes be their siblings or husbands (hee - even better) - unlocking the door and welcoming you in - fitting the tone of AA perfectly.

 

Give the mod a shot if you like. It's located here: Simply Knock.

Posted

I found this mod which complements AA nicely for those like me that enjoy having  "a girl in every town" rather than  "send them all to the Underground Bathhouse" only to then stand around (T)widdling your thumbs in, say, Shor's Stone, waiting for the Smith to open because you've sent Sylgja somewhere else.  However, having to picklocks to visit those lovers who are behind locked doors during nighttime and certain hours of the daytime too in some cases (e.g. Camilla, Ysolda, Adrianne, Sylgja, Taarie etc.) can be a bit awkward and "immersion-breaking". Among other uses (like selling chopped wood to mill NPCs at night - or whatever if you have Submit or Romance installed, ahem), it allows you to knock on the door of a lover and they will answer in their own voice - albeit, if applicable, it may sometimes be their siblings or husbands (hee - even better) - unlocking the door and welcoming you in - fitting the tone of AA perfectly.

 

Give the mod a shot if you like. It's located here: Simply Knock.

 

Simply Knock!  It is indeed a great, immersive mod for paying a visit to your friends and love interests.

 

http://youtu.be/pJbMiy44HdQ

Posted

Would love to see this integrated with 0sex eventually.

0sex works fine with Amorous Adventures. Here's how...

 

1. Use the CLEAN version of Amorous Adventures (at the Nexus)

 

2. Proceed with romance until you get a fade to black screen with romantical storybox

 

3. Follow up the story element by targeting your love interest with 0Sex and making sweet, sweet loooooove. Or just kissing. Or whatever.

 

See, it's cool because you make up the story of what you do with your lover yourself with 0Sex. It's sexy RP because you control what happens in the romantic interludes.

 

There you go!

 

http://youtu.be/b2obEueqG1w

Posted

Well, because I'm much more romantic than fetish, sadist or, in short terms, pervert, I gave a try to this "little DLC".

 

- Amazing work. Interesting, never boring, bugfree, stable, very well done with extreme care, nice and approrpiate dialogues, full voiced. In one word: EXCELLENT.

 

BUT ...

 

- I'm a female and I play with female characters, so ... DELUSION, in the end. Mainly because:

  a. As you stated in the OP there are only two males (the Companion Brothers) who have the right dialogues. I understand you don't have motivations to expand this to other males but, of course, it's a bit limited for my own "aspirations".

 b. I like to have sexual relations with females too, because I'm bi. But there are availables ONLY cowgirl animations (with strapon) and this is a lot negative, for me.

    There are many and well done lesbian animations, mainly from Leito but also from other author and i have them all. But I cannot use them, even with SL Tools by Goubo.

 

So, in the end, thanks for your great effort, your amazing work and everything ... but I will no longer use Amorous Adventures.

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