FoxFingers Posted February 28, 2016 Author Posted February 28, 2016 Thank you for your response. The issue was with the version of SOS that I was using, it was an older version. It was overwriting a file needed for Sexlab. When I went to "install" sexlab the error showed up in the console dialogue. I then updated SOS and it worked for me. Bravo on the mod, FoxFingers! I know you had to have spent hours working on it. I have to say, job well done! I am enjoying playing this mod very much, and I haven't played Skyrim in several months. When I discovered this on YouTube, I had to give it a whirl! Excellent job, my friend! Glad the issue is resolved! And thanks for the good word, I appreciate it.
Parky Posted February 29, 2016 Posted February 29, 2016 Loving this mod and blown away by how much work you put into it, had a good chuckle over Lydia's initial lines. Now in an update you can include nazzem's wife that would be perfect.
shadowzone Posted March 2, 2016 Posted March 2, 2016 An angel in steel wont start and when I try to start it with console it says "item SexLabAmorousAdventuresSteel not found for parameter quest" it's really confusing.
AZZ101 Posted March 3, 2016 Posted March 3, 2016 Hi! First of all, I love the mod! I've never played anything like it. I have run into a problem though. Everything works so far, the quests, dialogue, amorous animations (1 on 1). But I just completed Lydia's quest, and after her convo about Adrienne (spelling? The blacksmith in whiterun) I asked her to "follow me somewhere private" like the faq said. The thing is, no matter which lover I talk to in any order, If one lover (lover1) is following me somewhere private, then whichever lover I lead them to (lover2) never has the "Lover..." dialogue options. I can ask the one I'm leading all about sharing the love 3 ways, but she just agrees, then walks off ("your lover has stopped following you"). I can never ask lover2 about the threesome. I don't normally post in forums looking for help, so sorry if my question is ill phrased and/or lacks necessary detail. If anyone could help that would be awesome. And yes, I put it absolute last in my load order. Thanks, and again, great mod!
Parky Posted March 4, 2016 Posted March 4, 2016 Mine was working great, steam had a brainfart and scrambled my load order, now the dialogue works fine, but no sex animations. tried shuffling load order and even reinstalling Sexlab which works fine with MM and Puppetmaster. SL tools has stopped working as well?
Funnybizness Posted March 4, 2016 Posted March 4, 2016 Wow...I'm REALLY digging the Idgrod the Younger quest. Just wow. Lol thank you again for this masterpiece
MoonSpot Posted March 5, 2016 Posted March 5, 2016 Wow...I'm REALLY digging the Idgrod the Younger quest. Just wow. Lol thank you again for this masterpiece Are you just going to stand there and gawk at "this masterpiece"? XD
LaEspada Posted March 5, 2016 Posted March 5, 2016 Wow...I'm REALLY digging the Idgrod the Younger quest. Just wow. Lol thank you again for this masterpiece Are you just going to stand there and gawk at "this masterpiece"? XD Lol, when I heard that line,... >.<
Funnybizness Posted March 6, 2016 Posted March 6, 2016 Wow...I'm REALLY digging the Idgrod the Younger quest. Just wow. Lol thank you again for this masterpieceAre you just going to stand there and gawk at "this masterpiece"? XDLmao
asianboy345 Posted March 6, 2016 Posted March 6, 2016 So for the Camilla Valerius "quickie" scene, from the context it's supposed to be a quick blowjob/foreplay animation to a male PC, right? However, if the PC is female, is there an animation filter check at all or is it just pick any random animation with Camilla as the dom? Because from my playthrough, that seems to be the case. Male PC will be limited to foreplay animations, but female PC does not seems to have any limit in regards to animation availability in that scene. Because of that, it seems to break immersion a little bit, especially since the mod doesn't remove Camilla's clothing and she puts on a strap-on that clips through her dress to pound the PC. It's kinda funny, actually, now that I think about it, time is of the essence, after all. Camilla doesn't have time to take off her dress, just present your butthole to her and be quick about it! So what I'm suggesting is, maybe add a filter for female PC for that scene? I'm thinking making the mod check for cunnigulus animations for female and blowjob/foreplays for males. Or I guess you can have it look for blowjob animations for female too, whatever works for you I guess.
Bartlmost Posted March 7, 2016 Posted March 7, 2016 Just want to say, how much I love this mod, I play it for a while now. I also like the fact, that is still getting better, so that every new playthrough is full of little surprises about changed questlines! Keep on doing this very fine job!
FoxFingers Posted March 7, 2016 Author Posted March 7, 2016 Wow...I'm REALLY digging the Idgrod the Younger quest. Just wow. Lol thank you again for this masterpiece Thanks for the good word. Glad someone appreciates that quest, that was a lot of voice work. Just want to say, how much I love this mod, I play it for a while now. I also like the fact, that is still getting better, so that every new playthrough is full of little surprises about changed questlines! Keep on doing this very fine job! Thanks! I hope you'll check out the next release. It will have quests with... Carlotta Valentia. Your chance to land the lady in Whiterun everyone seems to be proposing to. Brelyna, Faralda and Nirya. Because when the Sex Magic turns strange, the strange turn pro. ... and maybe something else. Who knows. Thanks!
iacex111 Posted March 7, 2016 Posted March 7, 2016 Wow...I'm REALLY digging the Idgrod the Younger quest. Just wow. Lol thank you again for this masterpiece Thanks for the good word. Glad someone appreciates that quest, that was a lot of voice work. Just want to say, how much I love this mod, I play it for a while now. I also like the fact, that is still getting better, so that every new playthrough is full of little surprises about changed questlines! Keep on doing this very fine job! Thanks! I hope you'll check out the next release. It will have quests with... Carlotta Valentia. Your chance to land the lady in Whiterun everyone seems to be proposing to. Brelyna, Faralda and Nirya. Because when the Sex Magic turns strange, the strange turn pro. ... and maybe something else. Who knows. Thanks! Great news! I'm looking forward to continue with Amorous Adventures. There are few reasons for me to keep playing Skyrim and this mod is one of the most important ones.
Gurofiend24 Posted March 7, 2016 Posted March 7, 2016 I love your mod! Thanks for all the hard work you put into it! I can't imagine any other play through without it.
FoxFingers Posted March 8, 2016 Author Posted March 8, 2016 Don't mind me, just messing around with graphics.
Vanus Posted March 8, 2016 Posted March 8, 2016 WIth all the games, including FO4, that are out there this is really great to see that modders are still willing to support us players. Thank you, FoxFingers for the update, even if it's, as you said yourself, just some bug fixes. I've been wondering if you could give some tips about voicing some custom companions/followers added to the AA lover faction via console. I mean, the popular ones, like Vilja or Sofia, have their romance quests, but they're not using SL framework. So, what I would like to have is when I made them my lovers through their normal quests, to add them to the AA faction and have their dialogues voiced using their voice resources. Would such a thing be possible at all? I'd love to see the more popular custom voiced followers simply react to existing AA events, Vilja in particular comes to mind with the Bards or Sophia with Serana's quests. Saw some bits in TES5 that look good which Fox had in the works - And no Fox, I didn't mess with anything I was looking for conflicts while running Dames of Skyrim for Endarie
Rattlesnark Posted March 8, 2016 Posted March 8, 2016 Don't mind me, just messing around with graphics. On a side note, Serana's asking me "go into" her a little bit too often during our Solstheim travels on every cell change Vanilla/AA chatter frequency toggle/slider possible?
iacex111 Posted March 8, 2016 Posted March 8, 2016 WIth all the games, including FO4, that are out there this is really great to see that modders are still willing to support us players. Thank you, FoxFingers for the update, even if it's, as you said yourself, just some bug fixes. I've been wondering if you could give some tips about voicing some custom companions/followers added to the AA lover faction via console. I mean, the popular ones, like Vilja or Sofia, have their romance quests, but they're not using SL framework. So, what I would like to have is when I made them my lovers through their normal quests, to add them to the AA faction and have their dialogues voiced using their voice resources. Would such a thing be possible at all? I'd love to see the more popular custom voiced followers simply react to existing AA events, Vilja in particular comes to mind with the Bards or Sophia with Serana's quests. Saw some bits in TES5 that look good which Fox had in the works - And no Fox, I didn't mess with anything I was looking for conflicts while running Dames of Skyrim for Endarie I've actually voiced some of my followers-lovers (the ones I added to AA lovers faction via console): Sofia, Arissa, and Vilja to name the most important ones. With Sofia and Vilja it's easy because they have lots of "romance" lines. As for Arissa - the mod isn't designed to have an affair with her, so there are no "lover" dialogues.
Old Book Posted March 8, 2016 Posted March 8, 2016 WIth all the games, including FO4, that are out there this is really great to see that modders are still willing to support us players. Thank you, FoxFingers for the update, even if it's, as you said yourself, just some bug fixes. I've been wondering if you could give some tips about voicing some custom companions/followers added to the AA lover faction via console. I mean, the popular ones, like Vilja or Sofia, have their romance quests, but they're not using SL framework. So, what I would like to have is when I made them my lovers through their normal quests, to add them to the AA faction and have their dialogues voiced using their voice resources. Would such a thing be possible at all? I'd love to see the more popular custom voiced followers simply react to existing AA events, Vilja in particular comes to mind with the Bards or Sophia with Serana's quests. Saw some bits in TES5 that look good which Fox had in the works - And no Fox, I didn't mess with anything I was looking for conflicts while running Dames of Skyrim for Endarie I've actually voiced some of my followers-lovers (the ones I added to AA lovers faction via console): Sofia, Arissa, and Vilja to name the most important ones. With Sofia and Vilja it's easy because they have lots of "romance" lines. As for Arissa - the mod isn't designed to have an affair with her, so there are no "lover" dialogues. Vilja at least already has extensive dialog with and about Lydia, and some dialog with or about all of the other possible lovers. It's the biggest reason I almost always take her along; she has something to say about everyone. I don't think Vilja works as a lover (she's a G rated character Emma does with her kids), but Sofia would be pretty much perfect. She's already the raciest custom companion on the nexus.
Heyisforhorses Posted March 9, 2016 Posted March 9, 2016 You probably get TONS of requests to Amorous-ize the Thieves Guild quest line Fox, but you should definitely consider it if you plan on doing any more major updates. I mainly play as male characters and Vex & Karliah are perrrrrrfect candidates. Just consider it...lol
FoxFingers Posted March 9, 2016 Author Posted March 9, 2016 You probably get TONS of requests to Amorous-ize the Thieves Guild quest line Fox, but you should definitely consider it if you plan on doing any more major updates. I mainly play as male characters and Vex & Karliah are perrrrrrfect candidates. Just consider it...lol I've never actually played the Thieves Guild quest line. I started to once, but it just irritated the hell out of me. I just plain suck at pick pocketing, running around Skyrim changing ledgers and breaking up peoples shit in their store irritates me and there was nothing about it that "hooked" me. For me, the problem is it's just not the Thieves Guild quest line I would enjoy. Heists and derring-do, that sort of thing. I think I stopped when I had to put a rat in some beer. It just wasn't the game play I wanted. Thanks!
markyy0902 Posted March 9, 2016 Posted March 9, 2016 There seems to be a "lovers rank" rating that increases the more you use the "My Lover" dialogue command... Is there anything significant about this rating? :0 The mod description doesnt seem to cover or mention this.. GREAT MOD BTW
FoxFingers Posted March 9, 2016 Author Posted March 9, 2016 There seems to be a "lovers rank" rating that increases the more you use the "My Lover" dialogue command... Is there anything significant about this rating? :0 The mod description doesnt seem to cover or mention this.. GREAT MOD BTW So, what happens is every time you use the Lovers Options with a partner, the partner gets +1 to their lovers rank (or whatever - it's not really a ranking, it's just a counter). A dice roll is made against the rank and, if successful, the partner's Game Disposition increases. It maxes out at 3. The Lovers Options scripts were adopted from Spaceman's SexLab Romance mod. The SexLab Romance Mod worked the same way and the Lovers Options are based on those scripts. Thanks!
markyy0902 Posted March 9, 2016 Posted March 9, 2016 There seems to be a "lovers rank" rating that increases the more you use the "My Lover" dialogue command... Is there anything significant about this rating? :0 The mod description doesnt seem to cover or mention this.. GREAT MOD BTW So, what happens is every time you use the Lovers Options with a partner, the partner gets +1 to their lovers rank (or whatever - it's not really a ranking, it's just a counter). A dice roll is made against the rank and, if successful, the partner's Game Disposition increases. It maxes out at 3. The Lovers Options scripts were adopted from Spaceman's SexLab Romance mod. The SexLab Romance Mod worked the same way and the Lovers Options are based on those scripts. Thanks! Great Work FoxFingers. Was actually thinking of donating to your cause (in hopes of seeing more of the same in skyrim or fallout 4). Any patreon or the like? Initially thought of donating to you via NexusMods (since your "PG-13" version is there), but i withheld since it might be upped by another user instead of you.
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