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[CLOSED] Project C.I.T.R.U.S. - Old WIP thread


blabba

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Posted

Hi, I tried to use this in my game, but the textures seem to be messed up somehow. In bodyslide, the previews have the correct (Citrus) skin, and it looks good. I save the shape, load the game and there's quite a few seem issues, like in the pics.

 

Am I doing something wrong? I'm only using the default CBBE shape, so nothing at all fancy here.

 

 

 

post-71663-0-53279500-1400480511_thumb.jpgpost-71663-0-43417400-1400480491_thumb.jpg

 

Also, do we need to use this skin? I'd like to use my normal skin.

Posted

Hi, I tried to use this in my game, but the textures seem to be messed up somehow. In bodyslide, the previews have the correct (Citrus) skin, and it looks good. I save the shape, load the game and there's quite a few seem issues, like in the pics.

 

Am I doing something wrong? I'm only using the default CBBE shape, so nothing at all fancy here.

 

 

 

attachicon.gifScreenShot16.jpgattachicon.gifScreenShot15.jpg

 

Also, do we need to use this skin? I'd like to use my normal skin.

install the maps from sg textures unp, after install mature skin (unp) , but JUST the body, dnt replace maps from hands,head. Dnt pay too much attention at textures will occurs some gaps yet if do like i said (toke cell idea), but its little ones and the focus at that phase (alpha) its meshes, so dnt expect a really good texture so soon.

Posted

No errors and works perfectly out of the box on my end, nice bit of work so far! As for feedback:

 

I missed having some of the sliders be able to go a fair bit lower and creating a very petite low weight body, while having higher settings for the max weight body.

The textures needs a bit more work in the breast area, with the TBD slider for instance things can be a bit stretched. Tho that might just be the nature of the beast when dealing with something this advanced i guess?

Posted

Dance Unibody Alpha  Dance Dreamgirl , if wanna compare the meshes when bends. The unibody one its for download just because already tried at youtube and dailymotion and both got deleted.

*same video of unibody from my previous post, i just used same link here and posted the dreamgirl one so can do a comparation, i know the unibody got messed textures, both its not matter i guess because blabba is looking for weird meshes at that alpha phase, not textures.

Posted

Thanks for all your work, blabba, I am incredibly impressed with the smoothness of the body and the variety of shapes you can tweak it in!

 

I guess at this point the main thing I'd like to see is improvements in compatibility between the sliders, if such a thing is even possible.  The breasts start at too large and implant-like a size and shape for me, and it doesn't appear that it is due to a slider that you have turned up, so the only way to make them smaller is to turn up the "petite" slider.  That slider does a great job of making an attractive unp-slim like shape, btw :)  Unfortunately it's also not possible to change the shape of the petite breasts much without getting wierd distortions.  I tried making like a Pandora-shaped breast, but smaller, and ended up with this.

 

 

nkvC86M.jpg

 

 

 

I imagine that this is somewhat unavoidable because changing the shape of the body requires acting on vertices in ways that are necessarily incompatible with other sliders that change the shape in different ways.  Still, that means that it's currently very difficult or impossible to create a body that has both a very slim low weight and a larger high weight if you want them to have similar shapes.

 

Still, I know this is alpha.  If this isn't something that can be fixed in the current sliders then that's fine -- I'm sure it can be remedied later.  Perhaps I'll help build sliders once you put some tutorials up :)

Posted

Another UNP body on Nexus that I haven't seen mentioned and I would like to see represented, its called UNP She-Hulk UNPSH TBBP

 

Its the best legs I've seen on a muscular body although it still leaves out the ass and shoulder muscles making it look a bit incomplete.

 

53989-5-1399938847.jpg

Posted

Another UNP body on Nexus that I haven't seen mentioned and I would like to see represented, its called UNP She-Hulk UNPSH TBBP

 

It's been done. Actually that body now currently holds as being the highest poly body in skyrim last I checked. I think it was 30k polys or something like that.

 

I've converted it while retaining a good amount of it's mesh based muscles. However I still think in terms if performance and details best results will be achieved with a muscular based normal map.

Posted

There's a limit to what you can do with just normal maps though. That's why I hope the finished version of this has sliders for biceps at least. I did this with CBBE bodyslide 2 and HDT physics.

 

 

a_9cea1181247c1_800.jpg

 

Posted

There's a limit to what you can do with just normal maps though. That's why I hope the finished version of this has sliders for biceps at least. I did this with CBBE bodyslide 2 and HDT physics.

 

As I said, this body will allow some further detailing on the mesh.

 

It is not however the 100k sculptable body of our dreams. Really sculpted details should be left to the normal map.

 

Can I reproduce what you've done in your example pics? Yes.

Can I make a biceps slider? To a degree yes, mesh based biceps is slightly possible (see lightly muscled arm slider in the alpha).

 

Can I replicate the same level of detail or add even more detail than what the UNP She Hulk body does (30k poly's +). No.

 

Skyrim is a game, and while you want a decently high poly body, you also need to take into consideration fps. My computer (laptop) definitely sees a slow down amongst all my other mods in skyrim if I get into a huge battle with enb's, script heavy mods (SexLab) and HDT effects with the she-hulk body on everyone.

 

Now for those who are running quad SLI titan's or some other crazy gaming rig can probably easily breeze through this stuff, my computer cannot and at the end of the day, I'd like my own mod to run somewhat smoothly on my own computer with all the other mods I use ;)

 

(Though to be honest, when I release the modder's package, others could somewhat fairly easily make the bodies & morphs scalable via subdivisions and add unprecendented sculpted features if they so choose.)

Posted

i just imagine the impact at game with a 30k poly body and the crazy person also insist using 4k textures lol, cant enter any citie lol.

Posted

i just imagine the impact at game with a 30k poly body and the crazy person also insist using 4k textures lol, cant enter any citie lol.

 

No, just imagine they walk into Whiterun with everyone having a 30k poly body with 4k textures and then they drop mass matchmaker - area effect right in the town square.

 

"Hrm, why did my fps suddenly drop to 2?  Oh wait, make that -2...."

Posted

There's a limit to what you can do with just normal maps though. That's why I hope the finished version of this has sliders for biceps at least. I did this with CBBE bodyslide 2 and HDT physics.

 

 

a_9cea1181247c1_800.jpg

 

 

 

 

There's a limit to what you can do with just normal maps though. That's why I hope the finished version of this has sliders for biceps at least. I did this with CBBE bodyslide 2 and HDT physics.

 

As I said, this body will allow some further detailing on the mesh.

 

It is not however the 100k sculptable body of our dreams. Really sculpted details should be left to the normal map.

 

Can I reproduce what you've done in your example pics? Yes.

Can I make a biceps slider? To a degree yes, mesh based biceps is slightly possible (see lightly muscled arm slider in the alpha).

 

Can I replicate the same level of detail or add even more detail than what the UNP She Hulk body does (30k poly's +). No.

 

Skyrim is a game, and while you want a decently high poly body, you also need to take into consideration fps. My computer (laptop) definitely sees a slow down amongst all my other mods in skyrim if I get into a huge battle with enb's, script heavy mods (SexLab) and HDT effects with the she-hulk body on everyone.

 

Now for those who are running quad SLI titan's or some other crazy gaming rig can probably easily breeze through this stuff, my computer cannot and at the end of the day, I'd like my own mod to run somewhat smoothly on my own computer with all the other mods I use ;)

 

(Though to be honest, when I release the modder's package, others could somewhat fairly easily make the bodies & morphs scalable via subdivisions and add unprecendented sculpted features if they so choose.)

 

 

Let me translate succinctly:

 

High poly bodies are great and all, but it's a game and people want to be able to play. A 30k body can be quite effective when reduced to 5k with a high res normal map. This is trade off that 99% of people accept. 

Posted

 

4. You understand the above terms and will abide by them, in which case have fun with the download and please give me any and all feedback, whether it be bug reports, screenshots or anything else that is relevant and not a request :). The password for the archive is citrus!

 

Read your reason for doing this. I get it. . . and this has nothing to do with your work or the actual mod.

 

but: All the smart people -- 99% (or more) of the downloaders -- are having to go thru extra steps because of things a couple of idiots might do.

 

IMO? Fuck the idiots. If someone refuses to read the docs, then they get what they deserve. They are extremely easy to ignore in support. Allow other users (me, etc) to tell them to stop wasting my bandwidth and RTFM

 

I'm just perturbed because I basically had to go thru the steps I'd have had to go thru to install it with nmm.

Posted

The game should run perfectly fine if you wish mega textures and high poly models just for your character only. Just needs a custom race in order to do it, which runs separate resources from the rest of the world! 

 

I run medium to higher textures & meshes for the rest of the game until I find a sweet spot for quality over performance on edge.

 

I'm all for maxing out what the game engine alone will allow and not what my machine can cope with. So if best of the best can be produced as a separate option/download I'll gladly whip it up as it's a shame for the people with super computers, 4k resolutions and too much eye candy to have to stick with sprites so everyone else can run it :P. Least then you get to pick

Posted

3rd post lol

 

Are you accepting issue/bug reports?

 

Always ^^

 

The game should run perfectly fine if you wish mega textures and high poly models just for your character only. Just needs a custom race in order to do it, which runs separate resources from the rest of the world! 

 

I run medium to higher textures & meshes for the rest of the game until I find a sweet spot for quality over performance on edge.

 

I'm all for maxing out what the game engine alone will allow and not what my machine can cope with. So if best of the best can be produced as a separate option/download I'll gladly whip it up as it's a shame for the people with super computers, 4k resolutions and too much eye candy to have to stick with sprites so everyone else can run it :P. Least then you get to pick

 

Yea, the idea behind such a versatile set of morphs is that you can also use it to create unique NPC body shapes as well using mods like BodyChange or similar.

 

There's really no point in me making a higher poly count body, it's extra work for something I can't even use. As stated before, I will provide all the necessary files for others to go on such an endeavour if they so choose.

 

is these body tbbp?

 

Yes, well not TBBP, but they are HDT enabled.

I removed the Breast01 weights as they are redundant and not needed.

So if you use just TBBP animations, you'll probably not get the correct bounce.

Posted

 

 

2. Nipple Up/Down/Distance/tip - Does anyone even use this? They will be replaced by a puffy nipple, maybe even inverted nipple slider

 

I do :D

 

I do too, tried to recreate the manga body in bodyslide, (as there is no mod that presents one) but instead now i used it in a lesser version of my voluptuous present body, on which (despite the blockiness of CBBE) I content with... If you need screenies just ask I'll even present you the presets, if you wish 

Posted

 

 

 

 

2. Nipple Up/Down/Distance/tip - Does anyone even use this? They will be replaced by a puffy nipple, maybe even inverted nipple slider

 

I do :D

 

I do too, tried to recreate the manga body in bodyslide, (as there is no mod that presents one) but instead now i used it in a lesser version of my voluptuous present body, on which (despite the blockiness of CBBE) I content with... If you need screenies just ask I'll even present you the presets, if you wish 

 

 

 

I either made manga body breasts a slider or I still have it on my to-do list xD

 

But yea, if anyone can show me some really good before/after pics of how 'vital' these sliders are, or can wait until request time/Beta comes out I'll add them in. But I still am of the opinion that these sliders are unnecessary and will just add extra work to both me and outfit modders that want to make conversions (more time checking more sliders for clipping and other issues).

Posted

is this kind of new body ? :v

 

Yes new body + new Sliders for Bodyslide.

 

I should make a description now that there's something to actually download....

 

Or at least try to make my OP more concise, it's pretty wordy. But if you read the whole thing you should have a complete picture of what I'm trying to do here and where I am at.

 

Posted

 

is this kind of new body ? :v

 

Yes new body + new Sliders for Bodyslide.

 

I should make a description now that there's something to actually download....

 

Or at least try to make my OP more concise, it's pretty wordy. But if you read the whole thing you should have a complete picture of what I'm trying to do here and where I am at.

 

 

 

i hope someone make a body mesh muscular type female like DMRA guts in oblivion :3

thought still can't find it till now

 

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