CROTCHTROLL Posted January 15, 2015 Posted January 15, 2015 I looked for a video of what the end product should look like, but was unable to find one. Is there one posted? Â
crrider13 Posted January 15, 2015 Posted January 15, 2015 Absolutely excellent work. I've been fiddling with this for the last couple of days, and after some tweaking, I've gotten most scenes set so that everything collides correctly. Â The only issue I've run into is a broken seam between the inner and outer labia when it first collides. It streaches way out of porportion and seperates from the mesh. Is this expected? (it does correct itself after it's open, and re-equipping the Havok object helps this, but doesn't fix it) Is there something I could change in the vagina's xml to change how it collides? Friction, maybe?, so it doesn't move inward as much in the inital penetration? Any suggestions would be appreciated. Â Also, (I apologize if this is impossible, my modeling/animating knowlege is limited), is there any way to attatch the end of each labia to a point below its respective hip bone? The idea being that it would both provide support to help keep it from expanding too far inward or outward and it would cause it to open slightly when the legs are spread. Not expand fully like it does during penetration, but just open or close slightly relative to the legs. Like I said, my modeling knowlege is limited at best, would attaching it actually work the way I'm thinking? or am I completely off base? Â @CROTCHTROLL - I remember a video being posted, but I think it was taken down. There are still quite a few pictures (and one or two animated gifs) if you go back through the pages. If I have time later today I'll see if I can create a short video for you. (but it will likely have my broken seam issue that I mentioned above).
ReverendD Posted January 15, 2015 Posted January 15, 2015 I've managed to get everything working with the default hdtPhysicsExtensionsDefaultBBP.xml included with your modified Trepleen download but when I try to replace it with one of your custom .xml downloads the game either crashes or results in massive FPS loss. I notice that the default .xml is nearly twice the size as any of the custom replacers so am I doing something wrong or missing a step? Perhaps it's because I'm using XP32 2.40 instead of 2.33? Â Instructions: Â (Idle1 normal is inside HDT All In One 14.28 version (Edit 5).rar, you need to install this file first, when you download other .xml version, for example "MoreBounce", remember to rename the .xml to hdtPhysicsExtensionsDefaultBBP.xml and replace) Â I installed: XP32 2.40 HDT All In One 14.28 by Daie+Weapons Trepleen hdtPhysicsExtensionsDefaultBBPMoreBounce(Idle1).xml (renamed to hdtPhysicsExtensionsDefaultBBP.xml) Â 'HDT All In One 14.28 (Edit 6 by Daie)+Weapons' version does strange things for me as well. The 'default' All in One works for me but it doesn't look like the bottom video so I wanted to try the 'more bounce' option with no success. Â Honestly I just thought, from the bottom video, that this would be an ideal setup for the various pregnany mod's. I didn't bother to attach the Vagina physics just because I'm mainly interested in the belly physics and there doesn't seem to be anything HDT specifically related to the belly node just yet.
crrider13 Posted January 16, 2015 Posted January 16, 2015 ...I notice that the default .xml is nearly twice the size as any of the custom replacers so am I doing something wrong or missing a step? Perhaps it's because I'm using XP32 2.40 instead of 2.33? Â Â Not sure, but that could be the cause. I have the same problem and I'm using the same skeleton. I also noticed that it crashes if I change anything in the default XML instead of replacing it. Â It continues to work fine as long as I use the default XML. I'll try the 2.33 skeleton and see if it makes any difference.
aravis7 Posted January 16, 2015 Posted January 16, 2015 Is there a way to modify the .xml to set how wide the vagina opens? I'd really like to make it work like in those gifs: Â http://www.loverslab.com/index.php?app=core&module=attach§ion=attach&attach_id=152116 http://www.loverslab.com/index.php?app=core&module=attach§ion=attach&attach_id=152121
Fragman Posted January 16, 2015 Posted January 16, 2015 Wee i finally found out what was taking my FPS it was RCOTS seems like HDT tried to apply belly to children
Groovtama Posted January 16, 2015 Posted January 16, 2015 Wee i finally found out what was taking my FPS it was RCOTS seems like HDT tried to apply belly to children rcots has breast nodes on th children skeleton, everything with breast bones gets the default xml attached. Â That is why no weapons, vag stuff is advised to be used as a default xml, and any skeleton should be switched out with xpmse2.
CROTCHTROLL Posted January 16, 2015 Posted January 16, 2015 Thanks to @aravis7, I now know that my set up is not entirely correct. And I can concur that I most likely have the "Broken Seam" issue that @crrider13 mentioned above. One labia (left side) opens far to wide, and actually extends outward from the body during sex animations, but only slightly. I must have done something incorrect, because the GIFs above look far better than my setup.
Sumthang Posted January 16, 2015 Posted January 16, 2015 The posted gifs aren't made with this mod. Look here. It isn't publicly available.
crrider13 Posted January 16, 2015 Posted January 16, 2015 Â ...I notice that the default .xml is nearly twice the size as any of the custom replacers so am I doing something wrong or missing a step? Perhaps it's because I'm using XP32 2.40 instead of 2.33? Â Â Not sure, but that could be the cause. I have the same problem and I'm using the same skeleton. I also noticed that it crashes if I change anything in the default XML instead of replacing it. Â It continues to work fine as long as I use the default XML. I'll try the 2.33 skeleton and see if it makes any difference. Â Â It seems that I can't change my skeleton at the moment, as switching to the 2.33 skeleton would cause problems with some other mods I have. So I can't test this at the moment. But, If you decide to try the 2.33 and notice that it makes any difference, I would be interested to know. Â Is there a way to modify the .xml to set how wide the vagina opens? Â I would like to know this as well. It could help solve my mesh seam issue with the labia. I've looked at it, but unfortunately, I have no idea what settings control what. If anyone who does understand could explain it, it would be very appreciated.
SirNibbles Posted January 16, 2015 Posted January 16, 2015 Any way I can get the collisions to work with a girl x girl schlong? I got equippable schlong for my female followers but the vagina is not reacting to those schlongs. Â Any solution would be greatly appreciated.
Daiemonic Posted January 16, 2015 Author Posted January 16, 2015 Ok guys, as a brief update: I've been very busy doing the first vagina transplant of the history of Skyrim  I have redone at hand the weights in breast and belly (Trepleen body has a very strong weights at breasts so it was appearing sunken with physics, it has also cross weights between one breast and the other giving weird physics), I have also corrected the belly physics, inward problem while running has dissapeared. I have also weighted at hand the front thigh L/R, rear thigh L/R and rear calf L/R, so right now the legs have also physics.  About the vagina, my goal was to animate the clitorial region so it collide with SOS, I have tweaked also the wide opening of labia making it more closer to SOS. I have added weights to VaginaBack and VaginaDeep, so right now, the rear vagina is growing in deep and width during penetration (it is far distant from perfection, you will have to live with it)  One of the big problems I have found: I have lost a lot of time trying to get a bodyslide version of my body, I was able to add the CBBE HDT sliders and had a bodyslide working version ready (with groin slider included ), but testing in game I found a small neck/wrist/ankle gap and I couldnt get rid of it, Im very dissapointed with it. I have lost several days with this shit, so I hope somebody more experienced than me in bodyslide could make said version.  Right now I'm tweaking the breast physics in the .xml, I wanted to break the wall of vertical movement, right now the breast can move in all directions while running, bringing a much more real feeling, and one breast can move different to the other. Right now this is my last goal before publish the update, I'm finding it very difficult setting the collisions between hands and breast, I'm no enough happy with how it looks and it is consuming a lot of my free time.  (srry my bad english, I hope you can understand me, Im not using google translator right now )
aravis7 Posted January 16, 2015 Posted January 16, 2015 Thank you for working so hard on it, your work is much appreciated : )
klappspaten Posted January 16, 2015 Posted January 16, 2015 very very nice man a really big thx to your effort
charlievoviii Posted January 17, 2015 Posted January 17, 2015 Ok guys, as a brief update: I've been very busy doing the first vagina transplant of the history of Skyrim  I have redone at hand the weights in breast and belly (Trepleen body has a very strong weights at breasts so it was appearing sunken with physics, it has also cross weights between one breast and the other giving weird physics), I have also corrected the belly physics, inward problem while running has dissapeared. I have also weighted at hand the front thigh L/R, rear thigh L/R and rear calf L/R, so right now the legs have also physics.  About the vagina, my goal was to animate the clitorial region so it collide with SOS, I have tweaked also the wide opening of labia making it more closer to SOS. I have added weights to VaginaBack and VaginaDeep, so right now, the rear vagina is growing in deep and width during penetration (it is far distant from perfection, you will have to live with it)  One of the big problems I have found: I have lost a lot of time trying to get a bodyslide version of my body, I was able to add the CBBE HDT sliders and had a bodyslide working version ready (with groin slider included ), but testing in game I found a small neck/wrist/ankle gap and I couldnt get rid of it, Im very dissapointed with it. I have lost several days with this shit, so I hope somebody more experienced than me in bodyslide could make said version.  Right now I'm tweaking the breast physics in the .xml, I wanted to break the wall of vertical movement, right now the breast can move in all directions while running, bringing a much more real feeling, and one breast can move different to the other. Right now this is my last goal before publish the update, I'm finding it very difficult setting the collisions between hands and breast, I'm no enough happy with how it looks and it is consuming a lot of my free time.  (srry my bad english, I hope you can understand me, Im not using google translator right now )  your English is fine, and thank you for doing this. Â
Arhon Posted January 17, 2015 Posted January 17, 2015  Ok guys, as a brief update: I've been very busy doing the first vagina transplant of the history of Skyrim  I have redone at hand the weights in breast and belly (Trepleen body has a very strong weights at breasts so it was appearing sunken with physics, it has also cross weights between one breast and the other giving weird physics), I have also corrected the belly physics, inward problem while running has dissapeared. I have also weighted at hand the front thigh L/R, rear thigh L/R and rear calf L/R, so right now the legs have also physics.  About the vagina, my goal was to animate the clitorial region so it collide with SOS, I have tweaked also the wide opening of labia making it more closer to SOS. I have added weights to VaginaBack and VaginaDeep, so right now, the rear vagina is growing in deep and width during penetration (it is far distant from perfection, you will have to live with it)  One of the big problems I have found: I have lost a lot of time trying to get a bodyslide version of my body, I was able to add the CBBE HDT sliders and had a bodyslide working version ready (with groin slider included ), but testing in game I found a small neck/wrist/ankle gap and I couldnt get rid of it, Im very dissapointed with it. I have lost several days with this shit, so I hope somebody more experienced than me in bodyslide could make said version.  Right now I'm tweaking the breast physics in the .xml, I wanted to break the wall of vertical movement, right now the breast can move in all directions while running, bringing a much more real feeling, and one breast can move different to the other. Right now this is my last goal before publish the update, I'm finding it very difficult setting the collisions between hands and breast, I'm no enough happy with how it looks and it is consuming a lot of my free time.  (srry my bad english, I hope you can understand me, Im not using google translator right now )  your English is fine, and thank you for doing this.    Bad english? I dont see bad english you are doing good , also like charlie said thanks for doing all this work
crrider13 Posted January 17, 2015 Posted January 17, 2015 Â One of the big problems I have found: I have lost a lot of time trying to get a bodyslide version of my body, I was able to add the CBBE HDT sliders and had a bodyslide working version ready (with groin slider included ), but testing in game I found a small neck/wrist/ankle gap and I couldnt get rid of it, Im very dissapointed with it. I have lost several days with this shit, so I hope somebody more experienced than me in bodyslide could make said version. Â Â This may be a stupid suggestion, but you know you can manually type in bodyslide to override the slider bounds, right? I had the ankle seam problem and I just typed in something like 125% and it took care of it. Not sure if you already knew that or not..... Â Thanks for all your hard work. This mod is amazing. Â
charlievoviii Posted January 17, 2015 Posted January 17, 2015 That would be improper body mesh scaling or wrong hands and feet mesh. I use CBBE HDT with custom high poly hand and feet mesh. Never have any gap issues when im nude, unless i put on some armor that wasn't corrected made but it's an easy fix in bodyslide and outfit studio.   you edited the arms and ankle that's why it's not match up with the feet and hands. To fix this you either reset the angle and arms to it original scaling or have a hand and feet mesh that also have bodyslide xml.Â
Eikichi Onizuka Posted January 17, 2015 Posted January 17, 2015  One of the big problems I have found: I have lost a lot of time trying to get a bodyslide version of my body, I was able to add the CBBE HDT sliders and had a bodyslide working version ready (with groin slider included ), but testing in game I found a small neck/wrist/ankle gap and I couldnt get rid of it, Im very dissapointed with it. I have lost several days with this shit, so I hope somebody more experienced than me in bodyslide could make said version. This may be a stupid suggestion, but you know you can manually type in bodyslide to override the slider bounds, right? I had the ankle seam problem and I just typed in something like 125% and it took care of it. Not sure if you already knew that or not.....  Thanks for all your hard work. This mod is amazing.  I hope that one day the vagina can be compatible with this.. http://www.loverslab.com/files/file/1454-project-unified-unp/  Animations for Sexlab largely are based on UNP bodies famaly, UNP also is closer to real woman body, a woman to the Natural or "girl-next-door", UNP offers many more types of bodies type for all tastes, there are so many sexy outfit and beautiful armor designed to UNP bodies, and many excellent conversions, I hope someone makes the vagina compatible with UNP bodyslide / UNP Unified
Daiemonic Posted January 17, 2015 Author Posted January 17, 2015 The problem with Bodyslide occur when I import meshes from 3DMax, said meshes are ok in Outfit Studio, but when I export them, the gap appear
666VAMPIRE666 Posted January 17, 2015 Posted January 17, 2015 Hello, well suited if the files under the body: UNP and SevenBase, and if they still put in what will be expressed incompatibility? Skeleton XPMS with 242 bones
Eikichi Onizuka Posted January 17, 2015 Posted January 17, 2015 The problem with Bodyslide occur when I import meshes from 3DMax, said meshes are ok in Outfit Studio, but when I export them, the gap appear I see..! Â must hear the Bodydlide "Expert", there must be a solution! Â Â Â Hello, well suited if the files under the body: UNP and SevenBase, and if they still put in what will be expressed incompatibility? Skeleton XPMS with 242 bones The New XPMSE Skeleton 2 have only 115 bones (only HDT skeleton rig-map, no BBP version, the BBP rig-map is deformed with some poses, use the normal Skeleton Rig-Map, full compatible with HDT Â http://www.loverslab.com/files/file/676-xp32-maximum-skeleton-extended/
germ Posted January 17, 2015 Posted January 17, 2015   One of the big problems I have found: I have lost a lot of time trying to get a bodyslide version of my body, I was able to add the CBBE HDT sliders and had a bodyslide working version ready (with groin slider included ), but testing in game I found a small neck/wrist/ankle gap and I couldnt get rid of it, Im very dissapointed with it. I have lost several days with this shit, so I hope somebody more experienced than me in bodyslide could make said version. This may be a stupid suggestion, but you know you can manually type in bodyslide to override the slider bounds, right? I had the ankle seam problem and I just typed in something like 125% and it took care of it. Not sure if you already knew that or not.....  Thanks for all your hard work. This mod is amazing.  I hope that one day the vagina can be compatible with this.. http://www.loverslab.com/files/file/1454-project-unified-unp/  Animations for Sexlab largely are based on UNP bodies famaly, UNP also is closer to real woman body, a woman to the Natural or "girl-next-door", UNP offers many more types of bodies type for all tastes, there are so many sexy outfit and beautiful armor designed to UNP bodies, and many excellent conversions, I hope someone makes the vagina compatible with UNP bodyslide / UNP Unified   UNP sucks, I will never understand why people like it or think it's superior. With bodyslide you can create any kind of body you want, so UNP is irrelevant actually. I hope this never comes to UNP, forcing people to use CBBE and bodyslide. So that more armor and clothing mods come out for CBBE.
Eikichi Onizuka Posted January 17, 2015 Posted January 17, 2015    One of the big problems I have found: I have lost a lot of time trying to get a bodyslide version of my body, I was able to add the CBBE HDT sliders and had a bodyslide working version ready (with groin slider included ), but testing in game I found a small neck/wrist/ankle gap and I couldnt get rid of it, Im very dissapointed with it. I have lost several days with this shit, so I hope somebody more experienced than me in bodyslide could make said version. This may be a stupid suggestion, but you know you can manually type in bodyslide to override the slider bounds, right? I had the ankle seam problem and I just typed in something like 125% and it took care of it. Not sure if you already knew that or not.....  Thanks for all your hard work. This mod is amazing.  I hope that one day the vagina can be compatible with this.. http://www.loverslab.com/files/file/1454-project-unified-unp/  Animations for Sexlab largely are based on UNP bodies famaly, UNP also is closer to real woman body, a woman to the Natural or "girl-next-door", UNP offers many more types of bodies type for all tastes, there are so many sexy outfit and beautiful armor designed to UNP bodies, and many excellent conversions, I hope someone makes the vagina compatible with UNP bodyslide / UNP Unified   UNP sucks, I will never understand why people like it or think it's superior. With bodyslide you can create any kind of body you want, so UNP is irrelevant actually. I hope this never comes to UNP, forcing people to use CBBE and bodyslide. So that more armor and clothing mods come out for CBBE.  The World is Beautiful because it is Varied..!  http://www.loverslab.com/topic/25866-can-someone-explain-why-people-like-unp-and-7base-over-cbbe/page-21?do=findComment&comment=869534  each one has their own tastes.. the reasons are multiple, essentially depends on how each one in his imagination sees the "Female body" if appeals to users like more "real-natural bodies with natural impefection" or users like more "playmates bodies by plastic surgeon", your tastes are valid as anyone else's, has no absolute truth in your pocket, have the respect of the tastes of others, even if you do not share, they will have their reasons for preferring UNP, however.. there is now Project UNP Unified (Expansion for last Bodyslide 2), is a bodyslide optimized to reproduce almost all UNP bodies shape preset and sliders and full HDT compatible, currently I'm using v 1.09 of Unified it and I feel good!  I hope someone can make it compatible the Vagina with Project Unified http://www.loverslab.com/files/file/1454-project-unified-unp/  I think they are many Skyrim users, "95% of Asian and 70% of European users", waiting this happen!
Deathmaw Posted January 18, 2015 Posted January 18, 2015 Does the base body have the same weights at the latest CBBE?
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