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Working Vagina + HDT Collisions + Hair Physics Now With Belly Support


Daiemonic

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Posted (edited)

 

TextBlendLite?

it come wirh this if you cik the check box in the download http://www.nexusmods.com/skyrim/mods/2666/?

 

 

Oh was that in the installation during NMM? Oops well I'll redownload the file and remove textblend.

 

OK so I ran textblend and it said something about automatic neck seam fix or something and that was it. Should this solve the issue with the vagina stretch then or are there more steps?

 

-----------

 

Alright so now it appears to stretch badly like that with certain animations. I found AP Leg Up to work decently but I couldn't see the vagina actually do anything no matter how much I moved the camera around with console command tfc. BUT it at least didn't stretch out like it did before with that animation.

I found that it STILL stretches though, here's another. Doggystyle animation.

post-245711-0-84139800-1420969136_thumb.jpg

Edited by Darkening Demise
Posted

 

 

TextBlendLite?

it come wirh this if you cik the check box in the download http://www.nexusmods.com/skyrim/mods/2666/?

 

 

Oh was that in the installation during NMM? Oops well I'll redownload the file and remove textblend.

 

OK so I ran textblend and it said something about automatic neck seam fix or something and that was it. Should this solve the issue with the vagina stretch then or are there more steps?

 

-----------

 

Alright so now it appears to stretch badly like that with certain animations. I found AP Leg Up to work decently but I couldn't see the vagina actually do anything no matter how much I moved the camera around with console command tfc. BUT it at least didn't stretch out like it did before with that animation.

I found that it STILL stretches though, here's another. Doggystyle animation.

attachicon.gifScreenShot4.jpg

 

i dont get it mine works fine just useing just this post-88837-0-78484400-1420972531_thumb.jpg you must be missing a step or two in the nifs or you didnt make a the right Bodyslide 

here it is workingpost-88837-0-46099700-1420973436_thumb.jpg you have to be missing something

Posted

-Add "NiStringExtraData" modification to female_0 and female_1 meshes, how to:

 

Just wanted to let people know that rather than manually adding the link to the xml every time you build a body, you should instead link it in the template body in CalienteTools\BodySlide\ShapeData\SLFC\CalienteBodyHDT AG.nif

Bodyslide conserves the extra data, so this way, every body you generate is automatically linked.

 

Daiemonic, you might actually want to do this in your next upload, since it would probably save you a few confused users...

Posted

Anyone think they could give me a hand I've followed instructions exact but the vagina for is static for me, no movement what so ever, it's as if HDT isn't even working.

Posted

 

-Add "NiStringExtraData" modification to female_0 and female_1 meshes, how to:

Just wanted to let people know that rather than manually adding the link to the xml every time you build a body, you should instead link it in the template body in CalienteTools\BodySlide\ShapeData\SLFC\CalienteBodyHDT AG.nif

Bodyslide conserves the extra data, so this way, every body you generate is automatically linked.

 

Daiemonic, you might actually want to do this in your next upload, since it would probably save you a few confused users...

 

 

this is only partially correct. I tested a few times and for some reason when building the body it only copies 1 NiStringExtraData not both.

Which ever is listed first whether its the HDTvagina.xml or hdtPhysicsExtensionDefaultBBP.xml

if using the havok object you only need to link hdtVagina.xml and it should transfer but i Add both to my body so I dont need the Havok Object and It only copies 1 of ExtraData.

Posted

1. open the target nif in nifscope.

2. right click on "0 NiNode

3. in the drop down goto node > attach extra data

4. in the list the pops up click on NiStringExtraData

4.1 DO NOT select NiStringsExtraData

this will add the extra data to the nif.

5. on the bottom of nifscope you will see 4 lines the top and bottom line both have a button you can click. the button says "txt"

6. on the top one enter "HDT Havok Path" no quotes and use proper capitalization.

7. on the lower one add the path for your hdtVagina.xml

it should be "Data\skse\plugins\hdtVagina.xml"

 

then just click save and your done now go build your body.

Posted

Why not just us NiStringsExtraData when you have 2 xml paths?

 

I never tested that, I thought NiStrings were a differently handled system. I will test this thanks.

 

*edit*

No luck, premptive test. need to actually test in game but i think it might not work.

NiStrings does not use simple strings but instead uses sized strings. as such there is no txt button to click on to add the data.

see pic

post-227966-0-27726700-1421026079_thumb.png

Posted

Strings is just a pointer to a string field instead of a string reference to the index in the niheader string table. They do work with hdt as NiStringExtraData do

 

Just add one string after another instead making a new for each string

Posted

 

Why not just us NiStringsExtraData when you have 2 xml paths?

 

I never tested that, I thought NiStrings were a differently handled system. I will test this thanks.

 

*edit*

No luck, premptive test. need to actually test in game but i think it might not work.

NiStrings does not use simple strings but instead uses sized strings. as such there is no txt button to click on to add the data.

see pic

 

 

 

Strings is just a pointer to a string field instead of a string reference to the index in the niheader string table. They do work with hdt as NiStringExtraData do

yea i will still definately test this quick. PaMa is patching so i might not get to test for a little while however.

Posted

There is a field open it and set the size and put the strings in there

Your pic looks correct

Txt means reference to the string table but here you actually write strings in the field means when you copy it the strings will also be copied

Posted

All I can say is...

Possibly.

Without knowing exactly what your problem is there is no way to know for certain.

And It doesn't seem like anyone else is having this issue, So recreating it will be difficult.

I have attached the Strings data to the target nif.

here is the archive.

I made it NMM compatible just let it overwrite.

If using MO it will pop an error during install click the ignore button.

otherwise drag and drop the data folder into your skyrim directory (back up your original files first!!!!!!!!)

NiStringsExtraData added bodyslide target mesh.7z

Posted

I installed Caliente's Beautiful Bodies Edition, HDT, the required skeleton, then Trepleen HDT CBBE body + Vagina1.3 + XPMSE v2.33 Collision XML.rar from the bottom of the list on the first post of the thread. Ran FNIS, made the SLFC CBBE HDT body in bodyslide, then ran the game. I never did the nifskope step because I don't have that thing nor do I know what to do at that point so I ran the game anyways and the stretching was there during Sexlab animations.

Posted

I installed Caliente's Beautiful Bodies Edition, HDT, the required skeleton, then Trepleen HDT CBBE body + Vagina1.3 + XPMSE v2.33 Collision XML.rar from the bottom of the list on the first post of the thread. Ran FNIS, made the SLFC CBBE HDT body in bodyslide, then ran the game. I never did the nifskope step because I don't have that thing nor do I know what to do at that point so I ran the game anyways and the stretching was there during Sexlab animations.

 

that would explain it.

Daie put those instructions there for a reason.

They need to be done or things wont work correctly.

however the edited target mesh i posted "should" alleviate the issue for you.

Just install that and rebuild your body.

But I need to stress the word "should",

PaMa's Patcher can take up to an hour if not longer on large load orders.

230+ in my case so i cannot test for awhile because my MO is locked and I and not going to unlock while a skyproc patcher is running.

 

*edit*

sorry 48 hours no sleep has me causing a whole bunch of stupid spelling, grammar and duplicate word errors.

I apologize.

 

*edit 2*

Ok tested and with my editted target mesh all you have to do is have it installed and rebuild your body and it should work without any extra steps.

 

*Thanks Groovtama for that insight.

Posted

The instructions are on the first page of this post people, it's not hard. And Nifskope is easy to use.

 

or now that i tested it, just use my editted target mesh and your good to go without the extra nifscope steps.

Although i do agree it is very easy to use.

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