Freezman01 Posted March 14, 2020 Share Posted March 14, 2020 14 hours ago, murfk said: Here's a replacement SlaveTats.pex which should fix Rape Tattoos, Sexlab Survival, and anything else having similar issues. I'd appreciate it if anybody who feels like it would test it out. By the way, the recent speed improvement to SlaveTats does not apply to the Rape Tattoos MCM menu. When you open that menu, it retrieves and processes every tattoo you have installed, and that takes time. SlaveTats.pex 46.65 kB · 6 downloads Works in my game as well. Thank you Link to comment
shiagwen Posted March 17, 2020 Share Posted March 17, 2020 MCM does not appear (LE 1.3.0) Link to comment
murfk Posted March 17, 2020 Author Share Posted March 17, 2020 4 hours ago, shiagwen said: MCM does not appear (LE 1.3.0) Please make sure you're not using an SE version. Link to comment
shiagwen Posted March 18, 2020 Share Posted March 18, 2020 i care about that. i deleted esp, savegamed and activated esp again and this time mcm appared. Link to comment
ragindude Posted March 19, 2020 Share Posted March 19, 2020 On 3/14/2020 at 12:14 AM, TarnisMartell said: I have the same problem, now hear my theory: its because its made fo SE. when using it with LE its messed up. I used SlavTats a while ago and at some point I "updated" Slav Tats to 1.3SE and now to 1.3.5 but I did not actually use it since these two updates. Now it doesnt find any tatoos anymore no matter what I do, so maybe its because its really only working for SE... And to prove my theory I am just installing the old version to see if that brings it back to the yard. Which would lead to the supreme question (if I was right): Will there be a LE version for 1.3.5.1 ? EDIT:/Update: YUP that was it. we need a LE Version ? I'm in the same boat as you. Link to comment
TarnisMartell Posted March 19, 2020 Share Posted March 19, 2020 5 hours ago, ragindude said: I'm in the same boat as you. Go back to the 1.3 beta version and it will work again :) 1 Link to comment
OsmelMC Posted March 20, 2020 Share Posted March 20, 2020 I'm testing the new SE version over LE seems to work fine with one small change in one script. This is the file for those interested on try it. SlaveTats v1.3.5.2 (SE to LE Patch).7z 1 Link to comment
Barka Posted March 25, 2020 Share Posted March 25, 2020 A little off topic (rather a question for rape tattoo mod), but tattoos disappear from my character immediately after being applied after sex / rape. There is no such problem with NPCs. Has anyone come across this? Link to comment
jharise Posted March 25, 2020 Share Posted March 25, 2020 I keep having a weird effect where the color of my character's tattoos keep changing to white. Going into the menu and changing anything (toggling Glossy off then back on) to "refresh" it fixes it temporarily, but it's never long before it changes back. Any advice? Link to comment
HellRaiserPotato12 Posted March 26, 2020 Share Posted March 26, 2020 Hello everybody! The oldrim tatto packs works for the special edition version? Thanks for your answers! Link to comment
Adeladen Posted March 27, 2020 Share Posted March 27, 2020 7 hours ago, HellRaiserPotato12 said: Hello everybody! The oldrim tatto packs works for the special edition version? Thanks for your answers! Yes Link to comment
HellRaiserPotato12 Posted March 27, 2020 Share Posted March 27, 2020 7 hours ago, Adeladen said: Yes Thank you! Link to comment
Straeker Posted March 28, 2020 Share Posted March 28, 2020 I'm having an issue where tattoos on the pc (not npcs) are appearing but are cut off and many dont appear (only a few around the stomach and lower back appear and those are cut off). My torso also turns invisible when I equip armor in a certain slot (not sure which, the slot used by north girl vests and emfy cleric armlets). However, all these issues are solved when I equip something in the chest armor slot (e.g. bikini top). I figured it was a body or texture issue and have reinstalled fair skin and complexion as well as cbbe body. I recently installed hdt and and hdt hair set. EDIT: SOLVED The issue was dynamic clothing system, which I recently built with bodyslide and it seems that it was overriding my skeleton in some way. Disabling it solved all of the above issues. Not sure how to solve it other than removal of that mod, didnt even try because the skeleton of those outfits was weird and clipped through my body or was excessively large etc. Even when built with bodyslide, so the mod wont be missed. Link to comment
dan0477 Posted March 28, 2020 Share Posted March 28, 2020 Has anyone gotten this to work for SE with Slavetats and Rape tattoos? If so can you share which versions of each you are using? I have tried everything I can think of to get these to work together, I keep getting the "No valid Tattoo" message. thank you! Link to comment
murfk Posted March 28, 2020 Author Share Posted March 28, 2020 7 hours ago, dan0477 said: Has anyone gotten this to work for SE with Slavetats and Rape tattoos? If so can you share which versions of each you are using? I have tried everything I can think of to get these to work together, I keep getting the "No valid Tattoo" message. thank you! The most recent version of SlaveTats is a fix for that problem. Link to comment
Apoptosis97513 Posted March 30, 2020 Share Posted March 30, 2020 Can I keep color/glow setting for Lewd Marks SE on Rape Tattoos? I applied glow/no-glow mark on my character several times, but it always appears with black color/glow. Even if I choose color/glow via Showracemenu Alternative or SlaveTats MCM, black/grey tattoo comes out. Anybody got same issues? Thank you. Link to comment
mrdesiballer262 Posted April 2, 2020 Share Posted April 2, 2020 Hi, could this mod possibly cause performance issues or script lag or save bloat? I am planning on doing a LONG play through with mods such as Legacy of the Dragonborn. Is Slavetats okay for a long game? Link to comment
GenioMaestro Posted April 2, 2020 Share Posted April 2, 2020 4 hours ago, mrdesiballer262 said: Hi, could this mod possibly cause performance issues or script lag or save bloat? I am planning on doing a LONG play through with mods such as Legacy of the Dragonborn. Is Slavetats okay for a long game? None of that can be caused by this mod or any other mod. Link to comment
mrdesiballer262 Posted April 2, 2020 Share Posted April 2, 2020 1 hour ago, GenioMaestro said: None of that can be caused by this mod or any other mod. Thanks man! I also use manipulator to add non-slave tats on NPC's, do you think that could cause performance or script-lag or save bloat issues? Link to comment
GenioMaestro Posted April 2, 2020 Share Posted April 2, 2020 35 minutes ago, mrdesiballer262 said: Thanks man! I also use manipulator to add non-slave tats on NPC's, do you think that could cause performance or script-lag or save bloat issues? While the game have free RAM, your Video Card have free Vram and the tats have MipMaps, no problem. That are the only motives to have problems when use tats. Link to comment
PegasusKoga Posted April 2, 2020 Share Posted April 2, 2020 This is a very elegant way of adding tattoos and anything that allows me to avoid using showracemenu is a bonus for me. I did have some issues with some parsing nonsense in my console but reverting to an earlier version of JContainers fixed that. Now for my question. I've found a nice tattoo overlay mod on Nexus but since i didn't want to install more than 1gb of data just for the four tats i fancied i successfully added those overlay tats to SlaveTats. But i wonder if extra steps need to be taken because i've noticed that most of the marks in the dds files for SlaveTats are of a different color than the ones i have added (SlaveTats are red, whereas the scars and marks in the textures i added have a grey color). Is there something i need to change to those textures in Gimp? Or am i good to go? *edit* I forgot to add that those tattoos show up fine, both in the MCM and on my characters body, i just want to make sure i did things right. *edit2* Another (shorter) question. Does SlaveTats SE require the most up-to-date version of the Special Edition? I haven't updated my game in over a year because too many things would break as a result. Link to comment
murfk Posted April 3, 2020 Author Share Posted April 3, 2020 If the tattoos you're looking at are a weird grey-green color in the DDS, those tattoos are capable of having their color selected from the SlaveTats menu. If they're a different color (or colors) then the color(s) from the DDS file will always be used. 1 Link to comment
PegasusKoga Posted April 3, 2020 Share Posted April 3, 2020 12 hours ago, murfk said: If the tattoos you're looking at are a weird grey-green color in the DDS, those tattoos are capable of having their color selected from the SlaveTats menu. If they're a different color (or colors) then the color(s) from the DDS file will always be used. Thank you for the clarification. Link to comment
TheLoverLabCriminal Posted April 3, 2020 Share Posted April 3, 2020 if there will be le version ? Link to comment
TheLoverLabCriminal Posted April 3, 2020 Share Posted April 3, 2020 guys i get a problem here in console wathever can someone explain ? Spoiler Link to comment
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