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Posted

Is there anyway to change an npcs skin color with this? I know you can change hair but if not, has anyone made a tattoo overlay that covers the body to "change" skin colors?

Posted
3 hours ago, LinksSword said:

Is there anyway to change an npcs skin color with this? I know you can change hair but if not, has anyone made a tattoo overlay that covers the body to "change" skin colors?

I have a few fullbody tats that I made.  1 is a version of Hidan from Naturo (specifically his curse mode) which I made from scratch.  I made a Midna skin texture with some glowing twili symbol options that can be applied on top of the skin as additional tats (also full body).  And I have some full body Yakuza style tattoos.

 

Or do you just mean a pure skin color selection?  Like solid green skin or something?

 

Link to my tats:  Maybe I should but them in my signature.

Spoiler

 

 

Posted
1 hour ago, Aki K said:

I have a few fullbody tats that I made.  1 is a version of Hidan from Naturo (specifically his curse mode) which I made from scratch.  I made a Midna skin texture with some glowing twili symbol options that can be applied on top of the skin as additional tats (also full body).  And I have some full body Yakuza style tattoos.

 

Or do you just mean a pure skin color selection?  Like solid green skin or something?

 

Link to my tats:  Maybe I should but them in my signature.

  Hide contents

 

 

Is that scorpion tattoo on the bottom of the page from Command and Conquer's nod group? LOL cuz it sure looks like it! I saw invader zim, terminator Pretty random selection you have but i like it!

 

Nod Tat.png

 

Posted
2 hours ago, LinksSword said:

Is that scorpion tattoo on the bottom of the page from Command and Conquer's nod group? LOL cuz it sure looks like it! I saw invader zim, terminator Pretty random selection you have but i like it!

 

Nod Tat.png

 

It is absolutely the Nod symbol.  Kane Lives! lol.

 

The selection usually has to do with what I'm in the mood for or mods I wish existed.

 

I'm currently designing a Succubus themed set and a Japanese themed set.  But I've almost no ideas for either.

Posted
On 9/15/2019 at 10:54 PM, walkingdude96 said:

Hi there, I was wondering if anyone could help me. I'm getting the "Slavetats requires NiOverride, Racemenu or SKEE to run" message a few other people are getting. I have Racemenu and SKSE installed, and I've attached my NiOverride.ini file to this post. I seem to be able to add tattoos through the Racemenu interface, but using the MCM I just get the aforementioned error. Thanks in advance!

 

nioverride.ini 3.6 kB · 4 downloads

Just in case anyone has a similar issue, I fixed this by actually using the right version of the mod - I was using se when I shouldn't

  • 2 weeks later...
Posted
2 hours ago, Legowaffles said:

Is there a version of 1.3 that DOESN'T require the SSE? Or are those of us running LE stuck with 1.2.3?

It's there just a few files above the SE version.  The "beta" name doesn't mean it doesn't work and it's the same as the SE but for LE.

Posted
8 minutes ago, Legowaffles said:

Ah, ok. As a rule of thumb I stay away from "beta" versions for the most part. Thanks for the information.

In this case the "beta" version worked just fine so it was never officially released. 

Posted

Hi,

 

I'm having an issue currently with some of the face-tattoo's. I got them to work after changing settings in the NiOverride.ini file (I believe), but now some tattoo's are misaligned; specifically all tattoo's for the face. I'm thinking this has something to do with the head-mesh, or charmers of the reach; but after fucking about a bit, nothing I do helps; so I hopped on this thread & found nothing to do with "misplaced" or "misaligned".

 

20191001140656_1.jpg.6321eb167ca0f41c42b2e8c93345591c.jpg

 

Here it is most visible; the lipstick is off-center (which I don't think it's right; it's from the sexlab hormones mod).

and the running mascara from your downloads is too high. I have no idea what's going on or how to fix it.

Posted
5 hours ago, SirMcAnon said:

Hi,

 

I'm having an issue currently with some of the face-tattoo's. I got them to work after changing settings in the NiOverride.ini file (I believe), but now some tattoo's are misaligned; specifically all tattoo's for the face. I'm thinking this has something to do with the head-mesh, or charmers of the reach; but after fucking about a bit, nothing I do helps; so I hopped on this thread & found nothing to do with "misplaced" or "misaligned".

 

20191001140656_1.jpg.6321eb167ca0f41c42b2e8c93345591c.jpg

 

Here it is most visible; the lipstick is off-center (which I don't think it's right; it's from the sexlab hormones mod).

and the running mascara from your downloads is too high. I have no idea what's going on or how to fix it.

 Just like the tattoos for CBBE look off when placed on UUNP and of course UUNP tattoos look wrong on CBBE bodies, it seems you have a head mesh that doesn't match.

If you want those tattoos to work you'll have to fix them yourself.  To do that you'll need PAINT.NET or GIMP plus the plugin for those programs that allow them to load and save DDS files. You can load the DDS for the head you are using in one layer in those programs and the tattoo in another layer, then you can select the tattoo or parts of the tattoo that need to be moved and then align them to look right, delete or disable the layer with the head in it and then save as a DDS over the original tattoo DDS.

I have been doing that for the massive "Body Graffiti" pack which is for CBBE bodies and making them fit the UUNP body I prefer and am about half done so far but there are still hundreds to go so I do understand the problem.

Posted
On 10/1/2019 at 7:51 PM, WaxenFigure said:

 Just like the tattoos for CBBE look off when placed on UUNP and of course UUNP tattoos look wrong on CBBE bodies, it seems you have a head mesh that doesn't match.

If you want those tattoos to work you'll have to fix them yourself.  To do that you'll need PAINT.NET or GIMP plus the plugin for those programs that allow them to load and save DDS files. You can load the DDS for the head you are using in one layer in those programs and the tattoo in another layer, then you can select the tattoo or parts of the tattoo that need to be moved and then align them to look right, delete or disable the layer with the head in it and then save as a DDS over the original tattoo DDS.

I have been doing that for the massive "Body Graffiti" pack which is for CBBE bodies and making them fit the UUNP body I prefer and am about half done so far but there are still hundreds to go so I do understand the problem.

thank you so much for the quick reply! I guess I have something to do in my spare time beside crying & gaming! thanks!

 

*EDIT*

 

okay so that didn't work; I tried to overlay the tats in paint.net & save them as .DDS.

This is the result (the pink is the color of the lipstick-tattoo)

 

20191003105645_1.jpg

Also, I'm going to try the most hacky solution ever; I'm going to use another overlay to position the others... Only I think the only one I have that works with this face are sperm tattoo's...

 

god it still feels ridiculus that I'm talking about fixing lipstick & mascara tattoo's for a game I modded to be centered around sex.

Posted

Oookay, I don't know what I'm doing wrong. 

 

Here's what I did:

 

1. Open Paint.net (it has the Direct Draw Surface built in)

2. Open the bimbo lipstick.dds file

3. move it to the right a bit (it was off-center)

4. see if it's perfectly centered (it was, I didn't resize it; I just moved it)

5. save it (I selected BC7 (sRGB, DX 11+, Later I tried BC1 sRGB, that didn't work either, but did give the right size.)

 

and using that file, it still showed the purple face. I did somewhat the same for the running mascara, but that also didn't work.

 

I'm going to keep toying with the save-settings & see if I can figure this out for myself, but help  is always welcome

Posted

I've installed the Slavetats 1.3.0 pack via Vortex and then installed some of the other tattoo packs (I checked and these are in textures in the Skyrim data folder).

 

However, when using showracemenu, and going to body/face paints, when trying to bring up textures with T, there is nothing available from the 'Default' list. Slavetats.esp is in Data, everything seems to be in the right path, but it does not show up. In Skee64.ini, benablefaceoverlays is set to 1. Does anyone have a possible solution? Thank you!

Posted
1 hour ago, testname3435243 said:

I've installed the Slavetats 1.3.0 pack via Vortex and then installed some of the other tattoo packs (I checked and these are in textures in the Skyrim data folder).

 

However, when using showracemenu, and going to body/face paints, when trying to bring up textures with T, there is nothing available from the 'Default' list. Slavetats.esp is in Data, everything seems to be in the right path, but it does not show up. In Skee64.ini, benablefaceoverlays is set to 1. Does anyone have a possible solution? Thank you!

Slavetats show up in the Slavetats MCM menu, not in Racemenu.

The REAL question though is have you installed an SE compatible version of Slavetats? 

 

Posted

Hi,

 

i installed the Slavetats 1.3.0 version sometime ago but never actively used it. Now when i tried to apply a body and feet tattoo to my char there were no "Slavetats is working on..." messages and no tattooes were visible.

After a SexLab scene the tattooes were suddenly visible. I tried a little more and it seems Slavetats is only showing the changes on my char after a SexLab scene.

 

Any ideas for this behavior?

Posted

I'm applying tattoos in the MCM and most of the packs show up as rows of boxes rather than their actual names. This makes finding particular things real hard. help?

Posted
11 hours ago, Snowmoon said:

I'm applying tattoos in the MCM and most of the packs show up as rows of boxes rather than their actual names. This makes finding particular things real hard. help?

You've installed some Chinese tattoo packs.  Uninstall all of the ones with _CN in the name.

Posted
3 hours ago, PubliusNV said:

You've installed some Chinese tattoo packs.  Uninstall all of the ones with _CN in the name.

Is there an english version of any of them?

Posted

I install Slavetats by Mod organizer 2. I have all the requirement yet somehow Slavetats MCM never appear in my game, Apropos still found Slavetats but no MCM ? I also use Ultimate Skyrim, but every other sexlab mod work fine. Any help will be great.

Posted

Hi! I just wanted to ask if there's a way to bulk-download all the separate Slave Tat files. I want all of them, but, well... There's a LOT to go through. Is there a file that contains all of them in one?

Posted
1 hour ago, Rwalaer said:

Hi! I just wanted to ask if there's a way to bulk-download all the separate Slave Tat files. I want all of them, but, well... There's a LOT to go through. Is there a file that contains all of them in one?

You could try this:

 

 

Posted
On 10/12/2019 at 2:58 PM, Snowmoon said:

Is there an english version of any of them?

I believe the Chinese packs are translations of the English packs into Chinese.

Posted
On 10/14/2019 at 8:03 AM, Darth.Vader said:

I install Slavetats by Mod organizer 2. I have all the requirement yet somehow Slavetats MCM never appear in my game, Apropos still found Slavetats but no MCM ? I also use Ultimate Skyrim, but every other sexlab mod work fine. Any help will be great.

Same problem here. SSE, Vortex, got all the requirements, every mod works flawlessly exept SlaveTatsSE-1.3.0. Mod does NOT appear in MCM menu.

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