Mimirue17 Posted June 24 Posted June 24 1 hour ago, Betal said: I suggest there is reduce bimbofication when clear True Ending 'Commonwealth Slavers' as we know at the ending there is cure method of all negatives this mod is not tied directly into other mods 'outcomes' so its not really able to accommodate every single thing that can happen outside of its own story.
Mimirue17 Posted June 25 Posted June 25 (edited) ok so I am currently a Level 6 Bimbo, have moderate cravings for this level. Deathclaw (per week) and Enormous size(forget timing on this), 10+ orgasms for self and others, Jizz amount (.03 I think), Anal and gangbang (moderate timing). Overall - fairly moderate for a level 48 character and Bimbo 6. I did find it interesting that I have only won 12 sexfights (per the discussion with Marina on Bimbo 6 level up) and no loses. What I have found, the only 2 cravings that cause issues are the bio juice amount and the Deathclaw size. This causes cravings surrenders or use of preventive measures (synthetic cum, willpower or CVT boost) very frequently and arousal animations also pretty frequently. I have some possible ideas for higher level bimbos. Starting at Bimbo 5-6 have an increase in cum amounts (if you have an active bio juice craving) as you are specifically craving it so are really milking them for all they are worth! Multiple 5-6 gangbangs can fail to reach this amount (see below) so it gets a little cumbersome. Have a dildo that you can purchase from Marina that is either a consumable (one time use) or an inflatable one that can increase it size once a week to specific size (have to purchase each size separately) to help with cravings while far away from Sanctuary and in the middle of a quest line. The last issue I have is that I try to have a 5-6 person gangbangs as needed but the sexfights would normally end after 25 seconds as they get defeated that quickly even if you don't answer any challenges (this is in Nuka World - not NR) so you do not get orgasm or jizz amounts when they end so fast. If you turn off auto end then actual fights become annoying where you have to manually end it. So not sure if there is a way to add a toggle to turn off auto end similar to the kill on/off toggle as at high level bimbos you have to initiate sex scenes to have any hope of keeping up with cravings. edit: or possibly have queen auto turn off off end if you have multiple cravings active like orgasm amounts (each treated separately for this) and/or jizz amounts active. Edited June 25 by Mimirue17
MSM_Alice Posted June 25 Author Posted June 25 (edited) 1 hour ago, Mimirue17 said: ok so I am currently a Level 6 Bimbo, have moderate cravings for this level. Deathclaw (per week) and Enormous size(forget timing on this), 10+ orgasms for self and others, Jizz amount (.03 I think), Anal and gangbang (moderate timing). Overall - fairly moderate for a level 48 character and Bimbo 6. I did find it interesting that I have only won 12 sexfights (per the discussion with Marina on Bimbo 6 level up) and no loses. Are those sexfights or are those violate surrenders? 12 does sound a bit low, but I'm not sure if I the mod tracks "total sexfights" anywhere, but Violate surrenders specifically. A Violate surrender is NOT a prostitution scene or a quest-based AAF scene, or an infiltration extension scene. Quote What I have found, the only 2 cravings that cause issues are the bio juice amount and the Deathclaw size. This causes cravings surrenders or use of preventive measures (synthetic cum, willpower or CVT boost) very frequently and arousal animations also pretty frequently. I have some possible ideas for higher level bimbos. Starting at Bimbo 5-6 have an increase in cum amounts (if you have an active bio juice craving) as you are specifically craving it so are really milking them for all they are worth! Multiple 5-6 gangbangs can fail to reach this amount (see below) so it gets a little cumbersome. Have a dildo that you can purchase from Marina that is either a consumable (one time use) or an inflatable one that can increase it size once a week to specific size (have to purchase each size separately) to help with cravings while far away from Sanctuary and in the middle of a quest line. Hmm, so an increase in partner volume, based on bimbo level? Could work. But why not on the craving level, if a craving is active? That would make it more fit for the purpose? Should this be a specialist skill? Quote edit: or possibly have queen auto turn off off end if you have multiple cravings active like orgasm amounts (each treated separately for this) and/or jizz amounts active. An option to "Do not auto-end when cravings are active" should be totally possible. Edited June 25 by MSM_Alice
Mimirue17 Posted June 25 Posted June 25 32 minutes ago, MSM_Alice said: Are those sexfights or are those violate surrenders? 12 does sound a bit low, but I'm not sure if I the mod tracks "total sexfights" anywhere, but Violate surrenders specifically. A Violate surrender is NOT a prostitution scene or a quest-based AAF scene, or an infiltration extension scene. Hmm, so an increase in partner volume, based on bimbo level? Could work. But why not on the craving level, if a craving is active? That would make it more fit for the purpose? Should this be a specialist skill? An option to "Do not auto-end when cravings are active" should be totally possible. Ya, the 12 were violate scenes. The character started as a not bimbo specialist and avoided sex until it became clear that was just faking it. Most sex was player initiated, including usage of SEU to use sexfight on female NPCs to daze them for enslavement for settlements. Later to manage cravings, gangbangs every day to reach orgasm and bio juice levels. I actually rarely used sexfight during travels as companions were enough to win most fights, only when outnumbered badly or they were hard to get to. As far as bio juice level its hard to rely on synthetic cum as my BP level was much lower this time then in more slutty play through were sexfight was the norm, that 12 would normally be around 40...so getting enough jizz volume from raiders alone is challenging. Specialists skill to increase volume for slutty routes (air head or power) would probably work or like you said have it cravings based, were higher bimbos get more per orgasm if cravings for bio juice active.
Mimirue17 Posted June 25 Posted June 25 (edited) also this was not a normal play through for me, as I was trying out Heather Casdin (she has a lot of vanilla quests you need to do) and Nuka World Plus (man NR spoils you with how clean they make NW) and lastly was trying agent specialist tree (50 points in Agent - rest split between power and air head (converted from Not Bimbo)) and using some overpowered weapon mods (even nerfed by this mod) the only issue became finding ammo. Probably the most combat oriented run and vanilla questing in quite a while - resulting in issues with keeping up with bimbo level. Kind of surprised I reached level 6 but I will look up total body count and its probably fairly high - just not as much creatures as normal was 90% with non combatants which are way more volume vs quality sex. I am assuming Viggo is the cause of the Deathclaw size cravings, and as I was not doing much combat sex finding the unusual trinkets was hard (actually did the entire minuteman questline - actually got a missing achievement! so the missions really piled up fast (Preston gives you two for every one you turn in.....) or course I got plenty of trinkets AFTER I rebuilt the damn Castle.... edit: I do NOT suggest using the Visitors mod with a super high level Brothel (level 10 Brothel) from HR - Sanctuary became a zoo (literally - SM, hounds even a Rad Scorpion was there!) next run - no brothels even if they are a huge money farm (ammo is expensive.....) Edited June 25 by Mimirue17
DarksideTinkerbell Posted June 25 Posted June 25 5 hours ago, MSM_Alice said: Hmm, so an increase in partner volume, based on bimbo level? Could work. But why not on the craving level, if a craving is active? That would make it more fit for the purpose? Should this be a specialist skill? An option to "Do not auto-end when cravings are active" should be totally possible. I think a specialist skill line would be awesome, Cum Dump, Anal Queen, Muffin Diver, Gangbang Slut, stuff like that, would not even have to be overly technical just an increased chance of that theme maybe bonus's that would benefit like extended times? As for an option to toggle Auto-End that would be awesome, even at level 3 Bimbo I can cut scenes pretty short if I want by always getting my timing right.
MSM_Alice Posted June 25 Author Posted June 25 (edited) 34 minutes ago, DarksideTinkerbell said: I think a specialist skill line would be awesome, Cum Dump, Anal Queen, Muffin Diver, Gangbang Slut, stuff like that, would not even have to be overly technical just an increased chance of that theme maybe bonus's that would benefit like extended times? As for an option to toggle Auto-End that would be awesome, even at level 3 Bimbo I can cut scenes pretty short if I want by always getting my timing right. Auto-end simple toggle has been in the MCM for a year :). Mimirue was asking for a dynamic state for that, which toggles on/off dynamically based on whether a certain matching craving is on or off, so one does not have to go in the MCM to toggle it on/off as needed Edited June 25 by MSM_Alice 1
Mimirue17 Posted June 25 Posted June 25 (edited) 5 hours ago, MSM_Alice said: Are those sexfights or are those violate surrenders? 12 does sound a bit low, but I'm not sure if I the mod tracks "total sexfights" anywhere, but Violate surrenders specifically. A Violate surrender is NOT a prostitution scene or a quest-based AAF scene, or an infiltration extension scene. Hmm, so an increase in partner volume, based on bimbo level? Could work. But why not on the craving level, if a craving is active? That would make it more fit for the purpose? Should this be a specialist skill? An option to "Do not auto-end when cravings are active" should be totally possible. was kind of going over my build, and I think your idea of craving based increase in partner bio juice would probably work better then Bimbo Level or specialist. This really only affects those that have the bio Juice cravings and have not managed it yet that day, and it would increase as the craving level increased (to a point I would think, if your having deep levels of cravings you are likely having either a ton of sex or very large creatures). The auto end over ride for multiple cravings could probably be a Cravings MCM setting (or a QoH question/prompt), it kind of makes sense if a Bimbo is having all kinds of cravings she would not want the sex to stop just because she broke their minds (you have the default max timer to end it once that is reached). Edited June 25 by Mimirue17
fred200 Posted June 25 Posted June 25 Some of you folks must have done a gameplay video you could share... Would sure help us incompetents. I had no idea you could combine SEU with sexfight... All I get are "females not supported" on prostitution...
MSM_Alice Posted June 25 Author Posted June 25 (edited) 15 minutes ago, fred200 said: Some of you folks must have done a gameplay video you could share... Would sure help us incompetents. I had no idea you could combine SEU with sexfight... All I get are "females not supported" on prostitution... Sexfight can apply to most animations that AAF can start with more than a single actor. (whether they are started by MSMA, Violate, SEU or SH or most of the other mods, or even via the AAF UI) Non-sex anims are treated a bit differently in terms of challenge cost, and burnable AP, but it is possible to use sexFight there too ( though probably only really effective for the not-a-bimbo subclass). Edited June 25 by MSM_Alice 1
fred200 Posted June 25 Posted June 25 Thank you! While I have you here, what is the Human Resources interface? We don't need enslavement kits? Do we still hit them with the enslavement baton?
MSM_Alice Posted June 25 Author Posted June 25 (edited) 1 hour ago, fred200 said: Thank you! While I have you here, what is the Human Resources interface? We don't need enslavement kits? Do we still hit them with the enslavement baton? No, none of that complicated infrastructure is needed. A dazed (maybe even paralyzed) enemy should have the enslavement option appearing in the Specific Bimbo action menu, which you see when you point your crosshairs at them, beside the regular activation button, after the punish phase has been applied (if this was done via Violate, it takes a few seconds after the last scene ends, usually after Qoh says something about it). I don't remember if I surfaced in the MCM the option to still require the enslavement kit or not, but by default, it does not require the kit. Baton is never required if done the bimbo way. If the Human Resources mod is installed, and you clear the min bimbo level (I forget if I set the default at 0 or 1) that should be all that's needed. Break their mind ( Daze or Paralysis) then enslave. From that moment on is just regular Human Resources rules. You can, of course, still enslave the classical way (with baton, kit and whatnot), but that has nothing to do with MSMA integration. Edited June 25 by MSM_Alice 1
Mimirue17 Posted June 25 Posted June 25 15 minutes ago, MSM_Alice said: No, none of that complicated infrastructure is needed. A dazed (maybe even paralyzed) enemy should have the enslavement option appearing in the Specific Bimbo action menu, which you see when you point your crosshairs at them, beside the regular activation button, after the punish phase has been applied (if this was done via Violate, it takes a few seconds after the last scene ends, usually after Qoh says something about it). I don't remember if I surfaced in the MCM the option to still require the enslavement kit or not, but by default, it does not require the kit. Baton is never required if done the bimbo way. If the Human Resources mod is installed, and you clear the min bimbo level (I forget if I set the default at 0 or 1) that should be all that's needed. Break their mind ( Daze or Paralysis) then enslave. From that moment on is just regular Human Resources rules. You can, of course, still enslave the classical way (with baton, kit and whatnot), but that has nothing to do with MSMA integration. There are also bimbo specialist requirements (can be set in the mcm of this mod) and must be done far enough away from other settlers if you are enslaving someone inside a settlement. Note that you must give them a certain level of orgasm and in a lot of cases will require multiple scenes with them. You can also enslave dead npcs by default. 1
MSM_Alice Posted June 25 Author Posted June 25 9 minutes ago, Mimirue17 said: There are also bimbo specialist requirements (can be set in the mcm of this mod) and must be done far enough away from other settlers if you are enslaving someone inside a settlement. Note that you must give them a certain level of orgasm and in a lot of cases will require multiple scenes with them. You can also enslave dead npcs by default. Indeed. I had forgotten that for more roleplay/world consistency, I added some rules around the proximity of friends of the enslaved person at the time of enslavement.
Mimirue17 Posted June 25 Posted June 25 (edited) 14 minutes ago, MSM_Alice said: Indeed. I had forgotten that for more roleplay/world consistency, I added some rules around the proximity of friends of the enslaved person at the time of enslavement. here are some of the settings you can adjust (note the specialist numbers were adjusted to allow its usage early in game, these are not default settings) and where they are located to help you find them. If you lack a requirement or situation the interface will inform you of that when you try to enslave them. Enjoy! edit: sorry I ment to reply to Fred200 with this.... Edited June 25 by Mimirue17 2
fred200 Posted June 25 Posted June 25 My biggest problem at the moment is that whatever sexfight I try, the QoH tells me i can not win against this NPC. Prostitution, SEU, SexAttack against followers and random settlement NPCs. I never have enough AP. I think I have turned AP required down to minimum, and go in drunk...
Mimirue17 Posted June 25 Posted June 25 1 hour ago, fred200 said: My biggest problem at the moment is that whatever sexfight I try, the QoH tells me i can not win against this NPC. Prostitution, SEU, SexAttack against followers and random settlement NPCs. I never have enough AP. I think I have turned AP required down to minimum, and go in drunk... you need to level up (actual level) as the level difference can effect difficulty easier or harder. Also as you bimbo level up it gets easier. Talk to Marina and use the bimbo points to help get an edge on sexfights - nails - outfits or bimbo mods for clothes - tattoos etc. Some effective chems to help are calmex, wine and anything that adds AP. If you build your own clothes look for items that let you choose Light Build - each of those items adds AP. Try to keep numbers down, one on one is best at lower levels. There is a setting in MCM that you can lower to get more one on one animations vs groups - the default is 7 try lowering it to 3 or 4 until you get a few bimbo levels. I will try to link the MCM setting when I get home tonight is someone else does not get to it before I do. 2
fred200 Posted June 25 Posted June 25 (edited) I should mention - this toon is Lvl 89. Effective AGI 11. My Bimbo level has never gotten above 0, even though I tried to buy a Bimbo level up. Maybe my current level is messing up the encounters? Edited June 25 by fred200
JemappelleRedacted Posted June 26 Posted June 26 1 hour ago, fred200 said: I should mention - this toon is Lvl 89. Effective AGI 11. My Bimbo level has never gotten above 0, even though I tried to buy a Bimbo level up. Maybe my current level is messing up the encounters? If you use the Safe Sexfight key, the Bimboscope will give you a detailed breakdown of the npc under the crosshairs' stats, which will give you a better idea of what your odds are. That said, at Ag 11 you should have 170+ AP so it sounds bugged or a significant mod interaction is happening...though QoH is somewhat conservative (lol) on your chances and I frequently manage "impossible" challenges. For a test, use TAI and visit the raider north of Sanc: they ought to be a fixed low level, use bimboscope to see what they're like, tai again, instantly surrender, and see how you go. Level difference alone means your ap cost ought to be minimal and their pleasure should rocket up. For a second test, go drown. Should end up in Bimbo Limbo, at B0 that ought to be a guaranteed B-up. If not, wait/sleep 8 hours, drown again, and wait 24 hours. If you don't get a level up it's a bug and it's worth looking at your papyrus log. 2
JemappelleRedacted Posted June 26 Posted June 26 12 hours ago, MSM_Alice said: Auto-end simple toggle has been in the MCM for a year :). See, the thing is, Autoend sucks. A lot of anims cut off early anyway, and a cunning bimbo manages her arousal after her partners get burned out...or just enjoys milking her partners for all they're worth 😈 18 hours ago, MSM_Alice said: Hmm, so an increase in partner volume, based on bimbo level? Could work. But why not on the craving level, if a craving is active? That would make it more fit for the purpose? Should this be a specialist skill? Combined BL and Craving effect, a smaller buff at lower levels but an absurd volume at B7...technically punishing a B7 for being greedy, otherwise it trivialises the craving. 20 hours ago, Mimirue17 said: What I have found, the only 2 cravings that cause issues are the bio juice amount and the Deathclaw size. This causes cravings surrenders or use of preventive measures (synthetic cum, willpower or CVT boost) very frequently and arousal animations also pretty frequently. AT: Walking Dongs, Goris with Autoend off. Full 120sec can net you 7 gallons...and no QoH, I DO NOT know how much that is, I don't speak American 😑 1
Mimirue17 Posted June 26 Posted June 26 (edited) 1 hour ago, JemappelleRedacted said: See, the thing is, Autoend sucks. A lot of anims cut off early anyway, and a cunning bimbo manages her arousal after her partners get burned out...or just enjoys milking her partners for all they're worth 😈 Combined BL and Craving effect, a smaller buff at lower levels but an absurd volume at B7...technically punishing a B7 for being greedy, otherwise it trivialises the craving. AT: Walking Dongs, Goris with Autoend off. Full 120sec can net you 7 gallons...and no QoH, I DO NOT know how much that is, I don't speak American 😑 The entire point of my comment was I was far away from settlements deep into quest lines and I feel going to something across the map for a cravings is not only game breaking but immersion breaking. The other point was I was trying to avoid sex unless needed, while doing questing, but would have a friendly gangbang if available but normally with humans. Edit: having sex with SM would just increase the bio juice cravings, as well as size cravings.... Edited June 26 by Mimirue17 2
JemappelleRedacted Posted June 26 Posted June 26 2 hours ago, Mimirue17 said: not only game breaking but immersion breaking Fair, I've said that about Marina previously, even weirder to have to set up and visit a sex farm regularly!
fred200 Posted June 26 Posted June 26 I gave up. I started over with a profile that includes Nuka Ride. Starting out from Vault 111 is the way God and Alice intended for this mod to be played. The introductory material is invaluable - and I am seeing parts of Fallout I have not seen in years. Everything seems to be working - and progressing OK so far. Thanks all for all the input! Helpful at any level. 2
Mimirue17 Posted June 26 Posted June 26 so I might have found my issue with the bio juice, the implant is showing 0 received during a gang bang scene. Here are the cravings, and scene report. I had used Codsworth to flood me with Bio Juices from 3 Deathclaw sized dildos last time and it generated 3 gallons of Jizz overall pretty happy with the amount of cravings that I have as a BL 7 and level 55. 1
Mimirue17 Posted June 26 Posted June 26 2 hours ago, fred200 said: I gave up. I started over with a profile that includes Nuka Ride. Starting out from Vault 111 is the way God and Alice intended for this mod to be played. The introductory material is invaluable - and I am seeing parts of Fallout I have not seen in years. Everything seems to be working - and progressing OK so far. Thanks all for all the input! Helpful at any level. make sure to set the conversation rewards to 3 (default is 1) before speaking to Misty. During that conversation go all in on being total Prude as in repulsed (Not Bimbo) or full Slut as in expert or kink (Power) this will give you the most points for specialization early on. If you are going for Air head route the Not Bimbo points will all be converted to that specialization so no harm in going Not Bimbo at the start and fall down the depravity rabbit hole as you see fit (to the Glee of the QoH) 1
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