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Posted

Greetings again.

I got an odd thing going on , when I exit the Shack after a gang bang its putting me in Boston in random locations some times under water or inside buildings that are part of the landscape. 

 

If there is something outside this mod that is happening to cause this I would appreciate guidance. I know this sort of thing can happen in Skyrim on occasion.

 

Thanks in advance.

 

Posted
53 minutes ago, Ragsinn said:

Greetings again.

I got an odd thing going on , when I exit the Shack after a gang bang its putting me in Boston in random locations some times under water or inside buildings that are part of the landscape. 

 

If there is something outside this mod that is happening to cause this I would appreciate guidance. I know this sort of thing can happen in Skyrim on occasion.

 

Thanks in advance.

 


Hmm... Unsure what could be causing it. Haven't had it happen to me. 
The return location should be the exact player's location before porting in. 

Try toggling in the MSMA MCM,  as teleport method "moveto" instead of "fast travel " (there's a toggle)
 

Posted
16 minutes ago, MSM_Alice said:


Hmm... Unsure what could be causing it. Haven't had it happen to me. 
The return location should be the exact player's location before porting in. 

Try toggling in the MSMA MCM,  as teleport method "moveto" instead of "fast travel " (there's a toggle)
 

Will do and thanks much !

Posted
3 hours ago, woodrealmelf said:

hello some settlers or raiders cant use infiltration, why is that? my char is max bimbo

 

 

Not factual but, if you are using a Mod that adds new Settlers to settlements they may be treated differently (lack a tag the MNSA uses to determine infiltration?) or, that settlers was out of range off the Infiltration when first procced in the area.

Posted (edited)
5 hours ago, woodrealmelf said:

hello some settlers or raiders cant use infiltration, why is that? my char is max bimbo

image.png.3682fb24e8aede488a5c543bb5bb8c4e.png


Hello
Can you offer more context on the type of NPC  that does this and where they might be found?
This actually ties into what I want to build as a next update, an expansion on the " Succusbus mermesrize" skill.

 



The error message in that pop-up normally appears when you attempt Charm/prostitution action on an Actor that is actually hostile to the player yet not in open combat with the player, even though they see the player   ( Actor.IsHostileToActor(PlayerRef) returns true, but IsInCombat returns false ). It is a very specific edge case. 
This means the only reason that NPC is not attacking you is that he is artificially pacified somehow or artificially set to have low aggression, but in fact, as far as the Fallout 4 engine is concerned, he would be openly hostile. 

The way one triggers infiltration in general is via a successful sex fight started by an AAF animation. 
For actors that are hostile to the player, that is 
-  AAF surrender ( from combat)
-  via Succubus mesmerize (sneak behind them and use the SexFight button). You do need a high level in Bimbo Agent for that, who has unlocked succubus mesmerize.
If you have other mods that start AAF anims with the one NPC, and you do well on the sexfight, that would trigger infiltration too.
Even if you start an AAF scene via the AAF UI, this would work. 

If during the AAF animation the sexfight iss won, infiltration will then start. 
Infiltration can be set to only start on hostile NPCs (default) or on any NPC.  For it to start on a non-hostile NPC (not the case here; this one clearly IS  hostile)  you need to change that setting in the MCM. 


 

In the future, I want to change that so a type of mesmerize/ siren call  (initiate AAF anim with an enemy further away without first doing an AAF  Surrender or sneaking up close to them) is also available, for higher-level bimbo who are not "bimbo agent"  at a cost. Probably via VATS. But this is not in yet.

Edited by MSM_Alice
Posted
2 hours ago, MSM_Alice said:

Can you offer more context on the type of NPC  that does this and where they might be found?

i have done the covenant quest and sided with the towns people, the quest at that time is already done but when i try to engage with them through sexfight that notif pops up and same with other raiders, im using deadly commonwealth to get more raider factions

Posted
38 minutes ago, woodrealmelf said:

i have done the covenant quest and sided with the towns people, the quest at that time is already done but when i try to engage with them through sexfight that notif pops up and same with other raiders, im using deadly commonwealth to get more raider factions


I see
Customer.IsHostiletoActor(playerref)  needs to return true for that " Too hostile" message to pop up. 

Is that particular NPC in a faction that opposes the townspeople that you have allied yourself with? 
I'll see if I can replicate it and will think about a solution.
Normally, a hostile NPC should start combat, and then you should be able to just surrender.  I don't know why that one is hostile yet does not enter combat. 
 

Posted

Doubt you'll find much, but I just had the "teleport back to random location" bug: trying to get Charon to talk, used Wolfgang to ease addictions to see if that was stopping Charon from talking, long black screen leaving the 10 person pro scene, hit vats mode and looked like it changed to the sky where the shack is supposed to be with the loading ring in the bottom right, then I was somewhere near Cambridge Police Station. Wolfgang tried to pay, but since I couldn't reply the scene failed.

 

Culled the log down to the last 10min for brevity but that Fire Support quest bug looks like it's spamming the log hard 

Papyrus.0.log

Posted (edited)
6 hours ago, JemappelleRedacted said:

Doubt you'll find much, but I just had the "teleport back to random location" bug: trying to get Charon to talk, used Wolfgang to ease addictions to see if that was stopping Charon from talking, long black screen leaving the 10 person pro scene, hit vats mode and looked like it changed to the sky where the shack is supposed to be with the loading ring in the bottom right, then I was somewhere near Cambridge Police Station. Wolfgang tried to pay, but since I couldn't reply the scene failed.

 

Culled the log down to the last 10min for brevity but that Fire Support quest bug looks like it's spamming the log hard 

Papyrus.0.log 1.31 MB · 0 downloads

Thank you.
What I can see clearly there is that the return points are probably correctly placed : 
 

[07/05/2026 - 07:02:38PM] MSMADebug: Prostitution Manager  distance between theoretical return points is : 226.728348



however after moving the player and customer to their return points, the customer that uses "moveto"  moves correctly, and the player using fast travel,  is actually hijacked and being moved elsewhere, and not on his target marker, due to mysterious circumstances (or maybe some third-party mod influencing fast travel targets? Bizarre.). 
 

[07/05/2026 - 07:03:02PM] MSMADebug: Prostitution Manager distance between returned actors post teleport  is: 11721.600586

and then 

[07/05/2026 - 07:03:06PM] MSMADebug: Prostitution manager customer was still too far from player during last hurrah attempt to correct.

This is when I forcefully bring the customer to the player, but in retrospect seems the player is the one in an odd position, not the customer so maybe I should actually bring the player to the customer. 

Edited by MSM_Alice
Posted

Has anyone encountered such a problem?

There is a raider bar in the "Outcasts and Remissions mod. It plays music in radio mode.
After visiting this bar, my MSMA music stops playing. Regular pipboy radio is playing, but MSMA music is not.

 

Posted

I've now checked in other OAR locations where music is playing - the same effect is everywhere.

After they turn gray, the MSMA music stops playing. Is there any way to cure this? Or is it possible to talk about incompatibility of OAR and MSMA?

Posted (edited)
5 hours ago, Nea_Bessy said:

I've now checked in other OAR locations where music is playing - the same effect is everywhere.

After they turn gray, the MSMA music stops playing. Is there any way to cure this? Or is it possible to talk about incompatibility of OAR and MSMA?

I did try Outcasts and Remnants and didn't encounter it, but maybe I never visited that particular bar.

The condition to not play MSMA music is if the Pip Boy Radio is on. If it is on, then MSMA music does not start.  If it is off, then MSM Amusic does start.
This is done to prevent a cacophony of music.

Turning the pipboy radio off should make MSMA music come back, ( unless they play some tracks with higher priority that they never ever stop). 

Have you tried
- save/load
- turning off that radio station, turning on a different radio station, and turning it off?

Edited by MSM_Alice
Posted
1 hour ago, MSM_Alice said:

I did try Outcasts and Remnants and didn't encounter it, but maybe I never visited that particular bar.

The condition to play MSMA music is if the Pip Boy Radio isOn . If it is on, then MSMA music does not start. 

Turning the pipbioy radio off should make MSMA music come back, ( unless they play some tracks with higher priority that they never ever stop). 
Have you tried
- save/load
- turning off that radio station, turning on a different radio station, and turning it off?

 

After another visit to the bar, the MSMA music went silent.

I opened the MCM.

turned off the music.  left MCM.

Press "Esc" -  music is back again.

I'll never get tired of thanking you for your beautiful mod

Posted (edited)

On second thought, that was too personal... not gonna put that song in the mod. 

 

 

Edited by MSM_Alice
Posted

For some reason, my sprint is periodically blocked and I can't figure out why this is happening.

Is there no such option in your mod?

Posted
37 minutes ago, Nea_Bessy said:

For some reason, my sprint is periodically blocked and I can't figure out why this is happening.

Is there no such option in your mod?

Did you just experience a morph, like boob growth?

if so there settings in the MCM to deal with that . . .

Posted

So yes I have mentioned before the love I have for the Slut tag. I think I have worked out what to do to keep it, but there may be some drawbacks not sure?

Turn the leveling thingy off so it does not drain Sex Addiction?

1. I know a Bimbo is not necessarily a sex addict, more to the point attention whore and pleaser of others, so sex addiction getting reduced is cool (for a Bimbo), BUT,

2. I am a Slut! I play like a Slut litterally manipulating everything I see to levels of desire that makes them my Sex Slaves (if I so choose, otherwise they are simply a Sex Toy to use and often throw away, for the next hopefully better sex toy, they say upgrading is the key to success in anything right?).

So;

Is there a way to change I think it is Joy to instead of curing Sex Addiction (which is like so insane for a Slut to even consider!) To instead replenish Sex Addiction cause I was questing and have not really had the time to find a decent orgasm while I was at other things, plus apparently the Queen of Hearts thinks lowering my drive for sex (sex addiction) is a good thing and doing me a huge favour? Thats kinda like giving a starving man a fishing rod with no line, tackle or bait!

 

Sorry may come across a little ranty like, but well I get very frustrated when my Slut tag goes away through no fault of mine but levelling up? Plus I like Air Head Bimbo most, though she is very OP as with luck and timing there is literally nothing she can't fuck and dominate. Especially once she gets level 2 with the AP bonus. Which brings me to how on earth can she die? Those tokens are great I spose if you don't get timing right.

Posted
8 hours ago, DarksideTinkerbell said:

So yes I have mentioned before the love I have for the Slut tag. I think I have worked out what to do to keep it, but there may be some drawbacks not sure?

Turn the leveling thingy off so it does not drain Sex Addiction?

1. I know a Bimbo is not necessarily a sex addict, more to the point attention whore and pleaser of others, so sex addiction getting reduced is cool (for a Bimbo), BUT,

2. I am a Slut! I play like a Slut litterally manipulating everything I see to levels of desire that makes them my Sex Slaves (if I so choose, otherwise they are simply a Sex Toy to use and often throw away, for the next hopefully better sex toy, they say upgrading is the key to success in anything right?).

So;

Is there a way to change I think it is Joy to instead of curing Sex Addiction (which is like so insane for a Slut to even consider!) To instead replenish Sex Addiction cause I was questing and have not really had the time to find a decent orgasm while I was at other things, plus apparently the Queen of Hearts thinks lowering my drive for sex (sex addiction) is a good thing and doing me a huge favour? Thats kinda like giving a starving man a fishing rod with no line, tackle or bait!

 

Sorry may come across a little ranty like, but well I get very frustrated when my Slut tag goes away through no fault of mine but levelling up? Plus I like Air Head Bimbo most, though she is very OP as with luck and timing there is literally nothing she can't fuck and dominate. Especially once she gets level 2 with the AP bonus. Which brings me to how on earth can she die? Those tokens are great I spose if you don't get timing right.

Hmm. 

Joy reduces arousal, though; Zen is the one that reduces sex addiction. 
When you do level up, there is some addiction lowering, but if it is maxed out, the amount lowered shouldn't be enough to "cure" slut status. 

 

I will think about adding perhaps a choice for zen if you want to use it for increases or decreases. 
Or maybe an MCM settable cost for increasing sex addiction when starting a dildofriend session (any one of them).
That can be by default 1, but you can also set it to 100 if you want it.  
 

Posted

That would be awesome!! Yes Zen reduces sex addiction, Joy has a function that my increase cvt which I thought increased sex addiction.  A thought if you wanted to make it harder (or more in tune with all the Dildo's) especially if you set in the mcm settable for any dildofriend session, that it only adds to sex addiction the over-heal amount that the Dildo's actual function is for, as an example if Willpower is max 100 and you use (I think its Courage) to increase Willpower, if your current wp is 75 and you use the toy to heal 50 points of wp then the over heal of 25 goes on Sex addiction. That sounds a little complex to me now that I read it, but meh I am not the genius behind an awesome mod. 

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