MSM_Alice Posted May 30 Author Posted May 30 (edited) 1.0733 I found quite a few more Viggo-related flow bugs ( all on the optional Sexpath with Viggo, but still) than I am comfortable admitting. All should be better now. Will continue testing, maybe I will even make this a "Stable release" when I am done https://www.loverslab.com/topic/245511-msma-sexfight-like-succubus-drain-and-bimbofication/page/168/#findComment-7310402 Edited May 30 by MSM_Alice
msmfoster Posted May 30 Posted May 30 4 minutes ago, MSM_Alice said: At the next bimbo update tick the pregnancy will be cancelled no matter the stage. Bimbo update tick? She's already level 7?
MSM_Alice Posted May 30 Author Posted May 30 (edited) 7 minutes ago, msmfoster said: Bimbo update tick? She's already level 7? Those are the stats update ticks that occur every 30 seconds when not in a special state, at any Bimbo Level. Edited May 30 by MSM_Alice
msmfoster Posted May 30 Posted May 30 44 minutes ago, MSM_Alice said: Those are the stats update ticks that occur every 30 seconds when not in a special state, at any Bimbo Level. So there is no initial 'Hey I'm about to terminate your pregnancy. Do you wish to continue? Or disable this feature?' prompt? I'll try it out, won't take long to find out if it works
MSM_Alice Posted May 30 Author Posted May 30 24 minutes ago, msmfoster said: So there is no initial 'Hey I'm about to terminate your pregnancy. Do you wish to continue? Or disable this feature?' prompt? I'll try it out, won't take long to find out if it works There is an MCM setting that you can set to on off. Marina tells you about it at the start. There is ample time to turn it off before the first pregnancy. No additional pop-up. I think I have too many pop-ups already. 1
MSM_Alice Posted May 30 Author Posted May 30 (edited) 1.0734 I think this might be the candidate for the main page. Will test some more, though. Have made it so pregnancy cancellation is not done during Tribunal, Prostitution, or during dialogue scenes. Various other finesse tweaks, like turning off music during the extra special scenario at Wedge, so his audio commentary can actually be heard. even if subtitles are off. https://www.loverslab.com/topic/245511-msma-sexfight-like-succubus-drain-and-bimbofication/page/168/#findComment-7310418 Edited May 30 by MSM_Alice
MSM_Alice Posted May 30 Author Posted May 30 (edited) A few more fixes, should be really close now. Edit 1.0736 now on main page Edited May 30 by MSM_Alice
msmfoster Posted May 30 Posted May 30 1 hour ago, MSM_Alice said: There is an MCM setting that you can set to on off. Marina tells you about it at the start. There is ample time to turn it off before the first pregnancy. No additional pop-up. I think I have too many pop-ups already. Valid had this been available since the start. Not saying to change it, but this will apply mid-game.
MSM_Alice Posted May 30 Author Posted May 30 (edited) 2 hours ago, msmfoster said: Valid had this been available since the start. Not saying to change it, but this will apply mid-game. This is how it is from this version on. You can choose to see it as "new game mandatory" upgrade, if you do not want to switch the mcm toggle. If you do want to switch it, here should be time to load the game, press escape go in MCM, and set the switch to off, if you want to upgrade, and not use this new feature. Edited May 30 by MSM_Alice
MSM_Alice Posted May 30 Author Posted May 30 1.0736 is now liveon the main page. Not setting it as "Stable Version" yet, I want it to see more testing first. But it should be pretty stable. 1
msmfoster Posted May 30 Posted May 30 2 hours ago, MSM_Alice said: This is how it is from this version on. You can choose to see it as "new game mandatory" upgrade, if you do not want to switch the mcm toggle. If you do want to switch it, here should be time to load the game, press escape go in MCM, and set the switch to off, if you want to upgrade, and not use this new feature. I confirm that nanities dealt with the pregnancy, and that I did have time to change the setting. So both scenarios work. 1
judge007 Posted May 30 Posted May 30 @MSM_Alice I just noticed that the main page downloads no longer has the first (0.9000) version of the HUD, and only the no Log Trace version. I found that version to keep forgetting it's screen placement, so I reverted to the 0.9000 version. I don't recall mentioning that to you sooner. What would happen is it would revert to the default location on game/save load. But the settings in the MCM were the settings I had used for my setup. Just applying the settings in the MCM would bring it back, so no real hardship, just points towards aggravation bonus . . . Sorry I didn't mention it earlier.
MSM_Alice Posted May 30 Author Posted May 30 18 minutes ago, judge007 said: @MSM_Alice I just noticed that the main page downloads no longer has the first (0.9000) version of the HUD, and only the no Log Trace version. I found that version to keep forgetting it's screen placement, so I reverted to the 0.9000 version. I don't recall mentioning that to you sooner. What would happen is it would revert to the default location on game/save load. But the settings in the MCM were the settings I had used for my setup. Just applying the settings in the MCM would bring it back, so no real hardship, just points towards aggravation bonus . . . Sorry I didn't mention it earlier. Hmm... I am a bit puzzled about the HUD aspect, because the two versions are identical ( or they should be), just that one does not do traces to the log. 1
Mimirue17 Posted May 31 Posted May 31 (edited) is there a chance you could add the SH block (possibly a Hot Pocket block as well?) when dealing with Viggo? On the last training and having sex with Viggo and a Hound, upon finished the AAF scene Viggo has some dialogue with the player. Since the player does not auto redress during this senario, the hound involved with the scene actually did an SH assault caused by using the mod Stripped Surrender with SAKR chosen as the check. I was pretty odd to be honest, and the scene broke as Viggo and the Hounds teleport right after the dialogue leaving the player stuck in a bleed out state sitting on the ground. Edit: not related but I had Misty pick pocket me while I was standing still on the vault door waiting for mods to finish loading. Nothing really came of it but she did her forced approach right after while standing on the vault door, not her normal location. Edited May 31 by Mimirue17
MSM_Alice Posted May 31 Author Posted May 31 (edited) 2 hours ago, Mimirue17 said: is there a chance you could add the SH block (possibly a Hot Pocket block as well?) when dealing with Viggo? On the last training and having sex with Viggo and a Hound, upon finished the AAF scene Viggo has some dialogue with the player. Since the player does not auto redress during this senario, the hound involved with the scene actually did an SH assault caused by using the mod Stripped Surrender with SAKR chosen as the check. I was pretty odd to be honest, and the scene broke as Viggo and the Hounds teleport right after the dialogue leaving the player stuck in a bleed out state sitting on the ground. Edit: not related but I had Misty pick pocket me while I was standing still on the vault door waiting for mods to finish loading. Nothing really came of it but she did her forced approach right after while standing on the vault door, not her normal location. Viggo is added to the SH blocker and the Hot Pockets blocker, but did not expect the hounds to be viable initiating actors too for SH or HP, being that they do not talk or anything. I have set the same flags on them. Maybe time to put it on the main page as a stable version. Edit: on the main page now. Edited May 31 by MSM_Alice
MSM_Alice Posted May 31 Author Posted May 31 (edited) Hmm. An error had slipped by. If Viggo's training was over and he owed you some free missions, he would keep doing missions on credit ( free), ad infinitum. Will update the mod on the main page now. Edit: done, both the stable release and 1.0741 should be good to go, with this issue addressed. Edited May 31 by MSM_Alice 1
chyoashaun Posted May 31 Posted May 31 I'm still really enjoying the mod and the constant updates. I started another new playthrough, this time trying to do the "resist" path of not becoming a bimbo. One thing I noticed is that it seems like the progression of CVT's seems quicker than the last new pass I tried. This time, I hit Bimbo level 1 the first time I died and was sent to Bimbo Limbo. No biggie, I thought, and even with some times going 8-10 days between intercourse, and ensuring my character was not acting slutty / keeping skin clean / no tattoos, etc., I still progressed faster than I wanted. I tried to clear everything off the map (every zone, every item, etc.). Even with minimal hits (although I had 1-2 gangbangs in the mix), I still managed to get to Bimbo Level 6 with less than 1/2 the map cleared, and just up to the point of the courser mission just after finding Virgil the first time. Is there a way to multiply the CVT score for each bimbo level? My next thought was to go in and start modifying your code manually, but I did that in a previous version of your mod about 9 months ago and it got messy getting all the dependencies in check to get the code to compile and I don't want to go that route again. So, in example, if instead I want to really slow things down, and have it take 2000 instead of 200 for that tier, I would just set the multiplier to 10 (or 0.1, depending on how it was coded). I tend to not do the de-bimbofication school, as I try not to travel back to sanctuary unless my bags are full or I have a solid reason. Just a thought and / or suggestion. Keep up the good work! 1
Mimirue17 Posted June 1 Posted June 1 3 hours ago, chyoashaun said: I'm still really enjoying the mod and the constant updates. I started another new playthrough, this time trying to do the "resist" path of not becoming a bimbo. One thing I noticed is that it seems like the progression of CVT's seems quicker than the last new pass I tried. This time, I hit Bimbo level 1 the first time I died and was sent to Bimbo Limbo. No biggie, I thought, and even with some times going 8-10 days between intercourse, and ensuring my character was not acting slutty / keeping skin clean / no tattoos, etc., I still progressed faster than I wanted. I tried to clear everything off the map (every zone, every item, etc.). Even with minimal hits (although I had 1-2 gangbangs in the mix), I still managed to get to Bimbo Level 6 with less than 1/2 the map cleared, and just up to the point of the courser mission just after finding Virgil the first time. Is there a way to multiply the CVT score for each bimbo level? My next thought was to go in and start modifying your code manually, but I did that in a previous version of your mod about 9 months ago and it got messy getting all the dependencies in check to get the code to compile and I don't want to go that route again. So, in example, if instead I want to really slow things down, and have it take 2000 instead of 200 for that tier, I would just set the multiplier to 10 (or 0.1, depending on how it was coded). I tend to not do the de-bimbofication school, as I try not to travel back to sanctuary unless my bags are full or I have a solid reason. Just a thought and / or suggestion. Keep up the good work! lower the cravings main slider down a few notches until you feel comfortable with the progression, the default is 1. Try .8 or .7 and see how that goes. Going to bimbo limbo at that low of a level is the same level of boost as that death claw in concord I would guess, so not surprised it bumped you to level 1 bimbo. The biggest factor you might be facing is the level of the enemies vs your own level, if they are higher you will have more issues. The Nympho chain effect might also be getting you, try resting for 24 hours every couple of days to reset things, and do not forgot your dildos, use them regularly to keep all your stats in check. Just a few tidbits, take any of it that helps you enjoy. As an example, I run at .3 unset for cravings (great for total nympho mode, I would suggest .5-.7 for normal adventures). Currently level 21, have body count of over 100, bimbo level 5 and have 5 cravings to deal with non of them at extreme timings. I rest regularly for 24 hours, usage of dildos to get out of slut mode which I hit every couple of days it seems. I did the whole training with Viggo which not only got me at least 1 bimbo level but a few cravings just doing that. I sexfight almost every enemy, always use drugs and alcohol to maximize my sexfight ability, use agil gear (ASA/TSR gear that lets you craft them as light weight which adds AP per gear slot) and maximize my looks through bimbo points at Marina (had 74 bp last time I was there) 1
Mimirue17 Posted June 1 Posted June 1 19 hours ago, MSM_Alice said: Hmm. An error had slipped by. If Viggo's training was over and he owed you some free missions, he would keep doing missions on credit ( free), ad infinitum. Will update the mod on the main page now. Edit: done, both the stable release and 1.0741 should be good to go, with this issue addressed. I was just going to comment on this, as I went to get some spicy action in and he kept doing the mission for free....I was like wait I wanted to have fun with you and your hounds first.....
MSM_Alice Posted June 1 Author Posted June 1 (edited) 6 hours ago, chyoashaun said: I'm still really enjoying the mod and the constant updates. I started another new playthrough, this time trying to do the "resist" path of not becoming a bimbo. One thing I noticed is that it seems like the progression of CVT's seems quicker than the last new pass I tried. This time, I hit Bimbo level 1 the first time I died and was sent to Bimbo Limbo. No biggie, I thought, and even with some times going 8-10 days between intercourse, and ensuring my character was not acting slutty / keeping skin clean / no tattoos, etc., I still progressed faster than I wanted. I tried to clear everything off the map (every zone, every item, etc.). Even with minimal hits (although I had 1-2 gangbangs in the mix), I still managed to get to Bimbo Level 6 with less than 1/2 the map cleared, and just up to the point of the courser mission just after finding Virgil the first time. Is there a way to multiply the CVT score for each bimbo level? My next thought was to go in and start modifying your code manually, but I did that in a previous version of your mod about 9 months ago and it got messy getting all the dependencies in check to get the code to compile and I don't want to go that route again. So, in example, if instead I want to really slow things down, and have it take 2000 instead of 200 for that tier, I would just set the multiplier to 10 (or 0.1, depending on how it was coded). I tend to not do the de-bimbofication school, as I try not to travel back to sanctuary unless my bags are full or I have a solid reason. Just a thought and / or suggestion. Keep up the good work! Hello and thank you for the feedback. While there is no super-easy way, immediate to multiply CVT per level, without ensuring some formulas in several subsystems are affected (I'll look into it, though), as Mimirue said, there are quite a few ways to simply slow the progression, so the effect would be the same overall. The advice in Mimirue's post is great for experimentation. Extreme events like a trip to BimboLimbo or dealing with Viggo on this optional sexual path ( instead of the normal non sexual path) are indeed events that are meant to generate a lot of advancement, especially at low bimbo levels. One question: are non-sexual "sexfights" (using animations from CHAK) a viable way for you to deal with things, normally, but let's say also during infiltrations? Or is the AP cost generally prohibitive for that? I'm thinking to furher lower that. On the Not-A-Bimbo Track In my mind, the not-a-bimbo bimbo, to minimize sexual activities, would start an infiltration with an enemy or enemy group that is a bit more isolated, then move on with infiltration, extending it occasionally with non sexual interactions. Is that premise working for you, to avoid going through many surrenders, keeping total sexual act count low? In terms of combining subclasses, Not-ABimbo is thought to go with " agent" as a secondary subclass. If telling stories at Marina does not give you enough points to meaningfully level up a secondary specialist class, you can bump up the number of points that you get per "Story" told. I am actually considering a Not-ABimbo additional power called "Remember the Teachings," which essentially does a thing similar to what the de-bimbo school does, but can be invoked via the implant anywhere Perequisites: Must visit the De-bimbo School at least once ( so can only be used at Bimbo level 1 or above, since before that, the School cannot be visited). Perequisites: This power, when reused, is only half as effective as it was before, so it cannot be abused (but this effectiveness resets on bimbo level-ups (maybe also on the bimboschool visits... will think about it) Perequisites: This power cannot be used more than once every X days ( settable in MCM) What do you think about it? Edited June 1 by MSM_Alice
MSM_Alice Posted June 1 Author Posted June 1 (edited) 1 hour ago, Mimirue17 said: I was just going to comment on this, as I went to get some spicy action in and he kept doing the mission for free....I was like wait I wanted to have fun with you and your hounds first..... Viggo is not really about that, unless needed , he's not doing the hound thing except when you choose it during training. Alternatively, you can find Strong and replace the hound with Strong. Or you can just peg Viggo. Edited June 1 by MSM_Alice
xxxxj9 Posted June 1 Posted June 1 Good News, the latest patch did fix Viggo AAF scenes and dialogue on old and new saves. 1
Mimirue17 Posted June 1 Posted June 1 40 minutes ago, MSM_Alice said: Viggo is not really about that, unless needed , he's not doing the hound thing except when you choose it during training. hey, its not my fault that the items he wants are simply not dropping :P, but a panty drop is always a thing (he did say its was still an option in the future) on another note the hound did an assault again, but was on an upgrade to that version so going to start a new game. Funny thing is I had approaches turned off in SH so not even sure how it happened unless its a straight call for an approach going past if things are on or off - will Ask about that on that mod. 1
MSM_Alice Posted June 1 Author Posted June 1 (edited) 19 minutes ago, Mimirue17 said: hey, its not my fault that the items he wants are simply not dropping :P, but a panty drop is always a thing (he did say its was still an option in the future) on another note the hound did an assault again, but was on an upgrade to that version so going to start a new game. Funny thing is I had approaches turned off in SH so not even sure how it happened unless its a straight call for an approach going past if things are on or off - will Ask about that on that mod. True true. If you ever want to try a not-a-bimbo playthrough, there is a slider for the trinket drop rate. And they do drop even if defeated via non sexual, CHAK animation-based interactions Oh, and if you do hook him up with Marina romantically ( not implemented yet, but when it is going to be), he will stay faithful to Marina from that moment on, if his training was completed and validated before you hooking him up with Marina. No more spicy activity with Viggo from that moment on. Edited June 1 by MSM_Alice
MSM_Alice Posted June 1 Author Posted June 1 26 minutes ago, xxxxj9 said: Good News, the latest patch did fix Viggo AAF scenes and dialogue on old and new saves. Thank you for confirming!
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