Onedrift Posted Monday at 07:25 PM Posted Monday at 07:25 PM If you need to take a break, do it, it's good for the creative process! ❤️ 1
MSM_Alice Posted yesterday at 05:50 AM Author Posted yesterday at 05:50 AM (edited) 1.1837 - In development version - on main page. Mid-game upgrade from 1.1780 and up should be okay in theory, but best practice is to start a new game. Targets/Enemies that approach the player in infiltration to demand things, and that can be seduced by the player to extend a certain infiltration, will be checked to have SOME relation to the NPC list that the infiltration was started on. No more starting a long-arse infiltration on raiders, continuing with some nearby gunners, and then ending with supermutants. Those need to be separate infiltration events, as it is normal. Edited yesterday at 06:12 AM by MSM_Alice
MSM_Alice Posted 6 hours ago Author Posted 6 hours ago 1.1838 on the main page. Further checks against needlessly cancelling mesmerize when the player is under attack mid-mesmerize (when it wasn't really mandatory to do so, the player was at no risk of death at the time). I think we should have most oddities in the mesmerize-as-combat-surrender flow sorted out now.
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