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Sanguine Debauchery (SD+) (January 2025)


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Posted
1 hour ago, s1mpleeee said:

unfortunately I downloaded and installed the latest versions of both, to match the installation order, but this error persists :(

 

Can you share an error log when that message appears? 

 

Maybe I missed something in the code on my end.

Posted
1 hour ago, DeepBlueFrog said:

 

Bu mesaj göründüğünde bir hata günlüğü paylaşabilir misiniz? 

 

Belki de kodda bir şeyi kaçırdım.

I'm not at the computer right now, but I'll share this with you as soon as it's available.

Posted

Has the prerequisite changed for the first time you enter Dreamworld?  When I last used this mod, maybe a year ago, I think all you had to be was level 15 and enslaved at least once.   Just installed the latest (LE) in the download page, but I heard mention of a beta somewhere?

Posted
On 12/28/2021 at 3:54 PM, Naps-On-Dirt said:

Has the prerequisite changed for the first time you enter Dreamworld?  When I last used this mod, maybe a year ago, I think all you had to be was level 15 and enslaved at least once.   Just installed the latest (LE) in the download page, but I heard mention of a beta somewhere?

 

There is an option turned on by default to make the start more immersive. Turn it off if you want the old trigger of level 15 and enslaved once.

 

The conditions to trigger Dreamworld more immersively are described here:

 

https://github.com/SkyrimLL/SDPlus/wiki/SANGUINE_S-DREAMWORLD#getting-there

 

 

Posted

Finally, managed to get my char to slavery lvl 6. Disappointed the master-slave dialogues are officially gone. Now it's just requests.  
I also noticed the "Can I go now?" doesn't disappear after I made my char chose. So basically, I chose everything. 1st was join, 2nd was continue enslavement & 3 is free. What happened that "Can I go now" doesn't disappear? I'll be honest I like how the asking to join is more like a beg now. I want all to sounded like begging. Although I feel like the continue enslavement & free should be a branching dialogue. I just forgot how the dialogue goes so maybe I'll retype this section later on.

 

I know this isn't a problem when your OP char lose on purpose. This time I send her to a place where she can't actually fight, asking to be freed is a bad decision now. Wondering should there be a grace period or something.


I still don't know why the letting my char's hands free was a feature in this mod still, considering the master will constantly stalk my char & will re equip her bindings instantly anyway.
 

  • 2 weeks later...
Posted (edited)

What's the exact steps to get out of sangines red devices? I gave him mead, then I ask him if I can go. He agrees gives me all of my stuff back and a message saying that the collar releases its grasp, but I'm still in all the gear. Using the chain still teleports me with the gear on.

"Safeword" doesn't seem to work either

Edited by reptile8373
Posted
2 hours ago, reptile8373 said:

What's the exact steps to get out of sangines red devices? I gave him mead, then I ask him if I can go. He agrees gives me all of my stuff back and a message saying that the collar releases its grasp, but I'm still in all the gear. Using the chain still teleports me with the gear on.

"Safeword" doesn't seem to work either

If you look in your power menu where it shows buffs and debuffs there will be a state called "Sanguine's Bindings." This has a timer on it and will show you how long they have left. When it reaches a certain time they will be removed on their own. 

Posted
6 hours ago, Fuzzy_Fox said:

If you look in your power menu where it shows buffs and debuffs there will be a state called "Sanguine's Bindings." This has a timer on it and will show you how long they have left. When it reaches a certain time they will be removed on their own. 

 

I think that is failing for me. At the end of the timer whether I'm enslaved or not there's a little flash like a spell hit me but nothing happens and the power is gone

Posted
2 hours ago, reptile8373 said:

 

I think that is failing for me. At the end of the timer whether I'm enslaved or not there's a little flash like a spell hit me but nothing happens and the power is gone

Is it only the collar that remains? Or is it the cuffs and leg irons as well?

Posted
19 hours ago, reptile8373 said:

What's the exact steps to get out of sangines red devices? I gave him mead, then I ask him if I can go. He agrees gives me all of my stuff back and a message saying that the collar releases its grasp, but I'm still in all the gear. Using the chain still teleports me with the gear on.

"Safeword" doesn't seem to work either

 

The timer wasn't working properly, so I changed the system.

 

The devices are cleared when you go to Dreamworld, with a random chance of being equipped again.

Once you leave Dreamworld, they stay on.

 

If you have visited Dreamworld a few time (5 or 10, I can't remember), you can ask Sanguine to remove them before you leave Dreamworld again.

 

Posted (edited)

I have the mod skyBirds, and whenever the Spriggan roots clinging to my character give off their magic, the birds just fucking die. Like, NPC exclaims in surprise, magic goes off, and birds just drop from the sky. It's hilarious.

 

Also, the roots aren't actually there. My character is simply walking around in her mammoth armor she scrimshawed, with not even a pair of wooden feet or whatever to keep her from wearing her boots. I repeatedly got the message that the roots were forcing themselves into her mouth, which I assumed meant the "mask" was going to be forced on, but her face is still free.

 

EDIT :: I finished the Flowering Spriggan quest, but after days of waiting, the non-existant vines are still having effects on my character and the NPCs. It's incredibly frustrating. :(

Edited by 1337DragonWolf
Posted
4 hours ago, 1337DragonWolf said:

I have the mod skyBirds, and whenever the Spriggan roots clinging to my character give off their magic, the birds just fucking die. Like, NPC exclaims in surprise, magic goes off, and birds just drop from the sky. It's hilarious.

 

Also, the roots aren't actually there. My character is simply walking around in her mammoth armor she scrimshawed, with not even a pair of wooden feet or whatever to keep her from wearing her boots. I repeatedly got the message that the roots were forcing themselves into her mouth, which I assumed meant the "mask" was going to be forced on, but her face is still free.

 

EDIT :: I finished the Flowering Spriggan quest, but after days of waiting, the non-existant vines are still having effects on my character and the NPCs. It's incredibly frustrating. :(

 

Which version of SD+ are you using?

 

The Flowering Spriggan effect have been replaced by a quest out of SexLab Parasites a few months ago. Do you have Parasites as well?

Posted
14 minutes ago, DeepBlueFrog said:

 

Which version of SD+ are you using?

 

The Flowering Spriggan effect have been replaced by a quest out of SexLab Parasites a few months ago. Do you have Parasites as well?

Ah, no. I didn't know that. I'll get that now.

Posted
1 hour ago, 1337DragonWolf said:

Ah, no. I didn't know that. I'll get that now.

 

If you don't have Parasites installed, then something is wrong with SD+. I will have to look into that.

The Flowering Spriggan quest should not have kicked in at all.

 

If Parasites is installed, the Spriggan quest from SD+ will start but it will trigger the effects from Parasites.

Posted
9 hours ago, DeepBlueFrog said:

 

If you don't have Parasites installed, then something is wrong with SD+. I will have to look into that.

The Flowering Spriggan quest should not have kicked in at all.

 

If Parasites is installed, the Spriggan quest from SD+ will start but it will trigger the effects from Parasites.

Well, glad I could help, because it def kicked in!

Posted

I have a strange issue where everything in the mod works fine except for the dream world visit. Specifically, there is no new prompt to trigger the initial release once you've given him the mead. There is the standard prompt of asking to be let go, but he just laughs and says you only just arrived and should stick around. Interestingly, the items in my inventory are not confiscated upon first entry to the dream world either, but are unequipped(I double checked to make sure limited removal was not ticked) and his magical bindings just eventually disappear while there for a bit.

Spent around 20 mins in the dream world before reloading a previous save. Other than that though everything works fine, normal enemies still enslave and take items, normal bindings and stances work fine, surrender key is working, sex still happens etc.. Is there a lot of content behind this initial quest? Is it worth trying to figure out?

 

Posted
2 hours ago, erwinrommeleyes said:

I have a strange issue where everything in the mod works fine except for the dream world visit. Specifically, there is no new prompt to trigger the initial release once you've given him the mead. There is the standard prompt of asking to be let go, but he just laughs and says you only just arrived and should stick around. Interestingly, the items in my inventory are not confiscated upon first entry to the dream world either, but are unequipped(I double checked to make sure limited removal was not ticked) and his magical bindings just eventually disappear while there for a bit.

Spent around 20 mins in the dream world before reloading a previous save. Other than that though everything works fine, normal enemies still enslave and take items, normal bindings and stances work fine, surrender key is working, sex still happens etc.. Is there a lot of content behind this initial quest? Is it worth trying to figure out?

 

 

There should be two dialogues asking to leave.. one gets the answer that you have just arrived and the other has him tell you that you can go.

The next update should disable one of them to avoid confusion.

Not sure why you didn't see the other though.

 

4 minutes ago, Naps-On-Dirt said:

Was there a purpose to adding the "bloody rags" to every body you kill?  Seems like its just db bloat.

 

These are for the Blacksmith Apprentice quest... you can wash them and turn them into linen cloth to make armors with.

 

They are bloat only if you collect them :)

 

Posted

Okay, I got Parasites, and got the Flowering Spriggan quest going. I got the information from the temple, then the Arcaneum, then finished the life cycle. It has been many game days, the game claimed the sap has fully drained from character's body, and yet the game still acts like she still has roots, and the journal entry remains. The very first bullet point, about finding somebody with knowledge, never got registered as completed either.

Posted

I'm starting to hate MO now.
So, the thing about my char won't kneel? Yeah, I managed to fix it by moving SD way wayyyyy up high on the load order. My MO is being exceptionally stupid for a few months now. It will automatically resets it's own modlist & that means I have to make a new profile & the stupid mod reshuffles everything.
I'm getting more & more upset with this dumb software keep giving me an unnecessarily hard time.

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