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Sanguine Debauchery (SD+) (January 2025)


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Posted

Is this mod trying to support or control creature rape in any way now? I noticed that since the last update getting knocked to low health by creatures causes the "ripe for enslavement" status but I haven't had anything actually happen yet.

Posted

I've made a new character and started a new game

 

new char

 

 

new.jpg

 

 

 

And when i got out to solitude via live another life arrived on a ship i clicked install and begin in MCM on sanguines debauchery and I've had

 

this

 

 

guard.jpg

 

 

 

happen from the solitude guards after they've said "I think your in the wrong place friend" but I've not actually been to the dreamworld yet (i've rested twice but it hasn't taken me and I'm yet to lose a fight to a enslaving race) so I didn't think that was suppose to happen yet.

 

I thought guards etc where only meant to start attacking you once you'd been to the dream world to gain the daedric artifact or does it stick it on your character as soon as you click install with it ticked and you just can't see it?

 

It shouldn't happen before the first dreamworld visit. I will add that to the list.

Posted

Is this mod trying to support or control creature rape in any way now? I noticed that since the last update getting knocked to low health by creatures causes the "ripe for enslavement" status but I haven't had anything actually happen yet.

 

That's just a warning message to tell you you are in an enslavement situation - nothing should happen except rape if you are wearing clothing or if you are bound.

Posted

 

Is this mod trying to support or control creature rape in any way now? I noticed that since the last update getting knocked to low health by creatures causes the "ripe for enslavement" status but I haven't had anything actually happen yet.

 

That's just a warning message to tell you you are in an enslavement situation - nothing should happen except rape if you are wearing clothing or if you are bound.

 

 

My character is getting raped by draugr after getting hit past 0 health even when she's fully clothed and has never been enslaved. I don't have a problem with it, I just want to know what should be happening since I'm trying to make this mod work alongside Defeat.

 

Are there plans to have this mod support threesome (foursome/fivesome) animations? If this mod starts covering both creatures and gangbangs I won't need to use Defeat anymore.

Posted

Thanks!

 

 

 

Hi - a quick possible bug report,

 

I have used SD since it's first release and been testing each of the versions of SD+ - the work your are doing is awesome!

 

With the latest version I am finding that if I have folllowers enslaved they go into a kneeling position as expected when the bindings are applied but then stand up and kneel down in an infinite loop whilst idle.  If I move or if anyone interacts with them  everything works normally - it's just that they bounce up and down whilst idle!

 

Anyone else seen this behaviour or have I got something strange going on?   This test is on a clean save BTW...

 

Thanks

 

I noticed that too and I thought i had it fixed. I will add it to the list again.

 

 

Posted

 

 

Is this mod trying to support or control creature rape in any way now? I noticed that since the last update getting knocked to low health by creatures causes the "ripe for enslavement" status but I haven't had anything actually happen yet.

 

That's just a warning message to tell you you are in an enslavement situation - nothing should happen except rape if you are wearing clothing or if you are bound.

 

 

My character is getting raped by draugr after getting hit past 0 health even when she's fully clothed and has never been enslaved. I don't have a problem with it, I just want to know what should be happening since I'm trying to make this mod work alongside Defeat.

 

 

Had that happen as well although the draugr didnt animate (I've had them animate when called via submit but i have that set on manual only so SD and Estru Chaurus are my only health monitoring mods) and after the scene finished and we started fighting again he wasn't able to knock me past 50% health.

 

Posted

 

 

Is this mod trying to support or control creature rape in any way now? I noticed that since the last update getting knocked to low health by creatures causes the "ripe for enslavement" status but I haven't had anything actually happen yet.

 

That's just a warning message to tell you you are in an enslavement situation - nothing should happen except rape if you are wearing clothing or if you are bound.

 

 

My character is getting raped by draugr after getting hit past 0 health even when she's fully clothed and has never been enslaved. I don't have a problem with it, I just want to know what should be happening since I'm trying to make this mod work alongside Defeat.

 

Are there plans to have this mod support threesome (foursome/fivesome) animations? If this mod starts covering both creatures and gangbangs I won't need to use Defeat anymore.

 

 

Draugr are fully capable of raping someone with armor, so yes... that is normal.

 

I will add support for x-some animations once I am further along in bug fixes and after I get a chance to learn how to actually get these animations to work (I am planning to do that to fix / improve the train run after dance).

Posted

Am I alone in still getting the counter to show up in the quest log?

 

This is what the quest status should look like.

 

If this is not what you are getting, try with a new character to make sure you don't have old scripts still running in your save game.

 

If that is still happening, check if you have stray _sd_... scripts in your scripts folder and delete them.

 

If that is still happening after that, let me know. I will upload an update with minor fixes later tonight.

post-159469-0-69154900-1391821592_thumb.png

Posted

Just thought I'd post this, since Train Run came up.

 

I used the Dance Spell while in Candlehearth Hall and was raped seven times in a row.

Using it in the Windhelm market it was five times.

 

I still almost never get anyone to accept the Shall I dance for you dialog option, however, this is better results than I've had in a long time, and far better than ever with the spell.

 

Good news I hope :D

Posted

EDIT: found the culprit. I was running TWO SD installations at the same time through MO. How the hell did it not CTD all the time, I have no idea

 

EDIT2: ah, after a bit of testing the punishing stuff seems back in. Hell, I'm playing a different mod now lol

Posted

 

I've been experimenting a little with this in an alternate game and noticed a couple minor mod conflicts. I don't know if this is stuff you can or want to deal with (maybe the first one is easy):

 

Death Alternative - Your Money or Your Life just seems to not play nice with SD+, especially once the PC is enslaved. Easy work around is to make sure you disable DAYMOYL via it's MCM menu if you get enslaved, but it'd be nice to not have to.

 

Just, you know, letting you know. Great mod, btw! :)

 

I don't think it can work at all with death alternative. They are both "no death" mods. How could they work together if they do the same thing at the same time.

 

I would love them to be compatible but this would means some kind of patch.

Death Alternative has recently become a framework, so maybe SD+ could plug into it.

That would means that death ingame would trigger normal DA scenarios in some cases... And sometimes, under certain conditions, you are sent instead to Sanguine Realms. 

 

 

Yeah, this is the kind of thing I was thinking of. I know there's been some chatter about this with SL Defeat, depending on what the author of the latter decides to do.

 

I think it'd be a great way to go, because I tend think that having things like rape or enslavement not happen all the time helps to keep the times they do special.

 

 

Posted

 

 

I've been experimenting a little with this in an alternate game and noticed a couple minor mod conflicts. I don't know if this is stuff you can or want to deal with (maybe the first one is easy):

 

Death Alternative - Your Money or Your Life just seems to not play nice with SD+, especially once the PC is enslaved. Easy work around is to make sure you disable DAYMOYL via it's MCM menu if you get enslaved, but it'd be nice to not have to.

 

Just, you know, letting you know. Great mod, btw! :)

 

I don't think it can work at all with death alternative. They are both "no death" mods. How could they work together if they do the same thing at the same time.

 

I would love them to be compatible but this would means some kind of patch.

Death Alternative has recently become a framework, so maybe SD+ could plug into it.

That would means that death ingame would trigger normal DA scenarios in some cases... And sometimes, under certain conditions, you are sent instead to Sanguine Realms. 

 

 

Yeah, this is the kind of thing I was thinking of. I know there's been some chatter about this with SL Defeat, depending on what the author of the latter decides to do.

 

I think it'd be a great way to go, because I tend think that having things like rape or enslavement not happen all the time helps to keep the times they do special.

 

 

 

 

I understand that and I took a look at Death Alternative. It looks very interesting and I may consider moving the no death part to a sub-quest for that mod instead.

 

On the other hand, this is Sanguine Debauchery so you have to expect the invisible hand of Sanguine will tip the scale in favor of seeing you get enslaved and abused instead of killed most of the time and raped from time to time :)

Posted

EDIT: found the culprit. I was running TWO SD installations at the same time through MO. How the hell did it not CTD all the time, I have no idea

 

EDIT2: ah, after a bit of testing the punishing stuff seems back in. Hell, I'm playing a different mod now lol

 

So are you saying you are getting the gag and blind now? 

Posted

 

EDIT: found the culprit. I was running TWO SD installations at the same time through MO. How the hell did it not CTD all the time, I have no idea

 

EDIT2: ah, after a bit of testing the punishing stuff seems back in. Hell, I'm playing a different mod now lol

 

So are you saying you are getting the gag and blind now? 

 

Yup, I'm getting that, as well as a hogtie while the enslavement quest kicks in, which I didn't get before. It works. Now, if only the blindoflld could have an effect in 3rd person, I'd kiss you right here right now.

 

Is it normal that you cant drown or die at all by normal means?

Before the first dream sequence, you're supposed to be able to die. After that, any "death" will send you to Sanguine

Posted

I've just had a couple of death-triggered visits to Sanguine's realm myself, courtesy of two snowy sabrecats on the way up to High Hrothgar. When the first one killed me, it took maybe thirty seconds or so before I actually got transported, allowing him to swipe at me while I was stuck in the bleed-out state. Then Sanguine sent me back to the same spot where I was able to finish the (presumably) quite surprised cat off. Then another of the blighters pounced on me a little farther up.

 

The second time also took quite a while before I got taken to the dream world. Is that normal? I'm not complaining, as between the two of them they raised my light armour skill three or four times after I was helpless. Was just wondering.

 

When Sanguine was sending me back after that second death I got transported back to the entrance to his realm twice before the third time worked. He put me in the meadery near Whiterun. A long way back to High Hrothgar from there! His idea of a joke, I guess...  :-/

Posted

What's the mechanic being used to control the likelihood of being able to select passive/aggressive dialogues these days? When my demerits got up to around 80 (used the console to check) and "slave state" around 30 I seemingly lost the ability to select aggressive dialogues. Feature or bug? And what does the "slave state" variable do? I like the hidden mechanics to increase immersion, but it makes it harder to know what stuff the mod will do, and what needs to be covered by other mods or role play.

Posted

I've just had a couple of death-triggered visits to Sanguine's realm myself, courtesy of two snowy sabrecats on the way up to High Hrothgar. When the first one killed me, it took maybe thirty seconds or so before I actually got transported, allowing him to swipe at me while I was stuck in the bleed-out state. Then Sanguine sent me back to the same spot where I was able to finish the (presumably) quite surprised cat off. Then another of the blighters pounced on me a little farther up.

 

The second time also took quite a while before I got taken to the dream world. Is that normal? I'm not complaining, as between the two of them they raised my light armour skill three or four times after I was helpless. Was just wondering.

 

When Sanguine was sending me back after that second death I got transported back to the entrance to his realm twice before the third time worked. He put me in the meadery near Whiterun. A long way back to High Hrothgar from there! His idea of a joke, I guess...  :-/

If I remember right, he always sends you to the meadery on your first 5 tries (well, if you don't count sending you back to the entrance of the dream world of course).

 

After that it's supposed to be random. I didn't get that far yet though, so I can't tell

 

EDIT: if I may add a little suggestion, I'd suggest adding a skip option when the thugs get you. Let's just say walking all the way from Solitude to Mistwatch with your master being a complete idiot is not really fun, and is usually really buggy when you add distance.

 

I'm sorry if you checked that part in your latest updates though, last time I tried it was during december if I remember right

Posted

 

 

I've just had a couple of death-triggered visits to Sanguine's realm myself, courtesy of two snowy sabrecats on the way up to High Hrothgar. When the first one killed me, it took maybe thirty seconds or so before I actually got transported, allowing him to swipe at me while I was stuck in the bleed-out state. Then Sanguine sent me back to the same spot where I was able to finish the (presumably) quite surprised cat off. Then another of the blighters pounced on me a little farther up.

 

The second time also took quite a while before I got taken to the dream world. Is that normal? I'm not complaining, as between the two of them they raised my light armour skill three or four times after I was helpless. Was just wondering.

 

When Sanguine was sending me back after that second death I got transported back to the entrance to his realm twice before the third time worked. He put me in the meadery near Whiterun. A long way back to High Hrothgar from there! His idea of a joke, I guess... :-/

If I remember right, he always sends you to the meadery on your first 5 tries (well, if you don't count sending you back to the entrance of the dream world of course).

 

After that it's supposed to be random. I didn't get that far yet though, so I can't tell

 

EDIT: if I may add a little suggestion, I'd suggest adding a skip option when the thugs get you. Let's just say walking all the way from Solitude to Mistwatch with your master being a complete idiot is not really fun, and is usually really buggy when you add distance.

 

I'm sorry if you checked that part in your latest updates though, last time I tried it was during december if I remember right

Talk to your master thug and keep asking 'are we there yet?' :)

Posted

I mean i cant die by any means 20 guards hitting me to death for 30 minutes or just drowning myself results simply in having 0 HP for a while.

The enslavement works perfectly fine just acual deaths dont seem to happen.

 

And the only way i got to sanguine so far was by sleeping randomly or for osme reason it once happened when I killed a vampire Master via Instant kill attack.

Posted
When Sanguine was sending me back after that second death I got transported back to the entrance to his realm twice before the third time worked. He put me in the meadery near Whiterun. A long way back to High Hrothgar from there! His idea of a joke, I guess...   :-/

 

@Mord Sif: Getting sent back to the beginning of Dream World is a bug I encountered on earlier testing. If that's happening, you must have used a much earlier version of SD+, and then switched to a later version without starting a new game. Don't be surprised if it happens again. It shouldn't happen anymore with a new game.

 

@devildking: When you say enslavement works fine, it's obvious you already have "Sanguine's watching" going on, so you will not be able to die ever again. The transporting to DW when sleeping thing is normal (happens when you've been enslaved and escape), and going to DW when killing someone else is a bug. It'll eventually be fixed.

Posted

Is it intentional that Sanguine sometimes drags you to his realm just as you're about to finish an enemy?

 

I had it happen a while ago with a simple mage bandit. Now he's just done it with a dragon. Very inconvenient, but I had a good laugh! Seems like just the sort of thing he'd do on purpose.

 

I wonder if, should I get that far, I'll be lining up the death blow on Alduin when Sanguine decides it's time to whisk me off to his clearing for a quick shag?  :D

Posted

Is it intentional that Sanguine sometimes drags you to his realm just as you're about to finish an enemy?

 

I had it happen a while ago with a simple mage bandit. Now he's just done it with a dragon. Very inconvenient, but I had a good laugh! Seems like just the sort of thing he'd do on purpose.

 

I wonder if, should I get that far, I'll be lining up the death blow on Alduin when Sanguine decides it's time to whisk me off to his clearing for a quick shag?  :D

 

The post right above yours answers that. The one to @devildking.

 

 

Edit:

I wonder if, should I get that far, I'll be lining up the death blow on Alduin when Sanguine decides it's time to whisk me off to his clearing for a quick shag?   :D

 

Hahaha! That would suck so much ass! XD It would be the ultimate prank. :D

Posted

 

When Sanguine was sending me back after that second death I got transported back to the entrance to his realm twice before the third time worked. He put me in the meadery near Whiterun. A long way back to High Hrothgar from there! His idea of a joke, I guess...   :-/

 

@Mord Sif: Getting sent back to the beginning of Dream World is a bug I encountered on earlier testing. If that's happening, you must have used a much earlier version of SD+, and then switched to a later version without starting a new game. Don't be surprised if it happens again. It shouldn't happen anymore with a new game.

 

 

Thanks. The first version of SD+ I used was, I think, only the previous one. I did just start a new game yesterday with the current version though, so I'm not sure why I should be getting it.

 

(It has happened again since I posted about it earlier, but pulling the chain rather than asking Sanguine to send me back seems to work fine.)

 

EDIT: Ah, and thanks for that other answer. I still say it's something he probably SHOULD do though! Made me chuckle.

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