LesboIsBesto Posted December 20, 2018 Posted December 20, 2018 Damnit this update looks gud (especially the chaurus collar fix) but I cant update til more mods I got can work with DDi 4.0 ; - ;
Guest AthenaESIV Posted December 21, 2018 Posted December 21, 2018 Times like this make you realize how big of an impact some individuals have on LL mods. DeepBlueFrog's mods make 90% of the best things in Skyrim NSFW modding possible, much appreciated! Hope you had a good 2018 as we wind down and hope 2019 treats you awesome! Any big plans for 2019 you care to share? From these updates it's obvious whatever they are will have a massive impact on this site o/
DeepBlueFrog Posted December 21, 2018 Author Posted December 21, 2018 13 minutes ago, AthenaESIV said: Times like this make you realize how big of an impact some individuals have on LL mods. DeepBlueFrog's mods make 90% of the best things in Skyrim NSFW modding possible, much appreciated! Hope you had a good 2018 as we wind down and hope 2019 treats you awesome! Any big plans for 2019 you care to share? From these updates it's obvious whatever they are will have a massive impact on this site o/ My plans for 2019 are to focus in priority on finishing the quests and stories of my mods. Tweaking and fixing bugs will be secondary. I have wasted too much time chasing phantom issues in the past couple of years. Testing the same scene over and over again to better understand why something is not making sense is a mind-numbing activity.
Guest AthenaESIV Posted December 21, 2018 Posted December 21, 2018 I'd say for the things that bore you the most, hivemind it. I wouldn't be surprised if some small glitch that would be a big waste of time for you might be something someone recognizes or through blind luck finds a solution to when they take a look. It's always cool when people good with modding help other modders with issues. Thanks again!
DeepBlueFrog Posted December 21, 2018 Author Posted December 21, 2018 18 minutes ago, AthenaESIV said: I'd say for the things that bore you the most, hivemind it. I wouldn't be surprised if some small glitch that would be a big waste of time for you might be something someone recognizes or through blind luck finds a solution to when they take a look. It's always cool when people good with modding help other modders with issues. Thanks again! I have.... but the hive mind is small and shrinking, called away by other distractions.
Lucia1 Posted December 21, 2018 Posted December 21, 2018 SD slavery with cages again? So awesome! Thanks for your continued work.
DeepBlueFrog Posted December 21, 2018 Author Posted December 21, 2018 14 minutes ago, Lucia1 said: SD slavery with cages again? So awesome! Thanks for your continued work. I really need feedback about how the cages work now. I only tested with a couple of cages in Mistwatch (inside and in the courtyard).
monkeydark1 Posted December 21, 2018 Posted December 21, 2018 Quick question, after updating it seems like I lost the dialogue function when it comes to speaking to the owner. Instead of the expected dialogues, all I can select is "..." while the owner says a random line e.g. "Thanks girls... we'll be doing that again...". The refresh dialogue is still there for any non-owner NPC so I am pretty sure SL Dialogues works. Starting a new game, seems to have fixed the dialogue but now if I convince my owner to let me work, when I do start working and the sex animation starts playing, they get annoyed and the punishment scenes start. So the questions would be any idea what is going on in the no owner dialogue case before the new game and why am I getting punished for trying to earn money after the new game? I've attached the load order just in case LoadOrder_Skyrim_2018-12-21T05-13-17.txt
DeepBlueFrog Posted December 21, 2018 Author Posted December 21, 2018 2 minutes ago, monkeydark1 said: Quick question, after updating it seems like I lost the dialogue function when it comes to speaking to the owner. Instead of the expected dialogues, all I can select is "..." while the owner says a random line e.g. "Thanks girls... we'll be doing that again...". The refresh dialogue is still there for any non-owner NPC so I am pretty sure SL Dialogues works. Starting a new game, seems to have fixed the dialogue but now if I convince my owner to let me work, when I do start working and the sex animation starts playing, they get annoyed and the punishment scenes start. So the questions would be any idea what is going on in the no owner dialogue case before the new game and why am I getting punished for trying to earn money after the new game? I've attached the load order just in case LoadOrder_Skyrim_2018-12-21T05-13-17.txt "Thanks girls... we'll be doing that again..." and '...' seems like another mod is interfering. One thing about Dialogue I should have mentioned is that I renamed the topic for talking to the master/mistress into 'Please?' for everyone. So don't look for Master or Mistress anymore.
Fuzzy_Fox Posted December 21, 2018 Posted December 21, 2018 If you are using the beta version is this an updated version of that or the same version as what is posted here?
Naps-On-Dirt Posted December 21, 2018 Posted December 21, 2018 7 hours ago, monkeydark1 said: "Thanks girls... we'll be doing that again...". Thats from SexyBanditCaptives, and a new .esp was recently released to fix that. Check the thread, it was posted by the author in a message (not in the downloads section.) Edit: here it is.
Celedhring Posted December 21, 2018 Posted December 21, 2018 I tested the newest update with the latest version of SD Cages...so far I like it although it's kinda tricky to get the captive PC into the cage at times. Another thing I noticed was that trying to submit to a potential master didn't work through the "submit/surrender" hotkey and it instead made my PC fuck the potential master which I had to switch around using the default Sexlab hotkey of +/=...although other instances of submitting worked.
DeepBlueFrog Posted December 21, 2018 Author Posted December 21, 2018 9 minutes ago, Celedhring said: I tested the newest update with the latest version of SD Cages...so far I like it although it's kinda tricky to get the captive PC into the cage at times. Another thing I noticed was that trying to submit to a potential master didn't work through the "submit/surrender" hotkey and it instead made my PC fuck the potential master which I had to switch around using the default Sexlab hotkey of +/=...although other instances of submitting worked. When submitting results in a sex scene, that means for some reason the mod decided that wasn't a viable master. Post an error log next time it happens. There should be hints about the reason why submitting failed.
monkeydark1 Posted December 21, 2018 Posted December 21, 2018 3 hours ago, Naps-On-Dirt said: Thats from SexyBanditCaptives, and a new .esp was recently released to fix that. Check the thread, it was posted by the author in a message (not in the downloads section.) Edit: here it is. Many thanks, that sorted it out!
deadmetal Posted December 21, 2018 Posted December 21, 2018 10 hours ago, DeepBlueFrog said: One thing about Dialogue I should have mentioned is that I renamed the topic for talking to the master/mistress into 'Please?' for everyone. So don't look for Master or Mistress anymore. Just out of curiosity was this a design choice or was it to fix an issue?
DeepBlueFrog Posted December 21, 2018 Author Posted December 21, 2018 10 minutes ago, deadmetal said: Just out of curiosity was this a design choice or was it to fix an issue? It was a consequence of requiring the player to kneel when asking something from the master. Without that change I would have had to add 5 more scripts and dialogue topics and I felt that wouldn’t add much to the game.
deadmetal Posted December 21, 2018 Posted December 21, 2018 7 minutes ago, DeepBlueFrog said: It was a consequence of requiring the player to kneel when asking something from the master. Without that change I would have had to add 5 more scripts and dialogue topics and I felt that wouldn’t add much to the game. bit of a shame but completely understandable
Beef Cheeks Posted December 21, 2018 Posted December 21, 2018 Hey @DeepBlueFrog, was trying to convert this, and NIF Optimizer is complaining that doggiebelt.dds is not divisible by 4. The texture has a resolution of 513x513. I noticed there seems to have an offset of the two boxes. Is this intended? I would think resizing it to 512x512 would be right, but it could also be offset accidentally. I'm unsure. Please let me know. Thanks.
Teddar Posted December 21, 2018 Posted December 21, 2018 11 hours ago, DeepBlueFrog said: I really need feedback about how the cages work now. I only tested with a couple of cages in Mistwatch (inside and in the courtyard). I tried with SD cages and the cage scene wouldn't fire for me. So tried removing SD cages and the scene fired with a vampire master at Broken Fang Cave where there is a vanilla game cage. As an aside, there is some faction weirdness now. Previously i used to like adding myself to the vampire faction in the console and then using "i need a strong hand" to get enslaved. I did this because i find that the enslavement scene takes a long time to fire and the pop up window which you have to say "ok" to spams multiple times even with the console open (as the mod suggests to do). I have died more than once because the enslavement scene takes so long to fire. Another aside, Vampires added by SD cages don't appear to be on the same faction as vanilla vampires as i don't even see the "i need a strong hand" with them. Now with recent versions, all NPC's greet my character with "not my problem" or "i don't think so" when i try to get enslaved with "I need a strong hand" Something about the way factions and morality are handled has changed in a way which negatively affects the way i like to do things, but that might be just me breaking things in the console with my faction/morality tinkering. That said, having a functional cage scene is great!
Beef Cheeks Posted December 21, 2018 Posted December 21, 2018 Wondering why there are facegenparts for NPC's from Skyrim.esm that don't normally use facegenparts. I can't actually generate new ones in the CK because those Actors don't use them apparently. Are these files required?
kralgar1 Posted December 22, 2018 Posted December 22, 2018 Tried newest version as a female slave and I always get a strapon and rape the male bandits around when submitting, anyone else gettin this?
DeepBlueFrog Posted December 22, 2018 Author Posted December 22, 2018 1 hour ago, kralgar1 said: Tried newest version as a female slave and I always get a strapon and rape the male bandits around when submitting, anyone else gettin this? I noticed that as well in my testing. I think it is a side effect of trying to have female owners force ride a male player slave instead of using a strap-on on him.
DeepBlueFrog Posted December 22, 2018 Author Posted December 22, 2018 8 hours ago, Teddar said: I tried with SD cages and the cage scene wouldn't fire for me. So tried removing SD cages and the scene fired with a vampire master at Broken Fang Cave where there is a vanilla game cage. As an aside, there is some faction weirdness now. Previously i used to like adding myself to the vampire faction in the console and then using "i need a strong hand" to get enslaved. I did this because i find that the enslavement scene takes a long time to fire and the pop up window which you have to say "ok" to spams multiple times even with the console open (as the mod suggests to do). I have died more than once because the enslavement scene takes so long to fire. Another aside, Vampires added by SD cages don't appear to be on the same faction as vanilla vampires as i don't even see the "i need a strong hand" with them. Now with recent versions, all NPC's greet my character with "not my problem" or "i don't think so" when i try to get enslaved with "I need a strong hand" Something about the way factions and morality are handled has changed in a way which negatively affects the way i like to do things, but that might be just me breaking things in the console with my faction/morality tinkering. That said, having a functional cage scene is great! That's because 'I need a strong hand' now requires a Speechcraft check when you ask that of NPCs.
DeepBlueFrog Posted December 22, 2018 Author Posted December 22, 2018 8 hours ago, XenoDrake said: Hey @DeepBlueFrog, was trying to convert this, and NIF Optimizer is complaining that doggiebelt.dds is not divisible by 4. The texture has a resolution of 513x513. I noticed there seems to have an offset of the two boxes. Is this intended? I would think resizing it to 512x512 would be right, but it could also be offset accidentally. I'm unsure. Please let me know. Thanks. No reason at all. Feel free to change it to 512x512. I can change it for a future version.
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