DeepBlueFrog Posted December 31, 2018 Author Posted December 31, 2018 6 hours ago, Dovahbear91 said: Problem with the latest updates it seems. When I get enslaved by a creature using DAYMOYL it gives me the enslaved notification and my character rag-dolls to the ground, gets up, but then I have no player control and nothing else happens. I can still save and load, so i did that and I just stay there. The 'stunned' echoing sound effect is playing the whole time and I can crouch and stand up but thats it. Also tried 'enableplayercontrols' and that made no difference. Any ideas what could be causing this? Oh BTW I saw in the description that you plan on improving upon the creature enslavement at some point in the future, any kind of road map for that? I look forward to it 5 hours ago, Dovahbear91 said: Oh, this also happened when my health reached zero when being shocked by the collar trying to escape. I stayed in the bleedout position and could not continue from there. Maybe its a conflict with DAYMOYL? But ill need to test that theory when I have time. Just thought youd like to know its not working right now regardless! It looks like maybe DAYMOL or SD+ are not properly installed or started. An error log would help understanding what is happening there.
Plaguetard Posted December 31, 2018 Posted December 31, 2018 21 hours ago, Lupine00 said: Or use "I need a strong hand to guide me" from dialogue. I'm still a bit nervous of the surrender key, as it was guaranteed broken slavery in the beta. I will try this way. When I use the submit key it also will not start enslavement. This may work though, never tried it. Thank you very much. ** Edit - So when I went to do this, I noticed that dialogue option is gone. I'm assuming it is due to the issue of not being able to be enslaved. I think that could have very well been when the problem started. I will tinker around, maybe uninstall and reinstall the mod mid game will fix it **
Lupine00 Posted December 31, 2018 Posted December 31, 2018 I guess there may be a case for SD+ being able to run the "Update" procedure, to rebuild all the properties and such, as a menu option.
DeepBlueFrog Posted December 31, 2018 Author Posted December 31, 2018 11 hours ago, Plaguetard said: I will try this way. When I use the submit key it also will not start enslavement. This may work though, never tried it. Thank you very much. ** Edit - So when I went to do this, I noticed that dialogue option is gone. I'm assuming it is due to the issue of not being able to be enslaved. I think that could have very well been when the problem started. I will tinker around, maybe uninstall and reinstall the mod mid game will fix it ** That is telling me SD+ is not properly started. Again, an error log would confirm that. 9 hours ago, Lupine00 said: I guess there may be a case for SD+ being able to run the "Update" procedure, to rebuild all the properties and such, as a menu option. Actually, there is. The only way I know of to force a rebuild of properties is to kill the quests and restart them, which is what I am doing each time I release an update with a version number change that forces current enslavement to stop.
hyperbuttplug Posted December 31, 2018 Posted December 31, 2018 On 12/22/2018 at 10:55 PM, DeepBlueFrog said: Adviser69 graciously converted SD+ 3.6.2 to Skyrim Special Edition. I attached the files in the second post if anyone wants to take them for a test drive. I would love to play this on SSE but i have no idea what you mean by "second post" sorry if im being obtuse but I cant find where you put the files.
DeepBlueFrog Posted December 31, 2018 Author Posted December 31, 2018 14 minutes ago, hyperbuttplug said: I would love to play this on SSE but i have no idea what you mean by "second post" sorry if im being obtuse but I cant find where you put the files. Just go back to the first page of this thread, second post down.
wintermute Posted December 31, 2018 Posted December 31, 2018 Hello DeepBlueFrog, I'm having the same problem as WarsunGames posted on page 641 of this thread, but I have done a fresh install with the latest version (362) and am playing a female character. Basically, in all female(slave)+male(master) scenarios, I am always getting female penetrating male animations (with strap-on). I thought maybe I missed something in the settings, but haven't been able to find anything to fix this in the mod settings or find anyone (but WarsunGames) bringing up this problem in the help threads. Do you know what might be causing this issue?
GioGio Posted January 1, 2019 Posted January 1, 2019 On 12/27/2018 at 10:17 AM, GioGio said: Hello, I seem to have a problem with the Flowering Spriggan armor. I finished the quest but the quest hasn't been moved to "complete" despite the parameters being checked ingame. I got rid of most of the armor but the hands and feet. The priest doesn't want to give me ointment and the fountain isn't doing anything, it just says I feel rejuvenated. I tried the manual showequipment + unequip but it works aesthetically, as soon as I try wearing something on my hands or feet, the spriggan armor pops into existence again even if I threw away the items. Is there something else to try? I refuse to believe they're impossible to unequip even if they're bugged UPDATE: The console commands worked only for the feet. The Spriggan hands still always pop up no matter what UPDATE 2: It seems that the textures for any Devious Devices for the hands immediately gets replaced by the Spriggan Hands, but Vanilla armor is equipped without issues Still need help with this. I don't even have the Spriggan gauntlets in my inventory and it lets me equip vanilla armor gauntlets just fine, it's just when I try to equip latex gloves or something like that I get the "cannot have two types of gloves" message and my hands return to having Spriggan gauntlets (and I can still override them by just equipping normal gauntlets). The game doesn't think I have gauntlets either as it keeps trying to force bondage gear there when I open traps but still with the "cannot have two pairs of gloves" message
Fuzzy_Fox Posted January 1, 2019 Posted January 1, 2019 On 12/30/2018 at 7:51 PM, Dovahbear91 said: Oh, this also happened when my health reached zero when being shocked by the collar trying to escape. I stayed in the bleedout position and could not continue from there. Maybe its a conflict with DAYMOYL? But ill need to test that theory when I have time. Just thought youd like to know its not working right now regardless! I have this problem sometimes when fighting npcs. I think its something to do with DAYMOYL, there is a reset bleedout debug and it will reset that state and let you continue.
DeepBlueFrog Posted January 1, 2019 Author Posted January 1, 2019 2 hours ago, GioGio said: Still need help with this. I don't even have the Spriggan gauntlets in my inventory and it lets me equip vanilla armor gauntlets just fine, it's just when I try to equip latex gloves or something like that I get the "cannot have two types of gloves" message and my hands return to having Spriggan gauntlets (and I can still override them by just equipping normal gauntlets). The game doesn't think I have gauntlets either as it keeps trying to force bondage gear there when I open traps but still with the "cannot have two pairs of gloves" message I don't know what happened but I do know I extensively tested removal of the spriggan devices in the last versions. Make sure you have the latest versions of SD+ AND Devious Devices 4.0 (assets, integration and extension). If that still doesn't work, send me an error log after trying to remove them. Note that in a normal playthrough, the hands and feet are supposed to remain on for a few hours after the end of the quest as residues. They should go away on their own after 6 or 8 hours I think.
GioGio Posted January 1, 2019 Posted January 1, 2019 How do I get the logs? And I just modded my game a week or so ago so I should have the latest versions. The failsafe console command code worked on the boots when they wouldn't remove after a few days, but not the gauntlets Thanks again
DeepBlueFrog Posted January 1, 2019 Author Posted January 1, 2019 Just now, GioGio said: How do I get the logs? And I just modded my game a week or so ago so I should have the latest versions. The failsafe console command code worked on the boots when they wouldn't remove after a few days, but not the gauntlets Thanks again See this wiki page about how to enable and retrieve the error log: https://github.com/SkyrimLL/SDPlus/wiki/FAQ#q-you-said-something-about-papyrus-logs-how-do-i-do-that You will have to post it as an attachment or if you can't, inside Spolier tags so that it doesn't flood the forum with a wall of text. I recommend against removing the items manually as that can break things in case you are trying to remove them while the quest is still running.
GioGio Posted January 1, 2019 Posted January 1, 2019 I'll get it for you, and don't worry I had completed the quest (and it was correctly marked as complete on the mod/game) I just could not remove the two appendages after a few days (in-game and irl) the console command was a literal last resort haha. I opened the game, tried to equip a DD glove from my already armor hand to transform it into the Spriggan gauntlet, then tried to equip a DD glove to get the error, then equipped normal armor gauntlets successfully, then exited Attached is the log EDIT: I uploaded the wrong log, it's fixed now Papyrus.0.log
M8San Posted January 2, 2019 Posted January 2, 2019 On 1/1/2019 at 12:55 AM, wintermute said: Hello DeepBlueFrog, I'm having the same problem as WarsunGames posted on page 641 of this thread, but I have done a fresh install with the latest version (362) and am playing a female character. Basically, in all female(slave)+male(master) scenarios, I am always getting female penetrating male animations (with strap-on). I thought maybe I missed something in the settings, but haven't been able to find anything to fix this in the mod settings or find anyone (but WarsunGames) bringing up this problem in the help threads. Do you know what might be causing this issue? Actually you are not alone guys, I have a same problem and I can't find what should I do to fix it. Fresh install and it's always female penetrating male animation.
xLCx Posted January 2, 2019 Posted January 2, 2019 The mod doesn't show up on my MCM menu, neither on the Simple Slavery Menu, in Nexus Mod Manager it says i have all the requisites, what's wrong then? (Special Edition User BTW)
slaveyan Posted January 2, 2019 Posted January 2, 2019 hi sir, when i be enslave, i can not wear collar, i use chinese versions
Adviser69 Posted January 2, 2019 Posted January 2, 2019 5 hours ago, M8San said: Actually you are not alone guys, I have a same problem and I can't find what should I do to fix it. Fresh install and it's always female penetrating male animation. On 12/31/2018 at 1:55 PM, wintermute said: Hello DeepBlueFrog, I'm having the same problem as WarsunGames posted on page 641 of this thread, but I have done a fresh install with the latest version (362) and am playing a female character. Basically, in all female(slave)+male(master) scenarios, I am always getting female penetrating male animations (with strap-on). I thought maybe I missed something in the settings, but haven't been able to find anything to fix this in the mod settings or find anyone (but WarsunGames) bringing up this problem in the help threads. Do you know what might be causing this issue? As I had stated sometime back, this can be worked around with Sexlab Defeat, which works great with SD+ and is designed to be compatible with DAMOYL. Sexlab Defeat has a global option in it's settings that will fix this problem. In the Animations Settings section, look for a checkbox marked "Female/Male - Female First" and make sure it's checked for all pages in the Sexlab scenes settings for Defeat. Also in the actual Sexlab MCM, look in it's Animation Settings and click the checkbox marked "Filter Gay/Lesbian Animations". This will further ensure that sex scenes have proper tags. 2
retr0cc00 Posted January 3, 2019 Posted January 3, 2019 Hi DeepBlueFrog, I have a same problem as GretaVonHochfels : Not getting collared and chained when enslaved. What should I do?
embergale Posted January 5, 2019 Posted January 5, 2019 Silly question, is this compatible with the special edition or not? Started getting curious to see if i could get some mods i'd used with the old version a long while ago, and... I seem to be unsure how to proceed with many of these (though sanguine's debauchery, deadly drain, and simple slavery pique my interest the most) had gotten the new CBPC, immersive first person, schlongs and sexlab light for the special edition, and I guess I was curious to see what my limitations were at the moment.
Saellyx Posted January 5, 2019 Posted January 5, 2019 hey there, i am having trouble with the truth quest. is there some kind of walkthrough? i'm currently stuck at "ask known scholars about the truth until you find a definitive answer". The actual bad part is, that i didn't want to start the quest, as it started at random within another quest and now it's constantly interfering with my quest goals, since for some parts of the mod "thief" you need to be dressed. can't find a way to get rid of the sanguine artifact also, since not a single court wizard has the option to remove that damn thing. wouldn't it be a proper move, to build a button into the mod, to remove the artifact? while searching for solutions i noticed, that the issues regarding the artifact are pretty common. either that or help with a walkthrough guide. don't want to seem ungrateful, as the mod seems to be pretty immersive and well written and i get that by leaving the quests a mystery is kind of your thing, but it bums me out very much, that i didn't want the quest to start in that moment and like mentioned above it's heavily interfering with thief, which i wanted to test in the first place. could have used another save, where i wasn't sent to the dreamworld, but i had no idea, how hard it would be to get rid of that quest and especially that darn artifact.
DeepBlueFrog Posted January 5, 2019 Author Posted January 5, 2019 34 minutes ago, tarbsn said: hey there, i am having trouble with the truth quest. is there some kind of walkthrough? i'm currently stuck at "ask known scholars about the truth until you find a definitive answer". The actual bad part is, that i didn't want to start the quest, as it started at random within another quest and now it's constantly interfering with my quest goals, since for some parts of the mod "thief" you need to be dressed. can't find a way to get rid of the sanguine artifact also, since not a single court wizard has the option to remove that damn thing. wouldn't it be a proper move, to build a button into the mod, to remove the artifact? while searching for solutions i noticed, that the issues regarding the artifact are pretty common. either that or help with a walkthrough guide. don't want to seem ungrateful, as the mod seems to be pretty immersive and well written and i get that by leaving the quests a mystery is kind of your thing, but it bums me out very much, that i didn't want the quest to start in that moment and like mentioned above it's heavily interfering with thief, which i wanted to test in the first place. could have used another save, where i wasn't sent to the dreamworld, but i had no idea, how hard it would be to get rid of that quest and especially that darn artifact. Turn off the Coveted effect in the menu and the artifact will clear by itself after a while. The option should be available when you are not enslaved.
DeepBlueFrog Posted January 5, 2019 Author Posted January 5, 2019 34 minutes ago, tarbsn said: hey there, i am having trouble with the truth quest. is there some kind of walkthrough? i'm currently stuck at "ask known scholars about the truth until you find a definitive answer". The actual bad part is, that i didn't want to start the quest, as it started at random within another quest and now it's constantly interfering with my quest goals, since for some parts of the mod "thief" you need to be dressed. can't find a way to get rid of the sanguine artifact also, since not a single court wizard has the option to remove that damn thing. wouldn't it be a proper move, to build a button into the mod, to remove the artifact? while searching for solutions i noticed, that the issues regarding the artifact are pretty common. either that or help with a walkthrough guide. don't want to seem ungrateful, as the mod seems to be pretty immersive and well written and i get that by leaving the quests a mystery is kind of your thing, but it bums me out very much, that i didn't want the quest to start in that moment and like mentioned above it's heavily interfering with thief, which i wanted to test in the first place. could have used another save, where i wasn't sent to the dreamworld, but i had no idea, how hard it would be to get rid of that quest and especially that darn artifact. Turn off the Coveted effect in the menu and the artifact will clear by itself after a while. The option should be available when you are not enslaved.
DeepBlueFrog Posted January 5, 2019 Author Posted January 5, 2019 7 hours ago, embergale said: Silly question, is this compatible with the special edition or not? Started getting curious to see if i could get some mods i'd used with the old version a long while ago, and... I seem to be unsure how to proceed with many of these (though sanguine's debauchery, deadly drain, and simple slavery pique my interest the most) had gotten the new CBPC, immersive first person, schlongs and sexlab light for the special edition, and I guess I was curious to see what my limitations were at the moment. There is a conversion to SE in the second post of this thread. I did not test it since I am not using SE myself though.
slaveyan Posted January 5, 2019 Posted January 5, 2019 hi all , when i be enslaved , i can not kneel and crawl
DeepBlueFrog Posted January 6, 2019 Author Posted January 6, 2019 8 hours ago, slaveyan said: hi all , when i be enslaved , i can not kneel and crawl Can you share an error log? You should make sure that you have the latest Devious Devices installed and run FNIS afterwards.
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