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Sanguine Debauchery (SD+) (January 2025)


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Posted

Short question: DDi 3.1 is mentioned as a requirement, does that mean SD+ is incompatible with DDi 3.3 and the 3.1 version is necessary, or is it only the main page that needs an update?

 

*edit: and a second question: has anoybody tried if there are conflicts with Shout like a virgin? Compatibility site doesn't mention any conflicts, and usually i'm eager to try... but for now i just want a hopefully stable game once. ;)

 

Yeah, I would also be really interested if it works with DDi 3.3. I tried a fresh game without Death Alternative, just Defeat and Simple Slavery, but alas SD didn't trigger for me.  

 

I am too lazy to go through my logs. It usually takes a lot of time to find the culprit mod, so when I have time I will try again on a stripped down profile with a lot less active strings.

 

But first I wan't to get the requirements right.

 

@skyrimII : would be super cool if you could blog your 2017 load order. i still run a game with an older version of SD according to your 2016 setup and it works like a peach. 

Posted

 

Short question: DDi 3.1 is mentioned as a requirement, does that mean SD+ is incompatible with DDi 3.3 and the 3.1 version is necessary, or is it only the main page that needs an update?

 

*edit: and a second question: has anoybody tried if there are conflicts with Shout like a virgin? Compatibility site doesn't mention any conflicts, and usually i'm eager to try... but for now i just want a hopefully stable game once. ;)

 

Yeah, I would also be really interested if it works with DDi 3.3. I tried a fresh game without Death Alternative, just Defeat and Simple Slavery, but alas SD didn't trigger for me.  

 

I am too lazy to go through my logs. It usually takes a lot of time to find the culprit mod, so when I have time I will try again on a stripped down profile with a lot less active strings.

 

But first I wan't to get the requirements right.

 

@skyrimII : would be super cool if you could blog your 2017 load order. i still run a game with an older version of SD according to your 2016 setup and it works like a peach. 

 

I have some problems, but i don't think they are related to DD. DDi 3.3 should be save to use. :)

And i second a load order (and hopefully even settings for stuff like Defeat?) would be awesome.

The problems i have are quite strange because i've started 4 new games in 2 days and i always had problems, but every time they were different. One time surrendering took 1-2 minutes real time to work and it was impossible to get enslaved that way without god mode, in my current game it works perfect, but kneeling and crawling doesn't work what it did before, but i didn't try a second enslavement yet. I've made slight changes every time, but not very much (last time i only changed something in crash fixes, not entirely sure if that caused the surrender problem).

 

 

*edit: and when you say old setup works perfect for you, maybe you can give me some hints about SD+ in general. I've found the "Enslavement" thread on github again, that gave me a bit better clue, but i think it's outdated like the manual and faq.

For example, it says Thalmor will walk to Thalmor embassy, Imperial to the barracks in Solitude. I've spawned one off both at a cross between Solitude and the embassy, but both walked down to the trade house and spend their day around the red wave when one of them enslaved me. 

And some hints how to get the quests would still be nice.

Beside that, more a "How do you play" instead of "How does that work": When enslaved by somebody somewhere in the wild, it takes hours of real time with just slowly walking around... and i can't help but getting a bit bored. ;) How do you handle this?

 

Yeah it was a new profile and a new save, sorry for not being more clear.

 

I think it may be a corrupted archive or something. Even the SD surrender button doesnt work. 

 

As mentioned above i also had problems with the surrender button, you could try god mode (tgm in console) and wait if it works after some time or doesn't work at all. Might give a better hint what's going on.

 

 

 
Posted

I think I've encountered a minor issue regarding animations.

 

When my character is about to get gangbanged when eslaved, no animations play and it just 'skips' the gangbang. I'm guessing this is happening because my character is wearing arm restraints and it's not finding 3some bound animations. What do I do?

 

EDIT: Another minor 'issue' which I'm not sure is an issue I've found.

 

When the owner says 'I'll take a walk, and don't you dare drag your feet' (or something like that) and you have to follow him, he literally walks five or six steps and stop. Is it supposed to be like this?

 

Also, for some reason, even though I'm pretty much right behind him, he still punished me for 'dragging my feet'.

 

EDIT 2:

 

Another small issue regarding animations.

 

This one has to do with walking/running animations. They seem to randomly 'toggle' at will. For instance, my master tells me to craw, so I do that. Whenever I approach him too much (I think? I could be wrong), my character stands up for a couple of seconds. Also, there has been times where my arms are forced behind my back, while my character is still crawling, which results in a very 'funny' crawling cycle that doesn't make much sense, but is still pretty sexy to watch. :D

Posted

I thought about the Master follows PC/PC follows Master thing, at least for my "problem" that walking after him over more or less empty streets is boring i could imagine a better solution: adding a dialogue that just teleports you and the master to a more intresting place, be it his destination or anywhere else. It could be a punishment where you get drugged, black out and wake up somewhere else or a reward or something...

And to get intresting stuff hopefully easily: a connection between SD+ and sexlab stories, like you have to satisfy your master AND work in the red wave or milk farm after master brought you there.

 

 

 

I think I've encountered a minor issue regarding animations.

 

When my character is about to get gangbanged when eslaved, no animations play and it just 'skips' the gangbang. I'm guessing this is happening because my character is wearing arm restraints and it's not finding 3some bound animations. What do I do?

 

EDIT: Another minor 'issue' which I'm not sure is an issue I've found.

 

When the owner says 'I'll take a walk, and don't you dare drag your feet' (or something like that) and you have to follow him, he literally walks five or six steps and stop. Is it supposed to be like this?

 

Also, for some reason, even though I'm pretty much right behind him, he still punished me for 'dragging my feet'.

 

EDIT 2:

 

Another small issue regarding animations.

 

This one has to do with walking/running animations. They seem to randomly 'toggle' at will. For instance, my master tells me to craw, so I do that. Whenever I approach him too much (I think? I could be wrong), my character stands up for a couple of seconds. Also, there has been times where my arms are forced behind my back, while my character is still crawling, which results in a very 'funny' crawling cycle that doesn't make much sense, but is still pretty sexy to watch. :D

bound animations: disable the enforcement in DDi.

not walking: same here.

crawling strange: here too, but different. ;) Most times, not always my character changes animation when close to the master, but always upwards. 

When i crawl, the wrist cuffs are removed, though.

Posted

I think I've encountered a minor issue regarding animations.

 

When my character is about to get gangbanged when eslaved, no animations play and it just 'skips' the gangbang. I'm guessing this is happening because my character is wearing arm restraints and it's not finding 3some bound animations. What do I do?

 

EDIT: Another minor 'issue' which I'm not sure is an issue I've found.

 

When the owner says 'I'll take a walk, and don't you dare drag your feet' (or something like that) and you have to follow him, he literally walks five or six steps and stop. Is it supposed to be like this?

 

Also, for some reason, even though I'm pretty much right behind him, he still punished me for 'dragging my feet'.

 

EDIT 2:

 

Another small issue regarding animations.

 

This one has to do with walking/running animations. They seem to randomly 'toggle' at will. For instance, my master tells me to craw, so I do that. Whenever I approach him too much (I think? I could be wrong), my character stands up for a couple of seconds. Also, there has been times where my arms are forced behind my back, while my character is still crawling, which results in a very 'funny' crawling cycle that doesn't make much sense, but is still pretty sexy to watch. :D

for your fist question about gb: I never had it work properly until I installed some of fb's slal packs, which had one anim that works with binds. it's a keyword thing, I think. You can always disable forcing bound animations in ZaZ and DDi. Can't remember if that worked though.

 

Posted

@Nazzzgul666

you asked on how to play SD. Well there is no real way to play it. It's a nice option as outcome for a lost encounter with some escape play. But you already knew that. As for the things you might want to see and might have missed. (Would also be nice to have more comprehensive feature list):

 

My fav one is the way it works together with Dibella Cult. The ending is quite cool ;). Then there is a secret shrine under Honningbrew Meadery. For the slave walks I never had the patience. I like the fact you can end up in Red Wave... POST anyone who succeeded!! And also if you annoy your Master long enough you can get sold to different people around Skyrim. I only had Berengar and the Silverblood Inn as a result. 

Posted

@Nazzzgul666

you asked on how to play SD. Well there is no real way to play it. It's a nice option as outcome for a lost encounter with some escape play. But you already knew that. As for the things you might want to see and might have missed. (Would also be nice to have more comprehensive feature list):

 

My fav one is the way it works together with Dibella Cult. The ending is quite cool ;). Then there is a secret shrine under Honningbrew Meadery. For the slave walks I never had the patience. I like the fact you can end up in Red Wave... POST anyone who succeeded!! And also if you annoy your Master long enough you can get sold to different people around Skyrim. I only had Berengar and the Silverblood Inn as a result. 

How do you end up in red wave? Also beeing sold?

Posted

 

@Nazzzgul666

you asked on how to play SD. Well there is no real way to play it. It's a nice option as outcome for a lost encounter with some escape play. But you already knew that. As for the things you might want to see and might have missed. (Would also be nice to have more comprehensive feature list):

 

My fav one is the way it works together with Dibella Cult. The ending is quite cool ;). Then there is a secret shrine under Honningbrew Meadery. For the slave walks I never had the patience. I like the fact you can end up in Red Wave... POST anyone who succeeded!! And also if you annoy your Master long enough you can get sold to different people around Skyrim. I only had Berengar and the Silverblood Inn as a result. 

How do you end up in red wave? Also beeing sold?

 

I only tried it through simple slavery. That works very well. As i said i don't have the patience to test it with SD. It's kind of a hassle to get sold or dragged off. There should be a quicker option for when you are stuck with an npc you don't like.  That's why I was curious if anyone ever made it.  

Posted

 

I have some problems, but i don't think they are related to DD. DDi 3.3 should be save to use. smile.png

 

 

And i second a load order (and hopefully even settings for stuff like Defeat?) would be awesome.

The problems i have are quite strange because i've started 4 new games in 2 days and i always had problems, but every time they were different. One time surrendering took 1-2 minutes real time to work and it was impossible to get enslaved that way without god mode, in my current game it works perfect, but kneeling and crawling doesn't work what it did before, but i didn't try a second enslavement yet. I've made slight changes every time, but not very much (last time i only changed something in crash fixes, not entirely sure if that caused the surrender problem).

 

 

I've been having similar issues. It feels like every time I run FNIS I get slightly different results. Thought I was going nuts or doing something horribly wrong, thanks for mentioning it. Hope a solution pops up.

 

Posted

Ok, scratch my last post. Even though I'm still having those issues, I'm having a much bigger issue at the moment.

 

So I can get enslaved normally, crawling/standing up and such also seem to be working normally, along with everything else (so far, at least). However, I've encountered a very critical bug that has basically made me not want to use this mod until I figure out what's wrong.

 

Every time I get enslaved, save and load that save, a lot of my mods seem to just automatically reset themselves, including Prison Overhaul, SexLab itself (a lot of my settings like my voice/animation settings/etc.), and a few other SexLab-dependant mods. What could cause this? :-/

Posted

Ok, scratch my last post. Even though I'm still having those issues, I'm having a much bigger issue at the moment.

 

So I can get enslaved normally, crawling/standing up and such also seem to be working normally, along with everything else (so far, at least). However, I've encountered a very critical bug that has basically made me not want to use this mod until I figure out what's wrong.

 

Every time I get enslaved, save and load that save, a lot of my mods seem to just automatically reset themselves, including Prison Overhaul, SexLab itself (a lot of my settings like my voice/animation settings/etc.), and a few other SexLab-dependant mods. What could cause this? :-/

Turn on Papyrus log and SKSE Log. Check it and find the culprit. Honestly, it's really hard for Mod-Authors to help you, cause everyone runs a different game. Or try again with fewer Mod's. But I am also falling back a few versions.

 

Prison Overhaul with patch checks it's version and autoupdates on game start. As does SD. There could be another Mod in your load that interferes.  

Posted

Found something that shouldn't be that way: My master was an Imperial soldier, he became angry and sold me to Markarth... where he was killed immediatly. Beside that, he still had a key for me, and i got rid of the collar, but not freed. I think it would be better if keys get removed when masters switch, at least when they sell me.

Posted

Several things I just don't understand about this mod. 

 

How to get the two last sidequests you can see in the MCM menu, what exactly you're supposed to say to Sanguine when he asks the question of who am I.

 

How the SD collar works and if removing it somehow breaks things, how to "give" your owner gold voluntarily without them having to take it when giving them an item (I have had owners inventory completely fill until they are overencumbered and am unable to give them anything after that).  Only other time is when they randomly go through your stuff but don't know if that counts or not.

 

Each item I give an owner improves the trust pool but only very briefly.  Ends up going to -10 again within moments.  Several days have passed in more than a few enslavements where I am still mostly defiant even though I have been totally obedient and have gone out of my way to please my owner. 

 

The last time I went to Sanguine he mentioned something about Delphine and when sending me back to Nirn, deposited me right outside the cave leading into Sky Haven Temple.  I went to her and used the "Needs a strong hand option" and have tried to serve her well but relationship is not improving aside from my slavery level.  Every day at random it seems I get a message that my owners are fighting over me.  I am freed briefly and then reenslaved by delphine almost immediately.  The count of gold she has taken goes back to zero when this happens and it's as if everything is started from the beginning when I was first enslaved.

 

Really confusing, just trying to understand what is going on.  Maybe things are supposed to go this way but I have no way to tell.

Posted

A stupid question:

 

Is there any way to get rid of the spider parasite which seems to have given me a permanent, -20 Speech debuff, and has my 'toon birthing spider eggs on a regular basis, even without further contact with any spiders?  I've checked every herbalist, every temple priest/priestess, every court wizard, every instructor in Winterhold... it is starting to appear that I'm just wasting time trying to locate an NPC who can get rid of the damned thing.  If it's a permanent curse, I'd like, at least, to know it so that I can stop exerting so much effort in trying to get rid of it (and just reload my game the next time my 'toon gets impregnated with one of them... I hate never being able to use the Speech skill successfully.  I got the parasite when my Speech skill was 26; so, my effective skill of 6 prevented me from ever progressing in that skil).

Posted

Several things I just don't understand about this mod. 

 

How to get the two last sidequests you can see in the MCM menu, what exactly you're supposed to say to Sanguine when he asks the question of who am I.

 

How the SD collar works and if removing it somehow breaks things, how to "give" your owner gold voluntarily without them having to take it when giving them an item (I have had owners inventory completely fill until they are overencumbered and am unable to give them anything after that).  Only other time is when they randomly go through your stuff but don't know if that counts or not.

 

Each item I give an owner improves the trust pool but only very briefly.  Ends up going to -10 again within moments.  Several days have passed in more than a few enslavements where I am still mostly defiant even though I have been totally obedient and have gone out of my way to please my owner. 

 

The last time I went to Sanguine he mentioned something about Delphine and when sending me back to Nirn, deposited me right outside the cave leading into Sky Haven Temple.  I went to her and used the "Needs a strong hand option" and have tried to serve her well but relationship is not improving aside from my slavery level.  Every day at random it seems I get a message that my owners are fighting over me.  I am freed briefly and then reenslaved by delphine almost immediately.  The count of gold she has taken goes back to zero when this happens and it's as if everything is started from the beginning when I was first enslaved.

 

Really confusing, just trying to understand what is going on.  Maybe things are supposed to go this way but I have no way to tell.

Maybe we can help each other a bit. :) 

Remove the collar: i wouldn't recommend to remove it via console, and that counts for ALL devious items, not only SD+ or the collar. While it may work sometimes, it's likely to break stuff this way. Period.

Give owner gold: Not sure what you're trying to achieve when you stuff them that full, or maybe you're enslaved for months? For the "owner demands gold" stuff, afaik it's enough to give him one item that is at least worth one gold... you can try just to give him some gold instead of other stuff if you want to give him more. Or things like gems or rings or scrolls instead of armor.

Trust pool: yes, giving items gives only a temporary buff, you need to fullfill his other wishes as well. See this, it's outdated but still should help with some stuff.

Defiant: don't resist.. i think it doesn't matter against whom. 

 

Now to my questions: How do you raise slavery lvl? I didn't get above lvl3.

How do you get any quests at all? I never figured that out.

And finally: how do you get along with those boring "Master walks through empty areas and if he sees anybody he stands around for hours" stuff?

Posted

Maybe we can help each other a bit. :)

Remove the collar: i wouldn't recommend to remove it via console, and that counts for ALL devious items, not only SD+ or the collar. While it may work sometimes, it's likely to break stuff this way. Period.

Give owner gold: Not sure what you're trying to achieve when you stuff them that full, or maybe you're enslaved for months? For the "owner demands gold" stuff, afaik it's enough to give him one item that is at least worth one gold... you can try just to give him some gold instead of other stuff if you want to give him more. Or things like gems or rings or scrolls instead of armor.

Trust pool: yes, giving items gives only a temporary buff, you need to fullfill his other wishes as well. See this, it's outdated but still should help with some stuff.

Defiant: don't resist.. i think it doesn't matter against whom. 

 

Now to my questions: How do you raise slavery lvl? I didn't get above lvl3.

How do you get any quests at all? I never figured that out.

And finally: how do you get along with those boring "Master walks through empty areas and if he sees anybody he stands around for hours" stuff?

 

 

I only went to slavery level 2 after a couple of days.  I'm kind of flaky in the brain I guess.  Don't know why I remember two remaining quests.  I meant I only have two active, "coveted" and "gold for the wicked" which have toggles anyway.  Neither Delphine or Esbern have left the Sky Haven Temple since slavery started.  Delphine mostly just stands around or comes over to berate my character and do other 'fun things'.  (I was punished once for going too far away from her and getting called back to 'wake up' near her.  Was punished a second time when she got up one morning because I had fed on her during her sleep and somehow I think she knew about it)  In the morning, I wait awhile, talk to Delphine, ask her if I can do anything for her, sometimes she has me dance, goes through my stuff, tells me to crawl around, etc.  When she says leave me alone I wait till night when they sleep, sneak feed on Esbern to maintain my sanguination (Better Vampires) and then sleep till morning.  Start over from talking to Delphine as before, explore topics, wait around for something to happen, and then wait till night again.

 

The SD collar: Yeah, I've never used the console, just got it off in ways inside the game, help from someone or the Master's Key or trying to force it off via the escape option.  I was just wondering if it's supposed to stay on all the time, I use the POP 8h by Inte and sometimes I don't know where various features regarding restraints come from.

 

Mainly what I'm trying to do is find out how to expand dialogue with Sanguine and see what else is supposed to happen.  Every time I talk to him it always boils to down his question for which answers I have available all seem to be wrong.  Was thinking I need to offer myself up as a slave willingly and it seems like he was suggesting Delphine; that maybe I would gain the understanding he mentioned and unlock more answers for his question.  Before the final chat with him the last time I was in his realm, I saw text pop up regarding Delphine and about how I had followed her around to Kynsgrove and such and started reading it but it changed too fast for me to finish.  I have fuzrodah silent voice but it was still too fast.  Once outside Karthspire I just made an estimated guess as to what I should do and went straight to Delphine.  Just stated grabbing everything, swords in the armory, an axe, food, pots, baskets, plates, clothes out of the chests, etc.  Just dumped it all on her after awhile to get trust up as high as possible to see if anything would trigger but it just nose-dived again like before.

Posted

 

Ok, scratch my last post. Even though I'm still having those issues, I'm having a much bigger issue at the moment.

 

So I can get enslaved normally, crawling/standing up and such also seem to be working normally, along with everything else (so far, at least). However, I've encountered a very critical bug that has basically made me not want to use this mod until I figure out what's wrong.

 

Every time I get enslaved, save and load that save, a lot of my mods seem to just automatically reset themselves, including Prison Overhaul, SexLab itself (a lot of my settings like my voice/animation settings/etc.), and a few other SexLab-dependant mods. What could cause this? :-/

Turn on Papyrus log and SKSE Log. Check it and find the culprit. Honestly, it's really hard for Mod-Authors to help you, cause everyone runs a different game. Or try again with fewer Mod's. But I am also falling back a few versions.

 

Prison Overhaul with patch checks it's version and autoupdates on game start. As does SD. There could be another Mod in your load that interferes.  

 

 

I'll try, but I don't think it'll do much... I can't really read Papyrus Logs.

 

Also, I notice the 'hard reset' happens for a bunch of SL-related mods as well, such as SoS.

Posted

three problems:

game crashes right before some (but not all) punishment scenes are supposed to start, and as soon as I get enslaved, my slave debt goes from -1 to -100 within seconds for no reason. third problem I'm having is that owner tells me to walk with him but does not actually walk past a few steps and keeps stopping for no reason. and you really need to fix the AI of the owner, how he interacts with the world and such. for instance, bandits will still go "I'm warning you, back off" to everything that approaches them when they're walking with you, even harmless critters

Posted

From what I understand the "[sD] Hours passed: ..."  notification will just display the number of hours since the beginning of the game. I have a long running playthrough (over 120 hours) and recently submitted to a NPC. The result was that notification telling me that 3367 hours passed, which is 140 days (~4 months). Once enslaved, the base mechanics starts: you're fresh meat.

 

As for the owner "going for a walk", it's a known issue. Basically, if you really want to travel, you need to build up the trust and hours allowed "unchecked" so the owner won't try to watch over you. What is happening is that the owner don't want you to run away and simply stop walking (or something like that).

 

IMHO the walk part should be short, and the player should "faint" for greater travels. Skyrim is based on location and cells, making the player move across the country is asking for troubles.

Posted

How to remove sanguine devices? at windhelm atm, already talk to all the trainer, court mage, priest & blacksmith. 

 

Hi. Try talking to more court mages. The one in Whiterun did the trick for me, but he could only remove the collar and shackles. If you've also got the vaginal piercing, try the piercing removal tool which is provided by Devious Devices Integration (you'll need the knowing how to build one, and that's acquired through one of the quests provided by that mod, the one starting at the College's Arcanaeum).

Posted

Been doing a little testing tonight. Got my poor character enslaved in Pine...whatever Cave. wink.png However, it appears whenever getting enslaved to something -not- vanilla (in this case, the vamps added by SD cages), I'll get the "Your enslavement was terminated." after a few hours.

Pretty funny in this case, because every time I'd rest in the bed in there, I'd be free upon waking up... only to get attacked by tons of vamps, and enslaved again... and then released the next time I rested. laugh.pnglaugh.png (I must assume my character is THAT annoying. biggrin.png) Seems to have finally settled down when I got enslaved to a boring old vanilla vamp somehow.

 

Other than that odd quirk, no other issues so far. (I'm hoping this game I'll actually get to see Sanguine.... for the first time. cool.gif)

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