Zor2k13 Posted August 23, 2016 Posted August 23, 2016 I have an idea can't remember where I posted it before but it seems this is the right place... if slave tats is installed then the tats for "property of" or "owned by" should be applied and the first letter of the owners name should be used near that first tat so for example if owned by lydia it would read like this... Property of L I think that property of tat goes somewhat above the vagina and the single letter tat goes below it sitting just above the vagina.
DeepBlueFrog Posted August 23, 2016 Author Posted August 23, 2016 I have an idea can't remember where I posted it before but it seems this is the right place... if slave tats is installed then the tats for "property of" or "owned by" should be applied and the first letter of the owners name should be used near that first tat so for example if owned by lydia it would read like this... Property of L I think that property of tat goes somewhat above the vagina and the single letter tat goes below it sitting just above the vagina. As with many things with SD+, this is a more complicated function that could be done by someone else in an addon for SD+. I would be happy to help anyone interested with the code but it is beyond the amount of time I can afford on SD+ development right now. I already have a busy calendar of updates planned for the rest of the year, mostly with Stories and a new mod around Parasites.
Zor2k13 Posted August 23, 2016 Posted August 23, 2016 Oh gods no parasites lol. Estrus has never worked right it always bugs out man always and the maker of estrus is much harder to communicate with than ghandi or yoda ever were.
DeepBlueFrog Posted August 23, 2016 Author Posted August 23, 2016 Oh gods no parasites lol. Estrus has never worked right it always bugs out man always and the maker of estrus is much harder to communicate with than ghandi or yoda ever were. My plans are to elaborate on the Devious Devices based parasites I tested out in SD+ for a while. I will leave Estrus Chaurus alone ... but suffice to say it will make walking around naked, or sleeping in the wild, or swimming in Skyrim a more interesting proposition.
Content Consumer Posted August 23, 2016 Posted August 23, 2016 Oh gods no parasites lol. Estrus has never worked right it always bugs out man always and the maker of estrus is much harder to communicate with than ghandi or yoda ever were. My plans are to elaborate on the Devious Devices based parasites I tested out in SD+ for a while. I will leave Estrus Chaurus alone ... but suffice to say it will make walking around naked, or sleeping in the wild, or swimming in Skyrim a more interesting proposition. If only we could convince some animator/modeler to make some plants, like those found in Oblivion. Whip out, entangle the player, apply a parasite. The Poison Bloom trap from Dawnguard would be a good parasite vector, and something might be done with the tentacle traps in Apocrypha. You'd have to make those a requirement, though... are you still having trouble loading multiple DLC masters? EDIT: And did I ever send you the latest parasites book(s) text?
Zor2k13 Posted August 23, 2016 Posted August 23, 2016 I have always wondered when someone was gonna use those tentacle things from dragonborn.
DeepBlueFrog Posted August 23, 2016 Author Posted August 23, 2016 Oh gods no parasites lol. Estrus has never worked right it always bugs out man always and the maker of estrus is much harder to communicate with than ghandi or yoda ever were. My plans are to elaborate on the Devious Devices based parasites I tested out in SD+ for a while. I will leave Estrus Chaurus alone ... but suffice to say it will make walking around naked, or sleeping in the wild, or swimming in Skyrim a more interesting proposition. If only we could convince some animator/modeler to make some plants, like those found in Oblivion. Whip out, entangle the player, apply a parasite. The Poison Bloom trap from Dawnguard would be a good parasite vector, and something might be done with the tentacle traps in Apocrypha. You'd have to make those a requirement, though... are you still having trouble loading multiple DLC masters? EDIT: And did I ever send you the latest parasites book(s) text? Yeah... DLC make my CK editor a lot flakier than it usually is. As with SD+, I will make the parasites one modular enough, with storageUtil variable and mod events. That way someone will be able to create an addon for the DLCs if they want to.
Zor2k13 Posted August 23, 2016 Posted August 23, 2016 Something that I have always wanted to know is why you guys here on LL don't make USLEEP a requirement? It fixes a whole lot of stuff that is really broken in the game.
GeorgiaCav Posted August 23, 2016 Posted August 23, 2016 I have always wondered when someone was gonna use those tentacle things from dragonborn. Didn't somebody already make a some whips that used the tentacle physics? I was kind of hoping they'd eventually find their way into other mods. Along with maybe some kind of visible leash.
Zor2k13 Posted August 23, 2016 Posted August 23, 2016 Yeah that whip mod is great but I think it works off of miraak's sword effect and not those tentacles we see in the ground.
CuriousGent Posted August 23, 2016 Posted August 23, 2016 After further testing there definitely seems to be an issue with SD+'s new kneel/crawl animation affecting FNIS PCEA2 - Player Exclusive Animations and FNIS Sexy Move. Any post-enslavement save game not only resets PCEA2 idles and animations on being loaded (every time) but it also resets them during any cell transition during game play. I'm really enjoying this new version and I appreciate all the hard work that goes into updating it, but having to re-enable all my PCEA2 animations every 5 minutes is getting rather tedious, to the extent that I've had to revert to older save games where no enslavement has taken place and I now avoid enslavement all together. I'm not sure how many people use FNIS PCEA2 in concurrence with SD, but those that do, have you encountered a similar problem?
AznKronosTitan Posted August 23, 2016 Posted August 23, 2016 Hi, I'm loving this mod so much, but I've been having a CTD that I just can't seem to figure out. Looking at my Papyrus log, it seems to be some sort of interaction involving FNIS and SD+ - I have deduced that CTDs occur only when the BAD PARAMETER for group: _sneakmt appears. Any help would be appreciated. I'll tag my log below. Thanks so much for this mod! [08/22/2016 - 08:45:16PM] Papyrus log opened (PC) [08/22/2016 - 08:45:16PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [08/22/2016 - 08:45:16PM] Update budget: 800.000000ms (Extra tasklet budget: 800.000000ms, Load screen budget: 2000.000000ms) [08/22/2016 - 08:45:16PM] Memory page: 256 (min) 512 (max) 2457600 (max total) [08/22/2016 - 08:45:25PM] Cannot open store for class "fnissmquestscript", missing file? [08/22/2016 - 08:45:25PM] Cannot open store for class "fnissmconfigmenu", missing file? [08/22/2016 - 08:45:25PM] Cannot open store for class "PAHCageEffectScript", missing file? [08/22/2016 - 08:45:25PM] Cannot open store for class "PAHEnduranceDepletedEffectScript", missing file? [08/22/2016 - 08:45:25PM] Cannot open store for class "follower3dnpc", missing file? [08/22/2016 - 08:45:25PM] Cannot open store for class "slattractionmainscript", missing file? [08/22/2016 - 08:45:25PM] Cannot open store for class "sam_questscript", missing file? [08/22/2016 - 08:45:25PM] Cannot open store for class "PAHSlaver", missing file? [08/22/2016 - 08:45:25PM] Cannot open store for class "fissinterface", missing file? [08/22/2016 - 08:45:30PM] ERROR: Property slave_stub on script PAHActorAlias attached to alias slave_stub on quest PAH (0C01FAEF) cannot be bound because alias slave_stub on quest PAH (0C01FAEF) is not the right type [08/22/2016 - 08:45:30PM] ERROR: Property ReleaseMarker on script pahslave attached to alias slave on quest PAH (0C01FAEF) cannot be bound because (00015DFD) is not the right type [08/22/2016 - 08:45:30PM] ERROR: Unable to bind script AASoldierDies to alias AAKingSpouse on quest AAKingSkyrim (13006E8B) because their base types do not match [08/22/2016 - 08:45:30PM] ERROR: Property Variables on script _sdras_master attached to alias _SDRA_master on quest _SD_enslavement (2A00182D) cannot be bound because daymoyl_Monitor (0D000D62) is not the right type [08/22/2016 - 08:45:30PM] ERROR: Property Player on script _sdras_master attached to alias _SDRA_master on quest _SD_enslavement (2A00182D) cannot be bound because alias _SDRA_player on quest _SD_controller (2A000D64) is not the right type [08/22/2016 - 08:45:30PM] ERROR: Property _SD_Player on script _sdras_load attached to alias _SDRA_player on quest _SD_controller (2A000D64) cannot be bound because alias _SDRA_player on quest _SD_controller (2A000D64) is not the right type [08/22/2016 - 08:45:30PM] ERROR: Property Variables on script _SDQS_DA_Falmer attached to _SD_DA_FalmerBlackout (2A1892A1) cannot be bound because daymoyl_Monitor (0D000D62) is not the right type [08/22/2016 - 08:45:30PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property [08/22/2016 - 08:45:30PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [08/22/2016 - 08:45:30PM] ERROR: Property Variables on script _SDQS_DA_Enslavement attached to _SD_DA_EnslavementBlackout (2A14303E) cannot be bound because daymoyl_Monitor (0D000D62) is not the right type [08/22/2016 - 08:45:30PM] ERROR: Property Variables on script _SD_DA_EnslavementBleedout attached to _SD_DA_EnslavementBleedout (2A13CEAF) cannot be bound because daymoyl_Monitor (0D000D62) is not the right type [08/22/2016 - 08:45:30PM] warning: Property backpack_mules on script pahbootstrapscript attached to PAHBootStrap0_7_3 (0C00CF32) cannot be initialized because the script no longer contains that property [08/22/2016 - 08:45:30PM] ERROR: Property Variables on script _SDQS_DA_DreamworldDeath attached to _SD_DA_DreamworldDeath (2A1435A4) cannot be bound because daymoyl_Monitor (0D000D62) is not the right type [08/22/2016 - 08:45:30PM] ERROR: Property Variables on script _SDQS_DA_Dreamworld attached to _SD_DA_DreamworldRadiant (2A1435A2) cannot be bound because daymoyl_Monitor (0D000D62) is not the right type [08/22/2016 - 08:45:30PM] ERROR: Property Variables on script _sdqs_DA_DreamworldBlackout attached to _SD_DA_DreamworldBlackout (2A1435A1) cannot be bound because daymoyl_Monitor (0D000D62) is not the right type [08/22/2016 - 08:45:30PM] ERROR: Property Variables on script _SDQS_DA_Spriggan attached to _SD_DA_SprigganBlackout (2A1435A3) cannot be bound because daymoyl_Monitor (0D000D62) is not the right type [08/22/2016 - 08:45:30PM] VM is freezing... [08/22/2016 - 08:45:30PM] VM is frozen [08/22/2016 - 08:45:30PM] Reverting game... [08/22/2016 - 08:45:30PM] ERROR: Unable to bind script AASoldierDies to alias AAKingSpouse on quest AAKingSkyrim (13006E8B) because their base types do not match [08/22/2016 - 08:45:30PM] ERROR: Property Variables on script _SDQS_DA_Falmer attached to _SD_DA_FalmerBlackout (2A1892A1) cannot be bound because daymoyl_Monitor (0D000D62) is not the right type [08/22/2016 - 08:45:30PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property [08/22/2016 - 08:45:30PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [08/22/2016 - 08:45:30PM] ERROR: Property Variables on script _sdras_master attached to alias _SDRA_master on quest _SD_enslavement (2A00182D) cannot be bound because daymoyl_Monitor (0D000D62) is not the right type [08/22/2016 - 08:45:30PM] ERROR: Property Variables on script _SD_DA_EnslavementBleedout attached to _SD_DA_EnslavementBleedout (2A13CEAF) cannot be bound because daymoyl_Monitor (0D000D62) is not the right type [08/22/2016 - 08:45:30PM] ERROR: Property Variables on script _SDQS_DA_DreamworldDeath attached to _SD_DA_DreamworldDeath (2A1435A4) cannot be bound because daymoyl_Monitor (0D000D62) is not the right type [08/22/2016 - 08:45:30PM] ERROR: Property Variables on script _sdqs_DA_DreamworldBlackout attached to _SD_DA_DreamworldBlackout (2A1435A1) cannot be bound because daymoyl_Monitor (0D000D62) is not the right type [08/22/2016 - 08:45:30PM] ERROR: Property Variables on script _SDQS_DA_Dreamworld attached to _SD_DA_DreamworldRadiant (2A1435A2) cannot be bound because daymoyl_Monitor (0D000D62) is not the right type [08/22/2016 - 08:45:30PM] ERROR: Property ReleaseMarker on script pahslave attached to alias slave on quest PAH (0C01FAEF) cannot be bound because (00015DFD) is not the right type [08/22/2016 - 08:45:30PM] ERROR: Property Variables on script _SDQS_DA_Spriggan attached to _SD_DA_SprigganBlackout (2A1435A3) cannot be bound because daymoyl_Monitor (0D000D62) is not the right type [08/22/2016 - 08:45:30PM] ERROR: Property Variables on script _SDQS_DA_Enslavement attached to _SD_DA_EnslavementBlackout (2A14303E) cannot be bound because daymoyl_Monitor (0D000D62) is not the right type [08/22/2016 - 08:45:30PM] warning: Property backpack_mules on script pahbootstrapscript attached to PAHBootStrap0_7_3 (0C00CF32) cannot be initialized because the script no longer contains that property [08/22/2016 - 08:45:36PM] Loading game... [08/22/2016 - 08:45:37PM] VM is thawing... [08/22/2016 - 08:45:37PM] daymoyl - OnPlayerLoadGame [08/22/2016 - 08:45:37PM] [Zad]: [OrganicVibrateEffect] Loaded: 20% [08/22/2016 - 08:45:37PM] [_sdras_load] Calling _sd_player maintenance [08/22/2016 - 08:45:37PM] GagSFX: OnPlayerLoadGame() Triggered [08/22/2016 - 08:45:37PM] GagSFX: Hook Start:2 [08/22/2016 - 08:45:37PM] FNIS aa GetAAprefixList mod: sanguineDebauchery nMods: 2 [08/22/2016 - 08:45:37PM] GagSFX: Hook done [08/22/2016 - 08:45:37PM] SEXLAB - LOADED: Version 16200 / 16200 [08/22/2016 - 08:45:37PM] SexLab MCM Loaded CurrentVerison: 16200 / 16200 [08/22/2016 - 08:45:37PM] [sTEB] Registering events [08/22/2016 - 08:45:37PM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0200305D)>] OnPlayerLoadGame... [08/22/2016 - 08:45:37PM] FNIS AA started (load) [08/22/2016 - 08:45:37PM] [Zad]: [Trip over] Loaded: 15% [08/22/2016 - 08:45:37PM] ERROR: File "Dawnguard.esm" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [bYOHHouseBuilding (0200305D)].byohhousebuildingscript.InitializeOtherDLC() - "BYOHHouseBuildingScript.psc" Line 478 [alias Player on quest BYOHHouseBuilding (0200305D)].BYOHHouseBuildingPlayerScript.OnPlayerLoadGame() - "BYOHHouseBuildingPlayerScript.psc" Line 24 [08/22/2016 - 08:45:37PM] [Zad]: DevicesUnderneath::Maintenance() [08/22/2016 - 08:45:37PM] SLAL: SLAL: OnLoad [08/22/2016 - 08:45:37PM] SOS Maintenance: loaded version is 300004 [08/22/2016 - 08:45:37PM] SOS Maintenance: 300004 is update [08/22/2016 - 08:45:37PM] Devious Captures: Defeat events registered [08/22/2016 - 08:45:37PM] [Zad]: QuestMonitor is now watching for device events. [08/22/2016 - 08:45:37PM] [Zad]: [stamina Drain] Loaded: 90% [08/22/2016 - 08:45:37PM] [Zad]: [belt Chafing] Loaded: 10% [08/22/2016 - 08:45:37PM] [Zad]: [bump Pumps] Loaded: 17% [08/22/2016 - 08:45:37PM] [Zad]: [Tight Corset] Loaded: 15% [08/22/2016 - 08:45:37PM] [Zad]: [blindfold Mystery] Loaded: 1% [08/22/2016 - 08:45:37PM] [Zad]: [Nipple Piercings] Loaded: 60% [08/22/2016 - 08:45:37PM] [Zad]: [Mana Drain] Loaded: 40% [08/22/2016 - 08:45:37PM] [Zad]: [Restrictive Collar] Loaded: 15% [08/22/2016 - 08:45:37PM] [Zad]: [belted Empty] Loaded: 10% [08/22/2016 - 08:45:37PM] [Zad]: [Restraints+Armor] Loaded: 7% [08/22/2016 - 08:45:37PM] [Zad]: [Health Drain] Loaded: 5% [08/22/2016 - 08:45:37PM] [Zad]: [Plug Moan] Loaded: 20% [08/22/2016 - 08:45:37PM] [Zad]: [bra Chafing] Loaded: 10% [08/22/2016 - 08:45:37PM] [Zad]: [Tight Gloves] Loaded: 15% [08/22/2016 - 08:45:37PM] [Zad]: [Wet Padding] Loaded: 10% [08/22/2016 - 08:45:37PM] [Zad]: [Harness] Loaded: 10% [08/22/2016 - 08:45:37PM] [Zad]: [blindfold Trip] Loaded: 90% [08/22/2016 - 08:45:37PM] [Zad]: [Posture Collar] Loaded: 10% [08/22/2016 - 08:45:37PM] [slamainscr <sla_Main (06042D62)>]: starting maintenance... Update frequency 120.000000 [08/22/2016 - 08:45:37PM] FNIS aa GetAAmodID mod: sanguineDebauchery prefix: sdc modID:1 [08/22/2016 - 08:45:37PM] FNIS aa GetAAsetList mod: sanguineDebauchery nSets: 19 [08/22/2016 - 08:45:37PM] FNIS aa GetGroupBaseValue - mod/id:sanguineDebauchery/1 group:0 return:3 [08/22/2016 - 08:45:37PM] FNIS aa GetAAsetList mod: sanguinesDebauchery nSets: 19 [08/22/2016 - 08:45:37PM] FNIS aa GetGroupBaseValue - mod/id:sanguinesDebauchery/1 group:10 return:3 [08/22/2016 - 08:45:37PM] FNIS aa GetAAsetList mod: sanguinesDebauchery nSets: 19 [08/22/2016 - 08:45:37PM] FNIS aa GetGroupBaseValue - mod/id:sanguinesDebauchery/1 group:11 return:3 [08/22/2016 - 08:45:37PM] FNIS aa GetAAsetList mod: sanguinesDebauchery nSets: 19 [08/22/2016 - 08:45:37PM] FNIS aa GetGroupBaseValue - mod/id:sanguinesDebauchery/1 group:18 return:3 [08/22/2016 - 08:45:37PM] FNIS aa GetAAprefixList mod: DeviousDevices nMods: 2 [08/22/2016 - 08:45:37PM] FNIS aa GetAAmodID mod: DeviousDevices prefix: abc modID:0 [08/22/2016 - 08:45:37PM] FNIS aa GetAAsetList mod: DeviousDevices nSets: 19 [08/22/2016 - 08:45:37PM] FNIS aa GetGroupBaseValue - mod/id:DeviousDevices/0 group:0 return:1 [08/22/2016 - 08:45:37PM] ERROR: Cannot call WornHasKeyword() on a None object, aborting function call stack: [_SD_controller (2A000D64)]._sdqs_fcts_outfit.isArmbinderEquipped() - "_sdqs_fcts_outfit.psc" Line 1229 [_SD_controller (2A000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 489 [alias _SDRA_player on quest _SD_controller (2A000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ? [08/22/2016 - 08:45:37PM] warning: Assigning None to a non-object variable named "::temp137" stack: [_SD_controller (2A000D64)]._sdqs_fcts_outfit.isArmbinderEquipped() - "_sdqs_fcts_outfit.psc" Line 1229 [_SD_controller (2A000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 489 [alias _SDRA_player on quest _SD_controller (2A000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ? [08/22/2016 - 08:45:37PM] ERROR: Cannot call WornHasKeyword() on a None object, aborting function call stack: [_SD_controller (2A000D64)]._sdqs_fcts_outfit.isYokeEquipped() - "_sdqs_fcts_outfit.psc" Line 1250 [_SD_controller (2A000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 489 [alias _SDRA_player on quest _SD_controller (2A000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ? [08/22/2016 - 08:45:37PM] warning: Assigning None to a non-object variable named "::temp141" stack: [_SD_controller (2A000D64)]._sdqs_fcts_outfit.isYokeEquipped() - "_sdqs_fcts_outfit.psc" Line 1250 [_SD_controller (2A000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 489 [alias _SDRA_player on quest _SD_controller (2A000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ? [08/22/2016 - 08:45:37PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (2A000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 492 [alias _SDRA_player on quest _SD_controller (2A000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ? [08/22/2016 - 08:45:37PM] ERROR: Cannot call GetName() on a None object, aborting function call stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (2A000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 492 [alias _SDRA_player on quest _SD_controller (2A000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ? [08/22/2016 - 08:45:37PM] warning: Assigning None to a non-object variable named "::temp7" stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (2A000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 492 [alias _SDRA_player on quest _SD_controller (2A000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ? [08/22/2016 - 08:45:37PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor: group: _mtidle base: 0 number: 0 [08/22/2016 - 08:45:37PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (2A000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 493 [alias _SDRA_player on quest _SD_controller (2A000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ? [08/22/2016 - 08:45:37PM] ERROR: Cannot call GetName() on a None object, aborting function call stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (2A000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 493 [alias _SDRA_player on quest _SD_controller (2A000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ? [08/22/2016 - 08:45:37PM] warning: Assigning None to a non-object variable named "::temp7" stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (2A000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 493 [alias _SDRA_player on quest _SD_controller (2A000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ? [08/22/2016 - 08:45:37PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor: group: _mt base: 0 number: 0 [08/22/2016 - 08:45:37PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (2A000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 494 [alias _SDRA_player on quest _SD_controller (2A000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ? [08/22/2016 - 08:45:37PM] ERROR: Cannot call GetName() on a None object, aborting function call stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (2A000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 494 [alias _SDRA_player on quest _SD_controller (2A000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ? [08/22/2016 - 08:45:37PM] warning: Assigning None to a non-object variable named "::temp7" stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (2A000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 494 [alias _SDRA_player on quest _SD_controller (2A000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ? [08/22/2016 - 08:45:37PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor: group: _mtx base: 0 number: 0 [08/22/2016 - 08:45:37PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (2A000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 495 [alias _SDRA_player on quest _SD_controller (2A000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ? [08/22/2016 - 08:45:37PM] ERROR: Cannot call GetName() on a None object, aborting function call stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (2A000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 495 [alias _SDRA_player on quest _SD_controller (2A000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ? [08/22/2016 - 08:45:37PM] warning: Assigning None to a non-object variable named "::temp7" stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (2A000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 495 [alias _SDRA_player on quest _SD_controller (2A000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ? [08/22/2016 - 08:45:37PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor: group: _sneakidle base: 0 number: 0 [08/22/2016 - 08:45:37PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (2A000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 496 [alias _SDRA_player on quest _SD_controller (2A000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ? [08/22/2016 - 08:45:37PM] ERROR: Cannot call GetName() on a None object, aborting function call stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (2A000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 496 [alias _SDRA_player on quest _SD_controller (2A000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ? [08/22/2016 - 08:45:37PM] warning: Assigning None to a non-object variable named "::temp7" stack: <unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65 [_SD_controller (2A000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 496 [alias _SDRA_player on quest _SD_controller (2A000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ? [08/22/2016 - 08:45:37PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor: group: _sneakmt base: 0 number: 0 EDIT: It looks like even on saves that work, that final line shows up. So maybe it's something else? I don't even know anymore EDIT 2: I guess the thing before was just script spam, because I installed the Memory Patch and whatnot and that seemed to fix it. Instead I now get an ILS when trying to load saves after I installed the Memory Patch. I'll attach the log below. Again, love the mod, and I definitely appreciate any help you can give! [08/23/2016 - 12:27:04PM] Papyrus log opened (PC) [08/23/2016 - 12:27:04PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [08/23/2016 - 12:27:04PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [08/23/2016 - 12:27:04PM] Memory page: 256 (min) 512 (max) 76800 (max total) [08/23/2016 - 12:27:12PM] Cannot open store for class "fnissmquestscript", missing file? [08/23/2016 - 12:27:12PM] Cannot open store for class "fnissmconfigmenu", missing file? [08/23/2016 - 12:27:12PM] Cannot open store for class "follower3dnpc", missing file? [08/23/2016 - 12:27:12PM] Cannot open store for class "sam_questscript", missing file? [08/23/2016 - 12:27:12PM] Cannot open store for class "fissinterface", missing file? [08/23/2016 - 12:27:16PM] ERROR: Unable to bind script AASoldierDies to alias AAKingSpouse on quest AAKingSkyrim (11006E8B) because their base types do not match [08/23/2016 - 12:27:16PM] ERROR: Property Variables on script _sdras_master attached to alias _SDRA_master on quest _SD_enslavement (2800182D) cannot be bound because daymoyl_Monitor (0C000D62) is not the right type [08/23/2016 - 12:27:16PM] ERROR: Property Player on script _sdras_master attached to alias _SDRA_master on quest _SD_enslavement (2800182D) cannot be bound because alias _SDRA_player on quest _SD_controller (28000D64) is not the right type [08/23/2016 - 12:27:16PM] ERROR: Property _SD_Player on script _sdras_load attached to alias _SDRA_player on quest _SD_controller (28000D64) cannot be bound because alias _SDRA_player on quest _SD_controller (28000D64) is not the right type [08/23/2016 - 12:27:16PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property [08/23/2016 - 12:27:16PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [08/23/2016 - 12:27:16PM] ERROR: Property Variables on script _SDQS_DA_Falmer attached to _SD_DA_FalmerBlackout (281892A1) cannot be bound because daymoyl_Monitor (0C000D62) is not the right type [08/23/2016 - 12:27:16PM] ERROR: Property Variables on script _SD_DA_EnslavementBleedout attached to _SD_DA_EnslavementBleedout (2813CEAF) cannot be bound because daymoyl_Monitor (0C000D62) is not the right type [08/23/2016 - 12:27:16PM] ERROR: Property Variables on script _SDQS_DA_Enslavement attached to _SD_DA_EnslavementBlackout (2814303E) cannot be bound because daymoyl_Monitor (0C000D62) is not the right type [08/23/2016 - 12:27:16PM] ERROR: Property Variables on script _SDQS_DA_DreamworldDeath attached to _SD_DA_DreamworldDeath (281435A4) cannot be bound because daymoyl_Monitor (0C000D62) is not the right type [08/23/2016 - 12:27:16PM] ERROR: Property Variables on script _SDQS_DA_Spriggan attached to _SD_DA_SprigganBlackout (281435A3) cannot be bound because daymoyl_Monitor (0C000D62) is not the right type [08/23/2016 - 12:27:16PM] ERROR: Property Variables on script _SDQS_DA_Dreamworld attached to _SD_DA_DreamworldRadiant (281435A2) cannot be bound because daymoyl_Monitor (0C000D62) is not the right type [08/23/2016 - 12:27:16PM] ERROR: Property Variables on script _sdqs_DA_DreamworldBlackout attached to _SD_DA_DreamworldBlackout (281435A1) cannot be bound because daymoyl_Monitor (0C000D62) is not the right type [08/23/2016 - 12:27:16PM] VM is freezing... [08/23/2016 - 12:27:16PM] VM is frozen [08/23/2016 - 12:27:16PM] Reverting game... [08/23/2016 - 12:27:16PM] ERROR: Unable to bind script AASoldierDies to alias AAKingSpouse on quest AAKingSkyrim (11006E8B) because their base types do not match [08/23/2016 - 12:27:16PM] ERROR: Property Variables on script _SDQS_DA_Spriggan attached to _SD_DA_SprigganBlackout (281435A3) cannot be bound because daymoyl_Monitor (0C000D62) is not the right type [08/23/2016 - 12:27:16PM] ERROR: Property Variables on script _SDQS_DA_Dreamworld attached to _SD_DA_DreamworldRadiant (281435A2) cannot be bound because daymoyl_Monitor (0C000D62) is not the right type [08/23/2016 - 12:27:16PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property [08/23/2016 - 12:27:16PM] ERROR: Property Variables on script _sdqs_DA_DreamworldBlackout attached to _SD_DA_DreamworldBlackout (281435A1) cannot be bound because daymoyl_Monitor (0C000D62) is not the right type [08/23/2016 - 12:27:16PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [08/23/2016 - 12:27:16PM] ERROR: Property Variables on script _SDQS_DA_Falmer attached to _SD_DA_FalmerBlackout (281892A1) cannot be bound because daymoyl_Monitor (0C000D62) is not the right type [08/23/2016 - 12:27:16PM] ERROR: Property Variables on script _SDQS_DA_Enslavement attached to _SD_DA_EnslavementBlackout (2814303E) cannot be bound because daymoyl_Monitor (0C000D62) is not the right type [08/23/2016 - 12:27:16PM] ERROR: Property Variables on script _sdras_master attached to alias _SDRA_master on quest _SD_enslavement (2800182D) cannot be bound because daymoyl_Monitor (0C000D62) is not the right type [08/23/2016 - 12:27:16PM] ERROR: Property Variables on script _SDQS_DA_DreamworldDeath attached to _SD_DA_DreamworldDeath (281435A4) cannot be bound because daymoyl_Monitor (0C000D62) is not the right type [08/23/2016 - 12:27:16PM] ERROR: Property Variables on script _SD_DA_EnslavementBleedout attached to _SD_DA_EnslavementBleedout (2813CEAF) cannot be bound because daymoyl_Monitor (0C000D62) is not the right type
caocaothedeciever Posted August 23, 2016 Posted August 23, 2016 OK, I took my non-opening mouth when gagged and non-aligned armbinder issues to DDi, and they have yet to find how DDi is causing the issues. However, after going over my papyrus log with them, it seems they mentioned the issues seem to be distinctly related to SD+, but they weren't sure if they were normal errors or not. It would be really appreciated if someone could take a look and see if they can pinpoint what, if any, the exact errors are . Here is my current load order: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 hdtHighHeel.esm 7 7 SexLab.esm 8 8 SexLabAroused.esm 9 9 Devious Devices - Assets.esm 10 a Campfire.esm 11 b ZaZAnimationPack.esm 12 c Devious Devices - Integration.esm 13 d Devious Devices - Expansion.esm 14 e Schlongs of Skyrim - Core.esm 15 f RSkyrimChildren.esm 16 10 ApachiiHair.esm 17 11 ETaC - RESOURCES.esm 18 12 EFFCore.esm 19 13 daymoyl.esm 20 14 OutfitFilter.esm 21 15 UndergarmentDistribution.esm 22 16 SkyUI.esp 23 17 SexLabDefeat.esp 24 18 ETaC - Complete.esp 25 19 LegacyoftheDragonborn.esp 26 1a Devious Devices - For the Masses II.esp 27 1b Immersive Orc Strongholds.esp 28 1c Helgen Reborn.esp 29 1d SD Cages.esp 30 1e xazPrisonOverhaul.esp 31 1f xazPrisonOverhaul - Patch.esp 32 20 Civil War Overhaul.esp 33 21 Immersive Whiterun.esp 34 22 Hothtrooper44_ArmorCompilation.esp 35 23 Hothtrooper44_Armor_Ecksstra.esp 36 24 Guard Dialogue Overhaul.esp 37 25 Feminine Females.esp 38 26 Immersive Weapons.esp 39 27 Brawl Bugs CE.esp 40 28 Bounty Quest Fix.esp 41 29 Insects Begone - Spiders and Chaurus.esp 42 2a UIExtensions.esp 43 2b BarenziahQuestMarkers.esp 44 2c DD - Interactions.esp 45 2d mslDeviousCaptures.esp 46 2e noRadiantJE.esp 47 2f RaceMenu.esp 48 30 RaceMenuPlugin.esp 49 31 GreenWaterFix_v2withDawnguard.esp 50 32 MacKom_LoreStylesHairSet.esp 51 33 LeftHandRings - Dawnguard.esp 52 34 LeftHandRings.esp 53 35 dD - Realistic Ragdoll Force - Realistic.esp 54 36 When Vampires Attack.esp 55 37 XPMSE.esp 56 38 Insects Begone - Dawnguard - Spiders and Chaurus.esp 57 39 Insects Begone - DragonBorn Spiders and Ashoppers.esp 58 3a Insects Begone - Hearthfires.esp 59 3b Devious Devices - Equip.esp 60 3c Immersive Solstheim.esp 61 3d Captured Dreams.esp 62 3e FCO - Follower Commentary Overhaul.esp 63 3f Inconsequential NPCs.esp 64 40 Cloaks.esp 65 41 Run For Your Lives.esp 66 42 Drink Eat Sleep.esp 67 43 Frostfall.esp 68 44 DD FtM - Cloaks patch.esp 69 45 sanguinesDebauchery.esp 70 46 DBM_IWIA_Patch.esp 71 47 ETaC - Dragon Bridge South.esp 72 48 BR_HoodCirclets.esp 73 49 ShowersInInns.esp 74 4a Devious Deviants.esp 75 4b _admod.esp 76 4c Hoodless Archmage Robes.esp 77 4d SexLab_Dialogues.esp 78 4e SpousesEnhanced.esp 79 4f DragonPriestMaskQuestMarkers.esp 80 50 LakeviewBathhouse.esp 81 51 WinstadBathhouse.esp 82 52 HeljarchenBathhouse.esp 83 53 Bijin Warmaidens.esp 84 54 PP_WindcallerPass.esp 85 55 AK- Boethiah Alternate.esp 86 56 GreenWaterFix_Compatible.esp 87 57 HouseOfHorrorsAlternateEnding.esp 88 58 LevelMult5.esp 89 59 SLALAnimObj.esp 90 5a SLAnimLoader.esp 91 5b Schlongs of Skyrim.esp 92 5c SOS - Smurf Average Addon.esp 93 5d mmkhajiithair11.esp 94 5e dcc-dm2.esp 95 5f FNIS.esp 96 60 UltimateCombat.esp 97 61 AMatterOfTime.esp 98 62 SPTDiverseGuardsSkyrim.esp 99 63 Dr_Bandolier.esp100 64 Unique Uniques.esp101 65 RSChildren - Complete.esp102 66 EFFDialogue.esp103 67 Bijin Wives.esp104 68 Bijin NPCs.esp105 69 SGEyebrows.esp106 6a RSChildren - Legacy Patch.esp107 6b Drink Eat Sleep Addon - Dragonborn.esp108 6c Drink Eat Sleep Addon - Hearthfire.esp109 6d SDpatch - frostfall.esp110 6e VanillaUnderwear.esp111 6f Alternate Start - Live Another Life.esp If anyone has suggestions for how to trim any mods they think might be redundant or unecessary (or fun to add too,) please let me know . Papyrus.0.log
Zor2k13 Posted August 23, 2016 Posted August 23, 2016 Immerslave is a fun mod you should try that with LAL it works great,try turning off that devious devices for the masses mod I just remember it was buggy or something. Brawl bugs is supposed to be much further down the load order so it works but I know loot shoves it around a lot towards the middle of load orders. Maybe move SD further down your load order too?
mikalero Posted August 23, 2016 Posted August 23, 2016 Is there a way to modify or disable the threesome chance during the NPC Train Run after dancing? Every time I trigger this state, the mod tries to run a 3some animation and it starts out alright, but as soon as it starts playing, whichever animation it is - I get the pop up "Playing Animation: " and it's blank, the NPCs freeze, and the animation ends. the only time any animations post dancing work properly is if only ONE NPC approaches.
Saeros Posted August 23, 2016 Posted August 23, 2016 I ran into another strange problem.. I start the game with CCAS, Simple Slavery.. SS put my character in a captured dream shop (CDS) scenario.. after the prologue I starting a radiant quest for CDS Master, (PC bounded in a chastity belt and collared). ..on the road I met a stray dog (near half-Moon Mill).. popup from submit or resist appeared and I select resist.. now the popup for "enslave" by beast (dog) appeared, I select resist again. Now the strange thing: SexLab creature scene starting... (my PC is bounded by chastity belt and plugs).. the PC play a vaginal or anal animation, the dog is stuck in a normal idle animation. I expected an "oral" animation... is there any particular configuration of DDi to be selected?.. or this is the recent problem that must be solved by Devious Devices Team? (not a SD+ error)? Thanks in advance. cheers S.
DeepBlueFrog Posted August 23, 2016 Author Posted August 23, 2016 @Saeros - can you share your load order? I am trying to track down why there are two popups for dogs like that. There should be only one.
Saeros Posted August 23, 2016 Posted August 23, 2016 @Saeros - can you share your load order? I am trying to track down why there are two popups for dogs like that. There should be only one. ok, here we go # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp EFFCore.esm Unique Flowers & Plants.esm SexLab.esm SexLabAroused.esm ZaZAnimationPack.esm Devious Devices - Assets.esm MiasLair.esp Devious Devices - Integration.esm Inn Girls Resources.esm ClimatesOfTamriel.esm ApachiiHair.esm ApachiiHairFemales.esm SGHairPackBase.esm RSkyrimChildren.esm hdtHighHeel.esm Devious Devices - Expansion.esm Schlongs of Skyrim - Core.esm CreatureFramework.esm daymoyl.esm paradise_halls.esm PSQ PlayerSuccubusQuest.esm BeeingFemale.esm SkyUI.esp RaceMenu.esp RaceMenuPlugin.esp RaceMenuMorphsUUNP.esp KS Hairdo's.esp KS Hairdos - HDT.esp SGHairPackAIO.esp HDT Havok Object.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp SOS - Leito Addon.esp BDOrcSchlong.esp SexLab_SOS-Stapon.esp ClimatesOfTamriel-Dawnguard-Patch.esp ClimatesOfTamriel-Dragonborn-Patch.esp Vividian - Weather Patch CoT.esp Vividian - Extended Weathers - CoT.esp Vividian - Extended Weathers.esp dD - Realistic Ragdoll Force - Realistic.esp dD-No Spinning Death Animation Merged.esp XPMSE.esp NIOVHH.esp EnhancedLightsandFX.esp RAIN.esp EFFDialogue.esp UIExtensions.esp KrittaKitty_horses_uniqueFrost.esp Convenient Horses.esp Auto Unequip Ammo.esp Footprints.esp FNIS.esp FNIS_PCEA2.esp FNISSexyMove.esp Animated Dragon Wings.esp EnhancedWetnessandPuddles.esp Prometheus_No_snow_Under_the_roof.esp Book Covers Skyrim.esp Helgen Reborn.esp SkyFalls + SkyMills + DG + DB.esp SkyFalls Dragonborn Small waterfalls.esp RealisticWaterTwo.esp MilkModNEW.esp SD Cages.esp MilkMod_MilkPumpsFancyB.esp xazPrisonOverhaul.esp xazPrisonOverhaul - Patch.esp Immersive Wenches.esp Realistic Boat Bobbing.esp RealisticNeedsandDiseases.esp SLO_StoneWalls.esp hydra_slavegirls.esp SexLab_DibellaCult.esp Cidhna Mine Expanded.esp Hothtrooper44_Armor_Ecksstra.esp Captured Dreams.esp Hothtrooper44_ArmorCompilation.esp Guard Dialogue Overhaul.esp Weapons & Armor Fixes_Remade.esp Remodeled Armor Replace - Legendary.esp Immersive Sounds - Compendium.esp IHSS.esp dD - Enhanced Blood Main.esp dD-Dragonborn-Dawnguard-EBT Patch.esp Improved Combat Sounds v2.2.esp ISCompendium Enhanced Blood Patch.esp aMidianBorn_ContentAddon.esp ISC WAFR Patch.esp MoreNastyCritters.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDG.esp SexLabNudeCreaturesDB.esp Bathing in Skyrim - Main.esp Immersive Weapons.esp Schlongs of Skyrim.esp WeaponsArmorFixes_ImmersiveWeapons_Patch.esp Unique Uniques.esp SexLab-Stories.esp wolfclub.esp RealisticWaterTwo - Legendary.esp Run For Your Lives.esp Cloaks.esp 1nivWICCloaks.esp 1nivWICSkyCloaksPatch.esp TheEyesOfBeauty.esp The Eyes Of Beauty - Elves Edition.esp Brows.esp Beards.esp 83Willows_101BUGS_V4_LowRes.esp AshRocks.esp Better Dynamic Snow.esp BFSEffects.esp CL BladeofSacrifice.esp CL Nettlebane.esp DeadlySpellImpacts.esp DeadlySpellImpacts - Two Fire.esp ISC DeadlySpellImpacts Patch.esp ImprovedFireyFireSalts.esp ImprovedFrostyFrostSalts.esp Moss Rocks - Legendary.esp ORM-Arvak.esp Prometheus_NSUTR BDS Patch.esp Real Roads.esp Realistic HD Beverages.esp Skysan_Icicle.esp SRTODragonbornParallax.esp SulfurRocks.esp Watercolor_for_ENB_RWT_RND.esp WondersofWeather.esp RSChildren_CompleteUSKP.esp NonEssentialChildren.esp RSChildren_PatchNEC.esp BeeingFemale_RS_Patch.esp BeeingFemaleBasicAddOn.esp NonSexLabAnimationPack.esp SLAnimLoader.esp SLALAnimObj.esp SLAL_AnimationsByLeito.esp SexLab Cumshot.esp SexLabDefeat.esp Blush When Aroused.esp Blush When Aroused CE.esp When Vampires Attack.esp SMIM-Merged-All.esp AliciaPainSlut.esp SexSlavesForVanillaBandits.esp sanguinesDebauchery.esp SexLabSkoomaWhore.esp JaxonzEnhGrab.esp VioLens.esp SimpleSlavery.esp PAH_HomeSweetHome.esp SkyrimImprovedPuddles-DG-HF-DB.esp Slaverun_Reloaded.esp SexLab-AmorousAdventures.esp zdd.esp Devious Cidhna.esp Skyrim Flora Overhaul.esp Verdant - A Skyrim Grass Plugin.esp East Reach House.esp SS_Armors_merged.esp Devious Deviants.esp SlaveTats.esp SFO - Dragonborn.esp Apropos.esp EstrusChaurus.esp SL Deadly Drain.esp Deadly Wenches.esp BijinAIO-2016_3.1.1_SV.esp SexLab_DibellaCult_Sisters.esp The Ordinary Women.esp SexLab_Dialogues.esp SexLab-StoriesDevious.esp daymoyl_DawnguardAddon.esp SexLab TDF Aggressive Prostitution.esp paradise_halls_SLExtension.esp paradise_halls_fellglow_slave_camp.esp pahe_lakeview_manor_cell.esp pahe-tdf-patch.esp PilgrimsDelight.esp The Paarthurnax Dilemma.esp SexLab_Hormones.esp RBB - Realistic Water Two.esp EmbersHD.esp Cloaks - Dawnguard.esp Werewolves.esp Toccata as Elisif.esp SassyTeen.esp Dragon Soul Relinquishment.esp paradise_halls_farengars_study.esp MilkModNEW HF.esp MilkModNEW ZaZ.esp Skyrim_Ice_Shader_Fix.esp BlockSparkles.esp Chesko_Step418_SN.esp stable_signs.esp DeviousToys.esp Devious Devices - Equip.esp DeviouslyHelpless.esp LadyKdCirclets.esp AzarHairPonyTail 03 - Havok.esp HDTTailsEquipable.esp PuppetMaster.esp PSQ RND.esp immersive wenches -hotfix patch-.esp immersive wenches RND-patch.esp imp_helm_legend.esp ICH - Helgen Reborn Patch.esp Alternate Start - Live Another Life.esp ccas_starts.esp SexLab_Solutions.esp SexLab_Solutions_PO_Patch.esp I have a massive modded game I used latest version of LOOT to sort plugins (with some changes). if you have suggestions to improve the order, I thank you in advance. cheers. S.
stobor Posted August 23, 2016 Posted August 23, 2016 After further testing there definitely seems to be an issue with SD+'s new kneel/crawl animation affecting FNIS PCEA2 - Player Exclusive Animations and FNIS Sexy Move. Any post-enslavement save game not only resets PCEA2 idles and animations on being loaded (every time) but it also resets them during any cell transition during game play. I'm really enjoying this new version and I appreciate all the hard work that goes into updating it, but having to re-enable all my PCEA2 animations every 5 minutes is getting rather tedious, to the extent that I've had to revert to older save games where no enslavement has taken place and I now avoid enslavement all together. I'm not sure how many people use FNIS PCEA2 in concurrence with SD, but those that do, have you encountered a similar problem? Even without PCEA or FNIS Sexy Move, post-enslavement I often see resets on cell transitions (and 100% of the time if the transition requires a loading screen). But in my case, the only effect is to force me back into 3rd person view. I'm assuming it is tied to the walk / kneel / crawl setup, since crawling in particular requires 3rd person view. It gets damned annoying.
Triarie Posted August 24, 2016 Posted August 24, 2016 @Saeros - can you share your load order? I am trying to track down why there are two popups for dogs like that. There should be only one. ok, here we go # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp EFFCore.esm Unique Flowers & Plants.esm SexLab.esm SexLabAroused.esm ZaZAnimationPack.esm Devious Devices - Assets.esm MiasLair.esp Devious Devices - Integration.esm Inn Girls Resources.esm ClimatesOfTamriel.esm ApachiiHair.esm ApachiiHairFemales.esm SGHairPackBase.esm RSkyrimChildren.esm hdtHighHeel.esm Devious Devices - Expansion.esm Schlongs of Skyrim - Core.esm CreatureFramework.esm daymoyl.esm paradise_halls.esm PSQ PlayerSuccubusQuest.esm BeeingFemale.esm SkyUI.esp RaceMenu.esp RaceMenuPlugin.esp RaceMenuMorphsUUNP.esp KS Hairdo's.esp KS Hairdos - HDT.esp SGHairPackAIO.esp HDT Havok Object.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp SOS - Leito Addon.esp BDOrcSchlong.esp SexLab_SOS-Stapon.esp ClimatesOfTamriel-Dawnguard-Patch.esp ClimatesOfTamriel-Dragonborn-Patch.esp Vividian - Weather Patch CoT.esp Vividian - Extended Weathers - CoT.esp Vividian - Extended Weathers.esp dD - Realistic Ragdoll Force - Realistic.esp dD-No Spinning Death Animation Merged.esp XPMSE.esp NIOVHH.esp EnhancedLightsandFX.esp RAIN.esp EFFDialogue.esp UIExtensions.esp KrittaKitty_horses_uniqueFrost.esp Convenient Horses.esp Auto Unequip Ammo.esp Footprints.esp FNIS.esp FNIS_PCEA2.esp FNISSexyMove.esp Animated Dragon Wings.esp EnhancedWetnessandPuddles.esp Prometheus_No_snow_Under_the_roof.esp Book Covers Skyrim.esp Helgen Reborn.esp SkyFalls + SkyMills + DG + DB.esp SkyFalls Dragonborn Small waterfalls.esp RealisticWaterTwo.esp MilkModNEW.esp SD Cages.esp MilkMod_MilkPumpsFancyB.esp xazPrisonOverhaul.esp xazPrisonOverhaul - Patch.esp Immersive Wenches.esp Realistic Boat Bobbing.esp RealisticNeedsandDiseases.esp SLO_StoneWalls.esp hydra_slavegirls.esp SexLab_DibellaCult.esp Cidhna Mine Expanded.esp Hothtrooper44_Armor_Ecksstra.esp Captured Dreams.esp Hothtrooper44_ArmorCompilation.esp Guard Dialogue Overhaul.esp Weapons & Armor Fixes_Remade.esp Remodeled Armor Replace - Legendary.esp Immersive Sounds - Compendium.esp IHSS.esp dD - Enhanced Blood Main.esp dD-Dragonborn-Dawnguard-EBT Patch.esp Improved Combat Sounds v2.2.esp ISCompendium Enhanced Blood Patch.esp aMidianBorn_ContentAddon.esp ISC WAFR Patch.esp MoreNastyCritters.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDG.esp SexLabNudeCreaturesDB.esp Bathing in Skyrim - Main.esp Immersive Weapons.esp Schlongs of Skyrim.esp WeaponsArmorFixes_ImmersiveWeapons_Patch.esp Unique Uniques.esp SexLab-Stories.esp wolfclub.esp RealisticWaterTwo - Legendary.esp Run For Your Lives.esp Cloaks.esp 1nivWICCloaks.esp 1nivWICSkyCloaksPatch.esp TheEyesOfBeauty.esp The Eyes Of Beauty - Elves Edition.esp Brows.esp Beards.esp 83Willows_101BUGS_V4_LowRes.esp AshRocks.esp Better Dynamic Snow.esp BFSEffects.esp CL BladeofSacrifice.esp CL Nettlebane.esp DeadlySpellImpacts.esp DeadlySpellImpacts - Two Fire.esp ISC DeadlySpellImpacts Patch.esp ImprovedFireyFireSalts.esp ImprovedFrostyFrostSalts.esp Moss Rocks - Legendary.esp ORM-Arvak.esp Prometheus_NSUTR BDS Patch.esp Real Roads.esp Realistic HD Beverages.esp Skysan_Icicle.esp SRTODragonbornParallax.esp SulfurRocks.esp Watercolor_for_ENB_RWT_RND.esp WondersofWeather.esp RSChildren_CompleteUSKP.esp NonEssentialChildren.esp RSChildren_PatchNEC.esp BeeingFemale_RS_Patch.esp BeeingFemaleBasicAddOn.esp NonSexLabAnimationPack.esp SLAnimLoader.esp SLALAnimObj.esp SLAL_AnimationsByLeito.esp SexLab Cumshot.esp SexLabDefeat.esp Blush When Aroused.esp Blush When Aroused CE.esp When Vampires Attack.esp SMIM-Merged-All.esp AliciaPainSlut.esp SexSlavesForVanillaBandits.esp sanguinesDebauchery.esp SexLabSkoomaWhore.esp JaxonzEnhGrab.esp VioLens.esp SimpleSlavery.esp PAH_HomeSweetHome.esp SkyrimImprovedPuddles-DG-HF-DB.esp Slaverun_Reloaded.esp SexLab-AmorousAdventures.esp zdd.esp Devious Cidhna.esp Skyrim Flora Overhaul.esp Verdant - A Skyrim Grass Plugin.esp East Reach House.esp SS_Armors_merged.esp Devious Deviants.esp SlaveTats.esp SFO - Dragonborn.esp Apropos.esp EstrusChaurus.esp SL Deadly Drain.esp Deadly Wenches.esp BijinAIO-2016_3.1.1_SV.esp SexLab_DibellaCult_Sisters.esp The Ordinary Women.esp SexLab_Dialogues.esp SexLab-StoriesDevious.esp daymoyl_DawnguardAddon.esp SexLab TDF Aggressive Prostitution.esp paradise_halls_SLExtension.esp paradise_halls_fellglow_slave_camp.esp pahe_lakeview_manor_cell.esp pahe-tdf-patch.esp PilgrimsDelight.esp The Paarthurnax Dilemma.esp SexLab_Hormones.esp RBB - Realistic Water Two.esp EmbersHD.esp Cloaks - Dawnguard.esp Werewolves.esp Toccata as Elisif.esp SassyTeen.esp Dragon Soul Relinquishment.esp paradise_halls_farengars_study.esp MilkModNEW HF.esp MilkModNEW ZaZ.esp Skyrim_Ice_Shader_Fix.esp BlockSparkles.esp Chesko_Step418_SN.esp stable_signs.esp DeviousToys.esp Devious Devices - Equip.esp DeviouslyHelpless.esp LadyKdCirclets.esp AzarHairPonyTail 03 - Havok.esp HDTTailsEquipable.esp PuppetMaster.esp PSQ RND.esp immersive wenches -hotfix patch-.esp immersive wenches RND-patch.esp imp_helm_legend.esp ICH - Helgen Reborn Patch.esp Alternate Start - Live Another Life.esp ccas_starts.esp SexLab_Solutions.esp SexLab_Solutions_PO_Patch.esp I have a massive modded game I used latest version of LOOT to sort plugins (with some changes). if you have suggestions to improve the order, I thank you in advance. cheers. S. Wow, and its all work? And after enable creature animation in sexlab you can load saves?
Saeros Posted August 24, 2016 Posted August 24, 2016 @Saeros - can you share your load order? I am trying to track down why there are two popups for dogs like that. There should be only one. ok, here we go # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp EFFCore.esm Unique Flowers & Plants.esm SexLab.esm SexLabAroused.esm ZaZAnimationPack.esm Devious Devices - Assets.esm MiasLair.esp Devious Devices - Integration.esm Inn Girls Resources.esm ClimatesOfTamriel.esm ApachiiHair.esm ApachiiHairFemales.esm SGHairPackBase.esm RSkyrimChildren.esm hdtHighHeel.esm Devious Devices - Expansion.esm Schlongs of Skyrim - Core.esm CreatureFramework.esm daymoyl.esm paradise_halls.esm PSQ PlayerSuccubusQuest.esm BeeingFemale.esm SkyUI.esp RaceMenu.esp RaceMenuPlugin.esp RaceMenuMorphsUUNP.esp KS Hairdo's.esp KS Hairdos - HDT.esp SGHairPackAIO.esp HDT Havok Object.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp SOS - Leito Addon.esp BDOrcSchlong.esp SexLab_SOS-Stapon.esp ClimatesOfTamriel-Dawnguard-Patch.esp ClimatesOfTamriel-Dragonborn-Patch.esp Vividian - Weather Patch CoT.esp Vividian - Extended Weathers - CoT.esp Vividian - Extended Weathers.esp dD - Realistic Ragdoll Force - Realistic.esp dD-No Spinning Death Animation Merged.esp XPMSE.esp NIOVHH.esp EnhancedLightsandFX.esp RAIN.esp EFFDialogue.esp UIExtensions.esp KrittaKitty_horses_uniqueFrost.esp Convenient Horses.esp Auto Unequip Ammo.esp Footprints.esp FNIS.esp FNIS_PCEA2.esp FNISSexyMove.esp Animated Dragon Wings.esp EnhancedWetnessandPuddles.esp Prometheus_No_snow_Under_the_roof.esp Book Covers Skyrim.esp Helgen Reborn.esp SkyFalls + SkyMills + DG + DB.esp SkyFalls Dragonborn Small waterfalls.esp RealisticWaterTwo.esp MilkModNEW.esp SD Cages.esp MilkMod_MilkPumpsFancyB.esp xazPrisonOverhaul.esp xazPrisonOverhaul - Patch.esp Immersive Wenches.esp Realistic Boat Bobbing.esp RealisticNeedsandDiseases.esp SLO_StoneWalls.esp hydra_slavegirls.esp SexLab_DibellaCult.esp Cidhna Mine Expanded.esp Hothtrooper44_Armor_Ecksstra.esp Captured Dreams.esp Hothtrooper44_ArmorCompilation.esp Guard Dialogue Overhaul.esp Weapons & Armor Fixes_Remade.esp Remodeled Armor Replace - Legendary.esp Immersive Sounds - Compendium.esp IHSS.esp dD - Enhanced Blood Main.esp dD-Dragonborn-Dawnguard-EBT Patch.esp Improved Combat Sounds v2.2.esp ISCompendium Enhanced Blood Patch.esp aMidianBorn_ContentAddon.esp ISC WAFR Patch.esp MoreNastyCritters.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDG.esp SexLabNudeCreaturesDB.esp Bathing in Skyrim - Main.esp Immersive Weapons.esp Schlongs of Skyrim.esp WeaponsArmorFixes_ImmersiveWeapons_Patch.esp Unique Uniques.esp SexLab-Stories.esp wolfclub.esp RealisticWaterTwo - Legendary.esp Run For Your Lives.esp Cloaks.esp 1nivWICCloaks.esp 1nivWICSkyCloaksPatch.esp TheEyesOfBeauty.esp The Eyes Of Beauty - Elves Edition.esp Brows.esp Beards.esp 83Willows_101BUGS_V4_LowRes.esp AshRocks.esp Better Dynamic Snow.esp BFSEffects.esp CL BladeofSacrifice.esp CL Nettlebane.esp DeadlySpellImpacts.esp DeadlySpellImpacts - Two Fire.esp ISC DeadlySpellImpacts Patch.esp ImprovedFireyFireSalts.esp ImprovedFrostyFrostSalts.esp Moss Rocks - Legendary.esp ORM-Arvak.esp Prometheus_NSUTR BDS Patch.esp Real Roads.esp Realistic HD Beverages.esp Skysan_Icicle.esp SRTODragonbornParallax.esp SulfurRocks.esp Watercolor_for_ENB_RWT_RND.esp WondersofWeather.esp RSChildren_CompleteUSKP.esp NonEssentialChildren.esp RSChildren_PatchNEC.esp BeeingFemale_RS_Patch.esp BeeingFemaleBasicAddOn.esp NonSexLabAnimationPack.esp SLAnimLoader.esp SLALAnimObj.esp SLAL_AnimationsByLeito.esp SexLab Cumshot.esp SexLabDefeat.esp Blush When Aroused.esp Blush When Aroused CE.esp When Vampires Attack.esp SMIM-Merged-All.esp AliciaPainSlut.esp SexSlavesForVanillaBandits.esp sanguinesDebauchery.esp SexLabSkoomaWhore.esp JaxonzEnhGrab.esp VioLens.esp SimpleSlavery.esp PAH_HomeSweetHome.esp SkyrimImprovedPuddles-DG-HF-DB.esp Slaverun_Reloaded.esp SexLab-AmorousAdventures.esp zdd.esp Devious Cidhna.esp Skyrim Flora Overhaul.esp Verdant - A Skyrim Grass Plugin.esp East Reach House.esp SS_Armors_merged.esp Devious Deviants.esp SlaveTats.esp SFO - Dragonborn.esp Apropos.esp EstrusChaurus.esp SL Deadly Drain.esp Deadly Wenches.esp BijinAIO-2016_3.1.1_SV.esp SexLab_DibellaCult_Sisters.esp The Ordinary Women.esp SexLab_Dialogues.esp SexLab-StoriesDevious.esp daymoyl_DawnguardAddon.esp SexLab TDF Aggressive Prostitution.esp paradise_halls_SLExtension.esp paradise_halls_fellglow_slave_camp.esp pahe_lakeview_manor_cell.esp pahe-tdf-patch.esp PilgrimsDelight.esp The Paarthurnax Dilemma.esp SexLab_Hormones.esp RBB - Realistic Water Two.esp EmbersHD.esp Cloaks - Dawnguard.esp Werewolves.esp Toccata as Elisif.esp SassyTeen.esp Dragon Soul Relinquishment.esp paradise_halls_farengars_study.esp MilkModNEW HF.esp MilkModNEW ZaZ.esp Skyrim_Ice_Shader_Fix.esp BlockSparkles.esp Chesko_Step418_SN.esp stable_signs.esp DeviousToys.esp Devious Devices - Equip.esp DeviouslyHelpless.esp LadyKdCirclets.esp AzarHairPonyTail 03 - Havok.esp HDTTailsEquipable.esp PuppetMaster.esp PSQ RND.esp immersive wenches -hotfix patch-.esp immersive wenches RND-patch.esp imp_helm_legend.esp ICH - Helgen Reborn Patch.esp Alternate Start - Live Another Life.esp ccas_starts.esp SexLab_Solutions.esp SexLab_Solutions_PO_Patch.esp I have a massive modded game I used latest version of LOOT to sort plugins (with some changes). if you have suggestions to improve the order, I thank you in advance. cheers. S. Wow, and its all work? And after enable creature animation in sexlab you can load saves? all works wery well.. (no CDT, no freeze).. with realvision for cot5, 2k textures and my personal .ini tweaks. (but I have high-end gaming PC) FPS stable at 50/60. no problem S.
Morferous Posted August 24, 2016 Posted August 24, 2016 all works wery well.. (no CDT, no freeze).. with realvision for cot5, 2k textures and my personal .ini tweaks. (but I have high-end gaming PC) FPS stable at 50/60. no problem S. A bit of a side note, but you are missing a Bashed Patch. This means that you are missing content from at least Immersive Wenches, Unique Uniques, Cloaks of Skyrim and adult mods editing leveled lists. Skyrim does not merge leveled lists on it's own. It just overwrites them. Creating the patch takes less than a minute, so you may wish to consider making it. I promise that you will start seeing stuff in the world that you did not even knew you had installed. You are also missing USKP/USLEEP patch for Cloaks of Skyrim. If you ever move to use Complete Crafting Overhaul Remade, then it has an option to distribute both of your cloak mods fully patched and without any of their ESPs. You need to install mods for resource files, but you can remove ESP files after that. This feature would also require Bashed Patch to work properly. Just a note. Several mods - including adult mods - do fiddle with leveled lists, so Bashed Patch is highly recommended.
Saeros Posted August 24, 2016 Posted August 24, 2016 all works wery well.. (no CDT, no freeze).. with realvision for cot5, 2k textures and my personal .ini tweaks. (but I have high-end gaming PC) FPS stable at 50/60. no problem S. A bit of a side note, but you are missing a Bashed Patch. This means that you are missing content from at least Immersive Wenches, Unique Uniques, Cloaks of Skyrim and adult mods editing leveled lists. Skyrim does not merge leveled lists on it's own. It just overwrites them. Creating the patch takes less than a minute, so you may wish to consider making it. I promise that you will start seeing stuff in the world that you did not even knew you had installed. You are also missing USKP/USLEEP patch for Cloaks of Skyrim. If you ever move to use Complete Crafting Overhaul Remade, then it has an option to distribute both of your cloak mods fully patched and without any of their ESPs. You need to install mods for resource files, but you can remove ESP files after that. This feature would also require Bashed Patch to work properly. Just a note. Several mods - including adult mods - do fiddle with leveled lists, so Bashed Patch is highly recommended. aaaaa, bashed patch! I recently reinstalled Skyrim (after some months) and all my Mod Organizer folder.. bashed patch .. thanks friend! I seemed to have forgotten something.. for Cloaks of Skyrim, i made myself the patch for USLEEP with tes5edit, in the original .esp.. you point me at Complete Crafting Overhaul Remade ... interesting, I'm going to try! cheers! S.
Morferous Posted August 24, 2016 Posted August 24, 2016 aaaaa, bashed patch! I recently reinstalled Skyrim (after some months) and all my Mod Organizer folder.. bashed patch .. thanks friend! I seemed to have forgotten something.. for Cloaks of Skyrim, i made myself the patch for USLEEP with tes5edit, in the original .esp.. you point me at Complete Crafting Overhaul Remade ... interesting, I'm going to try! cheers! S. I made a full re-installation myself and forgot... so many things out of it. This may explain what I meant with CCOR. CCOR Supported Mods https://forums.nexusmods.com/index.php?/topic/2672844-ccor-supported-mods/
CuriousGent Posted August 24, 2016 Posted August 24, 2016 After further testing there definitely seems to be an issue with SD+'s new kneel/crawl animation affecting FNIS PCEA2 - Player Exclusive Animations and FNIS Sexy Move. Any post-enslavement save game not only resets PCEA2 idles and animations on being loaded (every time) but it also resets them during any cell transition during game play. I'm really enjoying this new version and I appreciate all the hard work that goes into updating it, but having to re-enable all my PCEA2 animations every 5 minutes is getting rather tedious, to the extent that I've had to revert to older save games where no enslavement has taken place and I now avoid enslavement all together. I'm not sure how many people use FNIS PCEA2 in concurrence with SD, but those that do, have you encountered a similar problem? Even without PCEA or FNIS Sexy Move, post-enslavement I often see resets on cell transitions (and 100% of the time if the transition requires a loading screen). But in my case, the only effect is to force me back into 3rd person view. I'm assuming it is tied to the walk / kneel / crawl setup, since crawling in particular requires 3rd person view. It gets damned annoying. It is deeply unfortunate because I quite like the new walk / kneel / crawl setup, I'd revert to the previous version, but that wasn't nearly as stable as this current one. I'll probably have to uninstall SD completely until there's a fix for this issue, it just breaks the flow of game-play to the extent it's becoming unplayable.
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