Jump to content

Recommended Posts

Posted

The only SOS armor replacer I know of is this one, which is revealing.  You could match it with this, but that would probably only work with the PC, not NPCs (mod doesn't distribute the undies).  The amount of SOS-specific armors is very scant - whether revealing, merely skimpy, or just refitted replacers.

Posted

The only SOS armor replacer I know of is this one, which is revealing.  You could match it with this, but that would probably only work with the PC, not NPCs (mod doesn't distribute the undies).  The amount of SOS-specific armors is very scant - whether revealing, merely skimpy, or just refitted replacers.

 

Fair enough. What version of SOS still comes with the underwear option?

Posted

How do I racemenu editor working? I check the option in the XP32, but it isn't working it only shows up as a dummy plugin in mod organizer. When I try racemenu in the game I only get 1 option to change. 

 

Only one option shows in genitals tab?

 

Yeah, it was the up/down positioning. Any idea on how to get the full thing?

Posted

Any help would be greatly appreciated at this point.

Posted

So my hard drive crashed and I had to install a new one and start over. I've been trying to get all my mods back and working, and I've decided to try Mod Organizer to see what everyone is wetting their pants about. I'm thoroughly unimpressed and it's a fucking nightmare. On top of not being able to get my lovely jiggly tits and ass back (fucking HDT, fucking neck seams, fucking texblend), the penises. They're stretched way up and are nearly sitting on their heads like little genital hats. 

 

Because I'm using Mod Organizer (for now..), I've used its auto sort function to sort the esm's and esp's. I've also put SOS in a higher priority than XMPSE. I've also reinstalled SOS, twice now, using the skeleton provided in the installation menu. Nada. Can anyone help? I had this all working quite seamlessly before the hard drive failure, and now I can't even get jumpy breasts back. 

 

post-522362-0-24690000-1463428306_thumb.jpgpost-522362-0-68767700-1463428307_thumb.jpg

Posted

I don't know if this the right place to post this, but here it goes.

 

I'm having an issue where after starting an animation in SL, the size of the NPC's schlong will automatically adjust itself to the smallest setting of 0. Then it reverts back to the assigned value after the scene has ended. I noticed this happens with the PC as well.

 

How do I fix this?

Posted

So, I've been trying to get SoS to work on my game, but nothing I do gets it to appear. Nothing happens when I enter the game, no schlongifiying, no menu in MCM, and it didn't change my characters body. Do I have to start a new game? I tried changing mod order, only mods I have are the ones required or recommended for this mod. I open through skse, use nmm, use a load order thing called LOOT, and nothing. Any help would be awesome, thanks.

 

This is the load order and all my mods-

GameMode=Skyrim
 
Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
Schlongs of Skyrim - Core.esm=1
SexLab.esm=1
SexLabAroused.esm=1
HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1
SkyUI.esp=1
Schlongs of Skyrim.esp=1
SOS - VectorPlexus Muscular Addon.esp=1
SOS - Shop.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
SOS - Smurf Average Addon.esp=1
SOS - VectorPlexus Regular Addon.esp=1
Mighty Beasts - Werewolf.esp=1
 
Posted

 

So, I've been trying to get SoS to work on my game, but nothing I do gets it to appear. Nothing happens when I enter the game, no schlongifiying, no menu in MCM, and it didn't change my characters body. Do I have to start a new game? I tried changing mod order, only mods I have are the ones required or recommended for this mod. I open through skse, use nmm, use a load order thing called LOOT, and nothing. Any help would be awesome, thanks.

 

This is the load order and all my mods-

GameMode=Skyrim
 
Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
Schlongs of Skyrim - Core.esm=1
SexLab.esm=1
SexLabAroused.esm=1
HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1
SkyUI.esp=1
Schlongs of Skyrim.esp=1
SOS - VectorPlexus Muscular Addon.esp=1
SOS - Shop.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
SOS - Smurf Average Addon.esp=1
SOS - VectorPlexus Regular Addon.esp=1
Mighty Beasts - Werewolf.esp=1

 

 

Have you tried installing up to date skeleton and requirements for it?

 

https://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended-xpmse/

 

Posted

So my hard drive crashed and I had to install a new one and start over. I've been trying to get all my mods back and working, and I've decided to try Mod Organizer to see what everyone is wetting their pants about. I'm thoroughly unimpressed and it's a fucking nightmare. On top of not being able to get my lovely jiggly tits and ass back (fucking HDT, fucking neck seams, fucking texblend), the penises. They're stretched way up and are nearly sitting on their heads like little genital hats. 

 

Because I'm using Mod Organizer (for now..), I've used its auto sort function to sort the esm's and esp's. I've also put SOS in a higher priority than XMPSE. I've also reinstalled SOS, twice now, using the skeleton provided in the installation menu. Nada. Can anyone help? I had this all working quite seamlessly before the hard drive failure, and now I can't even get jumpy breasts back. 

 

attachicon.gif20160516154003_1.jpgattachicon.gif20160516154153_1.jpg

 

Sounds to me that you haven't figured out how MO works. All tools you mentioned work just fine with it, but they need to be ran through MO. All tools that are installed through MO should be added to application list from tree under Data tab in right panel. Right click > Add as Executable. Then they will work as they should.

 

TexBlend Lite (example): Data tab > Caliente Tools > TextBlendLite > TexBlend.exe.

 

You should not use auto sort option at all. It is obsolete tool. Use LOOT instead. Add it in to your application list (just use the Application list browser; tools installed outside MO do not need to be added from Data-tab). Then run it. It will sort the load order properly.

 

SOS should absolutely be high in your load order and low in your resource priorities. XPMSE should win all conflicts against it.

 

Your HDT problem is not related to MO. If you have run BodySlide in MO and created HDT body with it (with HDT added to your mod list), then it will work just fine. I have it all set correctly.

 

Check out this tutorial about how to manage your load order, priorities and tools with MO, if you are unsure how to do that.

 

http://steamcommunity.com/app/72850/discussions/0/523890681419356033/

 

 

Posted

 

So my hard drive crashed and I had to install a new one and start over. I've been trying to get all my mods back and working, and I've decided to try Mod Organizer to see what everyone is wetting their pants about. I'm thoroughly unimpressed and it's a fucking nightmare. On top of not being able to get my lovely jiggly tits and ass back (fucking HDT, fucking neck seams, fucking texblend), the penises. They're stretched way up and are nearly sitting on their heads like little genital hats. 

 

Because I'm using Mod Organizer (for now..), I've used its auto sort function to sort the esm's and esp's. I've also put SOS in a higher priority than XMPSE. I've also reinstalled SOS, twice now, using the skeleton provided in the installation menu. Nada. Can anyone help? I had this all working quite seamlessly before the hard drive failure, and now I can't even get jumpy breasts back. 

 

attachicon.gif20160516154003_1.jpgattachicon.gif20160516154153_1.jpg

 

Sounds to me that you haven't figured out how MO works. All tools you mentioned work just fine with it, but they need to be ran through MO. All tools that are installed through MO should be added to application list from tree under Data tab in right panel. Right click > Add as Executable. Then they will work as they should.

 

TexBlend Lite (example): Data tab > Caliente Tools > TextBlendLite > TexBlend.exe.

 

You should not use auto sort option at all. It is obsolete tool. Use LOOT instead. Add it in to your application list (just use the Application list browser; tools installed outside MO do not need to be added from Data-tab). Then run it. It will sort the load order properly.

 

SOS should absolutely be high in your load order and low in your resource priorities. XPMSE should win all conflicts against it.

 

Your HDT problem is not related to MO. If you have run BodySlide in MO and created HDT body with it (with HDT added to your mod list), then it will work just fine. I have it all set correctly.

 

Check out this tutorial about how to manage your load order, priorities and tools with MO, if you are unsure how to do that.

 

http://steamcommunity.com/app/72850/discussions/0/523890681419356033/

 

I've read every guide on MO that I can find, pertaining to every issue I've got, and nothing seems to help. I never had a single issue with NMM. Now, I can't get my mods to load up in a proper order that gives me the textures I want, among other issues. MO has been nothing but a headache, and I've wasted so many hours trying to get things set up properly. Probably going to go back to NMM, simply because it worked for me. 

 

Managed to get the penises working, but now I'm having issues with literally every other aspect of how my game should be running. MO is a nice idea, and I like some of the features, but it just isn't right for me. I know how to install mods, I know my way around the Skyrim directories fairly well. MO has just given me hell from day one. I've got enough on my plate, haha. 

 

Also, for some reason, that link keeps redirecting me to Skyrim's page on steam. 

Posted

I've read every guide on MO that I can find, pertaining to every issue I've got, and nothing seems to help. I never had a single issue with NMM. Now, I can't get my mods to load up in a proper order that gives me the textures I want, among other issues. MO has been nothing but a headache, and I've wasted so many hours trying to get things set up properly. Probably going to go back to NMM, simply because it worked for me. 

 

Managed to get the penises working, but now I'm having issues with literally every other aspect of how my game should be running. MO is a nice idea, and I like some of the features, but it just isn't right for me. I know how to install mods, I know my way around the Skyrim directories fairly well. MO has just given me hell from day one. I've got enough on my plate, haha. 

 

Also, for some reason, that link keeps redirecting me to Skyrim's page on steam. 

 

 

To each their own.  My rule has always been "if it works for you, who cares whether others like it or not".  I used NMM until about a year ago, then switched to MO (rebuilt a machine and decided to give it a try).  Once I was used to it, I liked it better than NMM, but both work perfectly fine.  For me, the STEP guide for MO was invaluable (link's in my sig).   1 thing to remember with MO is that that by default all bsa files for mods are treated as loose files.  So mod load order (right pane) doesn't matter as much for textures as the install order (left) pane.  It's normally best to try to keep the mod order and install order similar, but it's not required.  So basically use the left pane for organizing mods in the "install" order - higher priority numbers basically "overwrite" the lower numbers.  And always remember to put the skeleton last (highest priority).

Posted

That's how I am. I gave MO a try, didn't like it. So I put everything back on NMM and it's all running seamlessly, no CTDs to speak of and it all looks stunning. My schlongs are schlongy, my breasts sway enticingly, and I've got a killer HDT cooch ;D So as long as it works, I don't care what I have to use to achieve the results. 

 

Thanks for the assistance, though, everyone. I appreciate the prompt responses.

Posted

That's how I am. I gave MO a try, didn't like it. So I put everything back on NMM and it's all running seamlessly, no CTDs to speak of and it all looks stunning. My schlongs are schlongy, my breasts sway enticingly, and I've got a killer HDT cooch ;D So as long as it works, I don't care what I have to use to achieve the results. 

 

Thanks for the assistance, though, everyone. I appreciate the prompt responses.

 

I checked the link. It runs, when I click it. Perhaps your browser only took a partial link for some reason?

 

About textures: they are managed by the left panel in MO. Files lower in the list (higher in the priority) will win the conflicts against the ones above them. This is exactly the same thing than you have with NMM. Nexus Mod Manager requires that you install certain textures and meshes in proper order, or wrong files will win the conflict. In MO, you just move them lower in the left panel, without caring about the installation order - of course the same rule apply there, but it is managed with file order and not installation order.

 

This was just for explanation. If NMM works for you and you are happy with it, then that is the only important thing here.

Have fun. smile.png

Posted

Hi guys is there a solution for the problem referenced in this topic, regarding SoS Lite and male feet textures?
They're just all quiffy for me, very pale n black bits.

 

I use MO, I have a profile where by NOTHING should effects males, apart  from SoS, and the bug still appears. Just 1 conflict where SoS trumps USLEEP(khajiit body msn) and 2 overwrites from XPMSE, the 2 skeleton files, which I believe should be winning. I've even overwrit and deleted the foot mesh in the SoS Lite folder, copied the foot mesh from normal SoS, still didn't work.

 

So I'm officially out of idea, is there anything?

 

As a side Question can I merge SoS(full) .esp with its 2 penis .esp's? Is that safe please?

 

EDIT: Re-installed Regular penis instead of average, sorted the foot issue.

Posted

Hi does anyone knows how to use SOS on custom (standalone) followers? Currently my standalone followers have 2 weiners (1 flaccid and another rigid) which is a horrible nightmare for me (no it's not twice the fun)  :(

 

Is it by replacing meshes and/or textures from SOS into the respective paths in the follower's files? If so can you provide me with an example? I'm still new to these things so any guidance is greatly appreciated.  :D

Posted

Hi does anyone knows how to use SOS on custom (standalone) followers? Currently my standalone followers have 2 weiners (1 flaccid and another rigid) which is a horrible nightmare for me (no it's not twice the fun)  :(

 

Is it by replacing meshes and/or textures from SOS into the respective paths in the follower's files? If so can you provide me with an example? I'm still new to these things so any guidance is greatly appreciated.  :D

To make the custom race work with SOS you need a SOS capable skeleton (best to point it back to the same skeleton used by the vanilla races which should be replaced by the XP32MSE skeleton (http://www.nexusmods.com/skyrim/mods/68000/?).

 

Then you need to replace the texture for the male with an SOS compatible texture OR if the custom race has a custom texture you may need to cut and past the "dick goes here" hole from a SOS male texture over the penis on that texture AND build a matching custom penis texture using one of the Schlong add-ons as an example and guide.

 

Right now it sounds like you have got an SOS Schlong over a custom race that already has a schlong giving your player a doubled-dick.

Posted

First of all, I have SoS and it's working fine. Love the body, but the body hair options kinda bite, either hairless or far too hairy for my taste. Is there an overall body hair mod that anyone knows of that will give me a happy medium choice, or is there one planned/in the works for the main mod? I'm not a modder, so I wouldn't even attempt to modify the hair myself. 

 

Thanks for any help offered.

 

Anyone?

Posted

 

Hi does anyone knows how to use SOS on custom (standalone) followers? Currently my standalone followers have 2 weiners (1 flaccid and another rigid) which is a horrible nightmare for me (no it's not twice the fun)  :(

 

Is it by replacing meshes and/or textures from SOS into the respective paths in the follower's files? If so can you provide me with an example? I'm still new to these things so any guidance is greatly appreciated.  :D

To make the custom race work with SOS you need a SOS capable skeleton (best to point it back to the same skeleton used by the vanilla races which should be replaced by the XP32MSE skeleton (http://www.nexusmods.com/skyrim/mods/68000/?).

 

Then you need to replace the texture for the male with an SOS compatible texture OR if the custom race has a custom texture you may need to cut and past the "dick goes here" hole from a SOS male texture over the penis on that texture AND build a matching custom penis texture using one of the Schlong add-ons as an example and guide.

 

Right now it sounds like you have got an SOS Schlong over a custom race that already has a schlong giving your player a doubled-dick.

 

Yeah I think you are right. The custom followers I'm using are Nord Brothers and the NPC replacer I'm using is Males of Skyrim. Both mods use Better Males (flaccid version) which may explain why there are double wee wees only for these characters and not for my other standalone followers.

 

I'll try to go with the method you've suggested and see if it works.  :)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...