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Devious Devices - Captured Dreams Shop v4.15 - files removed


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Posted

 

 

Das Problem besteht leider nach wie vor,.. wenn ich das zweite mal zum Ork gesendet werde, kann ich zu ihm sagen: "hey" er sagt dann: "schon wieder zurück?" und hier endet der Dialog leider.

 

set CDxSlavePropQ1Done to 0 hilft mir hier zwar wohl weiter, aber das beendet nur die Quest, wo man das erste mal zum Ork geschickt wird, bei dieser habe ich keine Probleme.. und dann geht das Ganze wieder von vorne.

 

---------------------------

 

 

The problem is, unfortunately, still. When I am sent to the Ork the second time, I can say to him: "hey" he says then: "back again?" And here the dialogue ends unfortunately.

 

Set CDxSlavePropQ1Done to 0 helps me probably continue, but that ends only the quest, where you are sent to the ork for the first time, with this I have no problems .. and then the whole goes back again.

 

 

Please Help! :-(

 

Set CDxSlavePropQ1Done to either -1 or -2 for repeat visits.

 

 

Ok, nun x mal getestet,.. das mit dem Befehl funktioniert sehr gut, aber dann werde ich zum Schmied geschickt, dann wieder zum Ork, dann wieder zum Schmied, dann wieder zum Ork, dann wieder zum Schmied.... das nimmt keine Ende

 

------------------------------------

 

Ok, now x times tested, .. with the command works very well, but then I am sent to the blacksmith, then again to the Orc, then again to the blacksmith, then again to the orc, then again to the blacksmith .... the takes no end

 

 

After you speak with the overseer when you return make sure the Global Variable  CDxSlaveTaskAdjust is 1   if it is not use  setvalue CDxSlaveTaskAdjust to 1    to do so. That will tell the start of day that you completed the task and should advance to the next level.

Posted

 

Hi, this mod looks awesome!

 

I just entered the Captured Dreams shop for the first time, and for the first 15-20 seconds the chained up slaves stayed in place, and rotated animations back and forth, but then just floated away to the basement! Like, they were still wearing the chains and stuff, and still in the pose, but just floated away and went down into the basement via the basement door.

 

Is this intended functionality, a known issue, or am I just missing something?

 

Thanks!

 

Das ist normal,.. wenn Du den Shop betretest, dann kommen die von unten rauf.. je nach Uhrzeit.

 

----------------------------------

 

This is normal, when you enter the shop, then come from below .. depending on the time.

 

 

 

 

 

Hi, this mod looks awesome!

 

I just entered the Captured Dreams shop for the first time, and for the first 15-20 seconds the chained up slaves stayed in place, and rotated animations back and forth, but then just floated away to the basement! Like, they were still wearing the chains and stuff, and still in the pose, but just floated away and went down into the basement via the basement door.

 

Is this intended functionality, a known issue, or am I just missing something?

 

Thanks!

 

Das ist normal,.. wenn Du den Shop betretest, dann kommen die von unten rauf.. je nach Uhrzeit.

 

----------------------------------

 

This is normal, when you enter the shop, then come from below .. depending on the time.

 

 

Sometimes the pose does not release when they are done. They are controlled entirely by AI packages so stepping in and stopping it would require adding scripts to them which I want to avoid.

 

 

 

 

 

 

Das Problem besteht leider nach wie vor,.. wenn ich das zweite mal zum Ork gesendet werde, kann ich zu ihm sagen: "hey" er sagt dann: "schon wieder zurück?" und hier endet der Dialog leider.

 

set CDxSlavePropQ1Done to 0 hilft mir hier zwar wohl weiter, aber das beendet nur die Quest, wo man das erste mal zum Ork geschickt wird, bei dieser habe ich keine Probleme.. und dann geht das Ganze wieder von vorne.

 

---------------------------

 

 

The problem is, unfortunately, still. When I am sent to the Ork the second time, I can say to him: "hey" he says then: "back again?" And here the dialogue ends unfortunately.

 

Set CDxSlavePropQ1Done to 0 helps me probably continue, but that ends only the quest, where you are sent to the ork for the first time, with this I have no problems .. and then the whole goes back again.

 

 

Please Help! :-(

 

Set CDxSlavePropQ1Done to either -1 or -2 for repeat visits.

 

 

Ok, nun x mal getestet,.. das mit dem Befehl funktioniert sehr gut, aber dann werde ich zum Schmied geschickt, dann wieder zum Ork, dann wieder zum Schmied, dann wieder zum Ork, dann wieder zum Schmied.... das nimmt keine Ende

 

------------------------------------

 

Ok, now x times tested, .. with the command works very well, but then I am sent to the blacksmith, then again to the Orc, then again to the blacksmith, then again to the orc, then again to the blacksmith .... the takes no end

 

 

After you speak with the overseer when you return make sure the Global Variable  CDxSlaveTaskAdjust is 1   if it is not use  setvalue CDxSlaveTaskAdjust to 1    to do so. That will tell the start of day that you completed the task and should advance to the next level.

 

Excellent, thanks for clearing this up. I don't know if it's a coincidence, but I figured this out by reloading my save to before I discovered the shop, then went to front door of shop and stood there for a while, then entered (I read there is a script that runs near shop entrance, figured it was worth a try). This time when I entered, NPC's behaved as intended.

 

Also I will add that I am using the Tera CBBE Addon as well, it works great! Master and the rest of the gang look sexy :)

 

This mod is really cool, it definitely helps tie the whole DD package together. I wish I had this installed when I did the Forbidden Tome quest, maybe Master could have helped me with my uh....problem. Hehe.

 

Thanks again!

 

Posted

 

 

 

Das Problem besteht leider nach wie vor,.. wenn ich das zweite mal zum Ork gesendet werde, kann ich zu ihm sagen: "hey" er sagt dann: "schon wieder zurück?" und hier endet der Dialog leider.

 

set CDxSlavePropQ1Done to 0 hilft mir hier zwar wohl weiter, aber das beendet nur die Quest, wo man das erste mal zum Ork geschickt wird, bei dieser habe ich keine Probleme.. und dann geht das Ganze wieder von vorne.

 

---------------------------

 

 

The problem is, unfortunately, still. When I am sent to the Ork the second time, I can say to him: "hey" he says then: "back again?" And here the dialogue ends unfortunately.

 

Set CDxSlavePropQ1Done to 0 helps me probably continue, but that ends only the quest, where you are sent to the ork for the first time, with this I have no problems .. and then the whole goes back again.

 

 

Please Help! :-(

 

Set CDxSlavePropQ1Done to either -1 or -2 for repeat visits.

 

 

Ok, nun x mal getestet,.. das mit dem Befehl funktioniert sehr gut, aber dann werde ich zum Schmied geschickt, dann wieder zum Ork, dann wieder zum Schmied, dann wieder zum Ork, dann wieder zum Schmied.... das nimmt keine Ende

 

------------------------------------

 

Ok, now x times tested, .. with the command works very well, but then I am sent to the blacksmith, then again to the Orc, then again to the blacksmith, then again to the orc, then again to the blacksmith .... the takes no end

 

 

After you speak with the overseer when you return make sure the Global Variable  CDxSlaveTaskAdjust is 1   if it is not use  setvalue CDxSlaveTaskAdjust to 1    to do so. That will tell the start of day that you completed the task and should advance to the next level.

 

 

"setvalue" wird bei mir nicht gefunden, "set" klappt mit diesem Befehl "setvalue CDxSlaveTaskAdjust to 1" auch nicht... sorry, ich bin kein Modder... was soll ich bitte eintippen und wann, damit der Ork beim zweiten mal meine Barren nimmt?!... :-/

 

 

------------------

 

 

"Setvalue" is not found with me, "set" with this command "setvalue CDxSlaveTaskAdjust to 1" not synonymous ... sorry, I'm not a modder ... what should I please enter and when, so the Ork the second time My bars takes?

Posted

Yay!  My PC made it through the Manor phase, and has been offered three choices.  When the PC chooses relationship slave status my PC gets stuck at the point that Master gives her new equipment.  She stands naked bent over waiting for Master to put her new items on, I see Master gesture like she is putting something on my PC, and she says Marcus will show you to your new quarters, and my PC is just stuck there naked and bent over forever.  There is access to the menu and all that, but my PC has no ability to move.     It seems like there is some hang up with the new equipment being put on.

 

Advise please  =)  

 

You have been great, btw, in getting me this far!  Thx for the mod and all your help!

Posted

 

 

 

 

Das Problem besteht leider nach wie vor,.. wenn ich das zweite mal zum Ork gesendet werde, kann ich zu ihm sagen: "hey" er sagt dann: "schon wieder zurück?" und hier endet der Dialog leider.

 

set CDxSlavePropQ1Done to 0 hilft mir hier zwar wohl weiter, aber das beendet nur die Quest, wo man das erste mal zum Ork geschickt wird, bei dieser habe ich keine Probleme.. und dann geht das Ganze wieder von vorne.

 

---------------------------

 

 

The problem is, unfortunately, still. When I am sent to the Ork the second time, I can say to him: "hey" he says then: "back again?" And here the dialogue ends unfortunately.

 

Set CDxSlavePropQ1Done to 0 helps me probably continue, but that ends only the quest, where you are sent to the ork for the first time, with this I have no problems .. and then the whole goes back again.

 

 

Please Help! :-(

 

Set CDxSlavePropQ1Done to either -1 or -2 for repeat visits.

 

 

Ok, nun x mal getestet,.. das mit dem Befehl funktioniert sehr gut, aber dann werde ich zum Schmied geschickt, dann wieder zum Ork, dann wieder zum Schmied, dann wieder zum Ork, dann wieder zum Schmied.... das nimmt keine Ende

 

------------------------------------

 

Ok, now x times tested, .. with the command works very well, but then I am sent to the blacksmith, then again to the Orc, then again to the blacksmith, then again to the orc, then again to the blacksmith .... the takes no end

 

 

After you speak with the overseer when you return make sure the Global Variable  CDxSlaveTaskAdjust is 1   if it is not use  setvalue CDxSlaveTaskAdjust to 1    to do so. That will tell the start of day that you completed the task and should advance to the next level.

 

 

"setvalue" wird bei mir nicht gefunden, "set" klappt mit diesem Befehl "setvalue CDxSlaveTaskAdjust to 1" auch nicht... sorry, ich bin kein Modder... was soll ich bitte eintippen und wann, damit der Ork beim zweiten mal meine Barren nimmt?!... :-/

 

 

------------------

 

 

"Setvalue" is not found with me, "set" with this command "setvalue CDxSlaveTaskAdjust to 1" not synonymous ... sorry, I'm not a modder ... what should I please enter and when, so the Ork the second time My bars takes?

 

 

Use set instead of setvalue, I confuse the console commands and papyrus script commands.

Posted

Having an issue with the first special quest. After I talk to her in her room she wants to see the items on the table, but immediately I lose control and are then walked a good distance outside of Solitude every time. If I re enable player control and talk to her again there is no dialogue options other than the ones I already had.

Posted

Yay!  My PC made it through the Manor phase, and has been offered three choices.  When the PC chooses relationship slave status my PC gets stuck at the point that Master gives her new equipment.  She stands naked bent over waiting for Master to put her new items on, I see Master gesture like she is putting something on my PC, and she says Marcus will show you to your new quarters, and my PC is just stuck there naked and bent over forever.  There is access to the menu and all that, but my PC has no ability to move.     It seems like there is some hang up with the new equipment being put on.

 

Advise please  =)  

 

You have been great, btw, in getting me this far!  Thx for the mod and all your help!

 

I just wanted to add that I just got done trying the other option to have my PC freed outright, and this option also resulted in a "no movement" situation where Master says that Markus will show her to her room and give her stuff back, and she ends up frozen, blocked from movement.  If I use Zaz player controls to free up movement she can find Master and Markus sitting there at the table, and all the same dialogue starts again.

Posted

 

Yay!  My PC made it through the Manor phase, and has been offered three choices.  When the PC chooses relationship slave status my PC gets stuck at the point that Master gives her new equipment.  She stands naked bent over waiting for Master to put her new items on, I see Master gesture like she is putting something on my PC, and she says Marcus will show you to your new quarters, and my PC is just stuck there naked and bent over forever.  There is access to the menu and all that, but my PC has no ability to move.     It seems like there is some hang up with the new equipment being put on.

 

Advise please  =)  

 

You have been great, btw, in getting me this far!  Thx for the mod and all your help!

 

I just wanted to add that I just got done trying the other option to have my PC freed outright, and this option also resulted in a "no movement" situation where Master says that Markus will show her to her room and give her stuff back, and she ends up frozen, blocked from movement.  If I use Zaz player controls to free up movement she can find Master and Markus sitting there at the table, and all the same dialogue starts again.

 

 

This is another update.  In a completely different game and PC, the PC goes to see the Master and accept a delivery job.  When the Master attempts to put on the belt, I get the message "stop moving -- you may see this again"... or something like that.  It seems the mod is having a problem getting CD equipment on the PC, which may also be related to the problems listed above.

 

Is there a way to reset the CD equipment or something?

 

Any other suggestions?

Posted

Hey guys!

Doing the slavery quest. I chose to work in the mine, and all went well up until I was given my Pickaxe and miner clothes. The NPC "Sira" keeps stopping and having the same dialogue over and over again "So you're the new slave" and keeps giving me the pickaxe and clothes. Is there a console command to advance this stage, or a way to fix it? Also, my character does not mine the ore when using activate key, and can only mine when attacking the ore with a pickaxe, but when I do it this way, progress is not added to the Ledger.

Pic related:

http://i.imgur.com/ocTGaMp.jpg

Thanks :)

Also, does anyone know how to disable idle animations while in Armbinder/Cuffs/Yoke? It's breaking the immersion! lol

Posted

I'm gonna make a question you're gonna hate, but I have to try. I know you typed this on the front page (Yeah I did read everything)

 

 

 

V4 of Captured Dreams is not compatible with V3 at all and should be installed either on a new game or one that has not had V3 in it. If you are having issues with v4 and updated your game that had V3 installed your response will be ‘Start a new game” and nothing else.

 

but is there really no way to make it work on a previous save? Even if I started the uninstall process and cleaned the save?

 

Because, actually, on a new game, Captured Dreams doesn't even load the MCM Menu. Of course, Version 4.07 (CTD on old save obv...)

Posted

 

 

Yay!  My PC made it through the Manor phase, and has been offered three choices.  When the PC chooses relationship slave status my PC gets stuck at the point that Master gives her new equipment.  She stands naked bent over waiting for Master to put her new items on, I see Master gesture like she is putting something on my PC, and she says Marcus will show you to your new quarters, and my PC is just stuck there naked and bent over forever.  There is access to the menu and all that, but my PC has no ability to move.     It seems like there is some hang up with the new equipment being put on.

 

Advise please  =)  

 

You have been great, btw, in getting me this far!  Thx for the mod and all your help!

 

I just wanted to add that I just got done trying the other option to have my PC freed outright, and this option also resulted in a "no movement" situation where Master says that Markus will show her to her room and give her stuff back, and she ends up frozen, blocked from movement.  If I use Zaz player controls to free up movement she can find Master and Markus sitting there at the table, and all the same dialogue starts again.

 

 

This is another update.  In a completely different game and PC, the PC goes to see the Master and accept a delivery job.  When the Master attempts to put on the belt, I get the message "stop moving -- you may see this again"... or something like that.  It seems the mod is having a problem getting CD equipment on the PC, which may also be related to the problems listed above.

 

Is there a way to reset the CD equipment or something?

 

Any other suggestions?

 

 

Upload logs from the sessions when they happen. If you don't know how to get a log just google it, the process is simple.

 

 

Yay!  My PC made it through the Manor phase, and has been offered three choices.  When the PC chooses relationship slave status my PC gets stuck at the point that Master gives her new equipment.  She stands naked bent over waiting for Master to put her new items on, I see Master gesture like she is putting something on my PC, and she says Marcus will show you to your new quarters, and my PC is just stuck there naked and bent over forever.  There is access to the menu and all that, but my PC has no ability to move.     It seems like there is some hang up with the new equipment being put on.

 

Advise please  =)  

 

You have been great, btw, in getting me this far!  Thx for the mod and all your help!

 

I just wanted to add that I just got done trying the other option to have my PC freed outright, and this option also resulted in a "no movement" situation where Master says that Markus will show her to her room and give her stuff back, and she ends up frozen, blocked from movement.  If I use Zaz player controls to free up movement she can find Master and Markus sitting there at the table, and all the same dialogue starts again.

 

 

This is another update.  In a completely different game and PC, the PC goes to see the Master and accept a delivery job.  When the Master attempts to put on the belt, I get the message "stop moving -- you may see this again"... or something like that.  It seems the mod is having a problem getting CD equipment on the PC, which may also be related to the problems listed above.

 

Is there a way to reset the CD equipment or something?

 

Any other suggestions?

 

 

Go into the MCM menu on the reset page (I believe) and use the option to reset the device array's. This normally is checked whenever you enter the shop but sometimes does not happen properly.

Posted

Hey guys!

 

Doing the slavery quest. I chose to work in the mine, and all went well up until I was given my Pickaxe and miner clothes. The NPC "Sira" keeps stopping and having the same dialogue over and over again "So you're the new slave" and keeps giving me the pickaxe and clothes. Is there a console command to advance this stage, or a way to fix it? Also, my character does not mine the ore when using activate key, and can only mine when attacking the ore with a pickaxe, but when I do it this way, progress is not added to the Ledger.

 

Pic related:

http://i.imgur.com/ocTGaMp.jpg

 

Thanks :)

 

Also, does anyone know how to disable idle animations while in Armbinder/Cuffs/Yoke? It's breaking the immersion! lol

 

1- only a collar, belt and plugs are used, no cuffs at this point in time. Likely whatever has added the cuffs and the animation for them is interrupting the final scene causing it to repeat.

2- If you still have the cuffs then they may be forcing an animation which will keep you from mining or doing any sort of crafting.

3- Once you mine the ore it must be placed in the barrel at the bottom of the ramp per the overseer's instructions

4- Other than a few sections, armbinders or yokes are not used. As for the animation I have no control over that as it is run by DD Integration or another mod may be forcing something different as the normal one is to stand there.

I'm gonna make a question you're gonna hate, but I have to try. I know you typed this on the front page (Yeah I did read everything)

 

 

 

V4 of Captured Dreams is not compatible with V3 at all and should be installed either on a new game or one that has not had V3 in it. If you are having issues with v4 and updated your game that had V3 installed your response will be ‘Start a new game” and nothing else.

 

but is there really no way to make it work on a previous save? Even if I started the uninstall process and cleaned the save?

 

Because, actually, on a new game, Captured Dreams doesn't even load the MCM Menu. Of course, Version 4.07 (CTD on old save obv...)

 

No, I know of no way to use v4 with a game that had v3 previously installed. There were quests that were removed and replaced with new ones, quests that were gutted entirely (dialogue, scenes and script contents deleted) and rebuilt. Start a new game.

Posted

Having an issue with the first special quest. After I talk to her in her room she wants to see the items on the table, but immediately I lose control and are then walked a good distance outside of Solitude every time. If I re enable player control and talk to her again there is no dialogue options other than the ones I already had.

 

Your last quest or punishment had a force greet that did not end properly. This typically happens when dialogue is rushed through.

Posted

Who do I go to to buy items from?  The Master only has the dialog options for the special protection chastity sets and the two girls on the ground floor sell weapons and jewelry.

Posted

Who do I go to to buy items from?  The Master only has the dialog options for the special protection chastity sets and the two girls on the ground floor sell weapons and jewelry.

 

There is 10 different responses when asking to purchase items which vary the Master's response.

 

What time is it in game?

What is your rank with Master ( help cdxrankmaster ) should be 1 - 20 ?

Are you in the shop?

Do you have any DD Devices locked on?

Do you have Confiscation enabled?

Posted

Hi,

I finally came around playing v4 but I have a strange problem anytime a scene with Master starts and the AI takes over controll it sends on a cruise around Skyrim and I have no idea where it ends. Another thing is, after Elisif's quest she just keeps standing at the bed and everytime I come close to her she hands me another sighned paper

Posted

Hi, I've got a lot of problems with your mod. Often the animations just stop and the story doesn't continue. It happes while punisment (the player hangs there for hours and nothing happens) it happens while waiting for the customer to assist (standing for hours) and while the Quest with Elisif when I should show her the items (nothing happens). Any idea what to do? Older versions of the mod works good.

Posted

Hi,

I finally came around playing v4 but I have a strange problem anytime a scene with Master starts and the AI takes over controll it sends on a cruise around Skyrim and I have no idea where it ends. Another thing is, after Elisif's quest she just keeps standing at the bed and everytime I come close to her she hands me another sighned paper

 

If the first happens after the second one it is because the second one has not finished properly. Disable your controls at the point that she keeps handing you the papers and it should hopefully finish out properly and you give you control back.

Posted

 

Having an issue with the first special quest. After I talk to her in her room she wants to see the items on the table, but immediately I lose control and are then walked a good distance outside of Solitude every time. If I re enable player control and talk to her again there is no dialogue options other than the ones I already had.

 

Your last quest or punishment had a force greet that did not end properly. This typically happens when dialogue is rushed through.

 

Is there a way to fix this then?

Posted

 

 

Having an issue with the first special quest. After I talk to her in her room she wants to see the items on the table, but immediately I lose control and are then walked a good distance outside of Solitude every time. If I re enable player control and talk to her again there is no dialogue options other than the ones I already had.

 

Your last quest or punishment had a force greet that did not end properly. This typically happens when dialogue is rushed through.

 

Is there a way to fix this then?

 

 

Load a save before the quest or before you speak to the npc and let the dialogue run and auto advance, rushing dialogue means that you clicked to speed up the process and that can make problems with some mods that use dialogue to advance the scenes. if the problem still happens then report back here

Posted

Hi, I've got a lot of problems with your mod. Often the animations just stop and the story doesn't continue. It happes while punisment (the player hangs there for hours and nothing happens) it happens while waiting for the customer to assist (standing for hours) and while the Quest with Elisif when I should show her the items (nothing happens). Any idea what to do? Older versions of the mod works good.

 

Customer Assist 01 has issues with scenes not progressing, don't know why as these scenes were not changed between v3 and v4.

 

As for other scenes stopping make sure you are using the latest versions of ZAZ Animation Pack and Devious Devices Integration. Both had some animation issues that would stop scenes and not let them continue but have since been fixed.

 

With the scene with Elisif, provide a log from the session when it happens.

Posted

Hello fellow Dreamers!

 

After spending several days trying to enjoy all the various and wonderful aspects that Master Veladarius crafted for our devious delight, I wanted to enthusiastically share some thoughts and hopes.

 

First, I want to share my most important realization that during the later progression of the story so here goes. I often found myself stuck and immobilized waiting for some action or state that I would seldom realize was whenever the action calls for PC to be controlled. I spent many hours frustratingly watching the 'Three Hour Tour' around Skyrim or I'd be frustrated that the NPC's wouldn't properly toggle their ques with my PC. After reading this ...

 

Veladarius, on 08 Nov 2016 - 6:56 PM, said:snapback.png

 

ProjRadioNoise, on 07 Nov 2016 - 11:03 PM, said:snapback.png

Having an issue with the first special quest. After I talk to her in her room she wants to see the items on the table, but immediately I lose control and are then walked a good distance outside of Solitude every time. If I re enable player control and talk to her again there is no dialogue options other than the ones I already had.

 

Your last quest or punishment had a force greet that did not end properly. This typically happens when dialogue is rushed through.

 

 

I looked into my early saves and found one where it was to be my first punishment (inside the wilderness cage) for failing to deliver a package in time. I also read in this thread that we should check / reset the PC idle status, as well as toggling disabling PC control at times. Some clues I used to narrow my focus to my first punishment was that further saves had problems with Master displaying her shop wares by stating she was busy. That clue also corresponded with the constant initialization of the dreaded 'Three Hour Tour' characteristic. I found a save early on that had neither of those states, and I narrowed my safe save / bad save border to my first punishment in cage.

 

To safely and smartly allow the dialogue and NPC / PC actions, I merely put myself in NPC control mode and waited FULLY for the guard to let me out. No rushing, no crazy console shenanigans, just plain ole patience and waiting in Disable PC control. After that step of proper release, I progressed in a few more jobs/tasks and each time, I'd check my NPC control status as well as checking / resetting my avatar idle status, testing to see if she'd commence another epic and fruitless wandering. Thankfully, so far I've had no problems in seeing Master's wicked wares nor have had seen my PC get the urge to just 'walk it off'.

 

Secondly, I've wanted to express my concern about whenever my PC would have to be collared and belted forcefully by Master and my troubles wherein I'd get the constant 'stop moving' text from her. I admit I often times toggle my game save between running Captured Dreams version 4. 5, and 4.7 because in the earlier 4.5 I have no troubles getting Master to belt my behind. In 4.7 I always get trouble and freezing whenever she wants/has to belt me. I relish the much more polished and developed version 4.7, but I play through much more comfortably in 4.5. I have begun utilizing frequent 'reset player idle status' whenever I'm interacting in punishments or tasks, and I'd love to hear some feedback on what is or may be causing Master to fail her code checks during the belting sessions.

 

Thirdly, I did try the task with Elsif once and also got the same or similar problems with my fellow thread contributors, Whenever I get back to that stage in story progression, I'll try Vel's suggestion to wait until 9 PM game time to initialize the task.

 

Lastly, I would like to ask you folks if anyone would know the commands / steps folks could input and see a display of WHICH part of code / quest is forcing the PC to do actions? Would there be a command string that can display a simple "You are being commanded by 'so and so' at this time' whenever the PC is put in NPC control?

 

Thanks again Vel for your hard work and patience in giving many words of guidance to my fellow dreamers!

Posted

 

Secondly, I've wanted to express my concern about whenever my PC would have to be collared and belted forcefully by Master and my troubles wherein I'd get the constant 'stop moving' text from her. I admit I often times toggle my game save between running Captured Dreams version 4. 5, and 4.7 because in the earlier 4.5 I have no troubles getting Master to belt my behind. In 4.7 I always get trouble and freezing whenever she wants/has to belt me. I relish the much more polished and developed version 4.7, but I play through much more comfortably in 4.5. I have begun utilizing frequent 'reset player idle status' whenever I'm interacting in punishments or tasks, and I'd love to hear some feedback on what is or may be causing Master to fail her code checks during the belting sessions.

 

More for to hopefully help Vel squash bugs, but I just wanted to chime in and note that I have similar issues on my current save file.  I'm not actively playing Captured Dreams at the moment, and when I do I may very well just play it on a brand new save.  However, when I did attempt to do a mission or free trial on my main save I got the infinite "stop moving around <may repeat>" dialogue when Master attempted to equip a belt.  The various manual options for quest/array reset and making sure the item preferences were all "any" did not seem to fix this issue.

 

My current setup is about as unfriendly to a complicated script mod like this as possible however, so I'm not personally looking for a solution (the real solution would be to play it fresh on a clean save with minimal unrelated mods).

 

 

Relevant section of the log is below, but a few notes on why this information may NOT be useful and why I'm not looking for a solution personally:

 

- The file is very old and very heavy on script mods, but it has been well maintained and kept free of any major scripting issues long term

- CD has been run through Restringer, as well as several other mods with very large individual script counts, as the save would be overloaded and corrupted otherwise

- CD was initially installed at version 4.5 and upgraded with overrides, rather than any sort of clean save.

 

 

 

 

 [11/09/2016 - 06:18:52PM] Error: Cannot check worn items against a None keyword

stack:
[ (00000014)].Actor.WornHasKeyword() - "<native>" Line ?
[CDxSlavery_Functions (CC17170A)].cdxslavery_functions.RemoveCDDev() - "cdxslavery_functions.psc" Line ?
[CDxSlavery_Functions (CC17170A)].cdxslavery_functions.RemoveCDItems() - "cdxslavery_functions.psc" Line ?
[CDxFreeTrial (CC11DD74)].cdxfreetrial.prepareplayer() - "cdxfreetrial.psc" Line ?
[ (CC11DD78)].CDxFT_Part1.Fragment_4() - "cdxft_part1.psc" Line ?
[11/09/2016 - 06:18:52PM] Error: Cannot check worn items against a None keyword
stack:
[ (00000014)].Actor.WornHasKeyword() - "<native>" Line ?
[CDxSlavery_Functions (CC17170A)].cdxslavery_functions.RemoveCDDev() - "cdxslavery_functions.psc" Line ?
[CDxSlavery_Functions (CC17170A)].cdxslavery_functions.RemoveCDItems() - "cdxslavery_functions.psc" Line ?
[CDxFreeTrial (CC11DD74)].cdxfreetrial.prepareplayer() - "cdxfreetrial.psc" Line ?
[ (CC11DD78)].CDxFT_Part1.Fragment_4() - "cdxft_part1.psc" Line ?
[11/09/2016 - 06:18:52PM] Error: Cannot check worn items against a None keyword
stack:
[ (00000014)].Actor.WornHasKeyword() - "<native>" Line ?
[CDxSlavery_Functions (CC17170A)].cdxslavery_functions.RemoveCDDev() - "cdxslavery_functions.psc" Line ?
[CDxSlavery_Functions (CC17170A)].cdxslavery_functions.RemoveCDItems() - "cdxslavery_functions.psc" Line ?
[CDxFreeTrial (CC11DD74)].cdxfreetrial.prepareplayer() - "cdxfreetrial.psc" Line ?
[ (CC11DD78)].CDxFT_Part1.Fragment_4() - "cdxft_part1.psc" Line ?
[11/09/2016 - 06:18:54PM] [Zad]: EquipDevice called for Little Devils Plug - The Exciter
[11/09/2016 - 06:18:54PM] [Zad]: Acquired mutex, equipping Little Devils Plug - The Exciter
[11/09/2016 - 06:18:54PM] [Zad]: OnContainerChanged()
[11/09/2016 - 06:18:54PM] [Zad]: EquipDevice called for 
[11/09/2016 - 06:18:54PM] [Zad]: SpinLock() Started.
[11/09/2016 - 06:18:54PM] [Zad]: OnEquipped(Sapphire: Little Devils Plug - The Exciter)
[11/09/2016 - 06:18:54PM] [Zad]: No menus are open. Equipping silently.
[11/09/2016 - 06:18:55PM] [Zad]: Sending device event DeviceEquippedVaginal Plug(Sapphire:1)
[11/09/2016 - 06:18:55PM] [Zad]: SyncInventory(): Equipping Vaginal Plug.
[11/09/2016 - 06:18:55PM] [Zad]: SpinLock() Completed. Cycles:4
[11/09/2016 - 06:18:55PM] [Zad]: Acquired mutex, equipping 
[11/09/2016 - 06:18:56PM] [Zad]: Set slot mask to [0]: 0
[11/09/2016 - 06:19:00PM] [Zad]: Belt not worn: Removing plugs.
[11/09/2016 - 06:19:00PM] [Zad]: Sending device event DeviceRemovedVaginal Plug(Sapphire:1)
[11/09/2016 - 06:19:00PM] [Zad]: RemoveDevice called for Little Devils Plug - The Exciter
[11/09/2016 - 06:19:00PM] [Zad]: SpinLock() Started.
[11/09/2016 - 06:19:17PM] [Zad] ((WARNING)): SpinLock() timed out.
[11/09/2016 - 06:19:17PM] [Zad]: SpinLock() Completed. Cycles:151
[11/09/2016 - 06:19:17PM] [Zad]: Acquired mutex, removing Little Devils Plug - The Exciter
[11/09/2016 - 06:19:17PM] [Zad]: OnUnequipped(Sapphire: Little Devils Plug - The Exciter)
[11/09/2016 - 06:19:17PM] [Zad]: Detected removal token. Done.

Posted

Speaking of the property slave questline, I've got a bit of a bug.

I finished doing the quest for Rayani at the ruin, found the core, and went back and did the next day's worth of smithing.

All of that went smoothly.

The next day, for my next quest, I was given the exact same quest yet again. After going through the dialogue, before the fadeout, I was asked to do the Solitude Lighthouse quest, but it cancels out due to the fadeout, forcing me to do the previous quest again.

Posted

 

Hi, I've got a lot of problems with your mod. Often the animations just stop and the story doesn't continue. It happes while punisment (the player hangs there for hours and nothing happens) it happens while waiting for the customer to assist (standing for hours) and while the Quest with Elisif when I should show her the items (nothing happens). Any idea what to do? Older versions of the mod works good.

 

Customer Assist 01 has issues with scenes not progressing, don't know why as these scenes were not changed between v3 and v4.

 

As for other scenes stopping make sure you are using the latest versions of ZAZ Animation Pack and Devious Devices Integration. Both had some animation issues that would stop scenes and not let them continue but have since been fixed.

 

With the scene with Elisif, provide a log from the session when it happens.

 

 

Where can I find this log or make it?

 

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