bdwild7 Posted November 5, 2016 Posted November 5, 2016 @mewfan151 Are you starting the game through SimpleSlavery like I am? I've been playing a mod set that includes all the required mods, and Death Alternative - Your money or your life, Alternate Start - Live another Life, Deviously Cursed Loot (DCUR), For the Masses 3, D. Captures, D. Equip, D. Helpless, Defeat, and others. I also have HDT HighHeels System, Racemenu (which includes NiOverride), and NiOverride HighHeels System. I'm also using USLEEP, CBBE, XP32 Maximum Skeleton Extended, HDT Physics Extensions, and Realistic Ragdolls and Force. Once I'm in the ASLAL starting dungeon, I configure SexLab and my other mods, save and reload the game. I then make sure that ASLAL knows about Captured Dreams. then choose "I'm a Slave" from the Mara shrine. You should then get auctioned off as a slave, and end up at the CD shop. At first I was always CTD'ing when I tried to leave the shop. I had to add Crash Fixes mod (I mentioned some of this in an above post) and later I added the default enb from enbdev.com (A little tricky to download unless you want their adware or what ever they are pushing. Go to the bottom of the release notes and look for the plain DL link.) This made my game so much more stable. In fact, the only CTD I've had since then was when I was in the Captured Dreams smithy. Either by design or a bug, something keeps knocking me out of the forge creation screen every 5 secs. So I make one item, get bounce out, return and repeat. If you ever get bounced out just as you get the "Really create this item?" dialog - say "NO" or you will CTD! Keep that initial save game you created. When you you have lots of mods and you have a save game where your PC is around lots of NPC's it seems to crash when trying to load the save. So load that initial save game first as a "proxy" and then load your current save game. When I first started trying to run CD, I'd also installed Sanguine's Debauchery. From your log file it looks like you also have SD. Since it seemed like I was getting lots of errors from SD, I uninstalled it and started a new game. If/When I get around to trying that one, I'll likely do it by manually branching my game and all my mods to keep it separate. Also, I initially had Prison Overhaul, but it was detecting the Alternate start dungeon and the auction dungeon as prisons and kept breaking my new games - so I skipped that one too. I hope that helps you.
Krynn Posted November 5, 2016 Posted November 5, 2016 Ok, schweren Herzens habe ich mich nun doch entschlossen die Englische, NEUE Version auszuprobieren... ich habe leider die gleichen Fehler wie eh und je... ich erstelle mir einen komplett neuen Char, die Items werden zwei mal angelegt,.. also entfernt, angelegt, entfernt, angelegt... die neuen, roten Items werden mir immer noch nicht angezeit.. also ich habe angeblich zwei Items an, aber irgendwie doch keines davon, die Dildo's flutschen davon.. und nachdem ich bei der Quest als Sklavin das zweite mal zum Ork geschickt werde ist wieder Ende.. Ich kann "hey" zu ihm sagen.. dann kommt irgendwas von wegen Barren und der Dialog Endet, wie schon vor Monaten in der Ersten Version... :-( --------------------------------------- Ok, heavy heart, I have now decided to try the English, NEW version ... I have unfortunately the same errors as ever ... I create a completely new Char, the items are created two times, .. so Removed, created, removed, created ... the new red items are still not on me .. so I have allegedly two items, but somehow none of them, the dildo's flutschen of it .. and after I at the quest as The second time to be sent to the Ork is again end .. I can say "hey" to him .. then comes something of because of bars and the dialogue Endet, as months ago in the First Version ... :-(
bdwild7 Posted November 5, 2016 Posted November 5, 2016 @ Krynn Use the console command 'set CDxSlavePropQ1Done to 0' and then on the repeat quest to Dushnumab the orc smith you will get the dialog to exchange ore for ingots.
Krynn Posted November 5, 2016 Posted November 5, 2016 @ Krynn Use the console command 'set CDxSlavePropQ1Done to 0' and then on the repeat quest to Dushnumab the orc smith you will get the dialog to exchange ore for ingots. Danke, ich probiere es mal.... ---------------- Thank you, i try it...
Naps-On-Dirt Posted November 6, 2016 Posted November 6, 2016 I went through the 'graduation' sequence two more times, not rushing through anything this time in case that disrupted the timing of anything. Items were in the chest under the floor of the manor so they got transferred there OK but not to me. Incorrect plugs were chosen (I only chose to have one but two random ones were added) (and didn't stay in but thats a known DDE or DDI issue) so I additem'ed the proper one and put it back in right before the harness was added. Please let me know what factions to remove so that they'll let me wander about again, and I'll try to see if I can select the invisible wall but unless it is named something obvious I might need the RefID of that too. Invisible fence: Use PRID xx08906f then disable Factions: Property removefromfaction xx167346 Relationship addtofaction xx167347 Worked great, thanks! Related question, the quest saying I'm a property slave is still present, should that have ended and a new one for relationship status started? Just curious. A side note about one of the tasks while working in the manor. If a player has Deviously Enslaved installed, going to town unarmed wearing just the maid uniform and the CD gear makes you a prime target for pretty much anyone around. So the comment, "Marcus says it is safe so you can go as you are" isn't very accurate. One of the possible outcomes if you refuse someone's advances is that they slap another device on you. It'd be handy if Master would remove excess devices for free (or for something other than money, like tasks or punishments) while you are in her service.
mewfan151 Posted November 6, 2016 Posted November 6, 2016 So, I don't know what I did wrong. I've been trying for about three weeks off and on to get this working, and I finally today fully re-downloaded all of the dependencies and updated what I could. No matter what I try, CD is causing me a crash on any sort of saving action. Turning autosaves off doesn't help here, because the game autosaves once you hit character creation. I've run FNIS, multiple times, bodyslid everything, and I can't get it working. If I disable CD, it works just fine, even with all of my mods, but CD just kills it instantly. I have zero idea what I'm doing wrong. I've tried swapping load orders, moving things around ad I'm at my wits end. Any help to figure out what I'm doing wrong would be appreciated. EDIT: Alright, let's make sure this thing's attached this time. Papyrus.0.log There are no errors in this from Captured Dreams but a lot from other mods, you may want to start with those first. warning: Property patron_items01 on script CDxVIPHouseSpa attached to (0F0AC4ED) cannot be initialized because the script no longer contains that property [11/05/2016 - 08:39:02PM] warning: Property SexLab on script CDxVIPHouseSpa attached to (0F0AC4ED) cannot be initialized because the script no longer contains that property [11/05/2016 - 08:39:02PM] warning: Property patron_items10 on script CDxVIPHouseSpa attached to (0F0AC4ED) cannot be initialized because the script no longer contains that property [11/05/2016 - 08:39:02PM] warning: Property patron_items04 on script CDxVIPHouseSpa attached to (0F0AC4ED) cannot be initialized because the script no longer contains that property [11/05/2016 - 08:39:02PM] warning: Property patron_items09 on script CDxVIPHouseSpa attached to (0F0AC4ED) cannot be initialized because the script no longer contains that property [11/05/2016 - 08:39:02PM] warning: Property libs on script CDxVIPHouseSpa attached to (0F0AC4ED) cannot be initialized because the script no longer contains that property [11/05/2016 - 08:39:02PM] warning: Property patron_items03 on script CDxVIPHouseSpa attached to (0F0AC4ED) cannot be initialized because the script no longer contains that property [11/05/2016 - 08:39:02PM] warning: Property patron_items02 on script CDxVIPHouseSpa attached to (0F0AC4ED) cannot be initialized because the script no longer contains that property [11/05/2016 - 08:39:02PM] warning: Property patron_items06 on script CDxVIPHouseSpa attached to (0F0AC4ED) cannot be initialized because the script no longer contains that property 0F is where Captured Dreams is. it's trying to fire a bunch of stuff early in the log that I don't know. I don't know how to read this log well, and don't understand what's a serious error and what can be overlooked, but this is fairly high up on the log. Like I said, if I DO disable, CD, my game does actually run, but if CD is active, then I can't even load into the cell, start a new game, or load a save. @mewfan151 Are you starting the game through SimpleSlavery like I am? I've been playing a mod set that includes all the required mods, and Death Alternative - Your money or your life, Alternate Start - Live another Life, Deviously Cursed Loot (DCUR), For the Masses 3, D. Captures, D. Equip, D. Helpless, Defeat, and others. I also have HDT HighHeels System, Racemenu (which includes NiOverride), and NiOverride HighHeels System. I'm also using USLEEP, CBBE, XP32 Maximum Skeleton Extended, HDT Physics Extensions, and Realistic Ragdolls and Force. Once I'm in the ASLAL starting dungeon, I configure SexLab and my other mods, save and reload the game. I then make sure that ASLAL knows about Captured Dreams. then choose "I'm a Slave" from the Mara shrine. You should then get auctioned off as a slave, and end up at the CD shop. At first I was always CTD'ing when I tried to leave the shop. I had to add Crash Fixes mod (I mentioned some of this in an above post) and later I added the default enb from enbdev.com (A little tricky to download unless you want their adware or what ever they are pushing. Go to the bottom of the release notes and look for the plain DL link.) This made my game so much more stable. In fact, the only CTD I've had since then was when I was in the Captured Dreams smithy. Either by design or a bug, something keeps knocking me out of the forge creation screen every 5 secs. So I make one item, get bounce out, return and repeat. If you ever get bounced out just as you get the "Really create this item?" dialog - say "NO" or you will CTD! Keep that initial save game you created. When you you have lots of mods and you have a save game where your PC is around lots of NPC's it seems to crash when trying to load the save. So load that initial save game first as a "proxy" and then load your current save game. When I first started trying to run CD, I'd also installed Sanguine's Debauchery. From your log file it looks like you also have SD. Since it seemed like I was getting lots of errors from SD, I uninstalled it and started a new game. If/When I get around to trying that one, I'll likely do it by manually branching my game and all my mods to keep it separate. Also, I initially had Prison Overhaul, but it was detecting the Alternate start dungeon and the auction dungeon as prisons and kept breaking my new games - so I skipped that one too. I hope that helps you. my actual problem is the game doesn't even get me *TO* the cell. as in, the cell you start in and make your character. the CTD is happening on the loading screen, unless CD is not active. I've turned off and on several mods to test it out, but CD causes the crash almost instantly, and I don't know why this mod of all of them is causing it. I'm not going to play until I get the mod working, but I have no idea what to do to fix it. and I always keep a proxy save ready to go. I use it as a start of a new character as well, since it takes a good 2 or 3 hours to get my character made properly
Krynn Posted November 6, 2016 Posted November 6, 2016 @ Krynn Use the console command 'set CDxSlavePropQ1Done to 0' and then on the repeat quest to Dushnumab the orc smith you will get the dialog to exchange ore for ingots. Wenn ich das mache, dann kommt der Dialog der Ersten Quest, ich hänge aber bei der Quest, wo ich zum zweiten mal zum Ork geschickt werde.. es geht dann zwar wohl weiter, dann werde ich zum Schmied geschickt, dann aber wieder zum Ork, bei dem ich selbiges Problem habe, wenn ich dann nochmals set CDx usw. eingebe, dann geht es wieder weiter, aber ich werde dann wieder zum selben Schmied geschickt... irgendwas stimmt da noch nicht so ganz. ----------------------------- If this is the case, then the dialogue of the first quest comes, but I am attached to the quest, where I will be sent to the ork for the second time. It will probably continue, then I will be sent to the blacksmith, but then again to Ork , Where I have the same problem, if I then set CDx again etc, then it goes again, but then I am sent again to the same blacksmith ... something is not quite as yet. ---------- Gibt es einen Befehl in der Console, der mich die Mine und am besten auch gleich die Schmiede dannach überspringen lässt? Die Schmiede hatte ich mal kurz in einer anderen Version gehabt, aber in dieses Herrenhaus bin ich noch nie gekommen, weil damals Buggte es in der Schmiede. ----------------------------- Is there a command in the console, which lets me skip the mine and best even the smithy then? The smithy I had once had in a different version, but in this manor house I have never come, because at that time Buggte it in the smithy.
Veladarius Posted November 6, 2016 Author Posted November 6, 2016 I went through the 'graduation' sequence two more times, not rushing through anything this time in case that disrupted the timing of anything. Items were in the chest under the floor of the manor so they got transferred there OK but not to me. Incorrect plugs were chosen (I only chose to have one but two random ones were added) (and didn't stay in but thats a known DDE or DDI issue) so I additem'ed the proper one and put it back in right before the harness was added. Please let me know what factions to remove so that they'll let me wander about again, and I'll try to see if I can select the invisible wall but unless it is named something obvious I might need the RefID of that too. Invisible fence: Use PRID xx08906f then disable Factions: Property removefromfaction xx167346 Relationship addtofaction xx167347 Worked great, thanks! Related question, the quest saying I'm a property slave is still present, should that have ended and a new one for relationship status started? Just curious. A side note about one of the tasks while working in the manor. If a player has Deviously Enslaved installed, going to town unarmed wearing just the maid uniform and the CD gear makes you a prime target for pretty much anyone around. So the comment, "Marcus says it is safe so you can go as you are" isn't very accurate. One of the possible outcomes if you refuse someone's advances is that they slap another device on you. It'd be handy if Master would remove excess devices for free (or for something other than money, like tasks or punishments) while you are in her service. I can't take into account whatever mods people are using, there are far too many mods to check for that may interfere. The device removal system won't be changing. So, I don't know what I did wrong. I've been trying for about three weeks off and on to get this working, and I finally today fully re-downloaded all of the dependencies and updated what I could. No matter what I try, CD is causing me a crash on any sort of saving action. Turning autosaves off doesn't help here, because the game autosaves once you hit character creation. I've run FNIS, multiple times, bodyslid everything, and I can't get it working. If I disable CD, it works just fine, even with all of my mods, but CD just kills it instantly. I have zero idea what I'm doing wrong. I've tried swapping load orders, moving things around ad I'm at my wits end. Any help to figure out what I'm doing wrong would be appreciated. EDIT: Alright, let's make sure this thing's attached this time. Papyrus.0.log There are no errors in this from Captured Dreams but a lot from other mods, you may want to start with those first. These errors are on properties that are on scripts and such that are not used. warning: Property patron_items01 on script CDxVIPHouseSpa attached to (0F0AC4ED) cannot be initialized because the script no longer contains that property [11/05/2016 - 08:39:02PM] warning: Property SexLab on script CDxVIPHouseSpa attached to (0F0AC4ED) cannot be initialized because the script no longer contains that property [11/05/2016 - 08:39:02PM] warning: Property patron_items10 on script CDxVIPHouseSpa attached to (0F0AC4ED) cannot be initialized because the script no longer contains that property [11/05/2016 - 08:39:02PM] warning: Property patron_items04 on script CDxVIPHouseSpa attached to (0F0AC4ED) cannot be initialized because the script no longer contains that property [11/05/2016 - 08:39:02PM] warning: Property patron_items09 on script CDxVIPHouseSpa attached to (0F0AC4ED) cannot be initialized because the script no longer contains that property [11/05/2016 - 08:39:02PM] warning: Property libs on script CDxVIPHouseSpa attached to (0F0AC4ED) cannot be initialized because the script no longer contains that property [11/05/2016 - 08:39:02PM] warning: Property patron_items03 on script CDxVIPHouseSpa attached to (0F0AC4ED) cannot be initialized because the script no longer contains that property [11/05/2016 - 08:39:02PM] warning: Property patron_items02 on script CDxVIPHouseSpa attached to (0F0AC4ED) cannot be initialized because the script no longer contains that property [11/05/2016 - 08:39:02PM] warning: Property patron_items06 on script CDxVIPHouseSpa attached to (0F0AC4ED) cannot be initialized because the script no longer contains that property 0F is where Captured Dreams is. it's trying to fire a bunch of stuff early in the log that I don't know. I don't know how to read this log well, and don't understand what's a serious error and what can be overlooked, but this is fairly high up on the log. Like I said, if I DO disable, CD, my game does actually run, but if CD is active, then I can't even load into the cell, start a new game, or load a save. @mewfan151 Are you starting the game through SimpleSlavery like I am? I've been playing a mod set that includes all the required mods, and Death Alternative - Your money or your life, Alternate Start - Live another Life, Deviously Cursed Loot (DCUR), For the Masses 3, D. Captures, D. Equip, D. Helpless, Defeat, and others. I also have HDT HighHeels System, Racemenu (which includes NiOverride), and NiOverride HighHeels System. I'm also using USLEEP, CBBE, XP32 Maximum Skeleton Extended, HDT Physics Extensions, and Realistic Ragdolls and Force. Once I'm in the ASLAL starting dungeon, I configure SexLab and my other mods, save and reload the game. I then make sure that ASLAL knows about Captured Dreams. then choose "I'm a Slave" from the Mara shrine. You should then get auctioned off as a slave, and end up at the CD shop. At first I was always CTD'ing when I tried to leave the shop. I had to add Crash Fixes mod (I mentioned some of this in an above post) and later I added the default enb from enbdev.com (A little tricky to download unless you want their adware or what ever they are pushing. Go to the bottom of the release notes and look for the plain DL link.) This made my game so much more stable. In fact, the only CTD I've had since then was when I was in the Captured Dreams smithy. Either by design or a bug, something keeps knocking me out of the forge creation screen every 5 secs. So I make one item, get bounce out, return and repeat. If you ever get bounced out just as you get the "Really create this item?" dialog - say "NO" or you will CTD! Keep that initial save game you created. When you you have lots of mods and you have a save game where your PC is around lots of NPC's it seems to crash when trying to load the save. So load that initial save game first as a "proxy" and then load your current save game. When I first started trying to run CD, I'd also installed Sanguine's Debauchery. From your log file it looks like you also have SD. Since it seemed like I was getting lots of errors from SD, I uninstalled it and started a new game. If/When I get around to trying that one, I'll likely do it by manually branching my game and all my mods to keep it separate. Also, I initially had Prison Overhaul, but it was detecting the Alternate start dungeon and the auction dungeon as prisons and kept breaking my new games - so I skipped that one too. I hope that helps you. my actual problem is the game doesn't even get me *TO* the cell. as in, the cell you start in and make your character. the CTD is happening on the loading screen, unless CD is not active. I've turned off and on several mods to test it out, but CD causes the crash almost instantly, and I don't know why this mod of all of them is causing it. I'm not going to play until I get the mod working, but I have no idea what to do to fix it. and I always keep a proxy save ready to go. I use it as a start of a new character as well, since it takes a good 2 or 3 hours to get my character made properly No idea, typically if it won't get to the loading screen it is due to missing masters. @ Krynn Use the console command 'set CDxSlavePropQ1Done to 0' and then on the repeat quest to Dushnumab the orc smith you will get the dialog to exchange ore for ingots. Wenn ich das mache, dann kommt der Dialog der Ersten Quest, ich hänge aber bei der Quest, wo ich zum zweiten mal zum Ork geschickt werde.. es geht dann zwar wohl weiter, dann werde ich zum Schmied geschickt, dann aber wieder zum Ork, bei dem ich selbiges Problem habe, wenn ich dann nochmals set CDx usw. eingebe, dann geht es wieder weiter, aber ich werde dann wieder zum selben Schmied geschickt... irgendwas stimmt da noch nicht so ganz. ----------------------------- If this is the case, then the dialogue of the first quest comes, but I am attached to the quest, where I will be sent to the ork for the second time. It will probably continue, then I will be sent to the blacksmith, but then again to Ork , Where I have the same problem, if I then set CDx again etc, then it goes again, but then I am sent again to the same blacksmith ... something is not quite as yet. ---------- Gibt es einen Befehl in der Console, der mich die Mine und am besten auch gleich die Schmiede dannach überspringen lässt? Die Schmiede hatte ich mal kurz in einer anderen Version gehabt, aber in dieses Herrenhaus bin ich noch nie gekommen, weil damals Buggte es in der Schmiede. ----------------------------- Is there a command in the console, which lets me skip the mine and best even the smithy then? The smithy I had once had in a different version, but in this manor house I have never come, because at that time Buggte it in the smithy. Easiest way to get past those parts is giving yourself the items necessary to pass the quota, make sure it is 2x the daily quota though.
Krynn Posted November 6, 2016 Posted November 6, 2016 Easiest way to get past those parts is giving yourself the items necessary to pass the quota, make sure it is 2x the daily quota though. Das hilft mir aber nicht, wenn ich mit Ebenerzbarren das zweite mal zum Ork geschickt werde, ich ihn anspreche, ich "hey" sagen kann und das wars dann... ab hier geht es nicht mehr weiter... ;-) ------------------------------------------ This does not help me when I'm sent with Ebenerzbarren the second time to the Ork, I address him, I can say "hey" and that's it then.. from here it is not any more.. ;-)
special Posted November 6, 2016 Posted November 6, 2016 Is anyone else still have issues with De'Zra force greet at the smithy? I can't get her to sod off and let me get on with crafting. Infinite loop of force greeting, had it a bit with Raccan too when he first brought the Player to the smithy but his force greet loop only lasted 3-4 iterations, I can't get De'Zra to stop. Does anyone have a workaround? CD v4.07 Clean InstallNew Save
FusRoDah Posted November 6, 2016 Posted November 6, 2016 Any expected release date for the new version or a hotfix for the "Talk to manor guests" assignment? The problem with Slavery is that I can't leave and do other stuff until it's resolved
mewfan151 Posted November 6, 2016 Posted November 6, 2016 I can get to the character creation screen now, but everyone at the shop is named "hunter" or "Guest" and Master's dialogue's never quite seem to finish. The update forces a crash on loading a cell that isn't the LAL starting cell. I don't want to have to turn everything off and find it one at a time, because that's a lot of mods, but I don't know what else to do at this point.
Veladarius Posted November 6, 2016 Author Posted November 6, 2016 I can get to the character creation screen now, but everyone at the shop is named "hunter" or "Guest" and Master's dialogue's never quite seem to finish. The update forces a crash on loading a cell that isn't the LAL starting cell. I don't want to have to turn everything off and find it one at a time, because that's a lot of mods, but I don't know what else to do at this point. Which version are you using? That was an issue in an older version of CD.
special Posted November 6, 2016 Posted November 6, 2016 Is anyone else still have issues with De'Zra force greet at the smithy? I can't get her to sod off and let me get on with crafting. Infinite loop of force greeting, had it a bit with Raccan too when he first brought the Player to the smithy but his force greet loop only lasted 3-4 iterations, I can't get De'Zra to stop. Does anyone have a workaround? CD v4.07 Clean Install New Save Also, because of this constant force greet, De'Zra never progresses this part of the quest so now the player is locked into a never ending loop of dialogue and performing a task where the quota doesn't have any effect as nothing progresses to the next stage. Vel, is there a command I can use to progress this part of the quest just to break out of this loop? thanks,
Guest lare290 Posted November 6, 2016 Posted November 6, 2016 Since I switched to Mod Organizer, I have had problems with Devious Devices. The CD shop is empty (no devices at all), and none of the devices render on my character (or anyone else) when they are equipped (excluding those that go to "normal" slots, such as body suits and boots). Could anyone help?
Veladarius Posted November 6, 2016 Author Posted November 6, 2016 Since I switched to Mod Organizer, I have had problems with Devious Devices. The CD shop is empty (no devices at all), and none of the devices render on my character (or anyone else) when they are equipped (excluding those that go to "normal" slots, such as body suits and boots). Could anyone help? I don't use MO (or the NMM equivalent) so I don't have any clue on it, I still use a stone age version of NMM.
Veladarius Posted November 6, 2016 Author Posted November 6, 2016 Is anyone else still have issues with De'Zra force greet at the smithy? I can't get her to sod off and let me get on with crafting. Infinite loop of force greeting, had it a bit with Raccan too when he first brought the Player to the smithy but his force greet loop only lasted 3-4 iterations, I can't get De'Zra to stop. Does anyone have a workaround? CD v4.07 Clean Install New Save Also, because of this constant force greet, De'Zra never progresses this part of the quest so now the player is locked into a never ending loop of dialogue and performing a task where the quota doesn't have any effect as nothing progresses to the next stage. Vel, is there a command I can use to progress this part of the quest just to break out of this loop? thanks, Stopscene <id> with the following id's - Herran - xx18d90e - De'Zra - xx18e411 after that the dialogue should end properly, if not exit it yourself at the end and it should not start over. I have added these commands into the scenes that follow these scenes but if it continues to do it I don't know what else to do at that point. Any expected release date for the new version or a hotfix for the "Talk to manor guests" assignment? The problem with Slavery is that I can't leave and do other stuff until it's resolved I am looking to release another update soon with that task disabled. Once I start adding content instead of fixing issues (soon as most issues being reported I can't replicate) the Manor Slave will get an overhaul on the tasks and task system.
Krynn Posted November 7, 2016 Posted November 7, 2016 Das Problem besteht leider nach wie vor,.. wenn ich das zweite mal zum Ork gesendet werde, kann ich zu ihm sagen: "hey" er sagt dann: "schon wieder zurück?" und hier endet der Dialog leider.set CDxSlavePropQ1Done to 0 hilft mir hier zwar wohl weiter, aber das beendet nur die Quest, wo man das erste mal zum Ork geschickt wird, bei dieser habe ich keine Probleme.. und dann geht das Ganze wieder von vorne. --------------------------- The problem is, unfortunately, still. When I am sent to the Ork the second time, I can say to him: "hey" he says then: "back again?" And here the dialogue ends unfortunately.Set CDxSlavePropQ1Done to 0 helps me probably continue, but that ends only the quest, where you are sent to the ork for the first time, with this I have no problems .. and then the whole goes back again. Please Help! :-(
Veladarius Posted November 7, 2016 Author Posted November 7, 2016 Das Problem besteht leider nach wie vor,.. wenn ich das zweite mal zum Ork gesendet werde, kann ich zu ihm sagen: "hey" er sagt dann: "schon wieder zurück?" und hier endet der Dialog leider. set CDxSlavePropQ1Done to 0 hilft mir hier zwar wohl weiter, aber das beendet nur die Quest, wo man das erste mal zum Ork geschickt wird, bei dieser habe ich keine Probleme.. und dann geht das Ganze wieder von vorne. --------------------------- The problem is, unfortunately, still. When I am sent to the Ork the second time, I can say to him: "hey" he says then: "back again?" And here the dialogue ends unfortunately. Set CDxSlavePropQ1Done to 0 helps me probably continue, but that ends only the quest, where you are sent to the ork for the first time, with this I have no problems .. and then the whole goes back again. Please Help! :-( Set CDxSlavePropQ1Done to either -1 or -2 for repeat visits.
Krynn Posted November 7, 2016 Posted November 7, 2016 Das Problem besteht leider nach wie vor,.. wenn ich das zweite mal zum Ork gesendet werde, kann ich zu ihm sagen: "hey" er sagt dann: "schon wieder zurück?" und hier endet der Dialog leider. set CDxSlavePropQ1Done to 0 hilft mir hier zwar wohl weiter, aber das beendet nur die Quest, wo man das erste mal zum Ork geschickt wird, bei dieser habe ich keine Probleme.. und dann geht das Ganze wieder von vorne. --------------------------- The problem is, unfortunately, still. When I am sent to the Ork the second time, I can say to him: "hey" he says then: "back again?" And here the dialogue ends unfortunately. Set CDxSlavePropQ1Done to 0 helps me probably continue, but that ends only the quest, where you are sent to the ork for the first time, with this I have no problems .. and then the whole goes back again. Please Help! :-( Set CDxSlavePropQ1Done to either -1 or -2 for repeat visits. Also -1 für die Erste Quest und -2 für die Zweite? Ich habe jetzt mit -2 eingegeben und es hatte SUPER funktioniert!!! Vielen Lieben Dank dafür, ich werde nun aber trotzdem wieder von vorne beginnen, weil ich da selbst etwas herum probiert hatte und das zerstörte meine Saves... Aber das hilft mir schon sehr viel weiter... also wenn ich das zweite mal beim Ork bin, set CDxSlavePropQ1Done to -2 ------------------------------------------ So -1 for the first quest and -2 for the second? I have now entered with -2 and it had SUPER works! Thanks a lot for this, but I will now start again from the beginning, because I had tried something out there myself and that destroyed my Saves ... But this helps me very much further ... so if I am the second time with the Ork, set CDxSlavePropQ1Done to -2 Ich habe es mit 1 und 2 getestet, aber auf das - bin ich nicht gekommen ;-) I've tested it with 1 and 2, but on that - I did not come ;-)
Krynn Posted November 7, 2016 Posted November 7, 2016 Das Problem besteht leider nach wie vor,.. wenn ich das zweite mal zum Ork gesendet werde, kann ich zu ihm sagen: "hey" er sagt dann: "schon wieder zurück?" und hier endet der Dialog leider. set CDxSlavePropQ1Done to 0 hilft mir hier zwar wohl weiter, aber das beendet nur die Quest, wo man das erste mal zum Ork geschickt wird, bei dieser habe ich keine Probleme.. und dann geht das Ganze wieder von vorne. --------------------------- The problem is, unfortunately, still. When I am sent to the Ork the second time, I can say to him: "hey" he says then: "back again?" And here the dialogue ends unfortunately. Set CDxSlavePropQ1Done to 0 helps me probably continue, but that ends only the quest, where you are sent to the ork for the first time, with this I have no problems .. and then the whole goes back again. Please Help! :-( Set CDxSlavePropQ1Done to either -1 or -2 for repeat visits. Ok, nun x mal getestet,.. das mit dem Befehl funktioniert sehr gut, aber dann werde ich zum Schmied geschickt, dann wieder zum Ork, dann wieder zum Schmied, dann wieder zum Ork, dann wieder zum Schmied.... das nimmt keine Ende ------------------------------------ Ok, now x times tested, .. with the command works very well, but then I am sent to the blacksmith, then again to the Orc, then again to the blacksmith, then again to the orc, then again to the blacksmith .... the takes no end
Krynn Posted November 7, 2016 Posted November 7, 2016 Oke nächstes Problem,... ich habe wieder neues Spiel... bei dieser Kostprobe Quest legt mir der Meister erst einen Keuschheitsgürtel an,... dann sollte es eigentlich weiter gehen, wie in allen anderen Versionen auch... aber dies tut es an dieser Stelle nicht... ich bekomme den Gürtel angelegt, sie fragt wie es sich anfühlt,... und Ende... mein Charakter bleibt stehen und nichts weiter passiert... Sorry aber das ist Mist,.. was ist denn da bitte passiert???!!! Captured Dreams v3.84 full lief perfekt... es gab zwar hin und wieder Abstürze, aber es funktionierte alles soweit recht einwandfrei! Sorry, ich wirke etwas verbittert,.. ich versuche nun seit Tagen die neue Version, aber ich habe mehr und mehr Probleme damit... was ich persönlich absolut schade finde, denn es steckt sehr viel Potential darin und ich hoffe, dass diese nervigen Fehler auch mal gefixt werden! Liebe Grüße
lucilleball Posted November 7, 2016 Posted November 7, 2016 Hi, this mod looks awesome!I just entered the Captured Dreams shop for the first time, and for the first 15-20 seconds the chained up slaves stayed in place, and rotated animations back and forth, but then just floated away to the basement! Like, they were still wearing the chains and stuff, and still in the pose, but just floated away and went down into the basement via the basement door.Is this intended functionality, a known issue, or am I just missing something?Thanks!
Krynn Posted November 7, 2016 Posted November 7, 2016 Hi, this mod looks awesome! I just entered the Captured Dreams shop for the first time, and for the first 15-20 seconds the chained up slaves stayed in place, and rotated animations back and forth, but then just floated away to the basement! Like, they were still wearing the chains and stuff, and still in the pose, but just floated away and went down into the basement via the basement door. Is this intended functionality, a known issue, or am I just missing something? Thanks! Das ist normal,.. wenn Du den Shop betretest, dann kommen die von unten rauf.. je nach Uhrzeit. ---------------------------------- This is normal, when you enter the shop, then come from below .. depending on the time.
Veladarius Posted November 7, 2016 Author Posted November 7, 2016 Hi, this mod looks awesome! I just entered the Captured Dreams shop for the first time, and for the first 15-20 seconds the chained up slaves stayed in place, and rotated animations back and forth, but then just floated away to the basement! Like, they were still wearing the chains and stuff, and still in the pose, but just floated away and went down into the basement via the basement door. Is this intended functionality, a known issue, or am I just missing something? Thanks! Das ist normal,.. wenn Du den Shop betretest, dann kommen die von unten rauf.. je nach Uhrzeit. ---------------------------------- This is normal, when you enter the shop, then come from below .. depending on the time. Sometimes the pose does not release when they are done. They are controlled entirely by AI packages so stepping in and stopping it would require adding scripts to them which I want to avoid.
Recommended Posts