tinkerbelle Posted March 6, 2025 Posted March 6, 2025 5 hours ago, GrimGrim31 said: I have not changed the perks that allow milking and fucking hucows. I also have not changed the functions or notification messages for NPCs milking cows, filling crates, or moving them to the refrigerators. They will not move crates to the refrigerators if the refrigerators are full (3 crates per refrigerator). I have not intentionally created any dialogue differences based on distance between actors. I will examine the location setting for AAF and see if I can set it to the female actor's location. Bulls aren't supposed to force sex on the player, if she is not a hucow, so I will take a look at that. Thanks for your response. I have a number of refrigerators waiting for crates and gave myself one crate of milk bottles which I manually placed in a refrigerator. But that's the only crate in a refrigerator so far even though I have at least 40 milk bottles in the settlement workbench. I'm not certain I was clear but I've been using this mod since not long after it first came out. So I do know how much of it works. I still get surprises though. The previous version, V1.26.x , worked as I expected. I'll try looking at my player's perks and then try moving this mod to later in the load order. Although I don't see conflicts in ModOrganizer2. When you have a chance, would you please let me know what the perk names are for the player character being able to milk hucows and the perk name for fucking hucows? Thanks again, I do like the mod and enjoy playing it. I particularly like the little and subtle things. For instance, hearing Lloris talking to Dr. Hope about hucow characteristics. They make life in the wasteland seem more like real life. 2
tinkerbelle Posted March 6, 2025 Posted March 6, 2025 (edited) Well, without knowing what I'm doing, it seems to get stranger. I found 5 perks assigned to my character associated with Vault-tec experiment 134. All had the name of 'NULL' and all were Level 0 Rank 1. xy076093 xy121711 xy125828 xy03a93c xy0090da I turned off 'player can milk hucows' in the MCM. The last one, xy0090da disappeared. I added it back as a perk, which didn't change the MCM flag, so I set that to 'ON'. No joy. I then found a leaking hucow and couldn't milk her. On a whim, I told her to follow me. Boom, I got a prompt to milk her. I told her to go home, no more option to milk. I then told her to follow me again, milked her and the milk prompt changed to fuck. I didn't but told her to return to home and found another hucow with leaking boobs. Went through the same thing, no milking prompt but did get one when I told her to follow me. Again, this new behavior started with installing V1.27.1 over the previous V1.26.7 . This play through, most of my cows were converted with hucow pills and I think those two I tested were pill converted, but I haven't been able to milk any cows and some were converted via a syringe rifle. Edited March 6, 2025 by tinkerbelle
GrimGrim31 Posted March 6, 2025 Author Posted March 6, 2025 59 minutes ago, tinkerbelle said: Well, without knowing what I'm doing, it seems to get stranger. I found 5 perks assigned to my character associated with Vault-tec experiment 134. All had the name of 'NULL' and all were Level 0 Rank 1. xy076093 xy121711 xy125828 xy03a93c xy0090da I turned off 'player can milk hucows' in the MCM. The last one, xy0090da disappeared. I added it back as a perk, which didn't change the MCM flag, so I set that to 'ON'. No joy. I then found a leaking hucow and couldn't milk her. On a whim, I told her to follow me. Boom, I got a prompt to milk her. I told her to go home, no more option to milk. I then told her to follow me again, milked her and the milk prompt changed to fuck. I didn't but told her to return to home and found another hucow with leaking boobs. Went through the same thing, no milking prompt but did get one when I told her to follow me. Again, this new behavior started with installing V1.27.1 over the previous V1.26.7 . This play through, most of my cows were converted with hucow pills and I think those two I tested were pill converted, but I haven't been able to milk any cows and some were converted via a syringe rifle. Thank you, that is very helpful information for troubleshooting. As for the perks: 0x076093 is the perk that allows the player to activate the exam table 0x121711 is the perk that lets you collar sleeping NPCs 0x125828 is the perk that lets you fuck hucow NPCs 0x03a93c is the perk that lets you activate the transformation chair 0x0090da is the perk that lets you milk NPC hucows I will take a look to see why the perks work with hucow followers but not hucow settlers.
tinkerbelle Posted March 6, 2025 Posted March 6, 2025 1 hour ago, GrimGrim31 said: Thank you, that is very helpful information for troubleshooting. As for the perks: 0x076093 is the perk that allows the player to activate the exam table 0x121711 is the perk that lets you collar sleeping NPCs 0x125828 is the perk that lets you fuck hucow NPCs 0x03a93c is the perk that lets you activate the transformation chair 0x0090da is the perk that lets you milk NPC hucows I will take a look to see why the perks work with hucow followers but not hucow settlers. Thanks for the list. By "hucow settlers", I assume you mean hucows that have been sent to a settlement. Most of these hucows I'm using right now were raiders, some were commonwealth captives and a couple were settlers provided by a random encounter mod.
GrimGrim31 Posted March 6, 2025 Author Posted March 6, 2025 25 minutes ago, tinkerbelle said: Thanks for the list. By "hucow settlers", I assume you mean hucows that have been sent to a settlement. Most of these hucows I'm using right now were raiders, some were commonwealth captives and a couple were settlers provided by a random encounter mod. Yes, I mean hucows assigned to a settlement. Oh, and the refrigerators that you want filled with crates. Are they the blue Vault-Tec refrigerators or the orange and green versions?
tinkerbelle Posted March 7, 2025 Posted March 7, 2025 1 hour ago, GrimGrim31 said: Yes, I mean hucows assigned to a settlement. Oh, and the refrigerators that you want filled with crates. Are they the blue Vault-Tec refrigerators or the orange and green versions? I use the blue ones which have an attached door. I did see a second case of milk in one of the refrigerators so I guess the farmers woke from their naps. But I never noticed any fill a crate and move the crate to a fridge notices. Could have just missed the message.
astorioth Posted March 7, 2025 Posted March 7, 2025 Is there a way to relocate Lloris to another settlement (after he was allocated from vault 81)?
GrimGrim31 Posted March 7, 2025 Author Posted March 7, 2025 19 minutes ago, astorioth said: Is there a way to relocate Lloris to another settlement (after he was allocated from vault 81)? Can't you just Move him the same way as other settlers?
ace0088 Posted March 7, 2025 Posted March 7, 2025 i am having a problem with talking to the doctor. it is saying the script extender is not active . i am using the script extender on vortex and i am using the latest version of it and yet i can not even talk to the doctor. i want to start my own hucow farm but there seems to be no way to go farther . looks like a fun mod it it works
fred200 Posted March 7, 2025 Posted March 7, 2025 45 minutes ago, ace0088 said: i am having a problem with talking to the doctor. it is saying the script extender is not active . i am using the script extender on vortex and i am using the latest version of it and yet i can not even talk to the doctor. i want to start my own hucow farm but there seems to be no way to go farther . looks like a fun mod it it works Don't worry about mods until you get SKSE working. The LE version will not work with SE. The version also has to match your Skyrim version. You also need the matching address library.
ace0088 Posted March 7, 2025 Posted March 7, 2025 2 hours ago, fred200 said: Don't worry about mods until you get SKSE working. The LE version will not work with SE. The version also has to match your Skyrim version. You also need the matching address library. i know what the mod is asking the the scrip excute but i am using nexus so i have no controle over how that script extender is made . i also looked into how to download it the old fashond way but for fallout they went full nexus so theres no way to download it outside. the last verstion they made before going full nexus was 0.6.1 and now there on 0,7,2 . even my loot program says i have the latest ver so i do not know what to do. if there was a way to skip the doctor and just get the farming working that would be good but is a shame to miss out on the quest . this mod is on fallout 4 but i think skyrim may have this problem too
fred200 Posted March 7, 2025 Posted March 7, 2025 (edited) 1 hour ago, ace0088 said: i know what the mod is asking the the scrip excute but i am using nexus so i have no controle over how that script extender is made . i also looked into how to download it the old fashond way but for fallout they went full nexus so theres no way to download it outside. the last verstion they made before going full nexus was 0.6.1 and now there on 0,7,2 . even my loot program says i have the latest ver so i do not know what to do. if there was a way to skip the doctor and just get the farming working that would be good but is a shame to miss out on the quest . this mod is on fallout 4 but i think skyrim may have this problem too I clearly play too much skyrim... Get f4se directly from https://f4se.silverlock.org/ They have versions up to 0.7.2. Make sure yours matches the version of Fallout 4 you are running. Edited March 7, 2025 by fred200
Darkflyer1964 Posted March 7, 2025 Posted March 7, 2025 On 7/29/2024 at 7:04 PM, GrimGrim31 said: Here is some information about the hucow examination table that you can build in your settlements/hucow farms. The table is used by assigning human NPCs to it. NOTE: NPCs must be assigned to the settlement in order for you to assign them to the table. Once assigned, the NPC will crawl or walk to the table and lay on it. If you are impatient, there is an option in the table menu to bring the NPC to the table that is useful when the NPC is far away or has managed to get off the table and you want to put them back on it. While the NPC is on the table you can choose the Talk option but most NPCs have nothing to say. The table does not add any dialogue other than random complaints. To do things to the NPCs, move your target box away from the NPC and over parts of the table until you see the "Begin" button. The table menu is long so you may have to scroll down to see some of the options. There is also a Process option that has its own menu of options. You must have the right items in your inventory to use the options for Inject Serum, Use Stimpak, and Cure. Note that syringes loaded in your syringer are not available for use with the exam table. You have to unload the syringes from your syringer. Most of the options are self-explanatory but I will describe the ones that are less obvious. Tag the cow's ear puts a small metal tag on the NPC's ear. Apply collar and manacles applies a set of Vault-Tec restraints, if you want other restraint options, let me know in the comments. Change HuCow Position flips the NPC from their back onto their belly. Useful when you want to see whip marks healed by the stimpak. Register and Apply Generic Name will add the NPC (whether a hucow or not) to the hucow registry and give them the name "HuCow". It is not used much since all real hucows are automatically added to the registry and given the name. Exit on the Process Menu will close all of the menus Apply Tattoos uses my set of bar code tattoos along with a Vault-Tec tattoo from Captive Tattoos. Butcher will kill the NPC on the table even if they are Essential or Protected. Use this carefully. There is a confirmation check. Release from table will let the NPC leave the table. Exit on the Main Menu will close all of the menus Hello to all, well i pushed the begin button, but nothing happen
ace0088 Posted March 7, 2025 Posted March 7, 2025 7 hours ago, fred200 said: I clearly play too much skyrim... Get f4se directly from https://f4se.silverlock.org/ They have versions up to 0.7.2. Make sure yours matches the version of Fallout 4 you are running. i tried it and it still says it failed . only 2 mods are having this problem this one and a mod i have called knock out. if there was a way to skip the doctor and just break into a lab to get the needed files that would be nice but i wont be able to use this mod. i think just because steam itself is the launcher and nexus has the coded in like that. with the old way you could make your own dest top launcher but with nexus there making steam the launcher buy default so i am not able to choose . most other mods seem to have caught on to this but it seems some will never catch on. as for being on skyrim for too long ive been there it is a fun game . have a good day
GrimGrim31 Posted March 7, 2025 Author Posted March 7, 2025 10 minutes ago, Darkflyer1964 said: Hello to all, well i pushed the begin button, but nothing happen Yes, I fixed this issue yesterday and the change will be in the next update, 1.27.2. The problem was introduced in V 1.26.5. when I changed the script so that NPCs lose their assigned job when they become a hucow. Losing their assignment also means losing their ownership of assigned objects (like the table or transformer chair) which means the table and chair stop working until a new NPC is assigned. I fixed the script so that it excludes the table and chair for the step that unassigns the NPC. Until the update is released, you can get the NPC out of the chair or table by using the console. Click on the NPC and use the command "setrestrained 0". That will allow them to walk away and you can reassign them to the table or chair if you want to do more things to them.
GrimGrim31 Posted March 7, 2025 Author Posted March 7, 2025 9 hours ago, ace0088 said: i know what the mod is asking the the scrip excute but i am using nexus so i have no controle over how that script extender is made . i also looked into how to download it the old fashond way but for fallout they went full nexus so theres no way to download it outside. the last verstion they made before going full nexus was 0.6.1 and now there on 0,7,2 . even my loot program says i have the latest ver so i do not know what to do. if there was a way to skip the doctor and just get the farming working that would be good but is a shame to miss out on the quest . this mod is on fallout 4 but i think skyrim may have this problem too Just use the MCM to get the special items holotape. Run it in your pipboy or on a terminal. That will unlock all of the workshop build and workbench items for this mod.
Darkflyer1964 Posted March 7, 2025 Posted March 7, 2025 27 minutes ago, GrimGrim31 said: Yes, I fixed this issue yesterday and the change will be in the next update, 1.27.2. The problem was introduced in V 1.26.5. when I changed the script so that NPCs lose their assigned job when they become a hucow. Losing their assignment also means losing their ownership of assigned objects (like the table or transformer chair) which means the table and chair stop working until a new NPC is assigned. I fixed the script so that it excludes the table and chair for the step that unassigns the NPC. Until the update is released, you can get the NPC out of the chair or table by using the console. Click on the NPC and use the command "setrestrained 0". That will allow them to walk away and you can reassign them to the table or chair if you want to do more things to them. Ah ok, thank you for the info.
nonofyodambiznes Posted March 7, 2025 Posted March 7, 2025 (edited) thanks for adding the decap feature, it means alot to me you know, it would be really cool if there was a mechanism in which player had a milk quota and if she didn't produce enough the npc in charge of the care station would call her to the examination table and slaughter her for meat https://www.reddit.com/r/Hucow/comments/1auatmo/was_fun_to_get_to_add_hucow_kink_to_this_movie/ Edited March 7, 2025 by nonofyodambiznes
ace0088 Posted March 7, 2025 Posted March 7, 2025 56 minutes ago, GrimGrim31 said: Just use the MCM to get the special items holotape. Run it in your pipboy or on a terminal. That will unlock all of the workshop build and workbench items for this mod. i got my script extender working just had to manually make a desktop short cut . using steam as my launcher and counting on nexus to install the program right was my mistake . sorry. what mod did you use for extended dilog XDL ? i found one on nexus but its not working .
GrimGrim31 Posted March 7, 2025 Author Posted March 7, 2025 (edited) 11 minutes ago, ace0088 said: i got my script extender working just had to manually make a desktop short cut . using steam as my launcher and counting on nexus to install the program right was my mistake . sorry. what mod did you use for extended dilog XDL ? i found one on nexus but its not working . There is a link to the XDI mod page at Nexus on this mod's description page. Look in the Required Mods section. Edited March 7, 2025 by GrimGrim31
Skelletoncz Posted March 7, 2025 Posted March 7, 2025 Just a few ideas. Dr. Lloris asks the PC for help with collecting data on HuCows/Bull. The PC agrees to transform into HuCow/Bull. This is a gradual transformation. The shift always occurs after a conversation with Dr. Lloris. After achieving a complete transformation into HuCow/Bull. The PC can ask Dr. Lloris for a Medicine. The chance that Dr. Lloris will give the PC the medicine will be 50/50. The PC can ask repeatedly, each time after a few days have passed. The task itself can then be repeated. Dr. Lloris is the owner of the Hucow/Bull PC. And the Hucow/Bull PC can hire Dr.Lloris as a follower. (Let's start another HuCow Farm-Settlement). 1
zek03 Posted March 7, 2025 Posted March 7, 2025 Hello, how can I sell cows to the merchant Red? She’s asking me to choose, but I don’t have a specific dialogue option for it. Instead, I’m only seeing the dialogue choices for the NPC. Thanks. I'm playing with version 1.27.1 of the mod.
Skelletoncz Posted March 7, 2025 Posted March 7, 2025 Just a few thoughts. If PC is Hucow/Bull: Dr. Hope's serum is applied by Dr. Lloris. If PC Hucow chooses Milk Dr. Hope. Then the Farmer milks Dr. Hope. Dr. Hope says: You let me get milked like the other HuCows. If PC Hucow chooses Fuck Dr. Hope. Then Dr. Hope has sex with Bull. Dr. Hope says: You let Bull fuck me. Like I'm another HuCow. PC HuBull manages to fuck Dr. Hope himself. To advance in the quest Dr. Hope: Dr. Lloris reminds Dr. Hope that he is a scientist. PC Hucow, on the other hand, convinces Dr. Hope that he is just a Hucow. PC Hucow/Bull At the end of the quest, Dr. Lloris asks for medicine for Dr. Hope.
GrimGrim31 Posted March 7, 2025 Author Posted March 7, 2025 57 minutes ago, zek03 said: Hello, how can I sell cows to the merchant Red? She’s asking me to choose, but I don’t have a specific dialogue option for it. Instead, I’m only seeing the dialogue choices for the NPC. Thanks. I'm playing with version 1.27.1 of the mod. What do you see when you move close to the cows that have gathered near you and Red? There should be an activation button for each one.
zek03 Posted March 7, 2025 Posted March 7, 2025 @GrimGrim31 The only thing I see is “Speak (E)”. And when I press “E”, it's either the pnj's default dialogue or that of the mod the pnj comes from.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now