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Posted
13 minutes ago, NymphoElf said:

 

Lol, Yeah I've really been hammering away at this. I'm on vacation so I have a lot of time on my hands. Plus, programming is fun for me so it hasn't been that bad.

 

 

I got it figured out. There's an obscure issue with unused Global Variables. If you define a Global Variable in a script, but then don't actually USE that variable in the same script, you can save and compile it just fine, but then CK throws a hissy-fit and doesn't let you edit the properties. I never encountered that before, and apparently nobody else has either because I couldn't find any answers online so I was panicking. Thankfully I figured it out before re-doing the whole mod, lol.

 

I'm chalking it up to a classic It Just Works moment. I know some people hate that phrase, but I still find it hilarious. Dang it Todd, you got me again...

 LOL 🤣  It's a valid meme and it rings in our heads many times like with this issue. So happy u got it figured out! 

Have fuuun! 💕

Posted
12 minutes ago, LynErso666 said:

O I also forgot to mention SLSF Increasing Fame Patch is the only way I ever even get SLSF to work any time I reinstall. Iz the Fame Maintenance.pex of yours a patched one too? 😗

 

No. SLSF worked fine for me out of the box. A touch lacking on fame spreading perhaps, but I never looked into patches, and didn't know this existed.

 

However, I have ambitions of re-writing SLSF after seeing that spaghetti-monster of code but ssssshhhhhhhhhhhh.... :naughty:

Posted (edited)
54 minutes ago, NymphoElf said:

 

No. SLSF worked fine for me out of the box. A touch lacking on fame spreading perhaps, but I never looked into patches, and didn't know this existed.

 

However, I have ambitions of re-writing SLSF after seeing that spaghetti-monster of code but ssssshhhhhhhhhhhh.... :naughty:


O wowww! 🥹One of my fav mods on here. Ooof. It could sure use the luv 🙃 I sure hope SLSF Fame Comments stays compatible 🥺 Gristle has been SLAYING with that, I consider them inexorably linked at thiz point 😄

 

And I was confused. That patch patches the Glory fame. But for some reason, I never got it to work without that patch. Idk maybe it was a fluke, a repetitive fluke. lol

And yaaas new game works great with 0.6 update and so does old game after a bit of time in xEdit. I had a couple hundred armo records using AND's keywords in a patch and just oof thank goodness xEdit lets u just select a ton of...say thongs for example? And like "Compare Records" and "copy to selected records" and "remove from selected records" to give them the new keyword and out with the old. It saves me so much time

AND I added the keywords to OSL Aroused...but apparently it's a wizard and it goes by the name alone and reloads when u load the game, so all the keywords formIDs changed and OSL automatically cleared all outfits it couldnt find the keywords for from the old AND. So wow! Amazing mods are amazing together ! 😇

Edited by LynErso666
Posted

Loot states the follwoing about the 0.6 update

 

Quote

# Advanced Nudity Detection.esp  - CRC: EDE3632A - Load Order Index: FE 06C - Attributes: Active, Light Plugin  ## Messages  - Error: This plugin contains records that have FormIDs outside the valid range for an ESL plugin\. Using this plugin will cause irreversible damage to your game saves\.

 

Posted
9 hours ago, LynErso666 said:

I sure hope SLSF Fame Comments stays compatible

 

We'll see. I use it too. But I have ideas on how to make the mod more efficient, consistent, and easier to understand what is going on in the MCM. Vaush clearly didn't speak English as his first language, and that makes it hard to understand some things in the MCM as well as his code.

 

I don't think I'll be able to maintain compatibility out of the box, but you gotta crack some eggs to make an omelet, and I want a feast.

Posted
50 minutes ago, Someone92 said:

Loot states the follwoing about the 0.6 update

 

 

 

Thank you for informing me. I made a mistake and forgot to compact the FormIDs when I added a new quest for the scripts. I'm releasing the fixed version now.

Posted
3 hours ago, NymphoElf said:

 

Thank you for informing me. I made a mistake and forgot to compact the FormIDs when I added a new quest for the scripts. I'm releasing the fixed version now.


I did that myself this morning. Glad to see it wasnt juz me. lolz Ill download fixed v anyway to compare cuz Idk I fk up sometimes.

Posted
On 6/10/2024 at 10:16 AM, NymphoElf said:

You may update to 0.7 mid-playthrough. HOWEVER, please follow these steps:

 

  1. Uninstall your current version of AND
    • DO NOT simply overwrite the old version. The old scripts have been renamed and heavily modified. Uninstalling the old scripts ensures that the old scripts do not conflict with the new ones.
  2. Install 0.6
  3. Wait for the message saying the MCM is ready
  4. Open Advanced Nudity's MCM. It may be blank at first and not show anything. This is ok. If this is the case, close out of the MCM and return to the game, and wait about 30 seconds. Re-open the MCM and everything should be there again. However, your flash chances will be reset to default.
    • DO NOT force an MCM update via console commands! The MCM might not register a new menu with this update, because the menu is not technically new. If you try to force an MCM update, you may get duplicate or corrupted MCM menus (aka - showing wrong labels, editing wrong values, etc).

 

Alternatively, you may start a new game with 0.7 installed. I still highly recommend completely uninstalling any older versions instead of overwriting. 

 

I think the "Install 0.6" in step 2 is a typo.... Right?

Posted (edited)
9 hours ago, joaosagrath said:

 

I think the "Install 0.6" in step 2 is a typo.... Right?

Yes.

 

I need to slow down and take a break. I'm starting to make mistakes all over the place. Overconfidence and ambition has started to get the better of me.

Edited by NymphoElf
Posted (edited)

Updated to 0.7 and installed the SLSF patch.  Previously, I had excluded all items my PC was wearing so that all tattoos on body and feet were "in sight."  After installing the patch, tattoos on the body are no longer in sight I think because underwear is showing.  I see in the patch notes that, with the patch, "SLSF will also not detect you as naked unless you're considered nude by AND."  

 

The underwear the PC is wearing is the lewd panty from Obi's Casual Outfit 2K 3BA SMP at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com).  I had added the AND_Thong_NoCover keyword so that AND would see the pant, but also detect that the genitals.  After installing the fame patch, I changed the keyword to the effectively naked keyword, but fame still shows tattoos hidden with the panty on.  

 

Am I getting something wrong about using keywords with the Fame patch?  Or should I not use it at all?  Just FYI, when I disable the Fame patch, tattoos on the body are shown as "in sight" even with the panty on.

 

Thanks again for your amazing work.

Edited by Dez65
Posted (edited)
6 hours ago, Dez65 said:

Am I getting something wrong about using keywords with the Fame patch?

 

I failed to explain the whole situation. Allow me to clear up the confusion.

 

The SLSF Patch doesn't change much about how SLSF works, and does not take into account any of AND's keywords. SLSF's source code is very messy and hard to understand, so I implemented a very minor edit for SLSF's nudity check from what I COULD understand. If you're wearing anything in Slot32, it will consider tattoos and cum covered unless you put it in SLSF's excluded armors. Unfortunately, this is as far as I'm going to take that patch because I simply can't decipher how and why the rest of the mod is doing what it's doing. I apologize for not making this clear.

 

I'm in the process of writing my own version of SLSF, and that will take AND's keywords into consideration more thoroughly. You can follow my progress on this on the development blog I made: 

 

 

Edited by NymphoElf
Posted
11 hours ago, NymphoElf said:

I'm in the process of writing my own version of SLSF, and that will take AND's keywords into consideration more thoroughly. You can follow my progress on this on the development blog I made: 

Nice!  Thanks for the explanation.

Posted (edited)
11 hours ago, Black714 said:

is it possible to add slot detection? I use much underwear model but not in slot 32. the undies same with devious device slot. "Remodel Armor AIO" there is also have stocking, heels, outfit with stocking keyword also.

No. That would entirely defeat the purpose of this framework. Use the keywords provided. Please use a translation website as best you can on the description.

 

10 hours ago, eicosa said:

Finally a mod to do this! Thanks for excellent work.

 

Any tips for checking keywords on armors in-game? Would make testing my _KID.ini additions much easier. Trying to do some basic ones for DD and BD armor standalone https://www.nexusmods.com/skyrimspecialedition/mods/39084

 

This mod's mcm lists all detected keywords 

Edited by NymphoElf
Posted
1 hour ago, NymphoElf said:

This mod's mcm lists all detected keywords 

 

Indeed, i saw this after posting, however it shows none of the outfits as having keywords. Not even from the _KID you made. AND + Baka keywords both show 'no' for everything seemingly no matter what I equip.  There's no errors or failures in the skse KID log, so i'm not sure what's gone wrong :O

(btw you had an error in tawoba dawn _KID.ini , a double comma, which i fixed for myself np)

Posted (edited)
17 minutes ago, eicosa said:

 

Indeed, i saw this after posting, however it shows none of the outfits as having keywords. Not even from the _KID you made. AND + Baka keywords both show 'no' for everything seemingly no matter what I equip.  There's no errors or failures in the skse KID log, so i'm not sure what's gone wrong :O

(btw you had an error in tawoba dawn _KID.ini , a double comma, which i fixed for myself np)

 

you might have misunderstand how this mod works... you need to add the keyword into the outfit yourself using either KID or hardcode it with SSEEdit... this mod is just a framework.... by itself, it doesnt do anything... it is meant to be implemented into other mod by moders.

 

right now, the only other mod that has implemented AND is Sexy Adventure...

Edited by calvin_0
Posted
16 hours ago, NymphoElf said:

 

I failed to explain the whole situation. Allow me to clear up the confusion.

 

The SLSF Patch doesn't change much about how SLSF works, and does not take into account any of AND's keywords. SLSF's source code is very messy and hard to understand, so I implemented a very minor edit for SLSF's nudity check from what I COULD understand. If you're wearing anything in Slot32, it will consider tattoos and cum covered unless you put it in SLSF's excluded armors. Unfortunately, this is as far as I'm going to take that patch because I simply can't decipher how and why the rest of the mod is doing what it's doing. I apologize for not making this clear.

 

I'm in the process of writing my own version of SLSF, and that will take AND's keywords into consideration more thoroughly. You can follow my progress on this on the development blog I made: 

 

 

 

nice, look forward to see the new SLSF... but i really hope you'll keep the ability to register your own location in the new SLSF intact... because that feature is really useful for mod with custom location like in raven beak prison...

Posted
21 minutes ago, calvin_0 said:

 

nice, look forward to see the new SLSF... but i really hope you'll keep the ability to register your own location in the new SLSF intact... because that feature is really useful for mod with custom location like in raven beak prison...

 

I do plan on keeping that, yes

Posted
59 minutes ago, eicosa said:

it shows none of the outfits as having keywords. Not even from the _KID you made. AND + Baka keywords both show 'no' for everything seemingly no matter what I equip.

 

You need to make sure you're equipping the right item, and that you've properly added them in your KID file if you've made a custom one.

 

I did some minor testing with the TAWOBA kid file and it worked. Which armors are you trying? Maybe I made a mistake elsewhere and didn't realize.

Posted (edited)
17 hours ago, NymphoElf said:

 

You need to make sure you're equipping the right item, and that you've properly added them in your KID file if you've made a custom one.

 

I did some minor testing with the TAWOBA kid file and it worked. Which armors are you trying? Maybe I made a mistake elsewhere and didn't realize.

 

Spoiler

Tawoba hide and leather pieces. Your KID syntax for these appears correct to me.
If you made a syntax error the log will show it, as with your AND_TAWOBA_dawn_KID.ini i mentioned before. However there is no errors in any other of your _KID.ini, or in my custom ones. My custom _KID.ini 's should be adding Baka and SLA keywords, which also don't show in the AND MCM, or in the SLA MCM.
I have also been trying panties of skyrim, and the keywords i've added for those don't show correctly in MCM either.

I will continue trying things :)

 

 

EDIT:
1. AND_ keywords work fine! There was some syntax errors on my end
2. But SLA_ keywords are not being shown by the AND MCM...?

3. In your AND_TAWOBA_KID.ini, you had numbers at end of these lines when it should be I and II

;HIDE - Hotpants
Keyword = AND_Hotpants|Armor|Hide Short Pants I

;HIDE - Transparent Hotpants
Keyword = AND_HotpantsT|Armor|Hide Short Pants II

 

example where my SLA_ keyword doesn't seem to show in MCM but the AND_ does:


Keyword = SLA_PantiesNormal|Armor|*Panties,*Panty
Keyword = AND_Underwear|Armor|*Panties,*Panty

 

 

Edited by eicosa
Posted (edited)
2 hours ago, eicosa said:

But SLA_ keywords are not being shown by the AND MCM...?

 

Ah, I think I know the problem. TLDR: I made a scripting error.

 

It should be functioning properly as far as the detection logic is concerned, but the MCM isn't displaying the correct info.

Edited by NymphoElf
Posted
11 hours ago, eicosa said:

In your AND_TAWOBA_KID.ini, you had numbers at end of these lines when it should be I and II

;HIDE - Hotpants
Keyword = AND_Hotpants|Armor|Hide Short Pants I

;HIDE - Transparent Hotpants
Keyword = AND_HotpantsT|Armor|Hide Short Pants II

 

Which version of TAWOBA are you using? The KID file I made is for TAWOBA 6.1 REMASTERED by SunJeong. She may have named them something different from the original names. For me the names are Hide Short Pants 1 and 2, not I and II

Posted
6 hours ago, NymphoElf said:

 

Which version of TAWOBA are you using? The KID file I made is for TAWOBA 6.1 REMASTERED by SunJeong. She may have named them something different from the original names. For me the names are Hide Short Pants 1 and 2, not I and II

 

 

um that's a great question 😆
 

Spoiler

image.png.df0d041d17335d3277b9c77fa7ebaa7e.png

 

Screenshot2024-07-17102054.png.c87f4c4f5b9f1bb858c714c7dcaa02db.png

 

For some reason this 2nd pic isn't loading in preview.

 

 

"Sunjeong TAWOBA Remastered for DD" is the final one to replace the ESP, so I thought that responsible for the bikini names. It is from


However this one, which overrides that SunjeongTawobaDD version, specifically 'renames armors for consistency'.

 

I didn't remember my tawoba being such a mess

😅

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