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Posted
10 hours ago, IBAGadget said:

Wow, what a laborious task, but my .ini file is getting there. I've added 8 more clothing mod items to my KID file.

Some of my bigger packages I haven't tackled yet, as they are going to require some serious cross referencing and typing, with bodyslide, SSEEdit, and Notepad++ all open at the same time, bouncing back and forth.

 

If only Skyrim had some kind of Material Swap setup like FO4 has, thus requiring the Keyword to only have to be applied to the base file, rather than each individual color option item. For example, the Psychic Warrior Dress from Rektas - there are 6 different color options, as well as three variations of each color. makes the entry in the .ini look like this:

 

;Psychic Warrior
Keyword = AND_Miniskirt|Armor|Psychic Warrior - Dress 01,Psychic Warrior - Dress 02,Psychic Warrior - Dress 03,Psychic Warrior - Dress 04,Psychic Warrior - Dress 05,Psychic Warrior - Dress 06
Keyword = AND_MiniskirtT|Armor|Psychic Warrior - Dress 01 (TR),Psychic Warrior - Dress 02 (TR),Psychic Warrior - Dress 03 (TR),Psychic Warrior - Dress 04 (TR),Psychic Warrior - Dress 05 (TR),Psychic Warrior - Dress 06 (TR)
Keyword = AND_MiniskirtT|Armor|Psychic Warrior - Dress 01 (TR2),Psychic Warrior - Dress 02 (TR2),Psychic Warrior - Dress 03 (TR2),Psychic Warrior - Dress 04 (TR2),Psychic Warrior - Dress 05 (TR2),Psychic Warrior - Dress 06 (TR2)
Keyword = AND_PelvicFlashRisk|Armor|Psychic Warrior - Dress 01,Psychic Warrior - Dress 02,Psychic Warrior - Dress 03,Psychic Warrior - Dress 04,Psychic Warrior - Dress 05,Psychic Warrior - Dress 06
Keyword = AND_AssFlashRisk|Armor|Psychic Warrior - Dress 01,Psychic Warrior - Dress 02,Psychic Warrior - Dress 03,Psychic Warrior - Dress 04,Psychic Warrior - Dress 05,Psychic Warrior - Dress 06

Keyword = AND_VaginaPasties|Armor|Psychic Warrior - Panty 01,Psychic Warrior - Panty 02,Psychic Warrior - Panty 03,Psychic Warrior - Panty 04,Psychic Warrior - Panty 05,Psychic Warrior - Panty 06

Keyword = AND_Bra|Armor|Psychic Warrior - Inner 01,Psychic Warrior - Inner 02,Psychic Warrior - Inner 03,Psychic Warrior - Inner 04,Psychic Warrior - Inner 05,Psychic Warrior - Inner 06
Keyword = AND_Underwear|Armor|Psychic Warrior - Inner 01,Psychic Warrior - Inner 02,Psychic Warrior - Inner 03,Psychic Warrior - Inner 04,Psychic Warrior - Inner 05,Psychic Warrior - Inner 06

 

I will gladly share any entries that I make for others to use, with one exception: If the outfit has zaps to remove parts, you're on your own. Users will have to decide what Keywords they want on that part depending on how they decide to set it up in their game.

 

Obi's Eclipse Seductress for example.

 

With or without Breast Covers?

With, you could use AND_Bra

Without, it would be AND_Bra_NoCover

 

 

Overall, I think I'm getting the hang of it.

 

 

Screenshot (95).png

Screenshot (96).png

 

Yeah, sometimes that can't be helped. However, I would recommend trying the wildcards again and see if it works.

 

For example, you could do:

 

"AND_Underwear|Armor|*Psychic Warrior - Inner"

 

Or

 

"AND_Underwear|Armor|*Inner" (if those are the only items with the word 'inner' in the name)

 

and it should grab all of them.

 

Unfortunately for the tops, they have a variant with an extremely similar name so that's not an option.

Posted

I apologize for my ignorance, just I'm wondering about the precise use of this mod.  From everything I'm reading, mod creators need to use your framework to create a file for each individual armor piece that has keywords to describe the armor. Your mod then communicates these keywords to compatible mods so those mods can then accurately determine the PC's state of skimpiness or nudity and also shows the player these stats in a MCM?  So just a modder resource that is visible in game?

 

My real question here I guess is:  Is the MCM interactable in anyway so that the player can adjust these values and keywords on the fly?  Because if so, then it's messing up on my end. My MCM for your mod is several pages of "NO" with the only toggle I can affect being to tell the mod to ignore Baka's Keywords.

 

Only reason I grabbed this mod is because another mod labeled this as important and the concept of you mod is great.  But if it isn't interactable at all, it has little to no use for me as a normie end-user.  Several of the other mods I use allow me some measure of assigning values/keywords to individual armors, some even save these values with one making me have to return to it to say yes/no to whether or not what I'm currently wearing can be considered skimpy.  But I have multiple cosmetic mods making my armors more revealing but those original authors don't have the accompanying files that your mod seems to require, so everything is coming up as fully clothed, according to your mod. :/

Posted
7 minutes ago, Licki said:

I apologize for my ignorance, just I'm wondering about the precise use of this mod.  From everything I'm reading, mod creators need to use your framework to create a file for each individual armor piece that has keywords to describe the armor. Your mod then communicates these keywords to compatible mods so those mods can then accurately determine the PC's state of skimpiness or nudity and also shows the player these stats in a MCM?  So just a modder resource that is visible in game?

Not quite. The end user (you, me, whoever) creates the .ini file for Keyword Item Distributor (KID) to assign Keywords from this mod to the clothing/armor pieces in your game. I might assign different keywords to items that you would, or the Mod author.

 

10 minutes ago, Licki said:

My real question here I guess is:  Is the MCM interactable in anyway so that the player can adjust these values and keywords on the fly?  Because if so, then it's messing up on my end. My MCM for your mod is several pages of "NO" with the only toggle I can affect being to tell the mod to ignore Baka's Keywords.

No. The keywords are assigned by the .ini file that you create. AND merely reads those keywords, determines the assigned skimpiness level, and sends that info to other mods (like Sexy Adventures)

 

If your MCM is giving you nothing but NO results, it means you haven't set up an .ini file for KID (or, alternately, set AND as a master for your clothing mod, then used SSEEdit to assign keywords from AND to the clothing pieces)

 

14 minutes ago, Licki said:

Only reason I grabbed this mod is because another mod labeled this as important and the concept of you mod is great.  But if it isn't interactable at all, it has little to no use for me as a normie end-user.  Several of the other mods I use allow me some measure of assigning values/keywords to individual armors, some even save these values with one making me have to return to it to say yes/no to whether or not what I'm currently wearing can be considered skimpy.  But I have multiple cosmetic mods making my armors more revealing but those original authors don't have the accompanying files that your mod seems to require, so everything is coming up as fully clothed, according to your mod

The author of the clothing mod is not necessarily responsible for assigning keywords to the armor pieces - to do that, they would have to set the mod up to require AND as a master file pre-requisite.

 

You need to create your own .ini file for KID for your clothing mods, assigning keywords to them that fits with how you have the article created in your game. 

 

This is why I won't share my .ini files that I might do for clothing/armor mods that have zaps - I might build those articles of clothing different than someone else, and that could radically change what keywords are appropriate for that item. You'll see what I mean if you look at my post on page 6 with the bodyslide screenshots - same clothing piece, radically different ways to build it.

 

I would suggest that you go back to the first post on the first page, and read the whole thing, where NymphoElf explains what the mod does, how it works, and what you need to do to set it up.

 

I was confused about how to set it up as well, which you will see if you go back a couple pages and read my posts. You will also see that NymphoElf was very good about explaining how it works, and helped me with sorting out how to set up my own .ini file for KID. 

I have expanded that .ini file significantly over the last couple days as I have gotten used to how it works. It really isn't as difficult as it might seem at first.

Posted (edited)

@Licki as IBAGadget said, you need to do a bit of work yourself to get this mod truly working. Unfortunately, I cannot create files for every armor mod that exists. There are simply too many of them, and there are always more coming out. Therefore, I have done my best to give you the information you need to set up your own files for this mod to work as you want.

 

If you use Baka's Keywords, then you should be familiar with how this process should work already. It's the same concept.

 

I HEAVILY recommend using Keyword Item Distributor (KID). As IBAGadget also explained, it's not very difficult at all to set up your own ".ini" file for KID. Just a little time consuming at first. Please look through the mentioned comments on page 6 for further help/explanation.

 

I have also provided KID ini files for the very popular Amazing World of Bikini Armor mod, as well as their addons and expansions, both as something to get you started, as well as a soft guide to help you create your own for other armor mods.

 

I have tried very hard to make it as easy as possible for people to use this mod, but I can only do so much. I also do not know how to add keywords to things like OSL Aroused does because I cannot do that via Papyrus. It's something I must do via C++ and I do not have the skillset to do that right now, and I likely will not have that skillset for a LONG time.

 

Lastly, as for the MCM, it's intentionally not interactable for most of it. It's mostly there to help you know what your Nudity state currently is, and what keywords are being detected on your character. The only interactable options are the "Ignore Baka Keywords" toggle and adjusting your Flash Chances on the fly in-game if you desire. But these are dependent on getting the proper keywords set up either via KID or using SSE Edit.

 

  

2 hours ago, Licki said:

another mod labeled this as important

Which mod? Is it Sexy Adventures? Or is it another mod? If more mods are using my framework, please let me know so I can link them in the description.

 

 

1 hour ago, IBAGadget said:

You will also see that NymphoElf was very good about explaining how it works, and helped me with sorting out how to set up my own .ini file for KID. 

:heart: :heart: :heart: 

Edited by NymphoElf
Posted (edited)

If anyone's using OSL Aroused, you can actually register AND keywords into OSL's system and assign them while you're in game. Yes the keywords field would bloat, but personally I find this method preferable than writing and troubleshooting a shitload of KID files, I do have quite a habit of hoarding outfits and switching them out on a whim.


Here's a premade. Copy and overwrite your OSLAroused.ini file. It should be located in the SKSE/Plugins/ folder of your OSL Aroused mod folder. In case you already have other things registered, just paste the body below whatever you've already got. You can modify it to your liking, just have to add "KeywordEditorId = AND_insert_tag_here" without the quotes. the keywords should show up in the keyword editing section of OSL's MCM in the same order as the .ini file
 

Spoiler

[RegisteredKeywords]
KeywordEditorId = AND_ChestCurtain
KeywordEditorId = AND_ChestCurtainT
KeywordEditorId = AND_PelvicCurtain
KeywordEditorId = AND_PelvicCurtainT
KeywordEditorId = AND_AssCurtain
KeywordEditorId = AND_AssCurtainT
KeywordEditorId = AND_Miniskirt
KeywordEditorId = AND_MiniskirtT
KeywordEditorId = AND_Microskirt
KeywordEditorId = AND_ArmorTop
KeywordEditorId = AND_ArmorTopT
KeywordEditorId = AND_ArmorTop_NoCover
KeywordEditorId = AND_ArmorBottom
KeywordEditorId = AND_ArmorBottomT
KeywordEditorId = AND_ArmorBottom_NoCover
KeywordEditorId = AND_Hotpants
KeywordEditorId = AND_HotpantsT
KeywordEditorId = AND_ShowgirlSkirt
KeywordEditorId = AND_ShowgirlSkirtT
KeywordEditorId = AND_Bra
KeywordEditorId = AND_BraT
KeywordEditorId = AND_Bra_NoCover
KeywordEditorId = AND_Underwear
KeywordEditorId = AND_UnderwearT
KeywordEditorId = AND_Underwear_NoCover
KeywordEditorId = AND_Thong
KeywordEditorId = AND_ThongT
KeywordEditorId = AND_Thong_NoCover
KeywordEditorId = AND_CString
KeywordEditorId = AND_CStringT
KeywordEditorId = AND_NearlyNaked
KeywordEditorId = AND_NipplePasties
KeywordEditorId = AND_VaginaPasties
KeywordEditorId = AND_CoversAll
KeywordEditorId = AND_Ignore
KeywordEditorId = AND_EffectivelyNaked
KeywordEditorId = AND_ChestFlashRiskLow
KeywordEditorId = AND_ChestFlashRisk
KeywordEditorId = AND_ChestFlashRiskHigh
KeywordEditorId = AND_ChestFlashRiskExtreme
KeywordEditorId = AND_ChestFlashRiskUltra
KeywordEditorId = AND_PelvicFlashRiskLow
KeywordEditorId = AND_PelvicFlashRisk
KeywordEditorId = AND_PelvicFlashRiskHigh
KeywordEditorId = AND_PelvicFlashRiskExtreme
KeywordEditorId = AND_PelvicFlashRiskUltra
KeywordEditorId = AND_AssFlashRiskLow
KeywordEditorId = AND_AssFlashRisk
KeywordEditorId = AND_AssFlashRiskHigh
KeywordEditorId = AND_AssFlashRiskExtreme
KeywordEditorId = AND_AssFlashRiskUltra
KeywordEditorId = AND_ChestCurtain_Male
KeywordEditorId = AND_ChestCurtainT_Male
KeywordEditorId = AND_PelvicCurtain_Male
KeywordEditorId = AND_PelvicCurtainT_Male
KeywordEditorId = AND_AssCurtain_Male
KeywordEditorId = AND_AssCurtainT_Male
KeywordEditorId = AND_Miniskirt_Male
KeywordEditorId = AND_MiniskirtT_Male
KeywordEditorId = AND_Microskirt_Male
KeywordEditorId = AND_ArmorTop_Male
KeywordEditorId = AND_ArmorTopT_Male
KeywordEditorId = AND_ArmorTop_NoCover_Male
KeywordEditorId = AND_ArmorBottom_Male
KeywordEditorId = AND_ArmorBottomT_Male
KeywordEditorId = AND_ArmorBottom_NoCover_Male
KeywordEditorId = AND_Hotpants_Male
KeywordEditorId = AND_HotpantsT_Male
KeywordEditorId = AND_HimboSkirt _Male
KeywordEditorId = AND_HimboSkirtT_Male
KeywordEditorId = AND_Bra_Male_Male
KeywordEditorId = AND_BraT_Male
KeywordEditorId = AND_Bra_NoCover_Male
KeywordEditorId = AND_Underwear_Male
KeywordEditorId = AND_UnderwearT_Male
KeywordEditorId = AND_Underwear_NoCover_Male
KeywordEditorId = AND_Thong_Male
KeywordEditorId = AND_ThongT_Male
KeywordEditorId = AND_Thong_NoCover_Male
KeywordEditorId = AND_BananaHammock_Male
KeywordEditorId = AND_BananaHammockT_Male
KeywordEditorId = AND_NearlyNaked_Male
KeywordEditorId = AND_NipplePasties_Male
KeywordEditorId = AND_CoversAll_Male
KeywordEditorId = AND_EffectivelyNaked_Male


Note: I've not tested the keywords for male characters, but you should be able to edit the file easily enough.

Edit: For anyone using MO, in the off chance you have some other mod that also tweaks the .ini file like this handy mod, make sure you're editing the correct file. Easiest way would be to track them in the Data section of MO.

 

Spoiler

Untitled.jpg.113fefdf644a33aff3beab6e4b76aeef.jpg

in case of Mod Organizer, the red text should tell you what mod has priority on that particular file.

 

Edited by squart2203
Posted
34 minutes ago, squart2203 said:

If anyone's using OSL Aroused, you can actually register AND keywords into OSL's system and assign them while you're in game. Yes the keywords field would bloat, but personally I find this method preferable than writing and troubleshooting a shitload of KID files, I do have quite a habit of hoarding outfits and switching them out on a whim.


Here's a premade. Copy and overwrite your OSLAroused.ini file. It should be located in the SKSE/Plugins/ folder of your OSL Aroused mod folder. In case you already have other things registered, just paste the body below whatever you've already got. You can modify it to your liking, just have to add "KeywordEditorId = AND_insert_tag_here" without the quotes. the keywords should show up in the keyword editing section of OSL's MCM in the same order as the .ini file
 

  Reveal hidden contents

[RegisteredKeywords]
KeywordEditorId = AND_ChestCurtain
KeywordEditorId = AND_ChestCurtainT
KeywordEditorId = AND_PelvicCurtain
KeywordEditorId = AND_PelvicCurtainT
KeywordEditorId = AND_AssCurtain
KeywordEditorId = AND_AssCurtainT
KeywordEditorId = AND_Miniskirt
KeywordEditorId = AND_MiniskirtT
KeywordEditorId = AND_Microskirt
KeywordEditorId = AND_ArmorTop
KeywordEditorId = AND_ArmorTopT
KeywordEditorId = AND_ArmorTop_NoCover
KeywordEditorId = AND_ArmorBottom
KeywordEditorId = AND_ArmorBottomT
KeywordEditorId = AND_ArmorBottom_NoCover
KeywordEditorId = AND_Hotpants
KeywordEditorId = AND_HotpantsT
KeywordEditorId = AND_ShowgirlSkirt
KeywordEditorId = AND_ShowgirlSkirtT
KeywordEditorId = AND_Bra
KeywordEditorId = AND_BraT
KeywordEditorId = AND_Bra_NoCover
KeywordEditorId = AND_Underwear
KeywordEditorId = AND_UnderwearT
KeywordEditorId = AND_Underwear_NoCover
KeywordEditorId = AND_Thong
KeywordEditorId = AND_ThongT
KeywordEditorId = AND_Thong_NoCover
KeywordEditorId = AND_CString
KeywordEditorId = AND_CStringT
KeywordEditorId = AND_NearlyNaked
KeywordEditorId = AND_NipplePasties
KeywordEditorId = AND_VaginaPasties
KeywordEditorId = AND_CoversAll
KeywordEditorId = AND_Ignore
KeywordEditorId = AND_EffectivelyNaked
KeywordEditorId = AND_ChestFlashRiskLow
KeywordEditorId = AND_ChestFlashRisk
KeywordEditorId = AND_ChestFlashRiskHigh
KeywordEditorId = AND_ChestFlashRiskExtreme
KeywordEditorId = AND_ChestFlashRiskUltra
KeywordEditorId = AND_PelvicFlashRiskLow
KeywordEditorId = AND_PelvicFlashRisk
KeywordEditorId = AND_PelvicFlashRiskHigh
KeywordEditorId = AND_PelvicFlashRiskExtreme
KeywordEditorId = AND_PelvicFlashRiskUltra
KeywordEditorId = AND_AssFlashRiskLow
KeywordEditorId = AND_AssFlashRisk
KeywordEditorId = AND_AssFlashRiskHigh
KeywordEditorId = AND_AssFlashRiskExtreme
KeywordEditorId = AND_AssFlashRiskUltra
KeywordEditorId = AND_ChestCurtain_Male
KeywordEditorId = AND_ChestCurtainT_Male
KeywordEditorId = AND_PelvicCurtain_Male
KeywordEditorId = AND_PelvicCurtainT_Male
KeywordEditorId = AND_AssCurtain_Male
KeywordEditorId = AND_AssCurtainT_Male
KeywordEditorId = AND_Miniskirt_Male
KeywordEditorId = AND_MiniskirtT_Male
KeywordEditorId = AND_Microskirt_Male
KeywordEditorId = AND_ArmorTop_Male
KeywordEditorId = AND_ArmorTopT_Male
KeywordEditorId = AND_ArmorTop_NoCover_Male
KeywordEditorId = AND_ArmorBottom_Male
KeywordEditorId = AND_ArmorBottomT_Male
KeywordEditorId = AND_ArmorBottom_NoCover_Male
KeywordEditorId = AND_Hotpants_Male
KeywordEditorId = AND_HotpantsT_Male
KeywordEditorId = AND_HimboSkirt _Male
KeywordEditorId = AND_HimboSkirtT_Male
KeywordEditorId = AND_Bra_Male_Male
KeywordEditorId = AND_BraT_Male
KeywordEditorId = AND_Bra_NoCover_Male
KeywordEditorId = AND_Underwear_Male
KeywordEditorId = AND_UnderwearT_Male
KeywordEditorId = AND_Underwear_NoCover_Male
KeywordEditorId = AND_Thong_Male
KeywordEditorId = AND_ThongT_Male
KeywordEditorId = AND_Thong_NoCover_Male
KeywordEditorId = AND_BananaHammock_Male
KeywordEditorId = AND_BananaHammockT_Male
KeywordEditorId = AND_NearlyNaked_Male
KeywordEditorId = AND_NipplePasties_Male
KeywordEditorId = AND_CoversAll_Male
KeywordEditorId = AND_EffectivelyNaked_Male


Note: I've not tested the keywords for male characters, but you should be able to edit the file easily enough.

Edit: For anyone using MO, in the off chance you have some other mod that also tweaks the .ini file like this handy mod, make sure you're editing the correct file. Easiest way would be to track them in the Data section of MO.

 

  Reveal hidden contents

Untitled.jpg.113fefdf644a33aff3beab6e4b76aeef.jpg

in case of Mod Organizer, the red text should tell you what mod has priority on that particular file.

 

I have also done this, but there is a downside

 

Any AND keywords that you apply to an outfit in OSLA will also trigger arousal increases - great if you want your dragonbabe in a constant state of extreme arousal and stopping every five minutes to cum. Not so great otherwise.

example: You have a loincloth that dangles in front and behind - you apply the Pelvic Curtain and Ass Curtain keywords, along with High Flash Risk keywords for each - OSLA treats this as four keywords that all serve to increase your arousal

 

OSLA will also not show you the full listing of AND keywords, even if you register them all - seems to be a display limit in the mod (I haven't looked at the .ini for OSLA, so maybe there's a fix in there?)

Posted (edited)
2 hours ago, squart2203 said:

I find this method preferable than writing and troubleshooting a shitload of KID files, I do have quite a habit of hoarding outfits and switching them out on a whim.

 

I understand that you may not necessarily be complaining about AND itself, but unfortunately there's no realistic workaround for constantly adding and/or removing outfits.

 

The reason I recommend using KID is because you don't have to remove the "ini" files if you remove/disable an outfit mod. You can safely leave it there, and it will re-apply the keywords if you ever use the mod you removed again.

 

Yes, initial setup can be time consuming, but once it's done it's basically done forever (unless you delete the KID file).

Edited by NymphoElf
Posted (edited)

I just wanted to take a moment to thank you @NymphoElf for this mod, and throw some love your way. It is one of the better mods for Skyrim that I have seen to date, and I only wish it had been available before now. It takes some time to get the outfits together, but I LOVE that once I add the outfit to the KID file, im done with it for all future game runs.

 

Definitely an essential mod for all future play-throughs.

 

Edited by wolfeman77346
Posted
1 minute ago, wolfeman77346 said:

I just wanted to take a moment to thank you @NymphoElf for this mod, and throw some love your way. It is one of the better mods for Skyrim that I have seen to date, and I only wish it had been available before now. It takes some time to get the outfits together, but I LOVE that once I add the outfit to the KID file, im done with it for all future game runs.

 

Definitely an essential mod for all future play-throughs.

 

Here is a partial file of clothing from BDs Armor and Clothes Replacer as well as a couple other mods Im working on slowly. I modified the header to make it easier for my use as well.

AND_Clothing_KID.ini.txt 5.41 kB · 1 download

 

Thank you so much for the kind words! :smiley: :heart:

 

Can you please put the ini file into a rar/zip/7z file and post it in the file share blog I linked in the description? I'm trying to send people there so they can share and download ini files more easily.

Posted
45 minutes ago, NymphoElf said:

Can you please put the ini file into a rar/zip/7z file and post it in the file share blog I linked in the description? I'm trying to send people there so they can share and download ini files more easily.

Thank you so much for the file share. I've uploaded what I currently have done with my KID file.

  • 2 weeks later...
Posted (edited)

Have you considered adding keywords for extremely "form-fitting" pieces (e.g. Fleet Knight)? Obviously those wouldn't directly be flashing but it kinda seems important to have this. I've seen mods that add (non-transparent) bodysuits that didn't have slot 32 and couldn't even be properly distinguished by Babodialogue. And I think proper keywords for form-fitting leggings/pants are not considered or given by Babodialogue (or fishnet/transparent leggings). 

Edited by foxcon145
Posted (edited)
7 hours ago, foxcon145 said:

Have you considered adding keywords for extremely "form-fitting" pieces (e.g. Fleet Knight)? Obviously those wouldn't directly be flashing but it kinda seems important to have this. I've seen mods that add (non-transparent) bodysuits that didn't have slot 32 and couldn't even be properly distinguished by Babodialogue. And I think proper keywords for form-fitting leggings/pants are not considered or given by Babodialogue (or fishnet/transparent leggings). 

 

The question I'm stuck with here is: Yes you can "see" their body shape underneath, but are they really "showing" their body? 

 

From your example, yes that's a fairly erotic armor, but they ARE technically covered. I need to have a clear line between "showing" and "Not showing".

 

Additionally, for Fishnets, I would recommend using the "Effectively naked" keyword if transparent isn't quite doing it. I could also see an argument to have different tiers of "Transparent" flash risks, so I'm willing to add those. Additionally, if the fishnets are JUST on the legs, then they shouldn't play a factor in your nudity state and therefore shouldn't need any keywords. If they are going over your ass/crotch, then you would probably need to consider adding keywords.

 

However, I don't think form-fitting armor by itself warrants their own function/check. Again, you ARE technically covered, so that would fall into more of an "Arousal" factor than a Nudity factor. AND is not intended to be an Arousal mod.

Edited by NymphoElf
Posted

Does this have an effect on the vanilla NPC comments about your character being naked? In vanilla, NPC's will comment that you're naked if you clothes do not have the correct keywords. Followers will also comment that they are embarrassed about being naked Infront of you. It would be awesome if this mod could address this.

Posted
1 hour ago, Demonwolf218 said:

Does this have an effect on the vanilla NPC comments about your character being naked? In vanilla, NPC's will comment that you're naked if you clothes do not have the correct keywords. Followers will also comment that they are embarrassed about being naked Infront of you. It would be awesome if this mod could address this.

 

There's no way to change vanilla Nudity. It's part of the main ESM (Skyrim.esm) which cannot be changed.

 

However, the second part sounds like it's part of SLSF Fame Comments. That would be something to ask Gristle.

Posted (edited)

Could you give a more completed and detailed information about how your keywords are intended to be used? The mod page is a bit sparse. I liked that Bakafactory had his keyword manual that would explain what every specific keyword means for a piece of armor. Would be nice if you added some images for comparison.

 

15 hours ago, NymphoElf said:

 

The question I'm stuck with here is: Yes you can "see" their body shape underneath, but are they really "showing" their body? 

 

From your example, yes that's a fairly erotic armor, but they ARE technically covered. I need to have a clear line between "showing" and "Not showing".

[...]

However, I don't think form-fitting armor by itself warrants their own function/check. Again, you ARE technically covered, so that would fall into more of an "Arousal" factor than a Nudity factor. AND is not intended to be an Arousal mod.

I get what your mod wants to do. But I have to object, however, that the obvious, fundamental goal of such a mod is to provoke an NPC reaction (am I right?). And this reaction is triggered by nudity, but not just nudity in the true sense of the word, but by nudity in the NPC's imagination, and the NPC is to be portrayed authentically.

If you dress revealingly, you will provoke a reaction from the NPCs. Obviously you are not nude when wearing a skirt and panty and when you flash there is an NPC reaction (directly by dialogue or indirectly by fame). 

 

IMHO your mod is somewhat incomplete if you leave that out, because other mods (BaboDialogue) then rely on the basis being provided to them (considering Bakafactory would switch, which I don't know about).

Edited by foxcon145
Posted
3 minutes ago, foxcon145 said:

Could you give a more completed and detailed information about how your keywords are intended to be used? The mod page is a bit sparse. I liked that Bakafactory had his keyword manual that would explain what every specific keyword means for a piece of armor. Would be nice if you added some images for comparison

 

I will work on a better description.

 

4 minutes ago, foxcon145 said:

I get what your mod wants to do. But I have to object, however, that the obvious, fundamental goal of such a mod is to provoke an NPC reaction (am I right?)

 

No. This mod is only intended as a foundation for other mods to use. This mod is intended to expand the Nudity system beyond simply "Naked" or "Not Naked". This mod is not intended to have DIRECT impact on gameplay whatsoever. This mod is intended to be utilized by OTHER mods, such as Sexy Adventures, to make those gameplay impacts happen based on the Nudity conditions from this mod.

Posted
3 hours ago, NymphoElf said:

 

There's no way to change vanilla Nudity. It's part of the main ESM (Skyrim.esm) which cannot be changed.

 

However, the second part sounds like it's part of SLSF Fame Comments. That would be something to ask Gristle.

 

 

 I think something like this would work but needs testing

 

image.jpeg.71100ab8fcf905d8e157763dac31d370.jpeg

Posted
1 hour ago, Dorabella said:

Just a curiosity. Is this message coming from this mod?

 

  Reveal hidden contents

enb2024_8_14_12_56_46.jpg.c658472c8879ba8b4313c2cd10abce7d.jpg

 

 

No that's Sexlab Survival 

Posted
2 hours ago, Demonwolf218 said:

 

 

 I think something like this would work but needs testing

 

image.jpeg.71100ab8fcf905d8e157763dac31d370.jpeg

 

I'll see what I can do with this.

Posted
Just now, ebbluminous said:

It's one of the Bikini Mods I think - I get it, but don't have survival

 

Babodialogue has a similar notification

Posted
Just now, ebbluminous said:

Got Babo as well. Well too many mods in all to track bother trackign some things down :D

 

I'm almost certain it's Babo Dialogue if you're not using Sexlab Survival

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