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Cumshot 2.3 (FINISHED, DISCONTINUED)


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Posted

Could someone please re-add the make transgender option into the newer version of this mod? i really loved that feature and i would love for it to come back.

Posted
16 hours ago, crosser0987 said:

Could someone please re-add the make transgender option into the newer version of this mod? i really loved that feature and i would love for it to come back.

That option only existed to tell SexLab how to treat different characters. It was removed at some point because the option had been included in SexLab's own MCM.

Posted
3 hours ago, Erstam said:

That option only existed to tell SexLab how to treat different characters. It was removed at some point because the option had been included in SexLab's own MCM.

Would you mind telling me where in the mcm i looked everywhere and can't find it.

Posted
14 minutes ago, crosser0987 said:

Would you mind telling me where in the mcm i looked everywhere and can't find it.

Giving you the benefit of the doubt for a rookie's mistake, you can try looking in Animation Settings in SexLab's MCM for the Player Gender option. The "make transgender" option became obsolete a long time ago when this feature became more intuitive with SexLab itself.

 

Hey, while we're at it, let's take this inch into a mile, if you grab the latest SexLab Eager NPC's port, it has a built-in feature that makes it automatically assign the SexLab Gender "Male" to or vice versa for "Females" if they have been assigned a certain schlong type.

Posted
20 minutes ago, Sensual Nautilus said:

Giving you the benefit of the doubt for a rookie's mistake, you can try looking in Animation Settings in SexLab's MCM for the Player Gender option. The "make transgender" option became obsolete a long time ago when this feature became more intuitive with SexLab itself.

 

Hey, while we're at it, let's take this inch into a mile, if you grab the latest SexLab Eager NPC's port, it has a built-in feature that makes it automatically assign the SexLab Gender "Male" to or vice versa for "Females" if they have been assigned a certain schlong type.

Okay thanks I'll have another look in the mcm and I'll also check out eager npcs ^^

Posted

Is there a way to add new schlong types in the mod's database by ourselves? I am asking because there have been new futa penis mods available for SSE but Cumshot doesn't register them. :(

Posted
5 hours ago, FlowShi said:

Is there a way to add new schlong types in the mod's database by ourselves? I am asking because there have been new futa penis mods available for SSE but Cumshot doesn't register them. :(

you only need to read through a few pages to find your answer.

 

Yes, you can do it yourself by by adding the custom schlong and the cum source's position in the AdjustValues.json, which you can open with something like Notepad++. Be warned you need to know what you are doing. It involves opening up the plugin file with either creation kit or SSEdit, find the schlong's ID in the factions tab, convert the ID into decimals and use that to refer to the schlong you want included inside the AdjustValues.json file.

 

PS. adding new schlongs is also spotty at best, I managed to do it with relative ease with some like the new SSE Futa addon, but not quite so for others.

Posted
4 hours ago, Sensual Nautilus said:

you only need to read through a few pages to find your answer.

 

Yes, you can do it yourself by by adding the custom schlong and the cum source's position in the AdjustValues.json, which you can open with something like Notepad++. Be warned you need to know what you are doing. It involves opening up the plugin file with either creation kit or SSEdit, find the schlong's ID in the factions tab, convert the ID into decimals and use that to refer to the schlong you want included inside the AdjustValues.json file.

 

PS. adding new schlongs is also spotty at best, I managed to do it with relative ease with some like the new SSE Futa addon, but not quite so for others.

I have to admit I was lazy and didn't read the other pages, so thanks for taking the time to answer me. I have enough knowledge to be able to do this so I will give it a try

Posted

Something I've only recently found out: PapyrusUtil now also accepts hex values in form expressions. Now you can write "0xD63|My Funky Schlong.esp" instead of "3427|My Funky Schlong.esp". Saves you converting hex to decimal every time.

Posted

is there a way to decrease the force of it to not go that  far or high ?   

 

edit rephrase: How  to  decrease ejaculation power  ? i  was digging  trough the  script and found EjaculationPower  - Auto ,  how can  this  be changed or set up so  the cumshot  doesnt fly trough the roof  and 10 m away?

Posted

for some reasons the mod only works for smurf average, can't works for anyother schlongs. Is there any other mods which will conflict the cum shot mod? cause I can't think about other reasons. I'm using the 2.2 and meet all the requirements.

Posted

Hey, first of all great mod I really appreciate the work.

 

Only I have a small issue, everything works perfectly fine for male characters, however for futas there are no particles / projectiles.

The arousal reduce function works and the log says everything triggers normally, but nothing actually appears.

 

My Question is, could this be caused by the fact that I'm using an outdated version of SLFramework (and therefore also outdated SKSE and PapyrusUtil), or is it more likely some mod conflict.

I just want to be sure updating could even be a solution before I go reinstalling everything...

 

EDIT: Ok nevermind after a few hours of trial and error I figured it out.

For some reason my SOS Addons were registered, just under a slightly wrong name, so all I had to do was rename some .esp files and reload the AdjustValues.json. That fixed everything.

 

I'll just leave this here in case someone else has the same problem

Posted

So for those of you wondering, could be that you had the same problem as me. The ERF HighPoly addon for SOS has a different ESP name than it must have when this mod was made. So if you're using that one, or any other one that may have changed, you just need to update the name in AdjustValues.json and that will get it working again. The urethra still isn't in the right place for me, but I'll try the adjustments suggested earlier in the thread.

Posted

(Skyrim SE game)

 

I'm so sorry to bother you, Erstam. I was checking out a character in a new play-through and discovered the Cumshot MCM choices for the meshes / projectiles do not appear to alter the effects in my game. The result is exactly the same each time.  

 

No matter which I choose of the four main choices  (and, when available, the extra choices on time, spurts, viscosity (etc)), the result is always identical - four spurts of little white beans! (The mind boggles...)

 

Might you be able to suggest what might cause this menu choice to fail for me? Would a conflict do this? I don't have any visible overwrites in MO2 that I can see. I'm sure your mod is fine, but I probably have something that damages the script or changes something, and I can't easily spot it.

 

Many thanks for your time and assistance.

Posted
9 hours ago, Bluegunk said:

four spurts of little white beans

You mean that Cumshot is stuck in Drop Objects mode? But the MCM does accept other modes when you select them?

Never heard of something like that happening. I recommend uninstalling it, then cleaning its remnants in your save with Fallrim Tools, and installing it again. It won't break anything because there's no mod that depends on data provided by Cumshot.

Posted
On 4/30/2020 at 7:50 AM, Erstam said:

You mean that Cumshot is stuck in Drop Objects mode? But the MCM does accept other modes when you select them?

Never heard of something like that happening. I recommend uninstalling it, then cleaning its remnants in your save with Fallrim Tools, and installing it again. It won't break anything because there's no mod that depends on data provided by Cumshot.

Thank you!

 

OK, I have completed a reinstall. The result remains the same.  I could not clear 8 strings out of the save that had CS scripts - Fallrim would only allow "cleanse formlist". That action did not appear to do anything.

 

Here's a picture of Lucien 'performing'. This output is what I get every time, no matter what MCM choices I make.  

 

Lucien.jpg 

 

I will try another re-install and clean.

 

 

AND no luck. This time the game save was totally clean of Cumshot. I also downloaded a fresh copy and re-installed it.

I still get the same.

There MUST be another mod conflicting?  I can't think which one and how. There are no conflicts in SSEEedit, and Cumshot is close to the end of my load order.  

 

Oh, and the force cumshot key is also unresponsive, not matter what key I choose.

 

I am stumped!  Any ideas welcome, please!!  ?

Posted
On 4/28/2020 at 6:03 AM, Dradge said:

Hey, first of all great mod I really appreciate the work.

 

Only I have a small issue, everything works perfectly fine for male characters, however for futas there are no particles / projectiles.

The arousal reduce function works and the log says everything triggers normally, but nothing actually appears.

 

My Question is, could this be caused by the fact that I'm using an outdated version of SLFramework (and therefore also outdated SKSE and PapyrusUtil), or is it more likely some mod conflict.

I just want to be sure updating could even be a solution before I go reinstalling everything...

 

EDIT: Ok nevermind after a few hours of trial and error I figured it out.

For some reason my SOS Addons were registered, just under a slightly wrong name, so all I had to do was rename some .esp files and reload the AdjustValues.json. That fixed everything.

 

I'll just leave this here in case someone else has the same problem

u have file to edit to make it works ? i have same problem like yours, i use erf high poly addon futanari slot 60  btw  so i need to edit name ?

soo.JPG

Posted

Thank you very much for this mod!  One question, my character is a futa and she cums just fine during human sex scenes.  During creature animations, she does not.  I don't care about creatures cumming, I would just like for her to cum during creature animations.  Is there a way I can make this happen, other than hitting the hotkey myself?  If not, I still love this mod and hate myself for not trying it years ago.

Posted

It's probably one of these two reasons:

1) The creature animation has a tag that suppresses the cumshot, like "oral", "vaginal", etc. Or because of the gender swap it falls into the default rules which assume it to be an internal ejaculation. Check the "Always show ejaculation" box in Cumshot's MCM to see if that is the case.

2) (unlikely) SexLab doesn't send the Orgasm event for creature animations. It should, however. Play around with the orgasm detection options (individual / final stage / hybrid) to see if it fixes your problem.

Posted
I'm having a problem with the mod but can't seem to figure what is going wrong. It used to work, but somehow it stopped working while I was playing. The MCM menu suddenly disappeared from the game. I've tried "setStage SKI_ConfigManagerInstance 1" command to refresh MCM menus but to no avail. Due to plugin limit I've merged Cumshot with some other mods, but also tried it without merging but again it didn't work. It gives no errors, but MCM menu doesn't show up under any circumstance. I'm playing SSE and use latest versions of requirements (except FlowerGirls). I'm also using Address Library for SKSE plugins 1.5.97.0 (don't know if it makes any difference). If you could assist me, it would be much appreciated.
 

 

  • 1 month later...
Posted

Can anyone tell me why the ERF Futanari CBBE penis simply does not want to work with this mod? Also the ERF Horse Penis Redux does the same.

I'm playing SE with a whole bunch of mods so if any known mod can cause conflict please tell me.

 

I tried everything I saw here in the posts before hell I even changed the esp names to have everything controlled by me...which made my game CTD in that save so...that one is trash now.

 

For some reason with everything set up as it should be according to all I read here and all the amazing people with their ideas and skills...it just refuse to work in my game...and I'm sad cause this mod is amazing.

 

I think maybe Sexlab Squirt mod somehow interfere because my character is a futa? Is that even possible?

 

 

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