TheDriedFinger Posted January 26, 2014 Author Posted January 26, 2014 That is odd. I swear I didn't touch anything related to that (you can verify this by looking at the edited entries in the CK or Tes5Edit). Can anyone else confirm similar issues?
Peiniger Posted January 26, 2014 Posted January 26, 2014 I was able to choose lip color and eye liner. Can't confirm
NicoleDragoness Posted January 26, 2014 Posted January 26, 2014 I don't think it's related to this mod but my hair colour reverts to full black (instead of mine dark red I set in the RaceMenu) every time I load the game. I solve the issue typing "showracemenu" in the console and istantly my hair colour returns on its correct dark red.
moonwolf3 Posted January 26, 2014 Posted January 26, 2014 I mean ya can chose and everything..like i chose red eyeliner and all  and the menu shows this in the little diamond that  shows the color but it doesnt acualy show on the character.. so i have no clue other the the fact that when i uninstalled this mod just to test the theory. all the sudden  makup started showing up on my char after going back to racemenu so i could pick what i wanted. Strange but i dont know lol... just thought i would report it.. I will install it later  again see if the issue creeps back into the game.
Peiniger Posted January 26, 2014 Posted January 26, 2014 Does it also happen when you start a new game and create a char? Do you use any texturemods?
moonwolf3 Posted January 26, 2014 Posted January 26, 2014 Use SG renewal but.. I reinstalled  TDF   this morning and the issue has resolved... one of those great mysterious Skyrim wonders...
Peiniger Posted January 26, 2014 Posted January 26, 2014 Updated SexLab Today - Dance Animation won't stop when I tell her to stop.
TheDriedFinger Posted January 26, 2014 Author Posted January 26, 2014 Updated SexLab Today - Dance Animation won't stop when I tell her to stop. I'll check this out soon. Â I updated to v1.38b, and I cannot reproduce this issue. Are you sure you did everything correctly, such as re-running FNIS?
pijuan Posted January 27, 2014 Posted January 27, 2014 Hey there, great work with this mod, grats. I am having a lot of fun with it and Im not sure if it was done on pourpose or not but when 2 or 3 girls go with clients to the same bed, things get funky: 6some: Â I have 2 small issues: Even thought I placed the music files in the right folder and format I never got to hear them playing, enabling and disabling the option in MCM made no difference. The first time I made an NPC dance, the tips will be transfered to me, but it only worked the first time, now even as the dialogues show no gold is pased to me. Disclaimer: I have just too many SexLabs mods( Lovers comfort, lovers victim, hentai pregnacy, spectator crowds, devious devices and so on) installed and wont be a surprise if its all messed up with my config. Â Anyway, keep up with the good work and thnks, im having lots of fun pimping around. Â
Peiniger Posted January 27, 2014 Posted January 27, 2014 Ok, my bug is gone after upgrading to 1.38b and running fnis
NicoleDragoness Posted January 27, 2014 Posted January 27, 2014 @ pijuan  The "one bed choosen by evevryone" issue is from the SexLab Framework itself (at least till on 1.35 version, not yet tried the 1.38b) and not from this mod. It happened to me also using different SexLab based mods.
TheDriedFinger Posted January 27, 2014 Author Posted January 27, 2014 @pijuan: As NicoleDragoness said, it is a bug with the Framework (I haven't done enough testing with the latest version of it to confirm whether or not it has been fixed), but I've done as much as possible on my end to minimize the likelihood of it occurring. Â Regarding the music issue: I'm sure you have noticed that Vanilla ambient music plays during normal gameplay. If you haven't, you may have turned off music in Settings > Audio > Music, in-game. When you tell an NPC to begin dancing, does the Vanilla music fade away and become silent after a few seconds? If so, you did not name the folders/files properly. Â Regarding the money earned: Do you mean that the first time the prostitute danced, she earned money which you could collect by dismissing her from your employ, but. later, when you had her dance again, she seemed to earn no money, and, when you dismissed her, no money was added to your player character?
germanicus Posted January 27, 2014 Posted January 27, 2014 Hey there, great work with this mod, grats. I am having a lot of fun with it and Im not sure if it was done on pourpose or not but when 2 or 3 girls go with clients to the same bed, things get funky: TDF_Multisomes (1).jpgTDF_Multisomes (2).jpg 6some: TDF_Multisomes (3).jpg  I have 2 small issues: Even thought I placed the music files in the right folder and format I never got to hear them playing, enabling and disabling the option in MCM made no difference. The first time I made an NPC dance, the tips will be transfered to me, but it only worked the first time, now even as the dialogues show no gold is pased to me. Disclaimer: I have just too many SexLabs mods( Lovers comfort, lovers victim, hentai pregnacy, spectator crowds, devious devices and so on) installed and wont be a surprise if its all messed up with my config.  Anyway, keep up with the good work and thnks, im having lots of fun pimping around.  How did you get those scenes? I'm playing this mod since its beginning and I never jad more then three way.
NicoleDragoness Posted January 27, 2014 Posted January 27, 2014 they are not threesome, foursome or more! Â They are only "couple" actions all together in the same bed! Â (SexLab Framework issue). Â Â
germanicus Posted January 27, 2014 Posted January 27, 2014 I see. Thanks ND although it looks like a group sex. Ah, it can be only my dream.
RUD3DUD3 Posted January 27, 2014 Posted January 27, 2014 but they do look good like a group therapy is going on :D
CoffeeHedake Posted January 28, 2014 Posted January 28, 2014 ...Even thought I placed the music files in the right folder and format I never got to hear them playing, enabling and disabling the option in MCM made no difference... Â Â Not sure if anyone else has had/noticed this issue, but for me MultiXwm is outputting the music files with the wrong extension. After successfully processing the files, they are saved as XWV instead of XWM. Manually renaming the extension fixed all of my music woes. Â I've reproduced this issue with both MP3 files and WAVs, seems to be either MultiXwm has a typo somewhere (or a flag set wrong) or user error (which is also completely possible on my part). Â I took TheDriedFinger's advice, and used the Mission Impossible theme as my "sneak track," everything is working wonderfully. Â Thumbs up on the mod, great work.
TheDriedFinger Posted January 28, 2014 Author Posted January 28, 2014 Not sure if anyone else has had/noticed this issue, but for me MultiXwm is outputting the music files with the wrong extension. After successfully processing the files, they are saved as XWV instead of XWM. Manually renaming the extension fixed all of my music woes. Â Â Â I've reproduced this issue with both MP3 files and WAVs, seems to be either MultiXwm has a typo somewhere (or a flag set wrong) or user error (which is also completely possible on my part). I was unaware of this issue as I have not updated for a while. I, too, just updated and can confirm this issue. I will update the description page to this effect. Thanks for the report.
pijuan Posted January 28, 2014 Posted January 28, 2014 --- Sounds Problem ---- Well, I changed the file extension for the music ( wich was .xmw in my case ) to .xwm with the same results. I do hear the background music in game, checked the volume options and it was set to play music indeed, the background music never fades when i tell the girl to start dancing. Â Looking in my papyrus logs I found this, not sure if related but might: [01/28/2014 - 03:51:46AM] Error: Attempting to set the volume of an invalid sound instancestack:Â Â Â <unknown self>.Sound.SetInstanceVolume() - "<native>" Line ? Seems to be about the time when I tell the girl to dance, I closed skyrim after it as the sound didnt played and this line was a few lines from the bottom of the logs. Â My music files are like this ( Win 32 bit ): C:\Program Files\Steam\SteamApps\common\Skyrim\Data\Music\SexLabTDFAggressiveProstitution\DanceMusic\DanceTrack01.xwm The bitrate for the files is 48kb/s as default. I have another sounds mod installed, Sounds of Skyrim, but I think that is a replacer for the background sounds and not music. Â ---- Tips for dancers ---- The very first time a girl started dancing the system will show messages on the top left corner of the screen as if the NPCs were giving me money directly, maybe it is not suposed to be like that and the money goes to the girl and it is later given to me when she is dissmised as prostitute. Could be a one time thing with the first run and then the tips go to the girl so no messages are shown. Â --- Group Sex --- I cant really complain about multiple couples going to the same bed, some times you get scenes like those on the pictures, so far only once I got two NPC one inside another. I think they go to the nearest bed just by straight linear distance, not by the shortest path to get there, so getting a client closer to a free bed may avoid having them all in one bed. Which NPC is used as referense to find the closest bed? the girl working or the client? or the PC?
TheDriedFinger Posted January 28, 2014 Author Posted January 28, 2014 So, regarding the music: I don't know enough to interpret that line, so I'm not sure if it is related. Sounds of Skyrim should not conflict, and your placement of the files is perfect (assuming you added all five tracks). You are certain that you have the "Dance Music Allowed" option checked in the MCM (uncheck it and recheck it just to be sure)? The background music should be fading out if it is checked. I'm just not sure what else might be the cause of this. Sorry. Â Regarding the money from dancing: I can't see why it could be happening, but I'll test this as soon as I can. Â Regarding the group sex: The bed is determined by the closest bed to the player within a reasonable radius. I can't make it the closest to an NPC. I do my best to avoid these scenarios. When a prostitute starts her scene where she walks up the a client, they speak, and they walk to a bed, I give the bed a keyword that stops other prostitutes from selecting it. Once they begin a sex scene, I shut down my quest and the bed technically becomes available again, unfortunately.
pijuan Posted January 28, 2014 Posted January 28, 2014 Thanks a lot, I will mess around some more but it is not really a problem at all, the main features of the mod work great and as I said, I have just too many mods that could be interfering, just today had to delete by hand all Devious Devices mods to release some work load. If i figure what it may be I will post back here, now back to my DovahPiimp job
TheDriedFinger Posted January 28, 2014 Author Posted January 28, 2014 Thanks a lot, I will mess around some more but it is not really a problem at all, the main features of the mod work great and as I said, I have just too many mods that could be interfering, just today had to delete by hand all Devious Devices mods to release some work load. If i figure what it may be I will post back here, now back to my DovahPiimp job I have tested this mod thoroughly and can confirm every bug that you mentioned. It seems odd to me because I had no such issues on my previous playthrough, and I haven't changed anything since. I'll have to look into this further.
pijuan Posted January 28, 2014 Posted January 28, 2014 If you need any further info just let me know, but I still blame it on my mods installed as I have some issues with other mods too.
gvman3670 Posted January 28, 2014 Posted January 28, 2014 Just thought I'd say thanks for a fun mod. My last few playthroughs have been more fun because of it. It's basically a staple for me now. Heck, with just this and matchmaker you can have all sorts of fun with the fine people of Skyrim.
TheDriedFinger Posted January 29, 2014 Author Posted January 29, 2014 @pijuan: I figured out the root of the problem. It's amazing the problems one checkbox can cause! I'll be uploading a new fixed version shortly, but you don't need to download it for your current playthrough. You can just use the Reset Quests option in the MCM everything should be fine from there; of course, later playthroughs will suffer from the same problem. Thanks for telling me about the bugs else I wouldn't have known until my next playthrough.
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